Update svn properties.

0.6.0-stable
Jeff Ames 2008-06-01 03:01:33 +00:00
parent ff6c89f199
commit d22a54a195
20 changed files with 14945 additions and 14949 deletions

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@ -1,50 +1,50 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Environment.Modules.World.Archiver
{
/// <summary>
/// Constants for the archiving module
/// </summary>
public class ArchiveConstants
{
/// <summary>
/// Path for the assets held in an archive
/// </summary>
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Environment.Modules.World.Archiver
{
/// <summary>
/// Constants for the archiving module
/// </summary>
public class ArchiveConstants
{
/// <summary>
/// Path for the assets held in an archive
/// </summary>
public static readonly string ASSETS_PATH = "assets/";
/// <summary>
/// Extension used for texture assets in archive
/// </summary>
public static readonly string TEXTURE_EXTENSION = ".jp2";
/// <summary>
/// Path for the prims file
/// </summary>
public static readonly string PRIMS_PATH = "prims.xml";
}
}
public static readonly string TEXTURE_EXTENSION = ".jp2";
/// <summary>
/// Path for the prims file
/// </summary>
public static readonly string PRIMS_PATH = "prims.xml";
}
}

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@ -26,88 +26,83 @@
*
*/
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
{
public class YP2CSConverter
{
public YP2CSConverter()
{
}
public string Convert(string Script)
{
string CS_code = GenCode(Script);
return CS_code;
}
static string GenCode(string myCode)
{
Variable TermList = new Variable();
Variable FunctionCode = new Variable();
string CS_code = "";
int cs_pointer = myCode.IndexOf("\n//cs");
if (cs_pointer > 0)
{
CS_code = myCode.Substring(cs_pointer); // CS code comes after
myCode = myCode.Substring(0, cs_pointer);
}
myCode.Replace("//yp", "%YPCode");
StringWriter myCS_SW = new StringWriter();
StringReader myCode_SR = new StringReader(" yp_nop_header_nop. \n "+myCode + "\n");
YP.see(myCode_SR);
YP.tell(myCS_SW);
//Console.WriteLine("Mycode\n ===================================\n" + myCode+"\n");
foreach (bool l1 in Parser.parseInput(TermList))
{
foreach (bool l2 in YPCompiler.makeFunctionPseudoCode(TermList, FunctionCode))
{
ListPair VFC = new ListPair(FunctionCode, new Variable());
//Console.WriteLine("-------------------------")
//Console.WriteLine( FunctionCode.ToString())
//Console.WriteLine("-------------------------")
YPCompiler.convertFunctionCSharp(FunctionCode);
//YPCompiler.convertStringCodesCSharp(VFC);
}
}
YP.seen();
myCS_SW.Close();
YP.told();
StringBuilder bu = myCS_SW.GetStringBuilder();
string finalcode = "//YPEncoded\n" + bu.ToString();
// FIX script events (we're in the same script)
// 'YP.script_event(Atom.a(@"sayit"),' ==> 'sayit('
finalcode = Regex.Replace(finalcode,
@"YP.script_event\(Atom.a\(\@\""(.*?)""\)\,",
@"this.$1(",
RegexOptions.Compiled | RegexOptions.Singleline);
finalcode = Regex.Replace(finalcode,
@" static ",
@" ",
RegexOptions.Compiled | RegexOptions.Singleline);
finalcode = CS_code+"\n\r"+ finalcode;
finalcode = Regex.Replace(finalcode,
@"PrologCallback",
@"public IEnumerable<bool> ",
RegexOptions.Compiled | RegexOptions.Singleline);
return finalcode;
}
}
}
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
{
public class YP2CSConverter
{
public YP2CSConverter()
{
}
public string Convert(string Script)
{
string CS_code = GenCode(Script);
return CS_code;
}
static string GenCode(string myCode)
{
Variable TermList = new Variable();
Variable FunctionCode = new Variable();
string CS_code = "";
int cs_pointer = myCode.IndexOf("\n//cs");
if (cs_pointer > 0)
{
CS_code = myCode.Substring(cs_pointer); // CS code comes after
myCode = myCode.Substring(0, cs_pointer);
}
myCode.Replace("//yp", "%YPCode");
StringWriter myCS_SW = new StringWriter();
StringReader myCode_SR = new StringReader(" yp_nop_header_nop. \n "+myCode + "\n");
YP.see(myCode_SR);
YP.tell(myCS_SW);
//Console.WriteLine("Mycode\n ===================================\n" + myCode+"\n");
foreach (bool l1 in Parser.parseInput(TermList))
{
foreach (bool l2 in YPCompiler.makeFunctionPseudoCode(TermList, FunctionCode))
{
ListPair VFC = new ListPair(FunctionCode, new Variable());
//Console.WriteLine("-------------------------")
//Console.WriteLine( FunctionCode.ToString())
//Console.WriteLine("-------------------------")
YPCompiler.convertFunctionCSharp(FunctionCode);
//YPCompiler.convertStringCodesCSharp(VFC);
}
}
YP.seen();
myCS_SW.Close();
YP.told();
StringBuilder bu = myCS_SW.GetStringBuilder();
string finalcode = "//YPEncoded\n" + bu.ToString();
// FIX script events (we're in the same script)
// 'YP.script_event(Atom.a(@"sayit"),' ==> 'sayit('
finalcode = Regex.Replace(finalcode,
@"YP.script_event\(Atom.a\(\@\""(.*?)""\)\,",
@"this.$1(",
RegexOptions.Compiled | RegexOptions.Singleline);
finalcode = Regex.Replace(finalcode,
@" static ",
@" ",
RegexOptions.Compiled | RegexOptions.Singleline);
finalcode = CS_code+"\n\r"+ finalcode;
finalcode = Regex.Replace(finalcode,
@"PrologCallback",
@"public IEnumerable<bool> ",
RegexOptions.Compiled | RegexOptions.Singleline);
return finalcode;
}
}
}

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@ -1,218 +1,218 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Atom : IUnifiable
{
private static Dictionary<string, Atom> _atomStore = new Dictionary<string, Atom>();
public readonly string _name;
public readonly Atom _module;
/// <summary>
/// You should not call this constructor, but use Atom.a instead.
/// </summary>
/// <param name="name"></param>
/// <param name="module"></param>
private Atom(string name, Atom module)
{
_name = name;
_module = module;
}
/// <summary>
/// Return the unique Atom object for name where module is null. You should use this to create
/// an Atom instead of calling the Atom constructor.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public static Atom a(string name)
{
Atom atom;
if (!_atomStore.TryGetValue(name, out atom))
{
atom = new Atom(name, null);
_atomStore[name] = atom;
}
return atom;
}
/// <summary>
/// Return an Atom object with the name and module. If module is null or Atom.NIL,
/// this behaves like Atom.a(name) and returns the unique object where the module is null.
/// If module is not null or Atom.NIL, this may or may not be the same object as another Atom
/// with the same name and module.
/// </summary>
/// <param name="name"></param>
/// <param name="module"></param>
/// <returns></returns>
public static Atom a(string name, Atom module)
{
if (module == null || module == Atom.NIL)
return a(name);
return new Atom(name, module);
}
/// <summary>
/// If Obj is an Atom unify its _module with Module. If the Atom's _module is null, use Atom.NIL.
/// </summary>
/// <param name="Atom"></param>
/// <param name="Module"></param>
/// <returns></returns>
public static IEnumerable<bool> module(object Obj, object Module)
{
Obj = YP.getValue(Obj);
if (Obj is Atom)
{
if (((Atom)Obj)._module == null)
return YP.unify(Module, Atom.NIL);
else
return YP.unify(Module, ((Atom)Obj)._module);
}
return YP.fail();
}
public static readonly Atom NIL = Atom.a("[]");
public static readonly Atom DOT = Atom.a(".");
public static readonly Atom F = Atom.a("f");
public static readonly Atom SLASH = Atom.a("/");
public static readonly Atom HAT = Atom.a("^");
public static readonly Atom RULE = Atom.a(":-");
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Atom)
return Equals(arg) ? YP.succeed() : YP.fail();
else if (arg is Variable)
return ((Variable)arg).unify(this);
else
return YP.fail();
}
public void addUniqueVariables(List<Variable> variableSet)
{
// Atom does not contain variables.
}
public object makeCopy(Variable.CopyStore copyStore)
{
// Atom does not contain variables that need to be copied.
return this;
}
public bool termEqual(object term)
{
return Equals(YP.getValue(term));
}
public bool ground()
{
// Atom is always ground.
return true;
}
public override bool Equals(object obj)
{
if (obj is Atom)
{
if (_module == null && ((Atom)obj)._module == null)
// When _declaringClass is null, we always use an identical object from _atomStore.
return this == obj;
// Otherwise, ignore _declaringClass and do a normal string compare on the _name.
return _name == ((Atom)obj)._name;
}
return false;
}
public override string ToString()
{
return _name;
}
public override int GetHashCode()
{
// Debug: need to check _declaringClass.
return _name.GetHashCode();
}
public string toQuotedString()
{
if (_name.Length == 0)
return "''";
else if (this == Atom.NIL)
return "[]";
StringBuilder result = new StringBuilder(_name.Length);
bool useQuotes = false;
foreach (char c in _name)
{
int cInt = (int)c;
if (c == '\'')
{
result.Append("''");
useQuotes = true;
}
else if (c == '_' || cInt >= (int)'a' && cInt <= (int)'z' ||
cInt >= (int)'A' && cInt <= (int)'Z' || cInt >= (int)'0' && cInt <= (int)'9')
result.Append(c);
else
{
// Debug: Need to handle non-printable chars.
result.Append(c);
useQuotes = true;
}
}
if (!useQuotes && (int)_name[0] >= (int)'a' && (int)_name[0] <= (int)'z')
return result.ToString();
else
{
// Surround in single quotes.
result.Append('\'');
return "'" + result;
}
}
/// <summary>
/// Return true if _name is lexicographically less than atom._name.
/// </summary>
/// <param name="atom"></param>
/// <returns></returns>
public bool lessThan(Atom atom)
{
return _name.CompareTo(atom._name) < 0;
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Atom : IUnifiable
{
private static Dictionary<string, Atom> _atomStore = new Dictionary<string, Atom>();
public readonly string _name;
public readonly Atom _module;
/// <summary>
/// You should not call this constructor, but use Atom.a instead.
/// </summary>
/// <param name="name"></param>
/// <param name="module"></param>
private Atom(string name, Atom module)
{
_name = name;
_module = module;
}
/// <summary>
/// Return the unique Atom object for name where module is null. You should use this to create
/// an Atom instead of calling the Atom constructor.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public static Atom a(string name)
{
Atom atom;
if (!_atomStore.TryGetValue(name, out atom))
{
atom = new Atom(name, null);
_atomStore[name] = atom;
}
return atom;
}
/// <summary>
/// Return an Atom object with the name and module. If module is null or Atom.NIL,
/// this behaves like Atom.a(name) and returns the unique object where the module is null.
/// If module is not null or Atom.NIL, this may or may not be the same object as another Atom
/// with the same name and module.
/// </summary>
/// <param name="name"></param>
/// <param name="module"></param>
/// <returns></returns>
public static Atom a(string name, Atom module)
{
if (module == null || module == Atom.NIL)
return a(name);
return new Atom(name, module);
}
/// <summary>
/// If Obj is an Atom unify its _module with Module. If the Atom's _module is null, use Atom.NIL.
/// </summary>
/// <param name="Atom"></param>
/// <param name="Module"></param>
/// <returns></returns>
public static IEnumerable<bool> module(object Obj, object Module)
{
Obj = YP.getValue(Obj);
if (Obj is Atom)
{
if (((Atom)Obj)._module == null)
return YP.unify(Module, Atom.NIL);
else
return YP.unify(Module, ((Atom)Obj)._module);
}
return YP.fail();
}
public static readonly Atom NIL = Atom.a("[]");
public static readonly Atom DOT = Atom.a(".");
public static readonly Atom F = Atom.a("f");
public static readonly Atom SLASH = Atom.a("/");
public static readonly Atom HAT = Atom.a("^");
public static readonly Atom RULE = Atom.a(":-");
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Atom)
return Equals(arg) ? YP.succeed() : YP.fail();
else if (arg is Variable)
return ((Variable)arg).unify(this);
else
return YP.fail();
}
public void addUniqueVariables(List<Variable> variableSet)
{
// Atom does not contain variables.
}
public object makeCopy(Variable.CopyStore copyStore)
{
// Atom does not contain variables that need to be copied.
return this;
}
public bool termEqual(object term)
{
return Equals(YP.getValue(term));
}
public bool ground()
{
// Atom is always ground.
return true;
}
public override bool Equals(object obj)
{
if (obj is Atom)
{
if (_module == null && ((Atom)obj)._module == null)
// When _declaringClass is null, we always use an identical object from _atomStore.
return this == obj;
// Otherwise, ignore _declaringClass and do a normal string compare on the _name.
return _name == ((Atom)obj)._name;
}
return false;
}
public override string ToString()
{
return _name;
}
public override int GetHashCode()
{
// Debug: need to check _declaringClass.
return _name.GetHashCode();
}
public string toQuotedString()
{
if (_name.Length == 0)
return "''";
else if (this == Atom.NIL)
return "[]";
StringBuilder result = new StringBuilder(_name.Length);
bool useQuotes = false;
foreach (char c in _name)
{
int cInt = (int)c;
if (c == '\'')
{
result.Append("''");
useQuotes = true;
}
else if (c == '_' || cInt >= (int)'a' && cInt <= (int)'z' ||
cInt >= (int)'A' && cInt <= (int)'Z' || cInt >= (int)'0' && cInt <= (int)'9')
result.Append(c);
else
{
// Debug: Need to handle non-printable chars.
result.Append(c);
useQuotes = true;
}
}
if (!useQuotes && (int)_name[0] >= (int)'a' && (int)_name[0] <= (int)'z')
return result.ToString();
else
{
// Surround in single quotes.
result.Append('\'');
return "'" + result;
}
}
/// <summary>
/// Return true if _name is lexicographically less than atom._name.
/// </summary>
/// <param name="atom"></param>
/// <returns></returns>
public bool lessThan(Atom atom)
{
return _name.CompareTo(atom._name) < 0;
}
}
}

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@ -1,234 +1,234 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// A BagofAnswers holds answers for bagof and setof.
/// </summary>
public class BagofAnswers
{
private object _template;
private Variable[] _freeVariables;
private Dictionary<object[], List<object>> _bagForFreeVariables;
private List<object> _findallBagArray;
private static TermArrayEqualityComparer _termArrayEqualityComparer =
new TermArrayEqualityComparer();
/// <summary>
/// To get the free variables, split off any existential qualifiers from Goal such as the X in
/// "X ^ f(Y)", get the set of unbound variables in Goal that are not qualifiers, then remove
/// the unbound variables that are qualifiers as well as the unbound variables in Template.
/// </summary>
/// <param name="Template"></param>
/// <param name="Goal"></param>
public BagofAnswers(object Template, object Goal)
{
_template = Template;
// First get the set of variables that are not free variables.
List<Variable> variableSet = new List<Variable>();
YP.addUniqueVariables(Template, variableSet);
object UnqualifiedGoal = YP.getValue(Goal);
while (UnqualifiedGoal is Functor2 && ((Functor2)UnqualifiedGoal)._name == Atom.HAT)
{
YP.addUniqueVariables(((Functor2)UnqualifiedGoal)._arg1, variableSet);
UnqualifiedGoal = YP.getValue(((Functor2)UnqualifiedGoal)._arg2);
}
// Remember how many non-free variables there are so we can find the unique free variables
// that are added.
int nNonFreeVariables = variableSet.Count;
YP.addUniqueVariables(UnqualifiedGoal, variableSet);
int nFreeVariables = variableSet.Count - nNonFreeVariables;
if (nFreeVariables == 0)
{
// There were no free variables added, so we won't waste time with _bagForFreeVariables.
_freeVariables = null;
_findallBagArray = new List<object>();
}
else
{
// Copy the free variables.
_freeVariables = new Variable[nFreeVariables];
for (int i = 0; i < nFreeVariables; ++i)
_freeVariables[i] = variableSet[i + nNonFreeVariables];
_bagForFreeVariables = new Dictionary<object[], List<object>>(_termArrayEqualityComparer);
}
}
public void add()
{
if (_freeVariables == null)
// The goal has bound the values in _template but we don't bother with _freeVariables.
_findallBagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
else
{
// The goal has bound the values in _template and _freeVariables.
// Find the entry for this set of _freeVariables values.
object[] freeVariableValues = new object[_freeVariables.Length];
for (int i = 0; i < _freeVariables.Length; ++i)
freeVariableValues[i] = YP.getValue(_freeVariables[i]);
List<object> bagArray;
if (!_bagForFreeVariables.TryGetValue(freeVariableValues, out bagArray))
{
bagArray = new List<object>();
_bagForFreeVariables[freeVariableValues] = bagArray;
}
// Now copy the template and add to the bag for the freeVariables values.
bagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify bagArrayVariable with the associated bag.
/// </summary>
/// <param name="bagArrayVariable">this is unified with the List<object> of matches for template that
/// corresponds to the bindings for freeVariables. Be very careful: this does not unify with a Prolog
/// list.</param>
/// <returns></returns>
public IEnumerable<bool> resultArray(Variable bagArrayVariable)
{
if (_freeVariables == null)
{
// No unbound free variables, so we only filled one bag. If empty, bagof fails.
if (_findallBagArray.Count > 0)
{
foreach (bool l1 in bagArrayVariable.unify(_findallBagArray))
yield return false;
}
}
else
{
foreach (KeyValuePair<object[], List<object>> valuesAndBag in _bagForFreeVariables)
{
foreach (bool l1 in YP.unifyArrays(_freeVariables, valuesAndBag.Key))
{
foreach (bool l2 in bagArrayVariable.unify(valuesAndBag.Value))
yield return false;
}
// Debug: Should we free memory of the answers already returned?
}
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify Bag with the associated bag.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> result(object Bag)
{
Variable bagArrayVariable = new Variable();
foreach (bool l1 in resultArray(bagArrayVariable))
{
foreach (bool l2 in YP.unify(Bag, ListPair.make((List<object>)bagArrayVariable.getValue())))
yield return false;
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify Bag with the associated bag which is sorted
/// with duplicates removed, as in setof.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> resultSet(object Bag)
{
Variable bagArrayVariable = new Variable();
foreach (bool l1 in resultArray(bagArrayVariable))
{
List<object> bagArray = (List<object>)bagArrayVariable.getValue();
YP.sortArray(bagArray);
foreach (bool l2 in YP.unify(Bag, ListPair.makeWithoutRepeatedTerms(bagArray)))
yield return false;
}
}
public static IEnumerable<bool> bagofArray
(object Template, object Goal, IEnumerable<bool> goalIterator, Variable bagArrayVariable)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.resultArray(bagArrayVariable);
}
public static IEnumerable<bool> bagof
(object Template, object Goal, IEnumerable<bool> goalIterator, object Bag)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.result(Bag);
}
public static IEnumerable<bool> setof
(object Template, object Goal, IEnumerable<bool> goalIterator, object Bag)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.resultSet(Bag);
}
/// <summary>
/// A TermArrayEqualityComparer implements IEqualityComparer to compare two object arrays using YP.termEqual.
/// </summary>
private class TermArrayEqualityComparer : IEqualityComparer<object[]>
{
public bool Equals(object[] array1, object[] array2)
{
if (array1.Length != array2.Length)
return false;
for (int i = 0; i < array1.Length; ++i)
{
if (!YP.termEqual(array1[i], array2[i]))
return false;
}
return true;
}
public int GetHashCode(object[] array)
{
int hashCode = 0;
for (int i = 0; i < array.Length; ++i)
hashCode ^= array[i].GetHashCode();
return hashCode;
}
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// A BagofAnswers holds answers for bagof and setof.
/// </summary>
public class BagofAnswers
{
private object _template;
private Variable[] _freeVariables;
private Dictionary<object[], List<object>> _bagForFreeVariables;
private List<object> _findallBagArray;
private static TermArrayEqualityComparer _termArrayEqualityComparer =
new TermArrayEqualityComparer();
/// <summary>
/// To get the free variables, split off any existential qualifiers from Goal such as the X in
/// "X ^ f(Y)", get the set of unbound variables in Goal that are not qualifiers, then remove
/// the unbound variables that are qualifiers as well as the unbound variables in Template.
/// </summary>
/// <param name="Template"></param>
/// <param name="Goal"></param>
public BagofAnswers(object Template, object Goal)
{
_template = Template;
// First get the set of variables that are not free variables.
List<Variable> variableSet = new List<Variable>();
YP.addUniqueVariables(Template, variableSet);
object UnqualifiedGoal = YP.getValue(Goal);
while (UnqualifiedGoal is Functor2 && ((Functor2)UnqualifiedGoal)._name == Atom.HAT)
{
YP.addUniqueVariables(((Functor2)UnqualifiedGoal)._arg1, variableSet);
UnqualifiedGoal = YP.getValue(((Functor2)UnqualifiedGoal)._arg2);
}
// Remember how many non-free variables there are so we can find the unique free variables
// that are added.
int nNonFreeVariables = variableSet.Count;
YP.addUniqueVariables(UnqualifiedGoal, variableSet);
int nFreeVariables = variableSet.Count - nNonFreeVariables;
if (nFreeVariables == 0)
{
// There were no free variables added, so we won't waste time with _bagForFreeVariables.
_freeVariables = null;
_findallBagArray = new List<object>();
}
else
{
// Copy the free variables.
_freeVariables = new Variable[nFreeVariables];
for (int i = 0; i < nFreeVariables; ++i)
_freeVariables[i] = variableSet[i + nNonFreeVariables];
_bagForFreeVariables = new Dictionary<object[], List<object>>(_termArrayEqualityComparer);
}
}
public void add()
{
if (_freeVariables == null)
// The goal has bound the values in _template but we don't bother with _freeVariables.
_findallBagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
else
{
// The goal has bound the values in _template and _freeVariables.
// Find the entry for this set of _freeVariables values.
object[] freeVariableValues = new object[_freeVariables.Length];
for (int i = 0; i < _freeVariables.Length; ++i)
freeVariableValues[i] = YP.getValue(_freeVariables[i]);
List<object> bagArray;
if (!_bagForFreeVariables.TryGetValue(freeVariableValues, out bagArray))
{
bagArray = new List<object>();
_bagForFreeVariables[freeVariableValues] = bagArray;
}
// Now copy the template and add to the bag for the freeVariables values.
bagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify bagArrayVariable with the associated bag.
/// </summary>
/// <param name="bagArrayVariable">this is unified with the List<object> of matches for template that
/// corresponds to the bindings for freeVariables. Be very careful: this does not unify with a Prolog
/// list.</param>
/// <returns></returns>
public IEnumerable<bool> resultArray(Variable bagArrayVariable)
{
if (_freeVariables == null)
{
// No unbound free variables, so we only filled one bag. If empty, bagof fails.
if (_findallBagArray.Count > 0)
{
foreach (bool l1 in bagArrayVariable.unify(_findallBagArray))
yield return false;
}
}
else
{
foreach (KeyValuePair<object[], List<object>> valuesAndBag in _bagForFreeVariables)
{
foreach (bool l1 in YP.unifyArrays(_freeVariables, valuesAndBag.Key))
{
foreach (bool l2 in bagArrayVariable.unify(valuesAndBag.Value))
yield return false;
}
// Debug: Should we free memory of the answers already returned?
}
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify Bag with the associated bag.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> result(object Bag)
{
Variable bagArrayVariable = new Variable();
foreach (bool l1 in resultArray(bagArrayVariable))
{
foreach (bool l2 in YP.unify(Bag, ListPair.make((List<object>)bagArrayVariable.getValue())))
yield return false;
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify Bag with the associated bag which is sorted
/// with duplicates removed, as in setof.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> resultSet(object Bag)
{
Variable bagArrayVariable = new Variable();
foreach (bool l1 in resultArray(bagArrayVariable))
{
List<object> bagArray = (List<object>)bagArrayVariable.getValue();
YP.sortArray(bagArray);
foreach (bool l2 in YP.unify(Bag, ListPair.makeWithoutRepeatedTerms(bagArray)))
yield return false;
}
}
public static IEnumerable<bool> bagofArray
(object Template, object Goal, IEnumerable<bool> goalIterator, Variable bagArrayVariable)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.resultArray(bagArrayVariable);
}
public static IEnumerable<bool> bagof
(object Template, object Goal, IEnumerable<bool> goalIterator, object Bag)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.result(Bag);
}
public static IEnumerable<bool> setof
(object Template, object Goal, IEnumerable<bool> goalIterator, object Bag)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.resultSet(Bag);
}
/// <summary>
/// A TermArrayEqualityComparer implements IEqualityComparer to compare two object arrays using YP.termEqual.
/// </summary>
private class TermArrayEqualityComparer : IEqualityComparer<object[]>
{
public bool Equals(object[] array1, object[] array2)
{
if (array1.Length != array2.Length)
return false;
for (int i = 0; i < array1.Length; ++i)
{
if (!YP.termEqual(array1[i], array2[i]))
return false;
}
return true;
}
public int GetHashCode(object[] array)
{
int hashCode = 0;
for (int i = 0; i < array.Length; ++i)
hashCode ^= array[i].GetHashCode();
return hashCode;
}
}
}
}

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@ -1,103 +1,103 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// A FindallAnswers holds answers for findall.
/// </summary>
public class FindallAnswers
{
private object _template;
private List<object> _bagArray;
public FindallAnswers(object Template)
{
_template = Template;
_bagArray = new List<object>();
}
public void add()
{
_bagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
}
public List<object> resultArray()
{
return _bagArray;
}
/// <summary>
/// Unify Bag with the result. This frees the internal answers, so you can only call this once.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> result(object Bag)
{
object result = ListPair.make(_bagArray);
// Try to free the memory.
_bagArray = null;
return YP.unify(Bag, result);
}
/// <summary>
/// This is a simplified findall when the goal is a single call.
/// </summary>
/// <param name="Template"></param>
/// <param name="goal"></param>
/// <param name="Bag"></param>
/// <returns></returns>
public static IEnumerable<bool> findall(object Template, IEnumerable<bool> goal, object Bag)
{
FindallAnswers findallAnswers = new FindallAnswers(Template);
foreach (bool l1 in goal)
findallAnswers.add();
return findallAnswers.result(Bag);
}
/// <summary>
/// Like findall, except return an array of the results.
/// </summary>
/// <param name="template"></param>
/// <param name="goal"></param>
/// <returns></returns>
public static List<object> findallArray(object Template, IEnumerable<bool> goal)
{
FindallAnswers findallAnswers = new FindallAnswers(Template);
foreach (bool l1 in goal)
findallAnswers.add();
return findallAnswers.resultArray();
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// A FindallAnswers holds answers for findall.
/// </summary>
public class FindallAnswers
{
private object _template;
private List<object> _bagArray;
public FindallAnswers(object Template)
{
_template = Template;
_bagArray = new List<object>();
}
public void add()
{
_bagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
}
public List<object> resultArray()
{
return _bagArray;
}
/// <summary>
/// Unify Bag with the result. This frees the internal answers, so you can only call this once.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> result(object Bag)
{
object result = ListPair.make(_bagArray);
// Try to free the memory.
_bagArray = null;
return YP.unify(Bag, result);
}
/// <summary>
/// This is a simplified findall when the goal is a single call.
/// </summary>
/// <param name="Template"></param>
/// <param name="goal"></param>
/// <param name="Bag"></param>
/// <returns></returns>
public static IEnumerable<bool> findall(object Template, IEnumerable<bool> goal, object Bag)
{
FindallAnswers findallAnswers = new FindallAnswers(Template);
foreach (bool l1 in goal)
findallAnswers.add();
return findallAnswers.result(Bag);
}
/// <summary>
/// Like findall, except return an array of the results.
/// </summary>
/// <param name="template"></param>
/// <param name="goal"></param>
/// <returns></returns>
public static List<object> findallArray(object Template, IEnumerable<bool> goal)
{
FindallAnswers findallAnswers = new FindallAnswers(Template);
foreach (bool l1 in goal)
findallAnswers.add();
return findallAnswers.resultArray();
}
}
}

View File

@ -1,188 +1,188 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Functor : IUnifiable
{
public readonly Atom _name;
public readonly object[] _args;
public Functor(Atom name, object[] args)
{
if (args.Length <= 3)
{
if (args.Length == 0)
throw new Exception("For arity 0 functor, just use name as an Atom");
else if (args.Length == 1)
throw new Exception("For arity 1 functor, use Functor1");
else if (args.Length == 2)
throw new Exception("For arity 2 functor, use Functor2");
else if (args.Length == 3)
throw new Exception("For arity 3 functor, use Functor3");
else
// (This shouldn't happen, but include it for completeness.
throw new Exception("Cannot create a Functor of arity " + args.Length);
}
_name = name;
_args = args;
}
public Functor(string name, object[] args)
: this(Atom.a(name), args)
{
}
/// <summary>
/// Return an Atom, Functor1, Functor2, Functor3 or Functor depending on the
/// length of args.
/// Note that this is different than the Functor constructor which requires
/// the length of args to be greater than 3.
/// </summary>
/// <param name="name"></param>
/// <param name="args"></param>
/// <returns></returns>
public static object make(Atom name, object[] args)
{
if (args.Length <= 0)
return name;
else if (args.Length == 1)
return new Functor1(name, args[0]);
else if (args.Length == 2)
return new Functor2(name, args[0], args[1]);
else if (args.Length == 3)
return new Functor3(name, args[0], args[1], args[2]);
else
return new Functor(name, args);
}
/// <summary>
/// Call the main make, first converting name to an Atom.
/// </summary>
/// <param name="name"></param>
/// <param name="args"></param>
/// <returns></returns>
public static object make(string name, object[] args)
{
return make(Atom.a(name), args);
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor)
{
Functor argFunctor = (Functor)arg;
if (_name.Equals(argFunctor._name))
return YP.unifyArrays(_args, argFunctor._args);
else
return YP.fail();
}
else if (arg is Variable)
return ((Variable)arg).unify(this);
else
return YP.fail();
}
public override string ToString()
{
string result = _name + "(" + YP.getValue(_args[0]);
for (int i = 1; i < _args.Length; ++i)
result += ", " + YP.getValue(_args[i]);
result += ")";
return result;
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor)
{
Functor termFunctor = (Functor)term;
if (_name.Equals(termFunctor._name) && _args.Length == termFunctor._args.Length)
{
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.termEqual(_args[i], termFunctor._args[i]))
return false;
}
return true;
}
}
return false;
}
public bool lessThan(Functor functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (_args.Length != functor._args.Length)
return _args.Length < functor._args.Length;
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.termEqual(_args[i], functor._args[i]))
return YP.termLessThan(_args[i], functor._args[i]);
}
return false;
}
public bool ground()
{
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.ground(_args[i]))
return false;
}
return true;
}
public void addUniqueVariables(List<Variable> variableSet)
{
for (int i = 0; i < _args.Length; ++i)
YP.addUniqueVariables(_args[i], variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
object[] argsCopy = new object[_args.Length];
for (int i = 0; i < _args.Length; ++i)
argsCopy[i] = YP.makeCopy(_args[i], copyStore);
return new Functor(_name, argsCopy);
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Functor : IUnifiable
{
public readonly Atom _name;
public readonly object[] _args;
public Functor(Atom name, object[] args)
{
if (args.Length <= 3)
{
if (args.Length == 0)
throw new Exception("For arity 0 functor, just use name as an Atom");
else if (args.Length == 1)
throw new Exception("For arity 1 functor, use Functor1");
else if (args.Length == 2)
throw new Exception("For arity 2 functor, use Functor2");
else if (args.Length == 3)
throw new Exception("For arity 3 functor, use Functor3");
else
// (This shouldn't happen, but include it for completeness.
throw new Exception("Cannot create a Functor of arity " + args.Length);
}
_name = name;
_args = args;
}
public Functor(string name, object[] args)
: this(Atom.a(name), args)
{
}
/// <summary>
/// Return an Atom, Functor1, Functor2, Functor3 or Functor depending on the
/// length of args.
/// Note that this is different than the Functor constructor which requires
/// the length of args to be greater than 3.
/// </summary>
/// <param name="name"></param>
/// <param name="args"></param>
/// <returns></returns>
public static object make(Atom name, object[] args)
{
if (args.Length <= 0)
return name;
else if (args.Length == 1)
return new Functor1(name, args[0]);
else if (args.Length == 2)
return new Functor2(name, args[0], args[1]);
else if (args.Length == 3)
return new Functor3(name, args[0], args[1], args[2]);
else
return new Functor(name, args);
}
/// <summary>
/// Call the main make, first converting name to an Atom.
/// </summary>
/// <param name="name"></param>
/// <param name="args"></param>
/// <returns></returns>
public static object make(string name, object[] args)
{
return make(Atom.a(name), args);
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor)
{
Functor argFunctor = (Functor)arg;
if (_name.Equals(argFunctor._name))
return YP.unifyArrays(_args, argFunctor._args);
else
return YP.fail();
}
else if (arg is Variable)
return ((Variable)arg).unify(this);
else
return YP.fail();
}
public override string ToString()
{
string result = _name + "(" + YP.getValue(_args[0]);
for (int i = 1; i < _args.Length; ++i)
result += ", " + YP.getValue(_args[i]);
result += ")";
return result;
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor)
{
Functor termFunctor = (Functor)term;
if (_name.Equals(termFunctor._name) && _args.Length == termFunctor._args.Length)
{
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.termEqual(_args[i], termFunctor._args[i]))
return false;
}
return true;
}
}
return false;
}
public bool lessThan(Functor functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (_args.Length != functor._args.Length)
return _args.Length < functor._args.Length;
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.termEqual(_args[i], functor._args[i]))
return YP.termLessThan(_args[i], functor._args[i]);
}
return false;
}
public bool ground()
{
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.ground(_args[i]))
return false;
}
return true;
}
public void addUniqueVariables(List<Variable> variableSet)
{
for (int i = 0; i < _args.Length; ++i)
YP.addUniqueVariables(_args[i], variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
object[] argsCopy = new object[_args.Length];
for (int i = 0; i < _args.Length; ++i)
argsCopy[i] = YP.makeCopy(_args[i], copyStore);
return new Functor(_name, argsCopy);
}
}
}

View File

@ -1,111 +1,111 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Functor1 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public Functor1(Atom name, object arg1)
{
_name = name;
_arg1 = arg1;
}
public Functor1(string name, object arg1)
: this(Atom.a(name), arg1)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor1)
{
Functor1 argFunctor = (Functor1)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
yield return false;
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
return _name + "(" + YP.getValue(_arg1) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor1)
{
Functor1 termFunctor = (Functor1)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1);
}
return false;
}
public bool lessThan(Functor1 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
return YP.termLessThan(_arg1, functor._arg1);
}
public bool ground()
{
return YP.ground(_arg1);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor1(_name, YP.makeCopy(_arg1, copyStore));
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Functor1 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public Functor1(Atom name, object arg1)
{
_name = name;
_arg1 = arg1;
}
public Functor1(string name, object arg1)
: this(Atom.a(name), arg1)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor1)
{
Functor1 argFunctor = (Functor1)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
yield return false;
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
return _name + "(" + YP.getValue(_arg1) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor1)
{
Functor1 termFunctor = (Functor1)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1);
}
return false;
}
public bool lessThan(Functor1 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
return YP.termLessThan(_arg1, functor._arg1);
}
public bool ground()
{
return YP.ground(_arg1);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor1(_name, YP.makeCopy(_arg1, copyStore));
}
}
}

View File

@ -1,154 +1,154 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Functor2 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public readonly object _arg2;
public Functor2(Atom name, object arg1, object arg2)
{
_name = name;
_arg1 = arg1;
_arg2 = arg2;
}
public Functor2(string name, object arg1, object arg2)
: this(Atom.a(name), arg1, arg2)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor2)
{
Functor2 argFunctor = (Functor2)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
{
foreach (bool l2 in YP.unify(_arg2, argFunctor._arg2))
yield return false;
}
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
if (_name == Atom.DOT)
return listPairToString(this);
else
return _name + "(" + YP.getValue(_arg1) + ", " + YP.getValue(_arg2) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor2)
{
Functor2 termFunctor = (Functor2)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1)
&& YP.termEqual(_arg2, termFunctor._arg2);
}
return false;
}
public bool lessThan(Functor2 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (!YP.termEqual(_arg1, functor._arg1))
return YP.termLessThan(_arg1, functor._arg1);
return YP.termLessThan(_arg2, functor._arg2);
}
public bool ground()
{
return YP.ground(_arg1) && YP.ground(_arg2);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
YP.addUniqueVariables(_arg2, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor2(_name, YP.makeCopy(_arg1, copyStore),
YP.makeCopy(_arg2, copyStore));
}
private static string listPairToString(Functor2 listPair)
{
string result = "[";
while (true)
{
object head = YP.getValue(listPair._arg1);
object tail = YP.getValue(listPair._arg2);
if (tail == (object)Atom.NIL)
{
result += head;
break;
}
else if (tail is Functor2 && ((Functor2)tail)._name == Atom.DOT)
{
result += head + ", ";
listPair = (Functor2)tail;
// Loop again.
}
else
{
// The list is not terminated with NIL.
result += head + "|" + tail;
break;
}
}
result += "]";
return result;
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Functor2 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public readonly object _arg2;
public Functor2(Atom name, object arg1, object arg2)
{
_name = name;
_arg1 = arg1;
_arg2 = arg2;
}
public Functor2(string name, object arg1, object arg2)
: this(Atom.a(name), arg1, arg2)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor2)
{
Functor2 argFunctor = (Functor2)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
{
foreach (bool l2 in YP.unify(_arg2, argFunctor._arg2))
yield return false;
}
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
if (_name == Atom.DOT)
return listPairToString(this);
else
return _name + "(" + YP.getValue(_arg1) + ", " + YP.getValue(_arg2) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor2)
{
Functor2 termFunctor = (Functor2)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1)
&& YP.termEqual(_arg2, termFunctor._arg2);
}
return false;
}
public bool lessThan(Functor2 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (!YP.termEqual(_arg1, functor._arg1))
return YP.termLessThan(_arg1, functor._arg1);
return YP.termLessThan(_arg2, functor._arg2);
}
public bool ground()
{
return YP.ground(_arg1) && YP.ground(_arg2);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
YP.addUniqueVariables(_arg2, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor2(_name, YP.makeCopy(_arg1, copyStore),
YP.makeCopy(_arg2, copyStore));
}
private static string listPairToString(Functor2 listPair)
{
string result = "[";
while (true)
{
object head = YP.getValue(listPair._arg1);
object tail = YP.getValue(listPair._arg2);
if (tail == (object)Atom.NIL)
{
result += head;
break;
}
else if (tail is Functor2 && ((Functor2)tail)._name == Atom.DOT)
{
result += head + ", ";
listPair = (Functor2)tail;
// Loop again.
}
else
{
// The list is not terminated with NIL.
result += head + "|" + tail;
break;
}
}
result += "]";
return result;
}
}
}

View File

@ -1,133 +1,133 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Functor3 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public readonly object _arg2;
public readonly object _arg3;
public Functor3(Atom name, object arg1, object arg2, object arg3)
{
_name = name;
_arg1 = arg1;
_arg2 = arg2;
_arg3 = arg3;
}
public Functor3(string name, object arg1, object arg2, object arg3)
: this(Atom.a(name), arg1, arg2, arg3)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor3)
{
Functor3 argFunctor = (Functor3)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
{
foreach (bool l2 in YP.unify(_arg2, argFunctor._arg2))
{
foreach (bool l3 in YP.unify(_arg3, argFunctor._arg3))
yield return false;
}
}
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
return _name + "(" + YP.getValue(_arg1) + ", " + YP.getValue(_arg2) + ", " +
YP.getValue(_arg3) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor3)
{
Functor3 termFunctor = (Functor3)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1)
&& YP.termEqual(_arg2, termFunctor._arg2)
&& YP.termEqual(_arg3, termFunctor._arg3);
}
return false;
}
public bool lessThan(Functor3 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (!YP.termEqual(_arg1, functor._arg1))
return YP.termLessThan(_arg1, functor._arg1);
if (!YP.termEqual(_arg2, functor._arg2))
return YP.termLessThan(_arg2, functor._arg2);
return YP.termLessThan(_arg3, functor._arg3);
}
public bool ground()
{
return YP.ground(_arg1) && YP.ground(_arg2) && YP.ground(_arg3);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
YP.addUniqueVariables(_arg2, variableSet);
YP.addUniqueVariables(_arg3, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor3(_name, YP.makeCopy(_arg1, copyStore),
YP.makeCopy(_arg2, copyStore), YP.makeCopy(_arg3, copyStore));
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class Functor3 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public readonly object _arg2;
public readonly object _arg3;
public Functor3(Atom name, object arg1, object arg2, object arg3)
{
_name = name;
_arg1 = arg1;
_arg2 = arg2;
_arg3 = arg3;
}
public Functor3(string name, object arg1, object arg2, object arg3)
: this(Atom.a(name), arg1, arg2, arg3)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor3)
{
Functor3 argFunctor = (Functor3)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
{
foreach (bool l2 in YP.unify(_arg2, argFunctor._arg2))
{
foreach (bool l3 in YP.unify(_arg3, argFunctor._arg3))
yield return false;
}
}
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
return _name + "(" + YP.getValue(_arg1) + ", " + YP.getValue(_arg2) + ", " +
YP.getValue(_arg3) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor3)
{
Functor3 termFunctor = (Functor3)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1)
&& YP.termEqual(_arg2, termFunctor._arg2)
&& YP.termEqual(_arg3, termFunctor._arg3);
}
return false;
}
public bool lessThan(Functor3 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (!YP.termEqual(_arg1, functor._arg1))
return YP.termLessThan(_arg1, functor._arg1);
if (!YP.termEqual(_arg2, functor._arg2))
return YP.termLessThan(_arg2, functor._arg2);
return YP.termLessThan(_arg3, functor._arg3);
}
public bool ground()
{
return YP.ground(_arg1) && YP.ground(_arg2) && YP.ground(_arg3);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
YP.addUniqueVariables(_arg2, variableSet);
YP.addUniqueVariables(_arg3, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor3(_name, YP.makeCopy(_arg1, copyStore),
YP.makeCopy(_arg2, copyStore), YP.makeCopy(_arg3, copyStore));
}
}
}

View File

@ -1,288 +1,288 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// An IndexedAnswers holds answers to a query based on the values of index arguments.
/// </summary>
public class IndexedAnswers : YP.IClause
{
// addAnswer adds the answer here and indexes it later.
private List<object[]> _allAnswers = new List<object[]>();
// The key has the arity of answers with non-null values for each indexed arg. The value
// is a list of the matching answers. The signature is implicit in the pattern on non-null index args.
private Dictionary<HashedList, List<object[]>> _indexedAnswers =
new Dictionary<HashedList, List<object[]>>();
// Keeps track of whether we have started adding entries to _indexedAnswers for the signature.
private Dictionary<int, object> _gotAnswersForSignature = new Dictionary<int, object>();
private const int MAX_INDEX_ARGS = 31;
public IndexedAnswers()
{
}
/// <summary>
/// Elements of answer must be ground, since arguments with unbound variables make this
/// into a dynamic rule which we don't index.
/// </summary>
/// <param name="answer"></param>
public void addAnswer(object[] answer)
{
// Store a copy of the answer array.
object[] answerCopy = new object[answer.Length];
Variable.CopyStore copyStore = new Variable.CopyStore();
for (int i = 0; i < answer.Length; ++i)
answerCopy[i] = YP.makeCopy(answer[i], copyStore);
if (copyStore.getNUniqueVariables() > 0)
throw new InvalidOperationException
("Elements of answer must be ground, but found " + copyStore.getNUniqueVariables() +
" unbound variables");
_allAnswers.Add(answerCopy);
// If match has already indexed answers for a signature, we need to add
// this to the existing indexed answers.
foreach(int signature in _gotAnswersForSignature.Keys)
indexAnswerForSignature(answerCopy, signature);
}
private void indexAnswerForSignature(object[] answer, int signature)
{
// First find out which of the answer values can be used as an index.
object[] indexValues = new object[answer.Length];
for (int i = 0; i < answer.Length; ++i)
{
// We limit the number of indexed args in a 32-bit signature.
if (i >= MAX_INDEX_ARGS)
indexValues[i] = null;
else
indexValues[i] = getIndexValue(YP.getValue(answer[i]));
}
// We need an entry in indexArgs from indexValues for each 1 bit in signature.
HashedList indexArgs = new HashedList(indexValues.Length);
for (int i = 0; i < indexValues.Length; ++i)
{
if ((signature & (1 << i)) == 0)
indexArgs.Add(null);
else
{
if (indexValues[i] == null)
// The signature wants an index value here, but we don't have one so
// we can't add it as an answer for this signature.
return;
else
indexArgs.Add(indexValues[i]);
}
}
// Add the answer to the answers list for indexArgs, creating the entry if needed.
List<object[]> answers;
if (!_indexedAnswers.TryGetValue(indexArgs, out answers))
{
answers = new List<object[]>();
_indexedAnswers[indexArgs] = answers;
}
answers.Add(answer);
}
public IEnumerable<bool> match(object[] arguments)
{
// Set up indexArgs, up to arg position MAX_INDEX_ARGS. The signature has a 1 bit for
// each non-null index arg.
HashedList indexArgs = new HashedList(arguments.Length);
bool gotAllIndexArgs = true;
int signature = 0;
for (int i = 0; i < arguments.Length; ++i)
{
object indexValue = null;
if (i < MAX_INDEX_ARGS)
{
// We limit the number of args in a 32-bit signature.
indexValue = getIndexValue(YP.getValue(arguments[i]));
if (indexValue != null)
signature += (1 << i);
}
if (indexValue == null)
gotAllIndexArgs = false;
indexArgs.Add(indexValue);
}
List<object[]> answers;
if (signature == 0)
// No index args, so we have to match from _allAnswers.
answers = _allAnswers;
else
{
if (!_gotAnswersForSignature.ContainsKey(signature))
{
// We need to create the entry in _indexedAnswers.
foreach (object[] answer in _allAnswers)
indexAnswerForSignature(answer, signature);
// Mark that we did this signature.
_gotAnswersForSignature[signature] = null;
}
if (!_indexedAnswers.TryGetValue(indexArgs, out answers))
yield break;
}
if (gotAllIndexArgs)
{
// All the arguments were already bound, so we don't need to do bindings.
yield return false;
yield break;
}
// Find matches in answers.
IEnumerator<bool>[] iterators = new IEnumerator<bool>[arguments.Length];
foreach (object[] answer in answers)
{
bool gotMatch = true;
int nIterators = 0;
// Try to bind all the arguments.
for (int i = 0; i < arguments.Length; ++i)
{
if (indexArgs[i] != null)
// We already matched this argument by looking up _indexedAnswers.
continue;
IEnumerator<bool> iterator = YP.unify(arguments[i], answer[i]).GetEnumerator();
iterators[nIterators++] = iterator;
// MoveNext() is true if YP.unify succeeds.
if (!iterator.MoveNext())
{
gotMatch = false;
break;
}
}
try
{
if (gotMatch)
yield return false;
}
finally
{
// Manually finalize all the iterators.
for (int i = 0; i < nIterators; ++i)
iterators[i].Dispose();
}
}
}
/// <summary>
/// A HashedList extends an ArrayList with methods to get a hash and to check equality
/// based on the elements of the list.
/// </summary>
public class HashedList : ArrayList
{
private bool _gotHashCode = false;
private int _hashCode;
public HashedList()
: base()
{
}
public HashedList(int capacity)
: base(capacity)
{
}
public HashedList(ICollection c)
: base(c)
{
}
// Debug: Should override all the other methods that change this.
public override int Add(object value)
{
_gotHashCode = false;
return base.Add(value);
}
public override int GetHashCode()
{
if (!_gotHashCode)
{
int hashCode = 1;
foreach (object obj in this)
hashCode = 31 * hashCode + (obj == null ? 0 : obj.GetHashCode());
_hashCode = hashCode;
_gotHashCode = true;
}
return _hashCode;
}
public override bool Equals(object obj)
{
if (!(obj is ArrayList))
return false;
ArrayList objList = (ArrayList)obj;
if (objList.Count != Count)
return false;
for (int i = 0; i < Count; ++i)
{
object value = objList[i];
if (value == null)
{
if (this[i] != null)
return false;
}
else
{
if (!value.Equals(this[i]))
return false;
}
}
return true;
}
}
/// <summary>
/// If we keep an index on value, return the value, or null if we don't index it.
/// </summary>
/// <param name="value">the term to examine. Assume you already called YP.getValue(value)</param>
/// <returns></returns>
public static object getIndexValue(object value)
{
if (value is Atom || value is string || value is Int32 || value is DateTime)
return value;
else
return null;
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// An IndexedAnswers holds answers to a query based on the values of index arguments.
/// </summary>
public class IndexedAnswers : YP.IClause
{
// addAnswer adds the answer here and indexes it later.
private List<object[]> _allAnswers = new List<object[]>();
// The key has the arity of answers with non-null values for each indexed arg. The value
// is a list of the matching answers. The signature is implicit in the pattern on non-null index args.
private Dictionary<HashedList, List<object[]>> _indexedAnswers =
new Dictionary<HashedList, List<object[]>>();
// Keeps track of whether we have started adding entries to _indexedAnswers for the signature.
private Dictionary<int, object> _gotAnswersForSignature = new Dictionary<int, object>();
private const int MAX_INDEX_ARGS = 31;
public IndexedAnswers()
{
}
/// <summary>
/// Elements of answer must be ground, since arguments with unbound variables make this
/// into a dynamic rule which we don't index.
/// </summary>
/// <param name="answer"></param>
public void addAnswer(object[] answer)
{
// Store a copy of the answer array.
object[] answerCopy = new object[answer.Length];
Variable.CopyStore copyStore = new Variable.CopyStore();
for (int i = 0; i < answer.Length; ++i)
answerCopy[i] = YP.makeCopy(answer[i], copyStore);
if (copyStore.getNUniqueVariables() > 0)
throw new InvalidOperationException
("Elements of answer must be ground, but found " + copyStore.getNUniqueVariables() +
" unbound variables");
_allAnswers.Add(answerCopy);
// If match has already indexed answers for a signature, we need to add
// this to the existing indexed answers.
foreach(int signature in _gotAnswersForSignature.Keys)
indexAnswerForSignature(answerCopy, signature);
}
private void indexAnswerForSignature(object[] answer, int signature)
{
// First find out which of the answer values can be used as an index.
object[] indexValues = new object[answer.Length];
for (int i = 0; i < answer.Length; ++i)
{
// We limit the number of indexed args in a 32-bit signature.
if (i >= MAX_INDEX_ARGS)
indexValues[i] = null;
else
indexValues[i] = getIndexValue(YP.getValue(answer[i]));
}
// We need an entry in indexArgs from indexValues for each 1 bit in signature.
HashedList indexArgs = new HashedList(indexValues.Length);
for (int i = 0; i < indexValues.Length; ++i)
{
if ((signature & (1 << i)) == 0)
indexArgs.Add(null);
else
{
if (indexValues[i] == null)
// The signature wants an index value here, but we don't have one so
// we can't add it as an answer for this signature.
return;
else
indexArgs.Add(indexValues[i]);
}
}
// Add the answer to the answers list for indexArgs, creating the entry if needed.
List<object[]> answers;
if (!_indexedAnswers.TryGetValue(indexArgs, out answers))
{
answers = new List<object[]>();
_indexedAnswers[indexArgs] = answers;
}
answers.Add(answer);
}
public IEnumerable<bool> match(object[] arguments)
{
// Set up indexArgs, up to arg position MAX_INDEX_ARGS. The signature has a 1 bit for
// each non-null index arg.
HashedList indexArgs = new HashedList(arguments.Length);
bool gotAllIndexArgs = true;
int signature = 0;
for (int i = 0; i < arguments.Length; ++i)
{
object indexValue = null;
if (i < MAX_INDEX_ARGS)
{
// We limit the number of args in a 32-bit signature.
indexValue = getIndexValue(YP.getValue(arguments[i]));
if (indexValue != null)
signature += (1 << i);
}
if (indexValue == null)
gotAllIndexArgs = false;
indexArgs.Add(indexValue);
}
List<object[]> answers;
if (signature == 0)
// No index args, so we have to match from _allAnswers.
answers = _allAnswers;
else
{
if (!_gotAnswersForSignature.ContainsKey(signature))
{
// We need to create the entry in _indexedAnswers.
foreach (object[] answer in _allAnswers)
indexAnswerForSignature(answer, signature);
// Mark that we did this signature.
_gotAnswersForSignature[signature] = null;
}
if (!_indexedAnswers.TryGetValue(indexArgs, out answers))
yield break;
}
if (gotAllIndexArgs)
{
// All the arguments were already bound, so we don't need to do bindings.
yield return false;
yield break;
}
// Find matches in answers.
IEnumerator<bool>[] iterators = new IEnumerator<bool>[arguments.Length];
foreach (object[] answer in answers)
{
bool gotMatch = true;
int nIterators = 0;
// Try to bind all the arguments.
for (int i = 0; i < arguments.Length; ++i)
{
if (indexArgs[i] != null)
// We already matched this argument by looking up _indexedAnswers.
continue;
IEnumerator<bool> iterator = YP.unify(arguments[i], answer[i]).GetEnumerator();
iterators[nIterators++] = iterator;
// MoveNext() is true if YP.unify succeeds.
if (!iterator.MoveNext())
{
gotMatch = false;
break;
}
}
try
{
if (gotMatch)
yield return false;
}
finally
{
// Manually finalize all the iterators.
for (int i = 0; i < nIterators; ++i)
iterators[i].Dispose();
}
}
}
/// <summary>
/// A HashedList extends an ArrayList with methods to get a hash and to check equality
/// based on the elements of the list.
/// </summary>
public class HashedList : ArrayList
{
private bool _gotHashCode = false;
private int _hashCode;
public HashedList()
: base()
{
}
public HashedList(int capacity)
: base(capacity)
{
}
public HashedList(ICollection c)
: base(c)
{
}
// Debug: Should override all the other methods that change this.
public override int Add(object value)
{
_gotHashCode = false;
return base.Add(value);
}
public override int GetHashCode()
{
if (!_gotHashCode)
{
int hashCode = 1;
foreach (object obj in this)
hashCode = 31 * hashCode + (obj == null ? 0 : obj.GetHashCode());
_hashCode = hashCode;
_gotHashCode = true;
}
return _hashCode;
}
public override bool Equals(object obj)
{
if (!(obj is ArrayList))
return false;
ArrayList objList = (ArrayList)obj;
if (objList.Count != Count)
return false;
for (int i = 0; i < Count; ++i)
{
object value = objList[i];
if (value == null)
{
if (this[i] != null)
return false;
}
else
{
if (!value.Equals(this[i]))
return false;
}
}
return true;
}
}
/// <summary>
/// If we keep an index on value, return the value, or null if we don't index it.
/// </summary>
/// <param name="value">the term to examine. Assume you already called YP.getValue(value)</param>
/// <returns></returns>
public static object getIndexValue(object value)
{
if (value is Atom || value is string || value is Int32 || value is DateTime)
return value;
else
return null;
}
}
}

View File

@ -1,156 +1,156 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class ListPair : Functor2
{
public ListPair(object head, object tail) : base(Atom.DOT, head, tail)
{
}
public static object make(List<object> list)
{
if (list.Count <= 0)
return Atom.NIL;
object result = Atom.NIL;
// Start from the end.
for (int i = list.Count - 1; i >= 0; --i)
result = new ListPair(list[i], result);
return result;
}
public static object make(object[] array)
{
if (array.Length <= 0)
return Atom.NIL;
object result = Atom.NIL;
// Start from the end.
for (int i = array.Length - 1; i >= 0; --i)
result = new ListPair(array[i], result);
return result;
}
/// <summary>
/// Return a ListPair version of array, where repeated elements
/// (according to YP.termEqual) are removed.
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static object makeWithoutRepeatedTerms(object[] array)
{
if (array.Length <= 0)
return Atom.NIL;
// Start from the end.
object previousTerm = array[array.Length - 1];
object result = new ListPair(previousTerm, Atom.NIL);
for (int i = array.Length - 2; i >= 0; --i)
{
object term = array[i];
if (YP.termEqual(term, previousTerm))
continue;
result = new ListPair(term, result);
previousTerm = term;
}
return result;
}
/// <summary>
/// Return a ListPair version of array, where repeated elements
/// (according to YP.termEqual) are removed.
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static object makeWithoutRepeatedTerms(List<object> array)
{
if (array.Count <= 0)
return Atom.NIL;
// Start from the end.
object previousTerm = array[array.Count - 1];
object result = new ListPair(previousTerm, Atom.NIL);
for (int i = array.Count - 2; i >= 0; --i)
{
object term = array[i];
if (YP.termEqual(term, previousTerm))
continue;
result = new ListPair(term, result);
previousTerm = term;
}
return result;
}
public static object make(object element1)
{
return new ListPair(element1, Atom.NIL);
}
public static object make(object element1, object element2)
{
return new ListPair(element1, new ListPair(element2, Atom.NIL));
}
public static object make(object element1, object element2, object element3)
{
return new ListPair(element1,
new ListPair(element2, new ListPair(element3, Atom.NIL)));
}
/// <summary>
/// Return an array of the elements in list or null if it is not
/// a proper list. If list is Atom.NIL, return an array of zero elements.
/// This does not call YP.getValue on each element.
/// </summary>
/// <param name="list"></param>
/// <returns></returns>
public static object[] toArray(object list)
{
list = YP.getValue(list);
if (list.Equals(Atom.NIL))
return new object[0];
List<object> result = new List<object>();
for (object element = list;
element is Functor2 && ((Functor2)element)._name == Atom.DOT;
element = YP.getValue(((Functor2)element)._arg2))
result.Add(((Functor2)element)._arg1);
if (result.Count <= 0)
return null;
return result.ToArray();
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public class ListPair : Functor2
{
public ListPair(object head, object tail) : base(Atom.DOT, head, tail)
{
}
public static object make(List<object> list)
{
if (list.Count <= 0)
return Atom.NIL;
object result = Atom.NIL;
// Start from the end.
for (int i = list.Count - 1; i >= 0; --i)
result = new ListPair(list[i], result);
return result;
}
public static object make(object[] array)
{
if (array.Length <= 0)
return Atom.NIL;
object result = Atom.NIL;
// Start from the end.
for (int i = array.Length - 1; i >= 0; --i)
result = new ListPair(array[i], result);
return result;
}
/// <summary>
/// Return a ListPair version of array, where repeated elements
/// (according to YP.termEqual) are removed.
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static object makeWithoutRepeatedTerms(object[] array)
{
if (array.Length <= 0)
return Atom.NIL;
// Start from the end.
object previousTerm = array[array.Length - 1];
object result = new ListPair(previousTerm, Atom.NIL);
for (int i = array.Length - 2; i >= 0; --i)
{
object term = array[i];
if (YP.termEqual(term, previousTerm))
continue;
result = new ListPair(term, result);
previousTerm = term;
}
return result;
}
/// <summary>
/// Return a ListPair version of array, where repeated elements
/// (according to YP.termEqual) are removed.
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static object makeWithoutRepeatedTerms(List<object> array)
{
if (array.Count <= 0)
return Atom.NIL;
// Start from the end.
object previousTerm = array[array.Count - 1];
object result = new ListPair(previousTerm, Atom.NIL);
for (int i = array.Count - 2; i >= 0; --i)
{
object term = array[i];
if (YP.termEqual(term, previousTerm))
continue;
result = new ListPair(term, result);
previousTerm = term;
}
return result;
}
public static object make(object element1)
{
return new ListPair(element1, Atom.NIL);
}
public static object make(object element1, object element2)
{
return new ListPair(element1, new ListPair(element2, Atom.NIL));
}
public static object make(object element1, object element2, object element3)
{
return new ListPair(element1,
new ListPair(element2, new ListPair(element3, Atom.NIL)));
}
/// <summary>
/// Return an array of the elements in list or null if it is not
/// a proper list. If list is Atom.NIL, return an array of zero elements.
/// This does not call YP.getValue on each element.
/// </summary>
/// <param name="list"></param>
/// <returns></returns>
public static object[] toArray(object list)
{
list = YP.getValue(list);
if (list.Equals(Atom.NIL))
return new object[0];
List<object> result = new List<object>();
for (object element = list;
element is Functor2 && ((Functor2)element)._name == Atom.DOT;
element = YP.getValue(((Functor2)element)._arg2))
result.Add(((Functor2)element)._arg1);
if (result.Count <= 0)
return null;
return result.ToArray();
}
}
}

View File

@ -1,71 +1,71 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// A PrologException is used as the exception thrown by YP.throw(Term).
/// </summary>
public class PrologException : Exception
{
public readonly object _term;
/// <summary>
/// Create a PrologException with the given Term. The printable exception message is the full Term.
/// </summary>
/// <param name="Term">the term of the exception</param>
/// </param>
public PrologException(object Term)
: base(YP.getValue(Term).ToString())
{
_term = YP.makeCopy(Term, new Variable.CopyStore());
}
/// <summary>
/// Create a PrologException where the Term is error(ErrorTerm, Message).
/// This uses YP.makeCopy to copy the ErrorTerm and Message so that they are valid after unbinding.
/// </summary>
/// <param name="ErrorTerm">the term of the exception</param>
/// <param name="Messsage">the message, converted to a string, to use as the printable exception message
/// </param>
public PrologException(object ErrorTerm, object Message)
: base(YP.getValue(Message).ToString())
{
_term = YP.makeCopy(new Functor2(Atom.a("error"), ErrorTerm, Message), new Variable.CopyStore());
}
public object Term
{
get { return _term; }
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// A PrologException is used as the exception thrown by YP.throw(Term).
/// </summary>
public class PrologException : Exception
{
public readonly object _term;
/// <summary>
/// Create a PrologException with the given Term. The printable exception message is the full Term.
/// </summary>
/// <param name="Term">the term of the exception</param>
/// </param>
public PrologException(object Term)
: base(YP.getValue(Term).ToString())
{
_term = YP.makeCopy(Term, new Variable.CopyStore());
}
/// <summary>
/// Create a PrologException where the Term is error(ErrorTerm, Message).
/// This uses YP.makeCopy to copy the ErrorTerm and Message so that they are valid after unbinding.
/// </summary>
/// <param name="ErrorTerm">the term of the exception</param>
/// <param name="Messsage">the message, converted to a string, to use as the printable exception message
/// </param>
public PrologException(object ErrorTerm, object Message)
: base(YP.getValue(Message).ToString())
{
_term = YP.makeCopy(new Functor2(Atom.a("error"), ErrorTerm, Message), new Variable.CopyStore());
}
public object Term
{
get { return _term; }
}
}
}

View File

@ -1,405 +1,405 @@
YPOS: YieldProlog for OpenSim
a compiler from Prolog to OpenSim compatible C# scripts
Ported by Kino Coursey and Douglas Miles at Daxtron Labs.
Based on Jeff Thompson Yield Prolog, http://yieldprolog.sourceforge.net/
For Prolog see http://en.wikipedia.org/wiki/Prolog
INTRODUCTION
This folder contains code to implement a Prolog compiler using the "Yield Statement" found in C#, Javascript, and Python.
The original Yield Prolog system can transform Prolog programs into C# code.
In this system we detect and extract YieldProlog code (with "//YP" as the first four characters in the script) and seperate it from any c# code ("marked by "//CS").
The YP code is transformed to C# and prepended to the "//CS" section, and passed as a bundel to the existing C# compiler.
The end result is Prolog can interface to OpenSim using the existing "//CS" functionality, and C# can call the compiled Prolog.
As such YP allows both declaritive and procedural programming in a 3D script enabled environment.
FEATURES
* Allows implementation of logic programming for objects and agents.
* C#/Javascript/Python as intermediate language
* Yield Prolog has relatively high speed of execution which is important in OpenSim. http://yieldprolog.sourceforge.net/benchmarks.html
* It is compatable with the existing C#/Mono based system.
* Yield Prolog is BSD license
* Calling Prolog from C# scripts
* Calling C# functions (with LSL and OS functions) from Prolog
* Prolog dynamic database
* Edinburgh, Cocksin & Mellish style syntax.
* Compiler is generated by compiling the Prolog descrition of itself into C#
* Same script entry interface as LSL
TODO
* Utilize ability to generate Javascript and Python code
* Integrate Prolog database with Sim
* Translation error reporting back to the editor
* Communications via message passing
* Interface to external inference engines
POSSIBILITIES
* Inworld expert systems
* Parallel logic programming and expert systems
* Ontology based processing
* Knowledge based alerting, accessing and business rules
For instance, listen on channel x, filter the events and broadcast alerts on channel y
or send IM, emails etc.
USAGE:
Add "yp" as an allowed compiler
OpenSim.ini
[ScriptEngine.DotNetEngine]
AllowedCompilers=lsl,cs,js,vb,yp
Enter scripts using the inworld editing process. Scripts have the following format.
The first line of a file must have "//yp".
//yp
<PROLOG CODE>
//CS
<CS CODE>
C# code calling a Prolog Predicate:
-----------------------------------
The Prolog predicate is transformed into a C# boolean function. So the general calling format is:
foreach( bool var in prolog_predicate(ARGS)) {};
I/O is via using a string reader and writer in conjunction with YP.See() and YP.Tell()
StringWriter PrologOutuput= new StringWriter();
StringReader PrologInput= new StringReader(myInputString);
YP.see(PrologInput);
YP.tell(PrologOutuput);
<CALL PROLOG CODE HERE>
YP.seen();
YP.told();
StringBuilder builder = PrologOutput.GetStringBuilder();
string finaloutput = builder.ToString();
Any prolog reads and writes will be to the passed StringReader and StringWriter. In fact any TextReader/TextWriter class can be used.
Strings in Prolog are stored as Atom's and you need to use an Atom object to match.
\\yp
wanted('bob').
\\cs
string Who="bob";
foreach( bool ans in wanted(Atom.a(Who) )){};
Prolog code calling a C# function:
-----------------------------------
The prolog code uses the script_event('name_of_function',ARGS) builtin, which is transformed into the function call.
The C# function called uses "PrologCallback" and returns a boolean.
Dynamic database assertions:
-----------------------------------
void assertdb2(string predicate, string arg1, string arg2)
{
name = Atom.a(predicate);
YP.assertFact(name, new object[] { arg1, arg2 });
}
void retractdb2(string predicate, string arg1, string arg2)
{
name = Atom.a(predicate);
YP.retractFact(name, new object[] { arg1, arg2 });
}
========================= APPENDIX A: touch test ================================
===================================
Input YP Code
===================================
//yp
mydb('field2','field1').
mydb('andy','jane').
mydb('carl','dan').
mydb('andy','bill').
mydb('andy','betty').
call_me(X):-mydb(X,Y) , respond(Y).
respond(X):- script_event('sayit',X).
//cs
public void default_event_touch_start(int N )
{
llSay(0,"pstart1");
foreach( bool ans in call_me(Atom.a(@"andy") )){};
llSay(0,"pstop2");
}
public void default_event_state_entry()
{
llSay(0,"prolog tester active.");
}
PrologCallback sayit(object ans)
{
llSay(0,"sayit1");
string msg = "one answer is :"+((Variable)ans).getValue();
llSay(0,msg);
yield return false;
}
===================================
Generated CS Code
===================================
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog;using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;
namespace SecondLife { public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass {
static OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog.YP YP=null;public Script() { YP= new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog.YP(); }
//cs
public void default_event_touch_start(int N )
{
llSay(0,"pstart1");
foreach( bool ans in call_me(Atom.a(@"carl") )){};
llSay(0,"pstop2");
}
public void default_event_state_entry()
{
llSay(0,"prolog tester active.");
}
public IEnumerable<bool> sayit(object ans)
{
llSay(0,"sayit1");
string msg = "one answer is :"+((Variable)ans).getValue();
llSay(0,msg);
yield return false;
}
//YPEncoded
public IEnumerable<bool> mydb(object arg1, object arg2) {
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"carl"))) {
foreach (bool l3 in YP.unify(arg2, Atom.a(@"dan"))) {
yield return false;
}
}
}
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"andy"))) {
foreach (bool l3 in YP.unify(arg2, Atom.a(@"bill"))) {
yield return false;
}
}
}
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"andy"))) {
foreach (bool l3 in YP.unify(arg2, Atom.a(@"betty"))) {
yield return false;
}
}
}
}
public IEnumerable<bool> call_me(object X) {
{
Variable Y = new Variable();
foreach (bool l2 in mydb(X, Y)) {
foreach (bool l3 in respond(Y)) {
yield return false;
}
}
}
}
public IEnumerable<bool> respond(object X) {
{
foreach (bool l2 in this.sayit( X)) {
yield return false;
}
}
}
} }
========================= APPENDIX B:SENSOR INFORMED SCRIPT =====================
===================================
Input YP Code
===================================
//yp
nop.
good('Daxxon Kinoc').
good('Fluffy Kitty').
bad('Eric Evil').
bad('Spikey Plant').
prolog_notify(X) :- good(X) , script_event('accept',X).
prolog_notify(X) :- bad(X) , script_event('reject',X).
//cs
public void default_event_state_entry()
{
llSay(0,"prolog sensor tester active.");
// Start a sensor looking for Agents
llSensorRepeat("","",AGENT, 10, PI,20);
}
public void default_event_sensor(int number_detected )
{
int i;
for(i=0;i< number_detected ;i++)
{
string dName = llDetectedName(i);
string dOwner = llDetectedName(i);
foreach(bool response in prolog_notify(Atom.a(dName)) ){};
foreach(bool response in prolog_notify(dOwner) ){};
llSay(0,"Saw "+dName);
}
}
string decodeToString(object obj)
{
if (obj is Variable) { return (string) ((Variable)obj).getValue();}
if (obj is Atom) { return (string) ((Atom)obj)._name;}
return "unknown type";
}
PrologCallback accept(object ans)
{
string msg = "Welcoming :"+decodeToString(ans);
llSay(0,msg);
yield return false;
}
PrologCallback reject(object ans)
{
string msg = "Watching :"+decodeToString(ans);
llSay(0,msg);
yield return false;
}
===================================
Generated CS Code
===================================
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog; using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;
namespace SecondLife { public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass {
static OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog.YP YP=null; public Script() { YP= new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog.YP(); }
//cs
public void default_event_state_entry()
{
llSay(0,"prolog sensor tester active.");
// Start a sensor looking for Agents
llSensorRepeat("","",AGENT, 10, PI,20);
}
public void default_event_sensor(int number_detected )
{
int i;
for(i=0;i< number_detected ;i++)
{
string dName = llDetectedName(i);
string dOwner = llDetectedName(i);
foreach(bool response in prolog_notify(Atom.a(dName)) ){};
foreach(bool response in prolog_notify(dOwner) ){};
llSay(0,"Saw "+dName);
}
}
string decodeToString(object obj)
{
if (obj is Variable) { return (string) ((Variable)obj).getValue();}
if (obj is Atom) { return (string) ((Atom)obj)._name;}
return "unknown type";
}
public IEnumerable<bool> accept(object ans)
{
string msg = "Welcoming :"+decodeToString(ans);
llSay(0,msg);
yield return false;
}
public IEnumerable<bool> reject(object ans)
{
string msg = "Watching :"+decodeToString(ans);
llSay(0,msg);
yield return false;
}
//YPEncoded
public IEnumerable<bool> yp_nop_header_nop() {
{
yield return false;
}
}
public IEnumerable<bool> good(object arg1) {
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"Daxxon Kinoc"))) {
yield return false;
}
}
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"Fluffy Kitty"))) {
yield return false;
}
}
}
public IEnumerable<bool> bad(object arg1) {
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"Eric Evil"))) {
yield return false;
}
}
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"Spikey Plant"))) {
yield return false;
}
}
}
public IEnumerable<bool> prolog_notify(object X) {
{
foreach (bool l2 in good(X)) {
foreach (bool l3 in this.accept( X)) {
yield return false;
}
}
}
{
foreach (bool l2 in bad(X)) {
foreach (bool l3 in this.reject( X)) {
yield return false;
}
}
}
}
} }
YPOS: YieldProlog for OpenSim
a compiler from Prolog to OpenSim compatible C# scripts
Ported by Kino Coursey and Douglas Miles at Daxtron Labs.
Based on Jeff Thompson Yield Prolog, http://yieldprolog.sourceforge.net/
For Prolog see http://en.wikipedia.org/wiki/Prolog
INTRODUCTION
This folder contains code to implement a Prolog compiler using the "Yield Statement" found in C#, Javascript, and Python.
The original Yield Prolog system can transform Prolog programs into C# code.
In this system we detect and extract YieldProlog code (with "//YP" as the first four characters in the script) and seperate it from any c# code ("marked by "//CS").
The YP code is transformed to C# and prepended to the "//CS" section, and passed as a bundel to the existing C# compiler.
The end result is Prolog can interface to OpenSim using the existing "//CS" functionality, and C# can call the compiled Prolog.
As such YP allows both declaritive and procedural programming in a 3D script enabled environment.
FEATURES
* Allows implementation of logic programming for objects and agents.
* C#/Javascript/Python as intermediate language
* Yield Prolog has relatively high speed of execution which is important in OpenSim. http://yieldprolog.sourceforge.net/benchmarks.html
* It is compatable with the existing C#/Mono based system.
* Yield Prolog is BSD license
* Calling Prolog from C# scripts
* Calling C# functions (with LSL and OS functions) from Prolog
* Prolog dynamic database
* Edinburgh, Cocksin & Mellish style syntax.
* Compiler is generated by compiling the Prolog descrition of itself into C#
* Same script entry interface as LSL
TODO
* Utilize ability to generate Javascript and Python code
* Integrate Prolog database with Sim
* Translation error reporting back to the editor
* Communications via message passing
* Interface to external inference engines
POSSIBILITIES
* Inworld expert systems
* Parallel logic programming and expert systems
* Ontology based processing
* Knowledge based alerting, accessing and business rules
For instance, listen on channel x, filter the events and broadcast alerts on channel y
or send IM, emails etc.
USAGE:
Add "yp" as an allowed compiler
OpenSim.ini
[ScriptEngine.DotNetEngine]
AllowedCompilers=lsl,cs,js,vb,yp
Enter scripts using the inworld editing process. Scripts have the following format.
The first line of a file must have "//yp".
//yp
<PROLOG CODE>
//CS
<CS CODE>
C# code calling a Prolog Predicate:
-----------------------------------
The Prolog predicate is transformed into a C# boolean function. So the general calling format is:
foreach( bool var in prolog_predicate(ARGS)) {};
I/O is via using a string reader and writer in conjunction with YP.See() and YP.Tell()
StringWriter PrologOutuput= new StringWriter();
StringReader PrologInput= new StringReader(myInputString);
YP.see(PrologInput);
YP.tell(PrologOutuput);
<CALL PROLOG CODE HERE>
YP.seen();
YP.told();
StringBuilder builder = PrologOutput.GetStringBuilder();
string finaloutput = builder.ToString();
Any prolog reads and writes will be to the passed StringReader and StringWriter. In fact any TextReader/TextWriter class can be used.
Strings in Prolog are stored as Atom's and you need to use an Atom object to match.
\\yp
wanted('bob').
\\cs
string Who="bob";
foreach( bool ans in wanted(Atom.a(Who) )){};
Prolog code calling a C# function:
-----------------------------------
The prolog code uses the script_event('name_of_function',ARGS) builtin, which is transformed into the function call.
The C# function called uses "PrologCallback" and returns a boolean.
Dynamic database assertions:
-----------------------------------
void assertdb2(string predicate, string arg1, string arg2)
{
name = Atom.a(predicate);
YP.assertFact(name, new object[] { arg1, arg2 });
}
void retractdb2(string predicate, string arg1, string arg2)
{
name = Atom.a(predicate);
YP.retractFact(name, new object[] { arg1, arg2 });
}
========================= APPENDIX A: touch test ================================
===================================
Input YP Code
===================================
//yp
mydb('field2','field1').
mydb('andy','jane').
mydb('carl','dan').
mydb('andy','bill').
mydb('andy','betty').
call_me(X):-mydb(X,Y) , respond(Y).
respond(X):- script_event('sayit',X).
//cs
public void default_event_touch_start(int N )
{
llSay(0,"pstart1");
foreach( bool ans in call_me(Atom.a(@"andy") )){};
llSay(0,"pstop2");
}
public void default_event_state_entry()
{
llSay(0,"prolog tester active.");
}
PrologCallback sayit(object ans)
{
llSay(0,"sayit1");
string msg = "one answer is :"+((Variable)ans).getValue();
llSay(0,msg);
yield return false;
}
===================================
Generated CS Code
===================================
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog;using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;
namespace SecondLife { public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass {
static OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog.YP YP=null;public Script() { YP= new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog.YP(); }
//cs
public void default_event_touch_start(int N )
{
llSay(0,"pstart1");
foreach( bool ans in call_me(Atom.a(@"carl") )){};
llSay(0,"pstop2");
}
public void default_event_state_entry()
{
llSay(0,"prolog tester active.");
}
public IEnumerable<bool> sayit(object ans)
{
llSay(0,"sayit1");
string msg = "one answer is :"+((Variable)ans).getValue();
llSay(0,msg);
yield return false;
}
//YPEncoded
public IEnumerable<bool> mydb(object arg1, object arg2) {
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"carl"))) {
foreach (bool l3 in YP.unify(arg2, Atom.a(@"dan"))) {
yield return false;
}
}
}
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"andy"))) {
foreach (bool l3 in YP.unify(arg2, Atom.a(@"bill"))) {
yield return false;
}
}
}
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"andy"))) {
foreach (bool l3 in YP.unify(arg2, Atom.a(@"betty"))) {
yield return false;
}
}
}
}
public IEnumerable<bool> call_me(object X) {
{
Variable Y = new Variable();
foreach (bool l2 in mydb(X, Y)) {
foreach (bool l3 in respond(Y)) {
yield return false;
}
}
}
}
public IEnumerable<bool> respond(object X) {
{
foreach (bool l2 in this.sayit( X)) {
yield return false;
}
}
}
} }
========================= APPENDIX B:SENSOR INFORMED SCRIPT =====================
===================================
Input YP Code
===================================
//yp
nop.
good('Daxxon Kinoc').
good('Fluffy Kitty').
bad('Eric Evil').
bad('Spikey Plant').
prolog_notify(X) :- good(X) , script_event('accept',X).
prolog_notify(X) :- bad(X) , script_event('reject',X).
//cs
public void default_event_state_entry()
{
llSay(0,"prolog sensor tester active.");
// Start a sensor looking for Agents
llSensorRepeat("","",AGENT, 10, PI,20);
}
public void default_event_sensor(int number_detected )
{
int i;
for(i=0;i< number_detected ;i++)
{
string dName = llDetectedName(i);
string dOwner = llDetectedName(i);
foreach(bool response in prolog_notify(Atom.a(dName)) ){};
foreach(bool response in prolog_notify(dOwner) ){};
llSay(0,"Saw "+dName);
}
}
string decodeToString(object obj)
{
if (obj is Variable) { return (string) ((Variable)obj).getValue();}
if (obj is Atom) { return (string) ((Atom)obj)._name;}
return "unknown type";
}
PrologCallback accept(object ans)
{
string msg = "Welcoming :"+decodeToString(ans);
llSay(0,msg);
yield return false;
}
PrologCallback reject(object ans)
{
string msg = "Watching :"+decodeToString(ans);
llSay(0,msg);
yield return false;
}
===================================
Generated CS Code
===================================
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog; using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;
namespace SecondLife { public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass {
static OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog.YP YP=null; public Script() { YP= new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog.YP(); }
//cs
public void default_event_state_entry()
{
llSay(0,"prolog sensor tester active.");
// Start a sensor looking for Agents
llSensorRepeat("","",AGENT, 10, PI,20);
}
public void default_event_sensor(int number_detected )
{
int i;
for(i=0;i< number_detected ;i++)
{
string dName = llDetectedName(i);
string dOwner = llDetectedName(i);
foreach(bool response in prolog_notify(Atom.a(dName)) ){};
foreach(bool response in prolog_notify(dOwner) ){};
llSay(0,"Saw "+dName);
}
}
string decodeToString(object obj)
{
if (obj is Variable) { return (string) ((Variable)obj).getValue();}
if (obj is Atom) { return (string) ((Atom)obj)._name;}
return "unknown type";
}
public IEnumerable<bool> accept(object ans)
{
string msg = "Welcoming :"+decodeToString(ans);
llSay(0,msg);
yield return false;
}
public IEnumerable<bool> reject(object ans)
{
string msg = "Watching :"+decodeToString(ans);
llSay(0,msg);
yield return false;
}
//YPEncoded
public IEnumerable<bool> yp_nop_header_nop() {
{
yield return false;
}
}
public IEnumerable<bool> good(object arg1) {
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"Daxxon Kinoc"))) {
yield return false;
}
}
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"Fluffy Kitty"))) {
yield return false;
}
}
}
public IEnumerable<bool> bad(object arg1) {
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"Eric Evil"))) {
yield return false;
}
}
{
foreach (bool l2 in YP.unify(arg1, Atom.a(@"Spikey Plant"))) {
yield return false;
}
}
}
public IEnumerable<bool> prolog_notify(object X) {
{
foreach (bool l2 in good(X)) {
foreach (bool l3 in this.accept( X)) {
yield return false;
}
}
}
{
foreach (bool l2 in bad(X)) {
foreach (bool l3 in this.reject( X)) {
yield return false;
}
}
}
}
} }

View File

@ -1,62 +1,62 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// An UndefinedPredicateException extends PrologException to create an existence_error exception.
/// </summary>
public class UndefinedPredicateException : PrologException
{
private Atom _predicateName;
private int _arity;
public UndefinedPredicateException(object message, Atom predicateName, int arity)
: base(new Functor2
(Atom.a("existence_error"), Atom.a("procedure"), new Functor2(Atom.a("/"), predicateName, arity)),
message)
{
_predicateName = predicateName;
_arity = arity;
}
public Atom PredicateName
{
get { return _predicateName; }
}
public int Arity
{
get { return _arity; }
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
/// <summary>
/// An UndefinedPredicateException extends PrologException to create an existence_error exception.
/// </summary>
public class UndefinedPredicateException : PrologException
{
private Atom _predicateName;
private int _arity;
public UndefinedPredicateException(object message, Atom predicateName, int arity)
: base(new Functor2
(Atom.a("existence_error"), Atom.a("procedure"), new Functor2(Atom.a("/"), predicateName, arity)),
message)
{
_predicateName = predicateName;
_arity = arity;
}
public Atom PredicateName
{
get { return _predicateName; }
}
public int Arity
{
get { return _arity; }
}
}
}

View File

@ -1,196 +1,196 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public interface IUnifiable
{
IEnumerable<bool> unify(object arg);
void addUniqueVariables(List<Variable> variableSet);
object makeCopy(Variable.CopyStore copyStore);
bool termEqual(object term);
bool ground();
}
public class Variable : IUnifiable
{
// Use _isBound separate from _value so that it can be bound to any value,
// including null.
private bool _isBound = false;
private object _value;
public object getValue()
{
if (!_isBound)
return this;
object result = _value;
while (result is Variable)
{
if (!((Variable)result)._isBound)
return result;
// Keep following the Variable chain.
result = ((Variable)result)._value;
}
return result;
}
public IEnumerable<bool> unify(object arg)
{
if (!_isBound)
{
_value = YP.getValue(arg);
if (_value == this)
// We are unifying this unbound variable with itself, so leave it unbound.
yield return false;
else
{
_isBound = true;
try
{
yield return false;
}
finally
{
// Remove the binding.
_isBound = false;
}
}
}
else
{
foreach (bool l1 in YP.unify(this, arg))
yield return false;
}
}
public override string ToString()
{
object value = getValue();
if (value == this)
return "Variable";
else
return getValue().ToString();
}
/// <summary>
/// If bound, call YP.addUniqueVariables on the value. Otherwise, if this unbound
/// variable is not already in variableSet, add it.
/// </summary>
/// <param name="variableSet"></param>
public void addUniqueVariables(List<Variable> variableSet)
{
if (_isBound)
YP.addUniqueVariables(getValue(), variableSet);
else
{
if (variableSet.IndexOf(this) < 0)
variableSet.Add(this);
}
}
/// <summary>
/// If bound, return YP.makeCopy for the value, else return copyStore.getCopy(this).
/// However, if copyStore is null, just return this.
/// </summary>
/// <param name="copyStore"></param>
/// <returns></returns>
public object makeCopy(Variable.CopyStore copyStore)
{
if (_isBound)
return YP.makeCopy(getValue(), copyStore);
else
return copyStore == null ? this : copyStore.getCopy(this);
}
public bool termEqual(object term)
{
if (_isBound)
return YP.termEqual(getValue(), term);
else
return this == YP.getValue(term);
}
public bool ground()
{
if (_isBound)
// This is usually called by YP.ground which already did getValue, so this
// should never be reached, but check anyway.
return YP.ground(getValue());
else
return false;
}
/// <summary>
/// A CopyStore is used by makeCopy to track which Variable objects have
/// been copied.
/// </summary>
public class CopyStore
{
private List<Variable> _inVariableSet = new List<Variable>();
private List<Variable> _outVariableSet = new List<Variable>();
/// <summary>
/// If inVariable has already been copied, return its copy. Otherwise,
/// return a fresh Variable associated with inVariable.
/// </summary>
/// <param name="inVariable"></param>
/// <returns></returns>
public Variable getCopy(Variable inVariable)
{
int index = _inVariableSet.IndexOf(inVariable);
if (index >= 0)
return _outVariableSet[index];
else
{
Variable outVariable = new Variable();
_inVariableSet.Add(inVariable);
_outVariableSet.Add(outVariable);
return outVariable;
}
}
/// <summary>
/// Return the number of unique variables that have been copied.
/// </summary>
/// <returns></returns>
public int getNUniqueVariables()
{
return _inVariableSet.Count;
}
}
}
}
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
public interface IUnifiable
{
IEnumerable<bool> unify(object arg);
void addUniqueVariables(List<Variable> variableSet);
object makeCopy(Variable.CopyStore copyStore);
bool termEqual(object term);
bool ground();
}
public class Variable : IUnifiable
{
// Use _isBound separate from _value so that it can be bound to any value,
// including null.
private bool _isBound = false;
private object _value;
public object getValue()
{
if (!_isBound)
return this;
object result = _value;
while (result is Variable)
{
if (!((Variable)result)._isBound)
return result;
// Keep following the Variable chain.
result = ((Variable)result)._value;
}
return result;
}
public IEnumerable<bool> unify(object arg)
{
if (!_isBound)
{
_value = YP.getValue(arg);
if (_value == this)
// We are unifying this unbound variable with itself, so leave it unbound.
yield return false;
else
{
_isBound = true;
try
{
yield return false;
}
finally
{
// Remove the binding.
_isBound = false;
}
}
}
else
{
foreach (bool l1 in YP.unify(this, arg))
yield return false;
}
}
public override string ToString()
{
object value = getValue();
if (value == this)
return "Variable";
else
return getValue().ToString();
}
/// <summary>
/// If bound, call YP.addUniqueVariables on the value. Otherwise, if this unbound
/// variable is not already in variableSet, add it.
/// </summary>
/// <param name="variableSet"></param>
public void addUniqueVariables(List<Variable> variableSet)
{
if (_isBound)
YP.addUniqueVariables(getValue(), variableSet);
else
{
if (variableSet.IndexOf(this) < 0)
variableSet.Add(this);
}
}
/// <summary>
/// If bound, return YP.makeCopy for the value, else return copyStore.getCopy(this).
/// However, if copyStore is null, just return this.
/// </summary>
/// <param name="copyStore"></param>
/// <returns></returns>
public object makeCopy(Variable.CopyStore copyStore)
{
if (_isBound)
return YP.makeCopy(getValue(), copyStore);
else
return copyStore == null ? this : copyStore.getCopy(this);
}
public bool termEqual(object term)
{
if (_isBound)
return YP.termEqual(getValue(), term);
else
return this == YP.getValue(term);
}
public bool ground()
{
if (_isBound)
// This is usually called by YP.ground which already did getValue, so this
// should never be reached, but check anyway.
return YP.ground(getValue());
else
return false;
}
/// <summary>
/// A CopyStore is used by makeCopy to track which Variable objects have
/// been copied.
/// </summary>
public class CopyStore
{
private List<Variable> _inVariableSet = new List<Variable>();
private List<Variable> _outVariableSet = new List<Variable>();
/// <summary>
/// If inVariable has already been copied, return its copy. Otherwise,
/// return a fresh Variable associated with inVariable.
/// </summary>
/// <param name="inVariable"></param>
/// <returns></returns>
public Variable getCopy(Variable inVariable)
{
int index = _inVariableSet.IndexOf(inVariable);
if (index >= 0)
return _outVariableSet[index];
else
{
Variable outVariable = new Variable();
_inVariableSet.Add(inVariable);
_outVariableSet.Add(outVariable);
return outVariable;
}
}
/// <summary>
/// Return the number of unique variables that have been copied.
/// </summary>
/// <returns></returns>
public int getNUniqueVariables()
{
return _inVariableSet.Count;
}
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -45,6 +45,7 @@ property_map = {
".build" : text,
".cfg" : text,
".cgi" : text,
".conf" : text,
".config" : text,
".cs" : text,
".csproj" : text,