* refactor: move alert commands from Scene to DialogModule
parent
a46c9b0eea
commit
d307109e1a
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@ -182,7 +182,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable responseData = new Hashtable();
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try {
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try
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{
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Hashtable requestData = (Hashtable) request.Params[0];
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checkStringParameters(request, new string[] { "password", "message" });
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@ -197,8 +198,14 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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responseData["accepted"] = "true";
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responseData["success"] = "true";
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response.Value = responseData;
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m_app.SceneManager.SendGeneralMessage(message);
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m_app.SceneManager.ForEachScene(
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delegate(Scene scene)
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{
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IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
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if (dialogModule != null)
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dialogModule.SendGeneralAlert(message);
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});
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}
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catch(Exception e)
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{
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@ -283,19 +290,30 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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response.Value = responseData;
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int timeout = 2000;
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string message;
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if (requestData.ContainsKey("shutdown") &&
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((string) requestData["shutdown"] == "delayed") &&
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requestData.ContainsKey("milliseconds"))
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if (requestData.ContainsKey("shutdown")
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&& ((string) requestData["shutdown"] == "delayed")
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&& requestData.ContainsKey("milliseconds"))
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{
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timeout = (Int32) requestData["milliseconds"];
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m_app.SceneManager.SendGeneralMessage("Region is going down in " + ((int) (timeout/1000)).ToString() +
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" second(s). Please save what you are doing and log out.");
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message
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= "Region is going down in " + ((int) (timeout/1000)).ToString()
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+ " second(s). Please save what you are doing and log out.";
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}
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else
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{
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m_app.SceneManager.SendGeneralMessage("Region is going down now.");
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message = "Region is going down now.";
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}
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m_app.SceneManager.ForEachScene(
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delegate(Scene scene)
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{
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IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
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if (dialogModule != null)
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dialogModule.SendGeneralAlert(message);
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});
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// Perform shutdown
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Timer shutdownTimer = new Timer(timeout); // Wait before firing
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@ -177,14 +177,6 @@ namespace OpenSim
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"show queues",
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"Show queue data", HandleShow);
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m_console.Commands.AddCommand("region", false, "alert",
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"alert <first> <last> <message>",
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"Send an alert to a user", RunCommand);
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m_console.Commands.AddCommand("region", false, "alert general",
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"alert general <message>",
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"Send an alert everyone", RunCommand);
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m_console.Commands.AddCommand("region", false, "backup",
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"backup",
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"Persist objects to the database now", RunCommand);
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@ -547,7 +539,6 @@ namespace OpenSim
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}
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}
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/// <summary>
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/// Runs commands issued by the server console from the operator
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/// </summary>
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@ -577,10 +568,6 @@ namespace OpenSim
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m_sceneManager.BackupCurrentScene();
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break;
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case "alert":
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m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams);
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break;
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case "remove-region":
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string regRemoveName = CombineParams(cmdparams, 0);
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@ -26,6 +26,8 @@
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*/
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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@ -36,7 +38,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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{
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public class DialogModule : IRegionModule, IDialogModule
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{
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene;
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@ -44,6 +46,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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{
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m_scene = scene;
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m_scene.RegisterModuleInterface<IDialogModule>(this);
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m_scene.AddCommand(
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this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand);
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m_scene.AddCommand(
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this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand);
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}
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public void PostInitialise() {}
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@ -137,5 +145,47 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message);
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}
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}
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/// <summary>
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/// Handle an alert command from the console.
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/// </summary>
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/// <param name="module"></param>
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/// <param name="cmdparams"></param>
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public void HandleAlertConsoleCommand(string module, string[] cmdparams)
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{
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if (m_scene.ConsoleScene() != null && m_scene.ConsoleScene() != m_scene)
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return;
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if (cmdparams[1] == "general")
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{
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string message = CombineParams(cmdparams, 2);
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m_log.InfoFormat(
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"[DIALOG]: Sending general alert in region {0} with message {1}", m_scene.RegionInfo.RegionName, message);
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SendGeneralAlert(message);
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}
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else
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{
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string firstName = cmdparams[1];
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string lastName = cmdparams[2];
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string message = CombineParams(cmdparams, 3);
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m_log.InfoFormat(
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"[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}",
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m_scene.RegionInfo.RegionName, firstName, lastName, message);
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SendAlertToUser(firstName, lastName, message, false);
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}
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}
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private string CombineParams(string[] commandParams, int pos)
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{
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string result = string.Empty;
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for (int i = pos; i < commandParams.Length; i++)
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{
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result += commandParams[i] + " ";
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}
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return result;
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}
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}
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}
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@ -2213,7 +2213,6 @@ namespace OpenSim.Region.Framework.Scenes
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{
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lock (av)
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{
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for (int i = 0; i < regionslst.Count; i++)
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{
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av.KnownChildRegionHandles.Remove(regionslst[i]);
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@ -2902,35 +2901,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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/// <summary>
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/// Handle an alert command from the console.
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/// FIXME: Command parsing code really shouldn't be in this core Scene class.
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/// </summary>
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/// <param name="commandParams"></param>
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public void HandleAlertCommand(string[] commandParams)
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{
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if (commandParams[0] == "general")
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{
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string message = CombineParams(commandParams, 1);
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m_dialogModule.SendGeneralAlert(message);
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}
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else
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{
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string message = CombineParams(commandParams, 2);
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m_dialogModule.SendAlertToUser(commandParams[0], commandParams[1], message, false);
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}
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}
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private string CombineParams(string[] commandParams, int pos)
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{
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string result = String.Empty;
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for (int i = pos; i < commandParams.Length; i++)
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{
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result += commandParams[i] + " ";
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}
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return result;
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}
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#endregion
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/// <summary>
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@ -296,16 +296,6 @@ namespace OpenSim.Region.Framework.Scenes
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ForEachCurrentScene(delegate(Scene scene) { scene.Backup(); });
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}
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public void HandleAlertCommandOnCurrentScene(string[] cmdparams)
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{
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ForEachCurrentScene(delegate(Scene scene) { scene.HandleAlertCommand(cmdparams); });
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}
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public void SendGeneralMessage(string msg)
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{
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ForEachCurrentScene(delegate(Scene scene) { scene.HandleAlertCommand(new string[] { "general", msg }); });
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}
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public bool TrySetCurrentScene(string regionName)
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{
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if ((String.Compare(regionName, "root") == 0)
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