diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 45a5784b0f..feafa4877b 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs @@ -651,21 +651,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain /// /// Saves the current state of the region into the baked map buffer. + /// public void UpdateBakedMap() { - /* - int x; - for (x = 0; x < m_channel.Width; x++) - { - int y; - for (y = 0; y < m_channel.Height; y++) - { - m_baked[x, y] = m_channel[x, y]; - } - } - */ m_baked = m_channel.MakeCopy(); + m_painteffects[StandardTerrainEffects.Revert] = new RevertSphere(m_baked); + m_floodeffects[StandardTerrainEffects.Revert] = new RevertArea(m_baked); } ///