Merge commit 'ff80113534182bbcbcb49a73035776134fb04e3e' into bigmerge

avinationmerge
Melanie 2011-10-12 07:08:46 +01:00
commit d03d486dbb
1 changed files with 6 additions and 2 deletions

View File

@ -168,8 +168,12 @@ namespace OpenSim.Region.Framework.Scenes
#region various statistic googly moogly #region various statistic googly moogly
// We're going to lie about the FPS because we've been lying since 2008. The actual FPS is currently
// locked at a maximum of 11. Maybe at some point this can change so that we're not lying.
int reportedFPS = m_fps * 5;
// save the reported value so there is something available for llGetRegionFPS // save the reported value so there is something available for llGetRegionFPS
lastReportedSimFPS = (float)m_fps / statsUpdateFactor; lastReportedSimFPS = reportedFPS / statsUpdateFactor;
float physfps = ((m_pfps / 1000)); float physfps = ((m_pfps / 1000));
@ -200,7 +204,7 @@ namespace OpenSim.Region.Framework.Scenes
sb[0].StatValue = (Single.IsNaN(m_timeDilation)) ? 0.1f : m_timeDilation ; //((((m_timeDilation + (0.10f * statsUpdateFactor)) /10) / statsUpdateFactor)); sb[0].StatValue = (Single.IsNaN(m_timeDilation)) ? 0.1f : m_timeDilation ; //((((m_timeDilation + (0.10f * statsUpdateFactor)) /10) / statsUpdateFactor));
sb[1].StatID = (uint) Stats.SimFPS; sb[1].StatID = (uint) Stats.SimFPS;
sb[1].StatValue = m_fps/statsUpdateFactor; sb[1].StatValue = reportedFPS / statsUpdateFactor;
sb[2].StatID = (uint) Stats.PhysicsFPS; sb[2].StatID = (uint) Stats.PhysicsFPS;
sb[2].StatValue = physfps / statsUpdateFactor; sb[2].StatValue = physfps / statsUpdateFactor;