Windlight configuration option in ini, and migration
							parent
							
								
									e3f229225c
								
							
						
					
					
						commit
						d092977f4a
					
				| 
						 | 
				
			
			@ -0,0 +1,70 @@
 | 
			
		|||
BEGIN;
 | 
			
		||||
 | 
			
		||||
CREATE TABLE `regionwindlight` (
 | 
			
		||||
  `region_id` varchar(36) NOT NULL DEFAULT '000000-0000-0000-0000-000000000000',
 | 
			
		||||
  `water_color_r` float(9,6) unsigned NOT NULL DEFAULT '4.000000',
 | 
			
		||||
  `water_color_g` float(9,6) unsigned NOT NULL DEFAULT '38.000000',
 | 
			
		||||
  `water_color_b` float(9,6) unsigned NOT NULL DEFAULT '64.000000',
 | 
			
		||||
  `water_fog_density_exponent` float(3,1) unsigned NOT NULL DEFAULT '4.0',
 | 
			
		||||
  `underwater_fog_modifier` float(3,2) unsigned NOT NULL DEFAULT '0.25',
 | 
			
		||||
  `reflection_wavelet_scale_1` float(3,1) unsigned NOT NULL DEFAULT '2.0',
 | 
			
		||||
  `reflection_wavelet_scale_2` float(3,1) unsigned NOT NULL DEFAULT '2.0',
 | 
			
		||||
  `reflection_wavelet_scale_3` float(3,1) unsigned NOT NULL DEFAULT '2.0',
 | 
			
		||||
  `fresnel_scale` float(3,2) unsigned NOT NULL DEFAULT '0.40',
 | 
			
		||||
  `fresnel_offset` float(3,2) unsigned NOT NULL DEFAULT '0.50',
 | 
			
		||||
  `refract_scale_above` float(3,2) unsigned NOT NULL DEFAULT '0.03',
 | 
			
		||||
  `refract_scale_below` float(3,2) unsigned NOT NULL DEFAULT '0.20',
 | 
			
		||||
  `blur_multiplier` float(4,3) unsigned NOT NULL DEFAULT '0.040',
 | 
			
		||||
  `big_wave_direction_x` float(3,2) NOT NULL DEFAULT '1.05',
 | 
			
		||||
  `big_wave_direction_y` float(3,2) NOT NULL DEFAULT '-0.42',
 | 
			
		||||
  `little_wave_direction_x` float(3,2) NOT NULL DEFAULT '1.11',
 | 
			
		||||
  `little_wave_direction_y` float(3,2) NOT NULL DEFAULT '-1.16',
 | 
			
		||||
  `normal_map_texture` varchar(36) NOT NULL DEFAULT '822ded49-9a6c-f61c-cb89-6df54f42cdf4',
 | 
			
		||||
  `horizon_r` float(3,2) unsigned NOT NULL DEFAULT '0.26',
 | 
			
		||||
  `horizon_g` float(3,2) unsigned NOT NULL DEFAULT '0.24',
 | 
			
		||||
  `horizon_b` float(3,2) unsigned NOT NULL DEFAULT '0.33',
 | 
			
		||||
  `horizon_i` float(3,2) unsigned NOT NULL DEFAULT '0.33',
 | 
			
		||||
  `haze_horizon` float(3,2) unsigned NOT NULL DEFAULT '0.19',
 | 
			
		||||
  `blue_density_r` float(3,2) unsigned NOT NULL DEFAULT '0.10',
 | 
			
		||||
  `blue_density_g` float(3,2) unsigned NOT NULL DEFAULT '0.93',
 | 
			
		||||
  `blue_density_b` float(3,2) unsigned NOT NULL DEFAULT '0.02',
 | 
			
		||||
  `blue_density_i` float(3,2) unsigned NOT NULL DEFAULT '0.93',
 | 
			
		||||
  `haze_density` float(3,2) unsigned NOT NULL DEFAULT '0.70',
 | 
			
		||||
  `density_multiplier` float(3,2) unsigned NOT NULL DEFAULT '0.18',
 | 
			
		||||
  `distance_multiplier` float(4,1) unsigned NOT NULL DEFAULT '0.8',
 | 
			
		||||
  `max_altitude` int(4) unsigned NOT NULL DEFAULT '1605',
 | 
			
		||||
  `sun_moon_color_r` float(3,2) unsigned NOT NULL DEFAULT '0.24',
 | 
			
		||||
  `sun_moon_color_g` float(3,2) unsigned NOT NULL DEFAULT '0.26',
 | 
			
		||||
  `sun_moon_color_b` float(3,2) unsigned NOT NULL DEFAULT '0.30',
 | 
			
		||||
  `sun_moon_color_i` float(3,2) unsigned NOT NULL DEFAULT '0.30',
 | 
			
		||||
  `sun_moon_position` float(4,3) unsigned NOT NULL DEFAULT '0.335',
 | 
			
		||||
  `ambient_r` float(3,2) unsigned NOT NULL DEFAULT '0.35',
 | 
			
		||||
  `ambient_g` float(3,2) unsigned NOT NULL DEFAULT '0.35',
 | 
			
		||||
  `ambient_b` float(3,2) unsigned NOT NULL DEFAULT '0.35',
 | 
			
		||||
  `ambient_i` float(3,2) unsigned NOT NULL DEFAULT '0.35',
 | 
			
		||||
  `east_angle` float(3,2) unsigned NOT NULL DEFAULT '0.00',
 | 
			
		||||
  `sun_glow_focus` float(3,2) unsigned NOT NULL DEFAULT '0.10',
 | 
			
		||||
  `sun_glow_size` float(3,2) unsigned NOT NULL DEFAULT '1.75',
 | 
			
		||||
  `scene_gamma` float(4,2) unsigned NOT NULL DEFAULT '1.00',
 | 
			
		||||
  `star_brightness` float(3,2) unsigned NOT NULL DEFAULT '0.00',
 | 
			
		||||
  `cloud_color_r` float(3,2) unsigned NOT NULL DEFAULT '0.41',
 | 
			
		||||
  `cloud_color_g` float(3,2) unsigned NOT NULL DEFAULT '0.41',
 | 
			
		||||
  `cloud_color_b` float(3,2) unsigned NOT NULL DEFAULT '0.41',
 | 
			
		||||
  `cloud_color_i` float(3,2) unsigned NOT NULL DEFAULT '0.41',
 | 
			
		||||
  `cloud_x` float(3,2) unsigned NOT NULL DEFAULT '1.00',
 | 
			
		||||
  `cloud_y` float(3,2) unsigned NOT NULL DEFAULT '0.53',
 | 
			
		||||
  `cloud_density` float(3,2) unsigned NOT NULL DEFAULT '1.00',
 | 
			
		||||
  `cloud_coverage` float(3,2) unsigned NOT NULL DEFAULT '0.27',
 | 
			
		||||
  `cloud_scale` float(3,2) unsigned NOT NULL DEFAULT '0.42',
 | 
			
		||||
  `cloud_detail_x` float(3,2) unsigned NOT NULL DEFAULT '1.00',
 | 
			
		||||
  `cloud_detail_y` float(3,2) unsigned NOT NULL DEFAULT '0.53',
 | 
			
		||||
  `cloud_detail_density` float(3,2) unsigned NOT NULL DEFAULT '0.12',
 | 
			
		||||
  `cloud_scroll_x` float(3,2) unsigned NOT NULL DEFAULT '0.20',
 | 
			
		||||
  `cloud_scroll_x_lock` tinyint(1) unsigned NOT NULL DEFAULT '0',
 | 
			
		||||
  `cloud_scroll_y` float(3,2) unsigned NOT NULL DEFAULT '0.01',
 | 
			
		||||
  `cloud_scroll_y_lock` tinyint(1) unsigned NOT NULL DEFAULT '0',
 | 
			
		||||
  `draw_classic_clouds` tinyint(1) unsigned NOT NULL DEFAULT '0',
 | 
			
		||||
  PRIMARY KEY (`region_id`)
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
COMMIT;
 | 
			
		||||
| 
						 | 
				
			
			@ -825,6 +825,12 @@
 | 
			
		|||
    ; default is 1000
 | 
			
		||||
    cloud_update_rate = 1000
 | 
			
		||||
 | 
			
		||||
[Meta7Windlight]
 | 
			
		||||
 | 
			
		||||
    ; This enables the transmission of Windlight scenes to supporting clients, such as the Meta7 viewer.
 | 
			
		||||
    ; It has no ill effect on viewers which do not support server-side windlight settings.
 | 
			
		||||
    ; Currently we only have support for MySQL databases.
 | 
			
		||||
    enable_windlight = false;
 | 
			
		||||
 | 
			
		||||
[Trees]
 | 
			
		||||
    ; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue