diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs index c097a798c6..eff8c7ab95 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs @@ -119,7 +119,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337> Assert.That( m_sp.AbsolutePosition, - Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, sp.PhysicsActor.Size.Z / 2))); + Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, m_sp.PhysicsActor.Size.Z / 2))); m_sp.StandUp();