* minor: move connection success log message so that it doesn't get printed again if a duplicate use circuit code packet comes in
parent
22aeda3ba1
commit
d2d273aebe
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@ -442,12 +442,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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m_packetServer.AddNewClient(epSender, useCircuit, m_assetCache, sessionInfo, epProxy);
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}
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m_log.DebugFormat(
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"[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}",
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useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName);
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}
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}
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// Ack the UseCircuitCode packet
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PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck);
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@ -726,7 +726,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (reg != null)
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{
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m_log.DebugFormat(
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"[SCENE COMMUNICATION SERVICE]: RequestTeleportToLocation to {0} {1}",
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"[SCENE COMMUNICATION SERVICE]: RequestTeleportToLocation to {0} in {1}",
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position, reg.RegionName);
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if (eq == null)
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