From d0c65d15dc02809420f44dfbda828e333754343d Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 12 Jun 2016 14:29:30 -0700 Subject: [PATCH] Still mantis #7858: send kill object / update to child agents too --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 09dc66365a..0385582b50 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1998,9 +1998,9 @@ namespace OpenSim.Region.Framework.Scenes if (Scene != null) { - Scene.ForEachRootScenePresence(delegate(ScenePresence avatar) + Scene.ForEachScenePresence(delegate(ScenePresence avatar) { - if (avatar.ParentID == LocalId) + if (!avatar.IsChildAgent && avatar.ParentID == LocalId) avatar.StandUp(); if (!silent)