chugging away on nhibernate, more incremental process
parent
7a9922af27
commit
d1d846f23f
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@ -91,8 +91,9 @@ namespace OpenSim.Data.NHibernate
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{
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user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
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}
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catch (Exception)
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catch (ObjectNotFoundException e)
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{
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user = null;
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}
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return (user != null);
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@ -102,8 +103,15 @@ namespace OpenSim.Data.NHibernate
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{
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UserProfileData user;
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// TODO: I'm sure I'll have to do something silly here
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user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
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user.CurrentAgent = GetAgentByUUID(uuid);
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try
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{
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user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
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user.CurrentAgent = GetAgentByUUID(uuid);
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}
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catch (ObjectNotFoundException e)
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{
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user = null;
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}
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return user;
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}
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@ -114,8 +122,6 @@ namespace OpenSim.Data.NHibernate
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{
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session.Save(profile);
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SetAgentData(profile.ID, profile.CurrentAgent);
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// TODO: save agent
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session.Transaction.Commit();
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}
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else
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{
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@ -132,12 +138,14 @@ namespace OpenSim.Data.NHibernate
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}
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else
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{
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UserAgentData old = session.Load(typeof(UserAgentData), uuid) as UserAgentData;
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if (old != null)
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try
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{
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UserAgentData old = session.Load(typeof(UserAgentData), uuid) as UserAgentData;
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session.Delete(old);
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}
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catch (ObjectNotFoundException e)
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{
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}
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session.Save(agent);
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}
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@ -148,7 +156,6 @@ namespace OpenSim.Data.NHibernate
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{
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session.Update(profile);
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SetAgentData(profile.ID, profile.CurrentAgent);
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session.Transaction.Commit();
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return true;
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}
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else
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@ -161,23 +168,20 @@ namespace OpenSim.Data.NHibernate
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override public void AddNewUserAgent(UserAgentData agent)
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{
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UserAgentData old = session.Load(typeof(UserAgentData), agent.ProfileID) as UserAgentData;
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if (old == null)
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try
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{
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session.Save(agent);
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session.Transaction.Commit();
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UserAgentData old = session.Load(typeof(UserAgentData), agent.ProfileID) as UserAgentData;
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session.Delete(old);
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}
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else
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catch (ObjectNotFoundException e)
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{
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UpdateUserAgent(agent);
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}
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session.Save(agent);
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}
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public void UpdateUserAgent(UserAgentData agent)
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{
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session.Update(agent);
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session.Transaction.Commit();
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}
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override public UserAgentData GetAgentByUUID(LLUUID uuid)
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@ -254,16 +258,22 @@ namespace OpenSim.Data.NHibernate
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{
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AvatarAppearance appearance;
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// TODO: I'm sure I'll have to do something silly here
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appearance = session.Load(typeof(AvatarAppearance), user) as AvatarAppearance;
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try {
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appearance = session.Load(typeof(AvatarAppearance), user) as AvatarAppearance;
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} catch (ObjectNotFoundException e) {
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appearance = null;
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}
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return appearance;
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}
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private bool ExistsAppearance(LLUUID uuid)
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{
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AvatarAppearance appearance;
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appearance = session.Load(typeof(AvatarAppearance), uuid) as AvatarAppearance;
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try {
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appearance = session.Load(typeof(AvatarAppearance), uuid) as AvatarAppearance;
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} catch (ObjectNotFoundException e) {
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appearance = null;
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}
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return (appearance == null) ? false : true;
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}
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@ -271,19 +281,17 @@ namespace OpenSim.Data.NHibernate
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public override void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance)
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{
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if (appearance == null)
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return;
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bool exists = ExistsAppearance(user);
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using (ITransaction transaction = session.BeginTransaction())
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if (exists)
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{
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if (exists)
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{
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session.Update(appearance);
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}
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else
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{
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session.Save(appearance);
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}
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transaction.Commit();
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session.Update(appearance);
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}
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else
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{
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session.Save(appearance);
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}
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}
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
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<class name="OpenSim.Framework.AssetBase, OpenSim.Framework" table="Assets" lazy="true">
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<class name="OpenSim.Framework.AssetBase, OpenSim.Framework" table="Assets" lazy="false">
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<id name="FullID" column="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
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<generator class="assigned" />
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</id>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
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<class name="OpenSim.Framework.InventoryFolderBase, OpenSim.Framework" table="InventoryFolders" lazy="true">
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<class name="OpenSim.Framework.InventoryFolderBase, OpenSim.Framework" table="InventoryFolders" lazy="false">
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<id name="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
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<generator class="assigned" />
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</id>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
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<class name="OpenSim.Framework.InventoryItemBase, OpenSim.Framework" table="InventoryItems" lazy="true">
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<class name="OpenSim.Framework.InventoryItemBase, OpenSim.Framework" table="InventoryItems" lazy="false">
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<id name="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
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<generator class="assigned" />
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</id>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
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<class name="OpenSim.Framework.UserAgentData, OpenSim.Framework" table="UserAgents" lazy="true">
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<class name="OpenSim.Framework.UserAgentData, OpenSim.Framework" table="UserAgents" lazy="false">
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<id name="ProfileID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
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<generator class="assigned" />
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</id>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
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<class name="OpenSim.Framework.AvatarAppearance, OpenSim.Framework" table="UserAppearances" lazy="true">
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<class name="OpenSim.Framework.AvatarAppearance, OpenSim.Framework" table="UserAppearances" lazy="false">
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<id name="Owner" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
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<generator class="assigned" />
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</id>
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@ -30,8 +30,8 @@
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<property name="UnderPantsAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
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<property name="SkirtItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
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<property name="SkirtAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
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<property name="Texture" type="binary" />
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<property name="VisualParams" type="binary" />
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<property name="Serial" type="int" />
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<property name="Texture" type="Binary" />
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<property name="VisualParams" type="Binary" />
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<property name="Serial" type="Int32" />
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</class>
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</hibernate-mapping>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
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<class name="OpenSim.Framework.UserProfileData, OpenSim.Framework" table="UserProfiles" lazy="true">
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<class name="OpenSim.Framework.UserProfileData, OpenSim.Framework" table="UserProfiles" lazy="false">
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<id name="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
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<generator class="assigned" />
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</id>
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