fixed ground texture issues ( it seems )

avinationmerge
sacha 2010-08-10 19:35:17 +00:00
parent 912bfba20c
commit d0a22fb359
1 changed files with 9 additions and 2 deletions

View File

@ -148,6 +148,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture) public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture)
{ {
m_log.DebugFormat("[ESTATE]: sacha setting terrain texture change {0}, corner {1}",texture,corner);
if (texture == UUID.Zero) if (texture == UUID.Zero)
return; return;
@ -166,8 +167,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
m_scene.RegionInfo.RegionSettings.TerrainTexture4 = texture; m_scene.RegionInfo.RegionSettings.TerrainTexture4 = texture;
break; break;
} }
m_log.DebugFormat("[ESTATE]: sacha step 2 {0}",texture);
m_scene.RegionInfo.RegionSettings.Save(); m_scene.RegionInfo.RegionSettings.Save();
m_log.DebugFormat("[ESTATE]: sacha step 3 {0}",texture);
TriggerRegionInfoChange(); TriggerRegionInfoChange();
m_log.DebugFormat("[ESTATE]: sacha step 4 {0}",texture);
sendRegionInfoPacketToAll(); sendRegionInfoPacketToAll();
} }
@ -199,6 +203,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient) private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient)
{ {
m_log.Debug("[ESTATE]: sacha Commit terrain texture change");
sendRegionHandshakeToAll(); sendRegionHandshakeToAll();
} }
@ -949,7 +954,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
break; break;
} }
m_scene.RegionInfo.RegionSettings.Save(); m_scene.RegionInfo.RegionSettings.Save();
TriggerRegionInfoChange(); //TriggerRegionInfoChange();
TriggerEstateInfoChange();
sendRegionInfoPacketToAll(); sendRegionInfoPacketToAll();
} }
@ -995,7 +1001,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
break; break;
} }
m_scene.RegionInfo.RegionSettings.Save(); m_scene.RegionInfo.RegionSettings.Save();
TriggerRegionInfoChange(); //TriggerRegionInfoChange();
TriggerEstateInfoChange();
sendRegionHandshakeToAll(); sendRegionHandshakeToAll();
} }
} }