From d2d4ae541b9e9e51225b7a9699346efdfc0b9b1a Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Sat, 14 Dec 2013 00:19:04 +0000 Subject: [PATCH] Fix build break in test from previous commit 54cc229 - hadn't realized ScenePresence inst var name was slightly different --- OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs index c097a798c6..eff8c7ab95 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs @@ -119,7 +119,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337> Assert.That( m_sp.AbsolutePosition, - Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, sp.PhysicsActor.Size.Z / 2))); + Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, m_sp.PhysicsActor.Size.Z / 2))); m_sp.StandUp();