Merge branch 'master' into careminster
commit
d3e7a52933
|
@ -86,6 +86,7 @@ what it is today.
|
||||||
* Kevin Cozens
|
* Kevin Cozens
|
||||||
* kinoc (Daxtron Labs)
|
* kinoc (Daxtron Labs)
|
||||||
* Kitto Flora
|
* Kitto Flora
|
||||||
|
* KittyLiu
|
||||||
* Kurt Taylor (IBM)
|
* Kurt Taylor (IBM)
|
||||||
* lulurun
|
* lulurun
|
||||||
* M.Igarashi
|
* M.Igarashi
|
||||||
|
@ -104,6 +105,7 @@ what it is today.
|
||||||
* otakup0pe
|
* otakup0pe
|
||||||
* ralphos
|
* ralphos
|
||||||
* RemedyTomm
|
* RemedyTomm
|
||||||
|
* Revolution
|
||||||
* Richard Alimi (IBM)
|
* Richard Alimi (IBM)
|
||||||
* Rick Alther (IBM)
|
* Rick Alther (IBM)
|
||||||
* Rob Smart (IBM)
|
* Rob Smart (IBM)
|
||||||
|
|
|
@ -154,13 +154,14 @@ namespace OpenSim.Data.Tests
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
//[Test]
|
[Test]
|
||||||
// Currently fails occasionally
|
|
||||||
public void T012_EstateSettingsRandomStorage()
|
public void T012_EstateSettingsRandomStorage()
|
||||||
{
|
{
|
||||||
// Letting estate store generate rows to database for us
|
// Letting estate store generate rows to database for us
|
||||||
EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID);
|
EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID);
|
||||||
new PropertyScrambler<EstateSettings>().Scramble(originalSettings);
|
new PropertyScrambler<EstateSettings>()
|
||||||
|
.DontScramble(x=>x.EstateID)
|
||||||
|
.Scramble(originalSettings);
|
||||||
|
|
||||||
// Saving settings.
|
// Saving settings.
|
||||||
db.StoreEstateSettings(originalSettings);
|
db.StoreEstateSettings(originalSettings);
|
||||||
|
|
|
@ -442,7 +442,7 @@ namespace OpenSim.Framework.Servers
|
||||||
if (File.Exists(gitCommitFileName))
|
if (File.Exists(gitCommitFileName))
|
||||||
{
|
{
|
||||||
StreamReader CommitFile = File.OpenText(gitCommitFileName);
|
StreamReader CommitFile = File.OpenText(gitCommitFileName);
|
||||||
buildVersion = Environment.NewLine + "git# " + CommitFile.ReadLine();
|
buildVersion = CommitFile.ReadLine();
|
||||||
CommitFile.Close();
|
CommitFile.Close();
|
||||||
m_version += buildVersion ?? "";
|
m_version += buildVersion ?? "";
|
||||||
}
|
}
|
||||||
|
|
|
@ -13593,7 +13593,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
if (handlerGodKickUser != null)
|
if (handlerGodKickUser != null)
|
||||||
{
|
{
|
||||||
handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID,
|
handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID,
|
||||||
gkupack.UserInfo.AgentID, (uint)0, gkupack.UserInfo.Reason);
|
gkupack.UserInfo.AgentID, gkupack.UserInfo.KickFlags, gkupack.UserInfo.Reason,gkupack.UserInfo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -138,6 +138,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
/// whether or not to sleep</summary>
|
/// whether or not to sleep</summary>
|
||||||
private bool m_packetSent;
|
private bool m_packetSent;
|
||||||
|
|
||||||
|
/// <summary>Environment.TickCount of the last time that packet stats were reported to the scene</summary>
|
||||||
|
private int m_elapsedMSSinceLastStatReport = 0;
|
||||||
/// <summary>Environment.TickCount of the last time the outgoing packet handler executed</summary>
|
/// <summary>Environment.TickCount of the last time the outgoing packet handler executed</summary>
|
||||||
private int m_tickLastOutgoingPacketHandler;
|
private int m_tickLastOutgoingPacketHandler;
|
||||||
/// <summary>Keeps track of the number of elapsed milliseconds since the last time the outgoing packet handler looped</summary>
|
/// <summary>Keeps track of the number of elapsed milliseconds since the last time the outgoing packet handler looped</summary>
|
||||||
|
@ -246,6 +248,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
// Start the packet processing threads
|
// Start the packet processing threads
|
||||||
Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
|
Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
|
||||||
Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
|
Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
|
||||||
|
m_elapsedMSSinceLastStatReport = Environment.TickCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
public new void Stop()
|
public new void Stop()
|
||||||
|
@ -737,6 +740,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
// We don't need to do anything else with ping checks
|
// We don't need to do anything else with ping checks
|
||||||
StartPingCheckPacket startPing = (StartPingCheckPacket)packet;
|
StartPingCheckPacket startPing = (StartPingCheckPacket)packet;
|
||||||
CompletePing(udpClient, startPing.PingID.PingID);
|
CompletePing(udpClient, startPing.PingID.PingID);
|
||||||
|
|
||||||
|
if ((Environment.TickCount - m_elapsedMSSinceLastStatReport) >= 3000)
|
||||||
|
{
|
||||||
|
udpClient.SendPacketStats();
|
||||||
|
m_elapsedMSSinceLastStatReport = Environment.TickCount;
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if (packet.Type == PacketType.CompletePingCheck)
|
else if (packet.Type == PacketType.CompletePingCheck)
|
||||||
|
|
|
@ -98,7 +98,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
||||||
/// <param name="godID">The person doing the kicking</param>
|
/// <param name="godID">The person doing the kicking</param>
|
||||||
/// <param name="sessionID">The session of the person doing the kicking</param>
|
/// <param name="sessionID">The session of the person doing the kicking</param>
|
||||||
/// <param name="agentID">the person that is being kicked</param>
|
/// <param name="agentID">the person that is being kicked</param>
|
||||||
/// <param name="kickflags">This isn't used apparently</param>
|
/// <param name="kickflags">Tells what to do to the user</param>
|
||||||
/// <param name="reason">The message to send to the user after it's been turned into a field</param>
|
/// <param name="reason">The message to send to the user after it's been turned into a field</param>
|
||||||
public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason)
|
public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason)
|
||||||
{
|
{
|
||||||
|
@ -110,39 +110,56 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
||||||
{
|
{
|
||||||
if (m_scene.Permissions.IsGod(godID))
|
if (m_scene.Permissions.IsGod(godID))
|
||||||
{
|
{
|
||||||
if (agentID == kickUserID)
|
if (kickflags == 0)
|
||||||
{
|
{
|
||||||
string reasonStr = Utils.BytesToString(reason);
|
if (agentID == kickUserID)
|
||||||
|
{
|
||||||
|
string reasonStr = Utils.BytesToString(reason);
|
||||||
|
|
||||||
m_scene.ForEachClient(
|
m_scene.ForEachClient(
|
||||||
delegate(IClientAPI controller)
|
delegate(IClientAPI controller)
|
||||||
{
|
{
|
||||||
if (controller.AgentId != godID)
|
if (controller.AgentId != godID)
|
||||||
controller.Kick(reasonStr);
|
controller.Kick(reasonStr);
|
||||||
}
|
|
||||||
);
|
|
||||||
|
|
||||||
// This is a bit crude. It seems the client will be null before it actually stops the thread
|
|
||||||
// The thread will kill itself eventually :/
|
|
||||||
// Is there another way to make sure *all* clients get this 'inter region' message?
|
|
||||||
m_scene.ForEachScenePresence(
|
|
||||||
delegate(ScenePresence p)
|
|
||||||
{
|
|
||||||
if (p.UUID != godID && !p.IsChildAgent)
|
|
||||||
{
|
|
||||||
// Possibly this should really be p.Close() though that method doesn't send a close
|
|
||||||
// to the client
|
|
||||||
p.ControllingClient.Close();
|
|
||||||
}
|
}
|
||||||
}
|
);
|
||||||
);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
m_scene.SceneGraph.removeUserCount(!sp.IsChildAgent);
|
|
||||||
|
|
||||||
sp.ControllingClient.Kick(Utils.BytesToString(reason));
|
// This is a bit crude. It seems the client will be null before it actually stops the thread
|
||||||
sp.ControllingClient.Close();
|
// The thread will kill itself eventually :/
|
||||||
|
// Is there another way to make sure *all* clients get this 'inter region' message?
|
||||||
|
m_scene.ForEachScenePresence(
|
||||||
|
delegate(ScenePresence p)
|
||||||
|
{
|
||||||
|
if (p.UUID != godID && !p.IsChildAgent)
|
||||||
|
{
|
||||||
|
// Possibly this should really be p.Close() though that method doesn't send a close
|
||||||
|
// to the client
|
||||||
|
p.ControllingClient.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_scene.SceneGraph.removeUserCount(!sp.IsChildAgent);
|
||||||
|
|
||||||
|
sp.ControllingClient.Kick(Utils.BytesToString(reason));
|
||||||
|
sp.ControllingClient.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (kickflags == 1)
|
||||||
|
{
|
||||||
|
sp.AllowMovement = false;
|
||||||
|
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||||
|
m_dialogModule.SendAlertToUser(godID, "User Frozen");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (kickflags == 2)
|
||||||
|
{
|
||||||
|
sp.AllowMovement = true;
|
||||||
|
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||||
|
m_dialogModule.SendAlertToUser(godID, "User Unfrozen");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -602,9 +602,12 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
|
||||||
ListenerInfo info =
|
ListenerInfo info =
|
||||||
ListenerInfo.FromData(localID, itemID, hostID, item);
|
ListenerInfo.FromData(localID, itemID, hostID, item);
|
||||||
|
|
||||||
if (!m_listeners.ContainsKey((int)item[2]))
|
lock (m_listeners)
|
||||||
m_listeners.Add((int)item[2], new List<ListenerInfo>());
|
{
|
||||||
m_listeners[(int)item[2]].Add(info);
|
if (!m_listeners.ContainsKey((int)item[2]))
|
||||||
|
m_listeners.Add((int)item[2], new List<ListenerInfo>());
|
||||||
|
m_listeners[(int)item[2]].Add(info);
|
||||||
|
}
|
||||||
|
|
||||||
idx+=6;
|
idx+=6;
|
||||||
}
|
}
|
||||||
|
|
|
@ -453,6 +453,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Resolve path to a working FileStream
|
/// Resolve path to a working FileStream
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <param name="path"></param>
|
||||||
|
/// <returns></returns>
|
||||||
private Stream GetStream(string path)
|
private Stream GetStream(string path)
|
||||||
{
|
{
|
||||||
if (File.Exists(path))
|
if (File.Exists(path))
|
||||||
|
@ -499,8 +501,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
WebResponse response = request.GetResponse();
|
WebResponse response = request.GetResponse();
|
||||||
Stream file = response.GetResponseStream();
|
Stream file = response.GetResponseStream();
|
||||||
|
|
||||||
if (response.ContentType != "application/x-oar")
|
// justincc: gonna ignore the content type for now and just try anything
|
||||||
throw new Exception(String.Format("{0} does not identify an OAR file", uri.ToString()));
|
//if (response.ContentType != "application/x-oar")
|
||||||
|
// throw new Exception(String.Format("{0} does not identify an OAR file", uri.ToString()));
|
||||||
|
|
||||||
if (response.ContentLength == 0)
|
if (response.ContentLength == 0)
|
||||||
throw new Exception(String.Format("{0} returned an empty file", uri.ToString()));
|
throw new Exception(String.Format("{0} returned an empty file", uri.ToString()));
|
||||||
|
|
|
@ -800,30 +800,31 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
||||||
}
|
}
|
||||||
|
|
||||||
protected bool GenericParcelOwnerPermission(UUID user, ILandObject parcel, ulong groupPowers)
|
protected bool GenericParcelOwnerPermission(UUID user, ILandObject parcel, ulong groupPowers)
|
||||||
{
|
{
|
||||||
bool permission = false;
|
|
||||||
|
|
||||||
if (parcel.LandData.OwnerID == user)
|
if (parcel.LandData.OwnerID == user)
|
||||||
{
|
{
|
||||||
permission = true;
|
// Returning immediately so that group deeded objects on group deeded land don't trigger a NRE on
|
||||||
|
// the subsequent redundant checks when using lParcelMediaCommandList()
|
||||||
|
// See http://opensimulator.org/mantis/view.php?id=3999 for more details
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (parcel.LandData.IsGroupOwned && IsGroupMember(parcel.LandData.GroupID, user, groupPowers))
|
if (parcel.LandData.IsGroupOwned && IsGroupMember(parcel.LandData.GroupID, user, groupPowers))
|
||||||
{
|
{
|
||||||
permission = true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsEstateManager(user))
|
if (IsEstateManager(user))
|
||||||
{
|
{
|
||||||
permission = true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsAdministrator(user))
|
if (IsAdministrator(user))
|
||||||
{
|
{
|
||||||
permission = true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return permission;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected bool GenericParcelPermission(UUID user, Vector3 pos, ulong groupPowers)
|
protected bool GenericParcelPermission(UUID user, Vector3 pos, ulong groupPowers)
|
||||||
|
|
|
@ -4410,16 +4410,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Avatar Appearance Default
|
|
||||||
|
|
||||||
public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams)
|
|
||||||
{
|
|
||||||
visualParams = AvatarAppearance.GetDefaultVisualParams();
|
|
||||||
wearables = AvatarWearable.DefaultWearables;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
public void RegionHandleRequest(IClientAPI client, UUID regionID)
|
public void RegionHandleRequest(IClientAPI client, UUID regionID)
|
||||||
{
|
{
|
||||||
ulong handle = 0;
|
ulong handle = 0;
|
||||||
|
|
|
@ -238,7 +238,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
sb[12].StatValue = m_otherMS / statsUpdateFactor;
|
sb[12].StatValue = m_otherMS / statsUpdateFactor;
|
||||||
|
|
||||||
sb[13].StatID = (uint)Stats.InPacketsPerSecond;
|
sb[13].StatID = (uint)Stats.InPacketsPerSecond;
|
||||||
sb[13].StatValue = (m_inPacketsPerSecond);
|
sb[13].StatValue = (m_inPacketsPerSecond / statsUpdateFactor);
|
||||||
|
|
||||||
sb[14].StatID = (uint)Stats.OutPacketsPerSecond;
|
sb[14].StatID = (uint)Stats.OutPacketsPerSecond;
|
||||||
sb[14].StatValue = (m_outPacketsPerSecond / statsUpdateFactor);
|
sb[14].StatValue = (m_outPacketsPerSecond / statsUpdateFactor);
|
||||||
|
@ -285,8 +285,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
m_fps = 0;
|
m_fps = 0;
|
||||||
m_pfps = 0;
|
m_pfps = 0;
|
||||||
m_agentUpdates = 0;
|
m_agentUpdates = 0;
|
||||||
m_inPacketsPerSecond = 0;
|
//m_inPacketsPerSecond = 0;
|
||||||
m_outPacketsPerSecond = 0;
|
//m_outPacketsPerSecond = 0;
|
||||||
m_unAckedBytes = 0;
|
m_unAckedBytes = 0;
|
||||||
m_scriptLinesPerSecond = 0;
|
m_scriptLinesPerSecond = 0;
|
||||||
|
|
||||||
|
@ -373,12 +373,12 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
public void AddInPackets(int numPackets)
|
public void AddInPackets(int numPackets)
|
||||||
{
|
{
|
||||||
m_inPacketsPerSecond += numPackets;
|
m_inPacketsPerSecond = numPackets;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddOutPackets(int numPackets)
|
public void AddOutPackets(int numPackets)
|
||||||
{
|
{
|
||||||
m_outPacketsPerSecond += numPackets;
|
m_outPacketsPerSecond = numPackets;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddunAckedBytes(int numBytes)
|
public void AddunAckedBytes(int numBytes)
|
||||||
|
|
|
@ -69,13 +69,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
||||||
m_config = config.Configs["IRC"];
|
m_config = config.Configs["IRC"];
|
||||||
if (m_config == null)
|
if (m_config == null)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[IRC-Bridge] module not configured");
|
// m_log.InfoFormat("[IRC-Bridge] module not configured");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!m_config.GetBoolean("enabled", false))
|
if (!m_config.GetBoolean("enabled", false))
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[IRC-Bridge] module disabled in configuration");
|
// m_log.InfoFormat("[IRC-Bridge] module disabled in configuration");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -85,6 +85,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
||||||
}
|
}
|
||||||
|
|
||||||
m_pluginEnabled = true;
|
m_pluginEnabled = true;
|
||||||
|
m_log.InfoFormat("[IRC-Bridge]: Module enabled");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddRegion(Scene scene)
|
public void AddRegion(Scene scene)
|
||||||
|
@ -143,7 +144,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
||||||
|
|
||||||
public static XmlRpcResponse XmlRpcAdminMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
public static XmlRpcResponse XmlRpcAdminMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
||||||
{
|
{
|
||||||
m_log.Info("[IRC-Bridge]: XML RPC Admin Entry");
|
m_log.Debug("[IRC-Bridge]: XML RPC Admin Entry");
|
||||||
|
|
||||||
XmlRpcResponse response = new XmlRpcResponse();
|
XmlRpcResponse response = new XmlRpcResponse();
|
||||||
Hashtable responseData = new Hashtable();
|
Hashtable responseData = new Hashtable();
|
||||||
|
@ -188,7 +189,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[IRC-Bridge] XML RPC Admin request failed : {0}", e.Message);
|
m_log.ErrorFormat("[IRC-Bridge] XML RPC Admin request failed : {0}", e.Message);
|
||||||
|
|
||||||
responseData["success"] = "false";
|
responseData["success"] = "false";
|
||||||
responseData["error"] = e.Message;
|
responseData["error"] = e.Message;
|
||||||
|
|
|
@ -1,48 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Reflection;
|
|
||||||
using log4net;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Modules.Python.PythonAPI
|
|
||||||
{
|
|
||||||
class Console
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
|
||||||
public void WriteLine(string txt)
|
|
||||||
{
|
|
||||||
m_log.Info(txt);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void WriteLine(string txt, params Object[] e)
|
|
||||||
{
|
|
||||||
m_log.Info(String.Format(txt, e));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,71 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Security.Policy;
|
|
||||||
using System.Text;
|
|
||||||
using IronPython.Hosting;
|
|
||||||
using log4net;
|
|
||||||
using Nini.Config;
|
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
|
||||||
using OpenSim.Region.Framework.Scenes;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Modules.Python
|
|
||||||
{
|
|
||||||
class PythonModule : IRegionModule
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
private PythonEngine m_python;
|
|
||||||
|
|
||||||
public void Initialise(Scene scene, IConfigSource source)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PostInitialise()
|
|
||||||
{
|
|
||||||
m_log.Info("[PYTHON] Initialising IronPython engine.");
|
|
||||||
m_python = new PythonEngine();
|
|
||||||
m_python.AddToPath(System.Environment.CurrentDirectory + System.IO.Path.DirectorySeparatorChar + "Python");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Close()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Name
|
|
||||||
{
|
|
||||||
get { return "PythonModule"; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsSharedModule
|
|
||||||
{
|
|
||||||
get { return true; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -236,7 +236,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
iHttpReq.StopHttpRequest(localID, itemID);
|
iHttpReq.StopHttpRequest(localID, itemID);
|
||||||
|
|
||||||
IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>();
|
||||||
comms.DeleteListener(itemID);
|
if (comms != null)
|
||||||
|
comms.DeleteListener(itemID);
|
||||||
|
|
||||||
IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>();
|
IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>();
|
||||||
xmlrpc.DeleteChannels(itemID);
|
xmlrpc.DeleteChannels(itemID);
|
||||||
|
|
|
@ -749,7 +749,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
ChatTypeEnum.Whisper, channelID, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, false);
|
ChatTypeEnum.Whisper, channelID, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, false);
|
||||||
|
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
wComm.DeliverMessage(ChatTypeEnum.Whisper, channelID, m_host.Name, m_host.UUID, text);
|
if (wComm != null)
|
||||||
|
wComm.DeliverMessage(ChatTypeEnum.Whisper, channelID, m_host.Name, m_host.UUID, text);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSay(int channelID, string text)
|
public void llSay(int channelID, string text)
|
||||||
|
@ -769,7 +770,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
ChatTypeEnum.Say, channelID, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, false);
|
ChatTypeEnum.Say, channelID, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, false);
|
||||||
|
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
wComm.DeliverMessage(ChatTypeEnum.Say, channelID, m_host.Name, m_host.UUID, text);
|
if (wComm != null)
|
||||||
|
wComm.DeliverMessage(ChatTypeEnum.Say, channelID, m_host.Name, m_host.UUID, text);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -784,7 +786,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
ChatTypeEnum.Shout, channelID, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, true);
|
ChatTypeEnum.Shout, channelID, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, true);
|
||||||
|
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
wComm.DeliverMessage(ChatTypeEnum.Shout, channelID, m_host.Name, m_host.UUID, text);
|
if (wComm != null)
|
||||||
|
wComm.DeliverMessage(ChatTypeEnum.Shout, channelID, m_host.Name, m_host.UUID, text);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llRegionSay(int channelID, string text)
|
public void llRegionSay(int channelID, string text)
|
||||||
|
@ -801,7 +804,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text);
|
if (wComm != null)
|
||||||
|
wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text);
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSL_Integer llListen(int channelID, string name, string ID, string msg)
|
public LSL_Integer llListen(int channelID, string name, string ID, string msg)
|
||||||
|
@ -810,21 +814,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
UUID keyID;
|
UUID keyID;
|
||||||
UUID.TryParse(ID, out keyID);
|
UUID.TryParse(ID, out keyID);
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg);
|
if (wComm != null)
|
||||||
|
return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg);
|
||||||
|
else
|
||||||
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llListenControl(int number, int active)
|
public void llListenControl(int number, int active)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
wComm.ListenControl(m_itemID, number, active);
|
if (wComm != null)
|
||||||
|
wComm.ListenControl(m_itemID, number, active);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llListenRemove(int number)
|
public void llListenRemove(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
wComm.ListenRemove(m_itemID, number);
|
if (wComm != null)
|
||||||
|
wComm.ListenRemove(m_itemID, number);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSensor(string name, string id, int type, double range, double arc)
|
public void llSensor(string name, string id, int type, double range, double arc)
|
||||||
|
|
|
@ -166,7 +166,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||||
ts.next = DateTime.Now.Ticks + (long)data[idx+1];
|
ts.next = DateTime.Now.Ticks + (long)data[idx+1];
|
||||||
idx += 2;
|
idx += 2;
|
||||||
|
|
||||||
Timers.Add(MakeTimerKey(localID,itemID), ts);
|
lock (TimerListLock)
|
||||||
|
{
|
||||||
|
Timers.Add(MakeTimerKey(localID, itemID), ts);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1394,7 +1394,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
if (rootE.GetAttribute("UUID") != itemID.ToString())
|
if (rootE.GetAttribute("UUID") != itemID.ToString())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
string assetID = rootE.GetAttribute("Asset");
|
// string assetID = rootE.GetAttribute("Asset");
|
||||||
|
|
||||||
XmlNodeList stateL = rootE.GetElementsByTagName("ScriptState");
|
XmlNodeList stateL = rootE.GetElementsByTagName("ScriptState");
|
||||||
|
|
||||||
|
|
|
@ -38,10 +38,10 @@ namespace OpenSim.Tests.Common.Mock
|
||||||
/// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit
|
/// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit
|
||||||
/// tests are single threaded.
|
/// tests are single threaded.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class TestAssetDataPlugin : BaseAssetRepository, IAssetDataPlugin
|
public class MockAssetDataPlugin : BaseAssetRepository, IAssetDataPlugin
|
||||||
{
|
{
|
||||||
public string Version { get { return "0"; } }
|
public string Version { get { return "0"; } }
|
||||||
public string Name { get { return "TestAssetDataPlugin"; } }
|
public string Name { get { return "MockAssetDataPlugin"; } }
|
||||||
|
|
||||||
public void Initialise() {}
|
public void Initialise() {}
|
||||||
public void Initialise(string connect) {}
|
public void Initialise(string connect) {}
|
|
@ -1684,8 +1684,6 @@
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
<Reference name="OpenMetaverseTypes.dll"/>
|
||||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
||||||
<Reference name="OpenMetaverse.dll"/>
|
<Reference name="OpenMetaverse.dll"/>
|
||||||
<Reference name="IronPython.dll"/>
|
|
||||||
<Reference name="IronMath.dll"/>
|
|
||||||
<Reference name="PumaCode.SvnDotNet.dll"/>
|
<Reference name="PumaCode.SvnDotNet.dll"/>
|
||||||
<Reference name="OpenSim.Framework"/>
|
<Reference name="OpenSim.Framework"/>
|
||||||
<Reference name="OpenSim.Framework.Communications"/>
|
<Reference name="OpenSim.Framework.Communications"/>
|
||||||
|
|
Loading…
Reference in New Issue