diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentFactory.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentFactory.cs deleted file mode 100644 index c85634bf1b..0000000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentFactory.cs +++ /dev/null @@ -1,145 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -using System; -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using log4net; -using OpenSim.ScriptEngine.Shared; - -namespace OpenSim.ApplicationPlugins.ScriptEngine -{ - public static class ComponentFactory - { - // Component providers are registered here wit a name (string) - // When a script engine is created the components are instanciated - public static Dictionary providers = new Dictionary(); - public static Dictionary scriptEngines = new Dictionary(); - - internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly static string nameIScriptEngineComponent = typeof(IScriptEngineComponent).Name; // keep interface name in managed code - private readonly static string nameIScriptEngine = typeof(IScriptEngine).Name; // keep interface name in managed code - - public static string Name - { - get { return "SECS.ComponentFactory"; } - } - - /// - /// Load components from directory - /// - /// - internal static void Load(string directory, string filter) - { - // We may want to change how this functions as currently it required unique class names for each component - - foreach (string file in Directory.GetFiles(directory, filter)) - { - //m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file); - Assembly componentAssembly = null; - try - { - componentAssembly = Assembly.LoadFrom(file); - } - catch - { - m_log.ErrorFormat("[{0}] Error loading: \"{1}\".", Name, file); - } - - if (componentAssembly != null) - { - try - { - // Go through all types in the assembly - foreach (Type componentType in componentAssembly.GetTypes()) - { - if (componentType.IsPublic - && !componentType.IsAbstract) - { - //if (componentType.IsSubclassOf(typeof(ComponentBase))) - if (componentType.GetInterface(nameIScriptEngineComponent) != null) - { - // We have found an type which is derived from ProdiverBase, add it to provider list - m_log.InfoFormat("[{0}] Adding component: {1}", Name, componentType.Name); - lock (providers) - { - providers.Add(componentType.Name, componentType); - } - } - //if (componentType.IsSubclassOf(typeof(ScriptEngineBase))) - if (componentType.GetInterface(nameIScriptEngine) != null) - { - // We have found an type which is derived from RegionScriptEngineBase, add it to engine list - m_log.InfoFormat("[{0}] Adding script engine: {1}", Name, componentType.Name); - lock (scriptEngines) - { - scriptEngines.Add(componentType.Name, componentType); - } - } - } - } - } - catch - (ReflectionTypeLoadException re) - { - m_log.ErrorFormat("[{0}] Could not load component \"{1}\": {2}", Name, componentAssembly.FullName, re.ToString()); - int c = 0; - foreach (Exception e in re.LoaderExceptions) - { - c++; - m_log.ErrorFormat("[{0}] LoaderException {1}: {2}", Name, c, e.ToString()); - } - } - } //if - } //foreach - } - - public static IScriptEngineComponent GetComponentInstance(string name, params Object[] args) - { - lock (providers) - { - if (!providers.ContainsKey(name)) - throw new Exception("ScriptEngine requested component named \"" + name + - "\" that does not exist."); - return Activator.CreateInstance(providers[name], args) as IScriptEngineComponent; - } - } - - private readonly static string nameIScriptEngineRegionComponent = typeof(IScriptEngineRegionComponent).Name; // keep interface name in managed code - public static IScriptEngineComponent GetComponentInstance(RegionInfoStructure info, string name, params Object[] args) - { - IScriptEngineComponent c = GetComponentInstance(name, args); - - // If module is IScriptEngineRegionComponent then it will have one instance per region and we will initialize it - if (c.GetType().GetInterface(nameIScriptEngineRegionComponent) != null) - ((IScriptEngineRegionComponent)c).Initialize(info); - - return c; - } - - } -} diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs b/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs deleted file mode 100644 index 890774d188..0000000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,62 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. -[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.ScriptEngine")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("http://opensimulator.org")] -[assembly: AssemblyProduct("OpenSim.ApplicationPlugins.ScriptEngine")] -[assembly: AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2009")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM -[assembly: Guid("a234c402-3014-45de-9f6b-c024d9f71983")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Build and Revision Numbers -// by using the '*' as shown below: -// [assembly: AssemblyVersion("0.6.5.*")] -[assembly: AssemblyVersion("0.6.5.*")] -[assembly: AssemblyFileVersion("0.6.5.0")] diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs deleted file mode 100644 index 41a52780ad..0000000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs +++ /dev/null @@ -1,119 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -using System; -using System.Reflection; -using log4net; -using Nini.Config; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Framework.Scenes; -using OpenSim.ScriptEngine.Shared; - -namespace OpenSim.ApplicationPlugins.ScriptEngine -{ - public class RegionEngineLoader : IRegionModule - { - // This is a region module. - // This means: Every time a new region is created, a new instance of this module is also created. - // This module is responsible for starting the script engine for this region. - public string Name { get { return "SECS.DotNetEngine.Scheduler.RegionLoader"; } } - public bool IsSharedModule { get { return true; } } - - internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private string tempScriptEngineName = "DotNetEngine"; - public IScriptEngine scriptEngine; - public IConfigSource ConfigSource; - public IConfig ScriptConfigSource; - public void Initialise(Scene scene, IConfigSource source) - { - // New region is being created - // Create a new script engine - // Make sure we have config - try - { - if (ConfigSource.Configs["SECS"] == null) - ConfigSource.AddConfig("SECS"); - ScriptConfigSource = ConfigSource.Configs["SECS"]; - - // Is SECS enabled? - if (ScriptConfigSource.GetBoolean("Enabled", false)) - { - LoadEngine(); - if (scriptEngine != null) - scriptEngine.Initialise(scene, source); - } - } - catch (NullReferenceException) - { - } - } - - public void PostInitialise() - { - if (scriptEngine != null) - scriptEngine.PostInitialise(); - } - - public void Close() - { - try - { - if (scriptEngine != null) - scriptEngine.Close(); - } - catch (Exception ex) - { - m_log.ErrorFormat("[{0}] Unable to close engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); - } - } - - private void LoadEngine() - { - m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName); - try - { - lock (ComponentFactory.scriptEngines) - { - if (!ComponentFactory.scriptEngines.ContainsKey(tempScriptEngineName)) - { - m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName); - } - else - { - scriptEngine = - Activator.CreateInstance(ComponentFactory.scriptEngines[tempScriptEngineName]) as - IScriptEngine; - } - } - } - catch (Exception ex) - { - m_log.ErrorFormat("[{0}] Internal error loading region script engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); - } - } - - } -} diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Resources/ScriptEnginePlugin.addin.xml b/OpenSim/ApplicationPlugins/ScriptEngine/Resources/ScriptEnginePlugin.addin.xml deleted file mode 100644 index f067bf4d39..0000000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/Resources/ScriptEnginePlugin.addin.xml +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - - - - diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs deleted file mode 100644 index cd34f705cd..0000000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs +++ /dev/null @@ -1,106 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -using System.Reflection; -using log4net; - -namespace OpenSim.ApplicationPlugins.ScriptEngine -{ - /// - /// Loads all Script Engine Components - /// - public class ScriptEnginePlugin : IApplicationPlugin - { - internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - internal OpenSimBase m_OpenSim; - - - - public ScriptEnginePlugin() - { - // Application startup -#if DEBUG - m_log.InfoFormat("[{0}] ##################################", Name); - m_log.InfoFormat("[{0}] # Script Engine Component System #", Name); - m_log.InfoFormat("[{0}] ##################################", Name); -#else - m_log.InfoFormat("[{0}] Script Engine Component System", Name); -#endif - - // Load all modules from current directory - // We only want files named OpenSim.ScriptEngine.*.dll - ComponentFactory.Load(".", "OpenSim.ScriptEngine.*.dll"); - } - - public void Initialise(OpenSimBase openSim) - { - - // Our objective: Load component .dll's - m_OpenSim = openSim; - //m_OpenSim.Shutdown(); - } - - public void PostInitialise() - { - } - - - #region IApplicationPlugin stuff - /// - /// Returns the plugin version - /// - /// Plugin version in MAJOR.MINOR.REVISION.BUILD format - public string Version - { - get { return "1.0.0.0"; } - } - - /// - /// Returns the plugin name - /// - /// Plugin name, eg MySQL User Provider - public string Name - { - get { return "SECS"; } - } - - /// - /// Default-initialises the plugin - /// - public void Initialise() { } - - /// - ///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. - /// - ///2 - public void Dispose() - { - //throw new NotImplementedException(); - } - #endregion - - } -} diff --git a/prebuild.xml b/prebuild.xml index 2d61b73bb5..33cb6479bc 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -2705,107 +2705,6 @@ - - - - ../../../bin/ - - - - - ../../../bin/ - - - - ../../../bin/ - - - - - - - - - - - - - ../../../bin/ - - - - - ../../../bin/ - - - - ../../../bin/ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ../../../bin/ - - - - - ../../../bin/ - - - - ../../../bin/ - - - - - - - - - - - - - - - - - - - - - - - - - - - -