Add required wearable flags values to inventory body parts and clothing example xml
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c8cc768c85
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d2b4b99263
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@ -9,6 +9,7 @@
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<Key Name="name" Value="Example Library Item" />
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<Key Name="name" Value="Example Library Item" />
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<Key Name="assetType" Value="7" />
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<Key Name="assetType" Value="7" />
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<Key Name="inventoryType" Value="7" />
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<Key Name="inventoryType" Value="7" />
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<Key Name="flags" Value="0" />
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</Section>
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</Section>
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-->
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-->
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<!--
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<!--
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@ -20,6 +21,7 @@
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<Key Name="name" Value="Hair" />
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<Key Name="name" Value="Hair" />
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<Key Name="assetType" Value="13" />
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<Key Name="assetType" Value="13" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="flags" Value="2" />
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</Section>
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</Section>
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<Section Name="Skin">
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<Section Name="Skin">
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@ -30,6 +32,7 @@
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<Key Name="name" Value="Skin" />
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<Key Name="name" Value="Skin" />
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<Key Name="assetType" Value="13" />
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<Key Name="assetType" Value="13" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="flags" Value="1" />
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</Section>
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</Section>
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-->
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-->
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<!--
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<!--
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@ -41,6 +44,7 @@
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<Key Name="name" Value="Jim Skin" />
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<Key Name="name" Value="Jim Skin" />
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<Key Name="assetType" Value="13" />
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<Key Name="assetType" Value="13" />
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<Key Name="inventoryType" Value="13" />
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<Key Name="inventoryType" Value="13" />
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<Key Name="flags" Value="1" />
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</Section>
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</Section>
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<Section Name="Little Goblin Skin">
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<Section Name="Little Goblin Skin">
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@ -51,6 +55,7 @@
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<Key Name="name" Value="Little Goblin Skin" />
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<Key Name="name" Value="Little Goblin Skin" />
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<Key Name="assetType" Value="13" />
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<Key Name="assetType" Value="13" />
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<Key Name="inventoryType" Value="13" />
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<Key Name="inventoryType" Value="13" />
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<Key Name="flags" Value="1" />
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</Section>
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</Section>
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-->
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-->
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<!--
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<!--
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@ -62,6 +67,7 @@
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<Key Name="name" Value="Shape" />
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<Key Name="name" Value="Shape" />
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<Key Name="assetType" Value="13" />
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<Key Name="assetType" Value="13" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="flags" Value="0" />
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</Section>
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</Section>
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-->
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-->
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<!--
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<!--
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@ -73,6 +79,7 @@
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<Key Name="name" Value="Jim Shape" />
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<Key Name="name" Value="Jim Shape" />
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<Key Name="assetType" Value="13" />
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<Key Name="assetType" Value="13" />
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<Key Name="inventoryType" Value="13" />
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<Key Name="inventoryType" Value="13" />
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<Key Name="flags" Value="0" />
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</Section>
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</Section>
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<Section Name="Little Goblin Shape">
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<Section Name="Little Goblin Shape">
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@ -83,6 +90,7 @@
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<Key Name="name" Value="Little Goblin Shape" />
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<Key Name="name" Value="Little Goblin Shape" />
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<Key Name="assetType" Value="13" />
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<Key Name="assetType" Value="13" />
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<Key Name="inventoryType" Value="13" />
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<Key Name="inventoryType" Value="13" />
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<Key Name="flags" Value="0" />
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</Section>
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</Section>
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-->
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-->
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@ -9,6 +9,7 @@
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<Key Name="name" Value="Example Library Item" />
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<Key Name="name" Value="Example Library Item" />
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<Key Name="assetType" Value="7" />
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<Key Name="assetType" Value="7" />
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<Key Name="inventoryType" Value="7" />
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<Key Name="inventoryType" Value="7" />
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<Key Name="flags" Value="0" />
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</Section>
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</Section>
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-->
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-->
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<!--
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<!--
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@ -20,6 +21,7 @@
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<Key Name="name" Value="Shirt" />
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<Key Name="name" Value="Shirt" />
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<Key Name="assetType" Value="5" />
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<Key Name="assetType" Value="5" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="flags" Value="4" />
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</Section>
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</Section>
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<Section Name="Pants">
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<Section Name="Pants">
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<Key Name="name" Value="Pants" />
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<Key Name="name" Value="Pants" />
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<Key Name="assetType" Value="5" />
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<Key Name="assetType" Value="5" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="inventoryType" Value="18" />
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<Key Name="flags" Value="5" />
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</Section>
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</Section>
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-->
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-->
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