On initial region registration, if the user chooses the option to make the region part of an existing estate, then list the existing region names.
parent
f4a30f3a23
commit
d3a20a1e92
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@ -350,26 +350,43 @@ namespace OpenSim.Data.MSSQL
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public EstateSettings LoadEstateSettings(int estateID)
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{
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// TODO: Implementation!
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return new EstateSettings();
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}
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public List<EstateSettings> LoadEstateSettingsAll()
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{
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// TODO: Implementation!
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return new List<EstateSettings>();
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}
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public List<int> GetEstates(string search)
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{
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// TODO: Implementation!
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return new List<int>();
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}
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public List<int> GetEstatesAll()
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{
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// TODO: Implementation!
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return new List<int>();
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}
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public bool LinkRegion(UUID regionID, int estateID)
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{
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// TODO: Implementation!
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return false;
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}
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public List<UUID> GetRegions(int estateID)
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{
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// TODO: Implementation!
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return new List<UUID>();
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}
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public bool DeleteEstate(int estateID)
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{
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// TODO: Implementation!
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return false;
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}
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#endregion
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@ -413,6 +413,46 @@ namespace OpenSim.Data.MySQL
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return DoLoad(cmd, UUID.Zero, false);
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}
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}
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public List<EstateSettings> LoadEstateSettingsAll()
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{
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List<EstateSettings> allEstateSettings = new List<EstateSettings>();
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List<int> allEstateIds = GetEstatesAll();
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foreach (int estateId in allEstateIds)
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allEstateSettings.Add(LoadEstateSettings(estateId));
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return allEstateSettings;
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}
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public List<int> GetEstatesAll()
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{
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List<int> result = new List<int>();
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText = "select estateID from estate_settings";
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using (IDataReader reader = cmd.ExecuteReader())
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{
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while (reader.Read())
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{
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result.Add(Convert.ToInt32(reader["EstateID"]));
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}
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reader.Close();
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}
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}
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dbcon.Close();
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}
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return result;
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}
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public List<int> GetEstates(string search)
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{
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@ -357,6 +357,17 @@ namespace OpenSim.Data.SQLite
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return DoLoad(cmd, UUID.Zero, false);
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}
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public List<EstateSettings> LoadEstateSettingsAll()
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{
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List<EstateSettings> estateSettings = new List<EstateSettings>();
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List<int> estateIds = GetEstatesAll();
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foreach (int estateId in estateIds)
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estateSettings.Add(LoadEstateSettings(estateId));
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return estateSettings;
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}
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public List<int> GetEstates(string search)
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{
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@ -379,6 +390,27 @@ namespace OpenSim.Data.SQLite
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return result;
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}
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public List<int> GetEstatesAll()
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{
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List<int> result = new List<int>();
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string sql = "select EstateID from estate_settings";
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SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
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cmd.CommandText = sql;
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IDataReader r = cmd.ExecuteReader();
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while (r.Read())
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{
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result.Add(Convert.ToInt32(r["EstateID"]));
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}
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r.Close();
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return result;
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}
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public bool LinkRegion(UUID regionID, int estateID)
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{
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@ -100,6 +100,17 @@ namespace OpenSim.Data.SQLiteLegacy
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return DoLoad(cmd, regionID, create);
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}
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public List<EstateSettings> LoadEstateSettingsAll()
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{
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List<EstateSettings> estateSettings = new List<EstateSettings>();
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List<int> estateIds = GetEstatesAll();
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foreach (int estateId in estateIds)
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estateSettings.Add(LoadEstateSettings(estateId));
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return estateSettings;
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}
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private EstateSettings DoLoad(SqliteCommand cmd, UUID regionID, bool create)
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{
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@ -369,6 +380,28 @@ namespace OpenSim.Data.SQLiteLegacy
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return result;
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}
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public List<int> GetEstatesAll()
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{
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List<int> result = new List<int>();
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string sql = "select EstateID from estate_settings";
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SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
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cmd.CommandText = sql;
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IDataReader r = cmd.ExecuteReader();
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while (r.Read())
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{
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result.Add(Convert.ToInt32(r["EstateID"]));
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}
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r.Close();
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return result;
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}
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public bool LinkRegion(UUID regionID, int estateID)
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{
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SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
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@ -828,7 +828,18 @@ namespace OpenSim
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}
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else
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{
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response = MainConsole.Instance.CmdPrompt("Estate name to join", "None");
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List<EstateSettings> estates = estateDataService.LoadEstateSettingsAll();
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List<string> estateNames = new List<string>();
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foreach (EstateSettings estate in estates)
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estateNames.Add(estate.EstateName);
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response
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= MainConsole.Instance.CmdPrompt(
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string.Format(
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"Name of estate to join. Existing estate names are ({0})", string.Join(", ", estateNames.ToArray())),
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"None");
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if (response == "None")
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continue;
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@ -36,8 +36,22 @@ namespace OpenSim.Region.Framework.Interfaces
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{
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EstateSettings LoadEstateSettings(UUID regionID, bool create);
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EstateSettings LoadEstateSettings(int estateID);
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/// <summary>
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/// Load/Get all estate settings.
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/// </summary>
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/// <returns>An empty list if no estates were found.</returns>
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List<EstateSettings> LoadEstateSettingsAll();
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void StoreEstateSettings(EstateSettings es);
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List<int> GetEstates(string search);
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/// <summary>
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/// Get the IDs of all estates.
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/// </summary>
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/// <returns>An empty list if no estates were found.</returns>
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List<int> GetEstatesAll();
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bool LinkRegion(UUID regionID, int estateID);
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List<UUID> GetRegions(int estateID);
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bool DeleteEstate(int estateID);
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@ -37,8 +37,22 @@ namespace OpenSim.Region.Framework.Interfaces
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EstateSettings LoadEstateSettings(UUID regionID, bool create);
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EstateSettings LoadEstateSettings(int estateID);
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/// <summary>
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/// Load/Get all estate settings.
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/// </summary>
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/// <returns>An empty list if no estates were found.</returns>
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List<EstateSettings> LoadEstateSettingsAll();
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void StoreEstateSettings(EstateSettings es);
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List<int> GetEstates(string search);
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/// <summary>
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/// Get the IDs of all estates.
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/// </summary>
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/// <returns>An empty list if no estates were found.</returns>
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List<int> GetEstatesAll();
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bool LinkRegion(UUID regionID, int estateID);
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List<UUID> GetRegions(int estateID);
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bool DeleteEstate(int estateID);
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@ -90,6 +90,11 @@ namespace OpenSim.Services.Connectors
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{
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return m_database.LoadEstateSettings(estateID);
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}
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public List<EstateSettings> LoadEstateSettingsAll()
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{
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return m_database.LoadEstateSettingsAll();
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}
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public void StoreEstateSettings(EstateSettings es)
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{
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@ -100,6 +105,11 @@ namespace OpenSim.Services.Connectors
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{
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return m_database.GetEstates(search);
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}
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public List<int> GetEstatesAll()
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{
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return m_database.GetEstatesAll();
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}
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public bool LinkRegion(UUID regionID, int estateID)
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{
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