Use Output instead of OutputFormat in appropriate places of XEngine status reporting.
							parent
							
								
									92cedc083f
								
							
						
					
					
						commit
						d25d36ec33
					
				|  | @ -541,7 +541,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
|             if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | ||||
|                 return; | ||||
| 
 | ||||
|             MainConsole.Instance.OutputFormat(GetStatusReport()); | ||||
|             MainConsole.Instance.Output(GetStatusReport()); | ||||
|         } | ||||
| 
 | ||||
|         public string GetStatusReport() | ||||
|  | @ -640,7 +640,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
|             sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); | ||||
|             sb.AppendFormat("Position            : {0}\n", sop.AbsolutePosition); | ||||
| 
 | ||||
|             MainConsole.Instance.OutputFormat(sb.ToString()); | ||||
|             MainConsole.Instance.Output(sb.ToString()); | ||||
|         } | ||||
| 
 | ||||
|         private void HandleSuspendScript(IScriptInstance instance) | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue
	
	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)