Brought in the OGS user server into the main trunk (in a rather messy way)

tourmaline
gareth 2007-03-24 18:10:05 +00:00
parent 3c6dc8e7a8
commit d1fbe870af
27 changed files with 1714 additions and 778 deletions

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<?xml version="1.0" ?>
<project name="OpenGridServices.ServerConsole" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenGridServices.ServerConsole" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ServerConsole.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ServerConsole")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ServerConsole")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("c4d85def-4c2e-449d-bf4a-449b8cf03736")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
namespace ServerConsole
{
public class MainConsole {
private static ConsoleBase instance;
public static ConsoleBase Instance
{
get
{
return instance;
}
set
{
instance = value;
}
}
public MainConsole()
{
}
}
public abstract class conscmd_callback {
public abstract void RunCmd(string cmd, string[] cmdparams);
public abstract void Show(string ShowWhat);
}
public abstract class ConsoleBase
{
public enum ConsoleType {
Local, // Use stdio
TCP, // Use TCP/telnet
SimChat // Use in-world chat (for gods)
}
public abstract void Close();
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
public abstract void WriteLine(string Line) ;
public abstract string ReadLine();
public abstract int Read() ;
public abstract void Write(string Line) ;
public abstract string PasswdPrompt(string prompt);
// Displays a command prompt and waits for the user to enter a string, then returns that string
public abstract string CmdPrompt(string prompt) ;
// Displays a command prompt and returns a default value if the user simply presses enter
public abstract string CmdPrompt(string prompt, string defaultresponse);
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public abstract string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) ;
// Runs a command with a number of parameters
public abstract Object RunCmd(string Cmd, string[] cmdparams) ;
// Shows data about something
public abstract void ShowCommands(string ShowWhat) ;
// Displays a prompt to the user and then runs the command they entered
public abstract void MainConsolePrompt() ;
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{7667E6E2-F227-41A2-B1B2-315613E1BAFC}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ServerConsole</RootNamespace>
<AssemblyName>ServerConsole</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\common\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ServerConsole.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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<?xml version="1.0"?>
<project name="ServerConsole" default="build" basedir=".">
<property name="debug" value="true" overwrite="false" />
<target name="clean" description="remove all generated files">
<delete file="../common/bin/ServerConsole.dll" failonerror="false" />
<delete file="../common/bin/ServerConsole.dll.mdb" failonerror="false" />
</target>
<target name="svnupdate" description="updates to latest SVN">
<exec program="svn">
<arg value="update" />
</exec>
</target>
<target name="upgrade" description="updates from SVN and then builds" depends="clean,svnupdate,build">
</target>
<target name="build" description="compiles the source code">
<loadfile file="../VERSION" property="svnver"/>
<asminfo output="AssemblyInfo.cs" language="CSharp">
<imports>
<import namespace="System" />
<import namespace="System.Reflection" />
<import namespace="System.Runtime.InteropServices" />
</imports>
<attributes>
<attribute type="ComVisibleAttribute" value="false" />
<attribute type="CLSCompliantAttribute" value="false" />
<attribute type="AssemblyVersionAttribute" value="${svnver}" />
<attribute type="AssemblyTitleAttribute" value="ogs-serverconsole" />
<attribute type="AssemblyDescriptionAttribute" value="The default server console" />
<attribute type="AssemblyCopyrightAttribute" value="Copyright © OGS development team 2007"/>
</attributes>
</asminfo>
<csc target="library" output="../common/bin/ServerConsole.dll" debug="${debug}" verbose="true" warninglevel="4">
<references>
<include name="System" />
<include name="System.Xml" />
</references>
<sources>
<include name="*.cs" />
</sources>
</csc>
</target>
</project>

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/*
Copyright (c) OpenSim project, http://osgrid.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Text;
using ServerConsole;
namespace OpenGridServices
{
public class UserConsole : conscmd_callback {
public UserConsole() { }
public override void RunCmd(string cmd, string[] cmdparams) {
switch(cmd) {
case "help":
ServerConsole.MainConsole.Instance.WriteLine("shutdown - shutdown the user server (USE CAUTION!)"
);
break;
case "shutdown":
ServerConsole.MainConsole.Instance.Close();
Environment.Exit(0);
break;
}
}
public override void Show(string ShowWhat) {
}
}
}

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/*
Copyright (c) OpenSim project, http://osgrid.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using libsecondlife;
using ServerConsole;
using OpenSim.Framework.User;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
namespace OpenGridServices
{
/// <summary>
/// </summary>
public class OpenUser_Main
{
public static OpenUser_Main userserver;
public UserHTTPServer _httpd;
public UserProfileManager _profilemanager;
public UserProfile GridGod;
public string DefaultStartupMsg;
public string GridURL;
public string GridSendKey;
public string GridRecvKey;
public Dictionary<LLUUID, UserProfile> UserSessions = new Dictionary<LLUUID, UserProfile>();
[STAThread]
public static void Main( string[] args )
{
Console.WriteLine("Starting...\n");
ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local, "", 0, "opengrid-console.log", "OpenUser", new UserConsole());
userserver = new OpenUser_Main();
userserver.Startup();
ServerConsole.MainConsole.Instance.WriteLine("\nEnter help for a list of commands\n");
while(true) {
ServerConsole.MainConsole.Instance.MainConsolePrompt();
}
}
public void Startup() {
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Please press enter to retain default settings");
this.GridURL=ServerConsole.MainConsole.Instance.CmdPrompt("Grid URL: ");
this.GridSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to send to grid: ");
this.GridRecvKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to expect from grid: ");
this.DefaultStartupMsg=ServerConsole.MainConsole.Instance.CmdPrompt("Default startup message for clients [Welcome to OGS!] :","Welcome to OGS!");
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Creating user profile manager");
_profilemanager = new UserProfileManager();
_profilemanager.InitUserProfiles();
_profilemanager.SetKeys(GridSendKey, GridRecvKey, GridURL, DefaultStartupMsg);
string tempfirstname;
string templastname;
string tempMD5Passwd;
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Please configure the grid god user:");
tempfirstname=ServerConsole.MainConsole.Instance.CmdPrompt("First name: ");
templastname=ServerConsole.MainConsole.Instance.CmdPrompt("Last name: ");
tempMD5Passwd=ServerConsole.MainConsole.Instance.PasswdPrompt("Password: ");
System.Security.Cryptography.MD5CryptoServiceProvider x = new System.Security.Cryptography.MD5CryptoServiceProvider();
byte[] bs = System.Text.Encoding.UTF8.GetBytes(tempMD5Passwd);
bs = x.ComputeHash(bs);
System.Text.StringBuilder s = new System.Text.StringBuilder();
foreach (byte b in bs)
{
s.Append(b.ToString("x2").ToLower());
}
tempMD5Passwd = "$1$" + s.ToString();
GridGod=_profilemanager.CreateNewProfile(tempfirstname,templastname,tempMD5Passwd);
_profilemanager.SetGod(GridGod.UUID);
GridGod.homelookat = new LLVector3(-0.57343f, -0.819255f, 0f);
GridGod.homepos = new LLVector3(128f,128f,23f);
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting HTTP process");
_httpd = new UserHTTPServer();
}
}
public class MServerConsole : ConsoleBase
{
private ConsoleType ConsType;
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
// STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!!
// constype - the type of console to use (see enum ConsoleType)
// sparam - depending on the console type:
// TCP - the IP to bind to (127.0.0.1 if blank)
// Local - param ignored
// and for the iparam:
// TCP - the port to bind to
// Local - param ignored
// LogFile - duh
// componentname - which component of the OGS system? (user, asset etc)
// cmdparser - a reference to a conscmd_callback object
public MServerConsole(ConsoleType constype, string sparam, int iparam, string LogFile, string componentname, conscmd_callback cmdparser) {
ConsType = constype;
this.componentname = componentname;
this.cmdparser = cmdparser;
switch(constype) {
case ConsoleType.Local:
Console.WriteLine("ServerConsole.cs - creating new local console");
Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log=File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString());
break;
case ConsoleType.TCP:
break;
default:
Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!");
break;
}
}
public override void Close() {
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
public override void WriteLine(string Line) {
Log.WriteLine(Line);
Console.WriteLine(Line);
return;
}
public override string ReadLine() {
string TempStr=Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public override int Read() {
int TempInt= Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
public override void Write(string Line) {
Console.Write(Line);
Log.Write(Line);
return;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public override string PasswdPrompt(string prompt) {
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg=Console.ForegroundColor;
Console.ForegroundColor=Console.BackgroundColor;
string temp=Console.ReadLine();
Console.ForegroundColor=oldfg;
return temp;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public override string CmdPrompt(string prompt) {
this.Write(prompt);
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public override string CmdPrompt(string prompt, string defaultresponse) {
string temp=CmdPrompt(prompt);
if(temp=="") {
return defaultresponse;
} else {
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public override string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) {
bool itisdone=false;
string temp=CmdPrompt(prompt,defaultresponse);
while(itisdone==false) {
if((temp==OptionA) || (temp==OptionB)) {
itisdone=true;
} else {
this.WriteLine("Valid options are " + OptionA + " or " + OptionB);
temp=CmdPrompt(prompt,defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public override Object RunCmd(string Cmd, string[] cmdparams) {
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
// Shows data about something
public override void ShowCommands(string ShowWhat) {
cmdparser.Show(ShowWhat);
}
public override void MainConsolePrompt() {
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd=tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray,tempstrarray.Length-1);
Array.Reverse(tempstrarray);
string[] cmdparams=(string[])tempstrarray;
RunCmd(cmd,cmdparams);
}
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D45B6E48-5668-478D-B9CB-6D46E665FACF}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OGS_UserServer</RootNamespace>
<AssemblyName>OGS-UserServer</AssemblyName>
<StartupObject>OpenGridServices.OpenUser_Main</StartupObject>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="libsecondlife, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\common\bin\libsecondlife.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\common\src\OGS-Console.cs">
<Link>OGS-Console.cs</Link>
</Compile>
<Compile Include="..\..\common\VersionInfo\VersionInfo.cs">
<Link>VersionInfo.cs</Link>
</Compile>
<Compile Include="ConsoleCmds.cs" />
<Compile Include="Main.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UserHttp.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\OpenSim.FrameWork\OpenSim.Framework.csproj">
<Project>{2E46A825-3168-492F-93BC-637126B5B72B}</Project>
<Name>OpenSim.Framework</Name>
</ProjectReference>
<ProjectReference Include="..\..\ServerConsole\ServerConsole.csproj">
<Project>{7667E6E2-F227-41A2-B1B2-315613E1BAFC}</Project>
<Name>ServerConsole</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishUrlHistory>publish\</PublishUrlHistory>
<ApplicationRevision>0</ApplicationRevision>
<FallbackCulture>en-US</FallbackCulture>
<VerifyUploadedFiles>false</VerifyUploadedFiles>
</PropertyGroup>
</Project>

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<?xml version="1.0" ?>
<project name="OpenGridServices.UserServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.UserServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ConsoleCmds.cs" />
<include name="Main.cs" />
<include name="UserHttp.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenGridServices.ServerConsole.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OGS-UserServer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OGS-UserServer")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e266513a-090b-4d38-80f6-8599eef68c8c")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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/*
Copyright (c) OpenGrid project, http://osgrid.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Text;
using Nwc.XmlRpc;
using System.Threading;
using System.Text.RegularExpressions;
using System.Net;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using ServerConsole;
using OpenSim.Framework.User;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
namespace OpenGridServices
{
public class UserHTTPServer {
public Thread HTTPD;
public HttpListener Listener;
public UserHTTPServer() {
ServerConsole.MainConsole.Instance.WriteLine("Starting up HTTP Server");
HTTPD = new Thread(new ThreadStart(StartHTTP));
HTTPD.Start();
}
public void StartHTTP() {
ServerConsole.MainConsole.Instance.WriteLine("UserHttp.cs:StartHTTP() - Spawned main thread OK");
Listener = new HttpListener();
Listener.Prefixes.Add("http://+:8002/userserver/");
Listener.Prefixes.Add("http://+:8002/usersessions/");
Listener.Start();
HttpListenerContext context;
while(true) {
context = Listener.GetContext();
ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context);
}
}
static string ParseXMLRPC(string requestBody) {
return OpenGridServices.OpenUser_Main.userserver._profilemanager.ParseXMLRPC(requestBody);
}
static string ParseREST(HttpListenerRequest www_req) {
Console.WriteLine("INCOMING REST - " + www_req.RawUrl);
char[] splitter = {'/'};
string[] rest_params = www_req.RawUrl.Split(splitter);
string req_type = rest_params[1]; // First part of the URL is the type of request - usersessions/userprofiles/inventory/blabla
switch(req_type) {
case "usersessions":
LLUUID sessionid = new LLUUID(rest_params[2]); // get usersessions/sessionid
if(www_req.HttpMethod=="DELETE") {
foreach (libsecondlife.LLUUID UUID in OpenUser_Main.userserver._profilemanager.UserProfiles.Keys) {
if(OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSessionID==sessionid) {
OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSessionID=null;
OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSecureSessionID=null;
OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].Circuits.Clear();
}
}
}
return "OK";
break;
}
return "";
}
static void HandleRequest(Object stateinfo) {
HttpListenerContext context=(HttpListenerContext)stateinfo;
HttpListenerRequest request = context.Request;
HttpListenerResponse response = context.Response;
response.KeepAlive=false;
response.SendChunked=false;
System.IO.Stream body = request.InputStream;
System.Text.Encoding encoding = System.Text.Encoding.UTF8;
System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding);
string requestBody = reader.ReadToEnd();
body.Close();
reader.Close();
string responseString="";
switch(request.ContentType) {
case "text/xml":
// must be XML-RPC, so pass to the XML-RPC parser
responseString=ParseXMLRPC(requestBody);
response.AddHeader("Content-type","text/xml");
break;
case "text/plaintext":
responseString=ParseREST(request);
response.AddHeader("Content-type","text/plaintext");
break;
}
byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString);
System.IO.Stream output = response.OutputStream;
response.SendChunked=false;
response.ContentLength64=buffer.Length;
output.Write(buffer,0,buffer.Length);
output.Close();
}
}
}

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Config.SimConfigDb4o" default="build"> <project name="OpenSim.Config.SimConfigDb4o" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Config.SimConfigDb4o" dynamicprefix="true" > <resources prefix="OpenSim.Config.SimConfigDb4o" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="DbSimConfig.cs" /> <include name="DbSimConfig.cs" />
<include name="MapStorage.cs" /> <include name="MapStorage.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Data.dll.dll" /> <include name="System.Data.dll.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" /> <include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,41 +1,41 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Framework.Console" default="build"> <project name="OpenSim.Framework.Console" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework.Console" dynamicprefix="true" > <resources prefix="OpenSim.Framework.Console" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="ConsoleBase.cs" /> <include name="ConsoleBase.cs" />
<include name="MainConsole.cs" /> <include name="MainConsole.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,63 +1,63 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Framework" default="build"> <project name="OpenSim.Framework" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework" dynamicprefix="true" > <resources prefix="OpenSim.Framework" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AgentCiruitData.cs" /> <include name="AgentCiruitData.cs" />
<include name="AssetBase.cs" /> <include name="AssetBase.cs" />
<include name="BlockingQueue.cs" /> <include name="BlockingQueue.cs" />
<include name="HeightMapGenHills.cs" /> <include name="HeightMapGenHills.cs" />
<include name="IAssetServer.cs" /> <include name="IAssetServer.cs" />
<include name="IConfig.cs" /> <include name="IConfig.cs" />
<include name="IGridServer.cs" /> <include name="IGridServer.cs" />
<include name="ILocalStorage.cs" /> <include name="ILocalStorage.cs" />
<include name="Inventory.cs" /> <include name="IUserServer.cs" />
<include name="IUserServer.cs" /> <include name="Inventory.cs" />
<include name="LocalGridBase.cs" /> <include name="LocalGridBase.cs" />
<include name="Login.cs" /> <include name="Login.cs" />
<include name="LoginService.cs" /> <include name="LoginService.cs" />
<include name="NeighbourInfo.cs" /> <include name="NeighbourInfo.cs" />
<include name="PrimData.cs" /> <include name="PrimData.cs" />
<include name="RemoteGridBase.cs" /> <include name="RemoteGridBase.cs" />
<include name="SimProfile.cs" /> <include name="SimProfile.cs" />
<include name="SimProfileBase.cs" /> <include name="SimProfileBase.cs" />
<include name="UserProfile.cs" /> <include name="UserProfile.cs" />
<include name="UserProfileManager.cs" /> <include name="UserProfileManager.cs" />
<include name="UserProfileManagerBase.cs" /> <include name="UserProfileManagerBase.cs" />
<include name="Util.cs" /> <include name="Util.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Local" default="build"> <project name="OpenSim.GridInterfaces.Local" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" > <resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="LocalAssetServer.cs" /> <include name="LocalAssetServer.cs" />
<include name="LocalGridServer.cs" /> <include name="LocalGridServer.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" /> <include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,45 +1,45 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Remote" default="build"> <project name="OpenSim.GridInterfaces.Remote" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" > <resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="RemoteAssetServer.cs" /> <include name="RemoteAssetServer.cs" />
<include name="RemoteGridServer.cs" /> <include name="RemoteGridServer.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,42 +1,42 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Physics.BasicPhysicsPlugin" default="build"> <project name="OpenSim.Physics.BasicPhysicsPlugin" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" > <resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="BasicPhysicsPlugin.cs" /> <include name="BasicPhysicsPlugin.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" /> <include name="../../bin/Axiom.MathLib.dll" />
<include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" /> <include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/"> <copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Physics.Manager" default="build"> <project name="OpenSim.Physics.Manager" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" > <resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="PhysicsActor.cs" /> <include name="PhysicsActor.cs" />
<include name="PhysicsManager.cs" /> <include name="PhysicsManager.cs" />
<include name="PhysicsScene.cs" /> <include name="PhysicsScene.cs" />
<include name="PhysicsVector.cs" /> <include name="PhysicsVector.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/Axiom.MathLib.dll" /> <include name="../../bin/Axiom.MathLib.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Physics.PhysXPlugin" default="build"> <project name="OpenSim.Physics.PhysXPlugin" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" > <resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="PhysXPlugin.cs" /> <include name="PhysXPlugin.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" /> <include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/PhysX_Wrapper_Dotnet.dll" /> <include name="../../bin/PhysX_Wrapper_Dotnet.dll" />
<include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" /> <include name="../Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/"> <copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,68 +1,68 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.RegionServer" default="build"> <project name="OpenSim.RegionServer" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" > <resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="Grid.cs" /> <include name="Grid.cs" />
<include name="OpenSimApplication.cs" /> <include name="OpenSimApplication.cs" />
<include name="OpenSimMain.cs" /> <include name="OpenSimMain.cs" />
<include name="OpenSimRoot.cs" /> <include name="OpenSimRoot.cs" />
<include name="QueItem.cs" /> <include name="QueItem.cs" />
<include name="SimClient.cs" /> <include name="SimClient.cs" />
<include name="SimConsole.cs" /> <include name="SimConsole.cs" />
<include name="VersionInfo.cs" /> <include name="VersionInfo.cs" />
<include name="Assets/AssetCache.cs" /> <include name="Assets/AssetCache.cs" />
<include name="Assets/InventoryCache.cs" /> <include name="Assets/InventoryCache.cs" />
<include name="CAPS/SimHttp.cs" /> <include name="CAPS/SimHttp.cs" />
<include name="types/Mesh.cs" /> <include name="UserServer/LocalUserProfileManager.cs" />
<include name="types/Triangle.cs" /> <include name="UserServer/LoginServer.cs" />
<include name="UserServer/LocalUserProfileManager.cs" /> <include name="types/Mesh.cs" />
<include name="UserServer/LoginServer.cs" /> <include name="types/Triangle.cs" />
<include name="world/Avatar.cs" /> <include name="world/Avatar.cs" />
<include name="world/AvatarAnimations.cs" /> <include name="world/AvatarAnimations.cs" />
<include name="world/Entity.cs" /> <include name="world/Entity.cs" />
<include name="world/Primitive.cs" /> <include name="world/Primitive.cs" />
<include name="world/ScriptEngine.cs" /> <include name="world/ScriptEngine.cs" />
<include name="world/SurfacePatch.cs" /> <include name="world/SurfacePatch.cs" />
<include name="world/World.cs" /> <include name="world/World.cs" />
<include name="world/scripting/IScript.cs" /> <include name="world/scripting/IScript.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" /> <include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" /> <include name="../bin/Db4objects.Db4o.dll" />
<include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> <include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
<include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" /> <include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> <include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageDb4o" default="build"> <project name="OpenSim.Storage.LocalStorageDb4o" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" > <resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="Db4LocalStorage.cs" /> <include name="Db4LocalStorage.cs" />
<include name="UUIDQuery.cs" /> <include name="UUIDQuery.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" /> <include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,97 +1,103 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim" default="build"> <project name="OpenSim" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/> <echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" /> <property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" /> <property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" /> <property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" /> <property name="project.main.dir" value="${project::get-base-directory()}" />
<property name="project.config" value="Release" />
<target name="Debug" description="">
<property name="project.config" value="Debug" /> <target name="Release" description="">
<property name="build.debug" value="true" /> <property name="project.config" value="Release" />
</target> <property name="build.debug" value="false" />
</target>
<property name="project.config" value="Release" />
<target name="Release" description=""> <target name="Debug" description="">
<property name="project.config" value="Release" /> <property name="project.config" value="Debug" />
<property name="build.debug" value="false" /> <property name="build.debug" value="true" />
</target> </target>
<target name="net-1.1" description="Sets framework to .NET 1.1"> <target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" /> <property name="nant.settings.currentframework" value="net-1.1" />
</target> </target>
<target name="net-2.0" description="Sets framework to .NET 2.0"> <target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" /> <property name="nant.settings.currentframework" value="net-2.0" />
</target> </target>
<target name="mono-2.0" description="Sets framework to mono 2.0"> <target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" /> <property name="nant.settings.currentframework" value="mono-2.0" />
</target> </target>
<target name="mono-1.0" description="Sets framework to mono 1.0"> <target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" /> <property name="nant.settings.currentframework" value="mono-1.0" />
</target> </target>
<target name="init" description=""> <target name="init" description="">
<call target="${project.config}" /> <call target="${project.config}" />
<sysinfo /> <sysinfo />
<echo message="Platform ${sys.os.platform}" /> <echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" /> <property name="build.dir" value="${bin.dir}/${project.config}" />
</target> </target>
<target name="clean" description=""> <target name="clean" description="">
<echo message="Deleting all builds from all configurations" /> <echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" /> <nant buildfile="../opensim/OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" /> <nant buildfile="../opensim/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" />
<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="clean" /> <nant buildfile="../opensim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" /> <nant buildfile="../opensim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" /> <nant buildfile="../opensim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" /> <nant buildfile="../opensim/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" /> <nant buildfile="../opensim/OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" /> <nant buildfile="../opensim/OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" /> <nant buildfile="../opensim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" /> <nant buildfile="../opensim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="clean" /> <nant buildfile="../opensim/OpenSim/OpenSim.exe.build" target="clean" />
</target> <nant buildfile="../opensim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
<nant buildfile="../opensim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" />
<target name="build" depends="init" description=""> </target>
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="build" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" /> <target name="build" depends="init" description="">
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" /> <nant buildfile="../opensim/OpenSim.Framework/OpenSim.Framework.dll.build" target="build" />
<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="build" /> <nant buildfile="../opensim/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" /> <nant buildfile="../opensim/OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" /> <nant buildfile="../opensim/OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" /> <nant buildfile="../opensim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" /> <nant buildfile="../opensim/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" /> <nant buildfile="../opensim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="build" /> <nant buildfile="../opensim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" /> <nant buildfile="../opensim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" />
</target> <nant buildfile="../opensim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" />
<nant buildfile="../opensim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" />
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" /> <nant buildfile="../opensim/OpenSim/OpenSim.exe.build" target="build" />
<nant buildfile="../opensim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" /> </target>
<target name="package" depends="clean, doc" description="Builds all" /> <target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="doc" depends="build-release"> <target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<echo message="Generating all documentation from all builds" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" /> <target name="package" depends="clean, doc" description="Builds all" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" />
<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="doc" /> <target name="doc" depends="build-release">
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" /> <echo message="Generating all documentation from all builds" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" /> <nant buildfile="../opensim/OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" /> <nant buildfile="../opensim/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" /> <nant buildfile="../opensim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" /> <nant buildfile="../opensim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" /> <nant buildfile="../opensim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" /> <nant buildfile="../opensim/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="doc" /> <nant buildfile="../opensim/OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" />
</target> <nant buildfile="../opensim/OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="doc" />
<nant buildfile="../opensim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" />
</project> <nant buildfile="../opensim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" />
<nant buildfile="../opensim/OpenSim/OpenSim.exe.build" target="doc" />
<nant buildfile="../opensim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
<nant buildfile="../opensim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" />
</target>
</project>

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim" default="build"> <project name="OpenSim" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe"> <csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenSim" dynamicprefix="true" > <resources prefix="OpenSim" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="RegionServer.cs" /> <include name="RegionServer.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" /> <include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" /> <include name="../bin/Db4objects.Db4o.dll" />
<include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> <include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
<include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> <include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
<include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" /> <include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../OpenSim.RegionServer/${build.dir}/OpenSim.RegionServer.dll" /> <include name="../OpenSim.RegionServer/${build.dir}/OpenSim.RegionServer.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,67 +1,67 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="Prebuild" default="build"> <project name="Prebuild" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/> <echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" /> <property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" /> <property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" /> <property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" /> <property name="project.main.dir" value="${project::get-base-directory()}" />
<property name="project.config" value="Release" />
<target name="Debug" description="">
<property name="project.config" value="Debug" /> <target name="Release" description="">
<property name="build.debug" value="true" /> <property name="project.config" value="Release" />
</target> <property name="build.debug" value="false" />
</target>
<property name="project.config" value="Release" />
<target name="Release" description=""> <target name="Debug" description="">
<property name="project.config" value="Release" /> <property name="project.config" value="Debug" />
<property name="build.debug" value="false" /> <property name="build.debug" value="true" />
</target> </target>
<target name="net-1.1" description="Sets framework to .NET 1.1"> <target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" /> <property name="nant.settings.currentframework" value="net-1.1" />
</target> </target>
<target name="net-2.0" description="Sets framework to .NET 2.0"> <target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" /> <property name="nant.settings.currentframework" value="net-2.0" />
</target> </target>
<target name="mono-2.0" description="Sets framework to mono 2.0"> <target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" /> <property name="nant.settings.currentframework" value="mono-2.0" />
</target> </target>
<target name="mono-1.0" description="Sets framework to mono 1.0"> <target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" /> <property name="nant.settings.currentframework" value="mono-1.0" />
</target> </target>
<target name="init" description=""> <target name="init" description="">
<call target="${project.config}" /> <call target="${project.config}" />
<sysinfo /> <sysinfo />
<echo message="Platform ${sys.os.platform}" /> <echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" /> <property name="build.dir" value="${bin.dir}/${project.config}" />
</target> </target>
<target name="clean" description=""> <target name="clean" description="">
<echo message="Deleting all builds from all configurations" /> <echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="src/Prebuild.exe.build" target="clean" /> <nant buildfile="../Prebuild/src/Prebuild.exe.build" target="clean" />
</target> </target>
<target name="build" depends="init" description=""> <target name="build" depends="init" description="">
<nant buildfile="src/Prebuild.exe.build" target="build" /> <nant buildfile="../Prebuild/src/Prebuild.exe.build" target="build" />
</target> </target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" /> <target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" /> <target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" /> <target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release"> <target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" /> <echo message="Generating all documentation from all builds" />
<nant buildfile="src/Prebuild.exe.build" target="doc" /> <nant buildfile="../Prebuild/src/Prebuild.exe.build" target="doc" />
</target> </target>
</project> </project>

View File

@ -1,80 +1,80 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="Prebuild" default="build"> <project name="Prebuild" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="DEBUG;TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico"> <csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico">
<resources prefix="Prebuild" dynamicprefix="true" > <resources prefix="Prebuild" dynamicprefix="true" >
<include name="App.ico" /> <include name="App.ico" />
<include name="data/prebuild-1.7.xsd" /> <include name="data/prebuild-1.7.xsd" />
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="Prebuild.cs" /> <include name="Prebuild.cs" />
<include name="Core/FatalException.cs" /> <include name="Core/FatalException.cs" />
<include name="Core/Kernel.cs" /> <include name="Core/Kernel.cs" />
<include name="Core/UnknownLanguageException.cs" /> <include name="Core/UnknownLanguageException.cs" />
<include name="Core/WarningException.cs" /> <include name="Core/WarningException.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" /> <include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" /> <include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" /> <include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Interfaces/IDataNode.cs" /> <include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Interfaces/ITarget.cs" /> <include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Nodes/ConfigurationNode.cs" /> <include name="Core/Nodes/ConfigurationNode.cs" />
<include name="Core/Nodes/DataNode.cs" /> <include name="Core/Nodes/DataNode.cs" />
<include name="Core/Nodes/ExcludeNode.cs" /> <include name="Core/Nodes/ExcludeNode.cs" />
<include name="Core/Nodes/FileNode.cs" /> <include name="Core/Nodes/FileNode.cs" />
<include name="Core/Nodes/FilesNode.cs" /> <include name="Core/Nodes/FilesNode.cs" />
<include name="Core/Nodes/MatchNode.cs" /> <include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" /> <include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" /> <include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ProjectNode.cs" /> <include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" /> <include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" /> <include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" /> <include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Parse/IfContext.cs" /> <include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" /> <include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" /> <include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/DebugTarget.cs" /> <include name="Core/Targets/DebugTarget.cs" />
<include name="Core/Targets/MonoDevelopTarget.cs" /> <include name="Core/Targets/MonoDevelopTarget.cs" />
<include name="Core/Targets/NAntTarget.cs" /> <include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" /> <include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/SharpDevelopTarget.cs" /> <include name="Core/Targets/SharpDevelopTarget.cs" />
<include name="Core/Targets/VS2002Target.cs" /> <include name="Core/Targets/VS2002Target.cs" />
<include name="Core/Targets/VS2003Target.cs" /> <include name="Core/Targets/VS2003Target.cs" />
<include name="Core/Targets/VS2005Target.cs" /> <include name="Core/Targets/VS2005Target.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" /> <include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" /> <include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Core/Utilities/Helper.cs" /> <include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" /> <include name="Core/Utilities/Log.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.EnterpriseServices.dll" /> <include name="System.EnterpriseServices.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="System.dll" /> <include name="System.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -74,6 +74,60 @@
</Files> </Files>
</Project> </Project>
<!-- OGS stuff -->
<Project name="OpenGridServices.ServerConsole" path="./OpenGridServices.ServerConsole" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../bin/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="OpenSim.Framework.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
<Match pattern="..\OGS\common\VersionInfo\VersionInfo.cs"/>
</Files>
</Project>
<Project name="OpenGridServices.UserServer" path="./OpenGridServices.UserServer" type="Exe">
<Configuration name="Debug">
<Options>
<OutputPath>../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../bin/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="OpenSim.Framework.dll"/>
<Reference name="OpenSim.Framework.Console.dll"/>
<Reference name="OpenGridServices.ServerConsole.dll"/>
<Reference name="libsecondlife.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
<Match pattern="..\OGS\common\VersionInfo\VersionInfo.cs"/>
</Files>
</Project>
<Project name="OpenSim.Physics.Manager" path="./OpenSim.Physics/Manager" type="Library"> <Project name="OpenSim.Physics.Manager" path="./OpenSim.Physics/Manager" type="Library">
<Configuration name="Debug"> <Configuration name="Debug">
<Options> <Options>