Use Output instead of OutputFormat in appropriate places of XEngine status reporting.

0.7.4-extended
Justin Clark-Casey (justincc) 2013-04-02 01:28:16 +01:00
parent 92cedc083f
commit d25d36ec33
1 changed files with 2 additions and 2 deletions

View File

@ -541,7 +541,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene))
return; return;
MainConsole.Instance.OutputFormat(GetStatusReport()); MainConsole.Instance.Output(GetStatusReport());
} }
public string GetStatusReport() public string GetStatusReport()
@ -640,7 +640,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID);
sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition); sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition);
MainConsole.Instance.OutputFormat(sb.ToString()); MainConsole.Instance.Output(sb.ToString());
} }
private void HandleSuspendScript(IScriptInstance instance) private void HandleSuspendScript(IScriptInstance instance)