also exclude land
parent
982328b4ed
commit
d2cb2da790
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@ -2586,7 +2586,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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req.Normal = direction;
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req.Origin = position;
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req.Count = 0;
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req.filter = RayFilterFlags.AllPrims | RayFilterFlags.land;
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req.filter = RayFilterFlags.AllPrims;
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m_rayCastManager.QueueRequest(req);
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}
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@ -2603,7 +2603,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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req.Normal = direction;
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req.Origin = position;
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req.Count = Count;
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req.filter = RayFilterFlags.AllPrims | RayFilterFlags.land;
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req.filter = RayFilterFlags.AllPrims;
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m_rayCastManager.QueueRequest(req);
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}
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@ -2631,7 +2631,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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req.Normal = direction;
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req.Origin = position;
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req.Count = Count;
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req.filter = RayFilterFlags.AllPrims | RayFilterFlags.land;
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req.filter = RayFilterFlags.AllPrims;
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lock (SyncObject)
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{
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