On initial region registration, if the user chooses the option to make the region part of an existing estate, then list the existing region names.
parent
f4a30f3a23
commit
d3a20a1e92
|
@ -350,26 +350,43 @@ namespace OpenSim.Data.MSSQL
|
|||
|
||||
public EstateSettings LoadEstateSettings(int estateID)
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return new EstateSettings();
|
||||
}
|
||||
|
||||
public List<EstateSettings> LoadEstateSettingsAll()
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return new List<EstateSettings>();
|
||||
}
|
||||
|
||||
public List<int> GetEstates(string search)
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return new List<int>();
|
||||
}
|
||||
|
||||
public List<int> GetEstatesAll()
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return new List<int>();
|
||||
}
|
||||
|
||||
public bool LinkRegion(UUID regionID, int estateID)
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return false;
|
||||
}
|
||||
|
||||
public List<UUID> GetRegions(int estateID)
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return new List<UUID>();
|
||||
}
|
||||
|
||||
public bool DeleteEstate(int estateID)
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return false;
|
||||
}
|
||||
#endregion
|
||||
|
|
|
@ -414,6 +414,46 @@ namespace OpenSim.Data.MySQL
|
|||
}
|
||||
}
|
||||
|
||||
public List<EstateSettings> LoadEstateSettingsAll()
|
||||
{
|
||||
List<EstateSettings> allEstateSettings = new List<EstateSettings>();
|
||||
|
||||
List<int> allEstateIds = GetEstatesAll();
|
||||
|
||||
foreach (int estateId in allEstateIds)
|
||||
allEstateSettings.Add(LoadEstateSettings(estateId));
|
||||
|
||||
return allEstateSettings;
|
||||
}
|
||||
|
||||
public List<int> GetEstatesAll()
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "select estateID from estate_settings";
|
||||
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(reader["EstateID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
|
||||
dbcon.Close();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public List<int> GetEstates(string search)
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
|
|
|
@ -358,6 +358,17 @@ namespace OpenSim.Data.SQLite
|
|||
return DoLoad(cmd, UUID.Zero, false);
|
||||
}
|
||||
|
||||
public List<EstateSettings> LoadEstateSettingsAll()
|
||||
{
|
||||
List<EstateSettings> estateSettings = new List<EstateSettings>();
|
||||
|
||||
List<int> estateIds = GetEstatesAll();
|
||||
foreach (int estateId in estateIds)
|
||||
estateSettings.Add(LoadEstateSettings(estateId));
|
||||
|
||||
return estateSettings;
|
||||
}
|
||||
|
||||
public List<int> GetEstates(string search)
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
|
@ -380,6 +391,27 @@ namespace OpenSim.Data.SQLite
|
|||
return result;
|
||||
}
|
||||
|
||||
public List<int> GetEstatesAll()
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
|
||||
string sql = "select EstateID from estate_settings";
|
||||
|
||||
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
||||
|
||||
cmd.CommandText = sql;
|
||||
|
||||
IDataReader r = cmd.ExecuteReader();
|
||||
|
||||
while (r.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(r["EstateID"]));
|
||||
}
|
||||
r.Close();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool LinkRegion(UUID regionID, int estateID)
|
||||
{
|
||||
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
||||
|
|
|
@ -101,6 +101,17 @@ namespace OpenSim.Data.SQLiteLegacy
|
|||
return DoLoad(cmd, regionID, create);
|
||||
}
|
||||
|
||||
public List<EstateSettings> LoadEstateSettingsAll()
|
||||
{
|
||||
List<EstateSettings> estateSettings = new List<EstateSettings>();
|
||||
|
||||
List<int> estateIds = GetEstatesAll();
|
||||
foreach (int estateId in estateIds)
|
||||
estateSettings.Add(LoadEstateSettings(estateId));
|
||||
|
||||
return estateSettings;
|
||||
}
|
||||
|
||||
private EstateSettings DoLoad(SqliteCommand cmd, UUID regionID, bool create)
|
||||
{
|
||||
EstateSettings es = new EstateSettings();
|
||||
|
@ -369,6 +380,28 @@ namespace OpenSim.Data.SQLiteLegacy
|
|||
return result;
|
||||
}
|
||||
|
||||
|
||||
public List<int> GetEstatesAll()
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
|
||||
string sql = "select EstateID from estate_settings";
|
||||
|
||||
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
||||
|
||||
cmd.CommandText = sql;
|
||||
|
||||
IDataReader r = cmd.ExecuteReader();
|
||||
|
||||
while (r.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(r["EstateID"]));
|
||||
}
|
||||
r.Close();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool LinkRegion(UUID regionID, int estateID)
|
||||
{
|
||||
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
||||
|
|
|
@ -828,7 +828,18 @@ namespace OpenSim
|
|||
}
|
||||
else
|
||||
{
|
||||
response = MainConsole.Instance.CmdPrompt("Estate name to join", "None");
|
||||
List<EstateSettings> estates = estateDataService.LoadEstateSettingsAll();
|
||||
|
||||
List<string> estateNames = new List<string>();
|
||||
foreach (EstateSettings estate in estates)
|
||||
estateNames.Add(estate.EstateName);
|
||||
|
||||
response
|
||||
= MainConsole.Instance.CmdPrompt(
|
||||
string.Format(
|
||||
"Name of estate to join. Existing estate names are ({0})", string.Join(", ", estateNames.ToArray())),
|
||||
"None");
|
||||
|
||||
if (response == "None")
|
||||
continue;
|
||||
|
||||
|
|
|
@ -36,8 +36,22 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
{
|
||||
EstateSettings LoadEstateSettings(UUID regionID, bool create);
|
||||
EstateSettings LoadEstateSettings(int estateID);
|
||||
|
||||
/// <summary>
|
||||
/// Load/Get all estate settings.
|
||||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<EstateSettings> LoadEstateSettingsAll();
|
||||
|
||||
void StoreEstateSettings(EstateSettings es);
|
||||
List<int> GetEstates(string search);
|
||||
|
||||
/// <summary>
|
||||
/// Get the IDs of all estates.
|
||||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<int> GetEstatesAll();
|
||||
|
||||
bool LinkRegion(UUID regionID, int estateID);
|
||||
List<UUID> GetRegions(int estateID);
|
||||
bool DeleteEstate(int estateID);
|
||||
|
|
|
@ -37,8 +37,22 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
|
||||
EstateSettings LoadEstateSettings(UUID regionID, bool create);
|
||||
EstateSettings LoadEstateSettings(int estateID);
|
||||
|
||||
/// <summary>
|
||||
/// Load/Get all estate settings.
|
||||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<EstateSettings> LoadEstateSettingsAll();
|
||||
|
||||
void StoreEstateSettings(EstateSettings es);
|
||||
List<int> GetEstates(string search);
|
||||
|
||||
/// <summary>
|
||||
/// Get the IDs of all estates.
|
||||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<int> GetEstatesAll();
|
||||
|
||||
bool LinkRegion(UUID regionID, int estateID);
|
||||
List<UUID> GetRegions(int estateID);
|
||||
bool DeleteEstate(int estateID);
|
||||
|
|
|
@ -91,6 +91,11 @@ namespace OpenSim.Services.Connectors
|
|||
return m_database.LoadEstateSettings(estateID);
|
||||
}
|
||||
|
||||
public List<EstateSettings> LoadEstateSettingsAll()
|
||||
{
|
||||
return m_database.LoadEstateSettingsAll();
|
||||
}
|
||||
|
||||
public void StoreEstateSettings(EstateSettings es)
|
||||
{
|
||||
m_database.StoreEstateSettings(es);
|
||||
|
@ -101,6 +106,11 @@ namespace OpenSim.Services.Connectors
|
|||
return m_database.GetEstates(search);
|
||||
}
|
||||
|
||||
public List<int> GetEstatesAll()
|
||||
{
|
||||
return m_database.GetEstatesAll();
|
||||
}
|
||||
|
||||
public bool LinkRegion(UUID regionID, int estateID)
|
||||
{
|
||||
return m_database.LinkRegion(regionID, estateID);
|
||||
|
|
Loading…
Reference in New Issue