*TO CHECK/REVIEW/REVERT/TEST whatever* pollService new requests get enqueued to unified requests queue directly. Retries get into that every 100ms. 3 working threads as before plus another that only does retries timming.
parent
96270b1b28
commit
d3f1fc79e5
|
@ -33,8 +33,11 @@ using log4net;
|
|||
using HttpServer;
|
||||
using OpenSim.Framework;
|
||||
|
||||
|
||||
/*
|
||||
namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
|
||||
public class PollServiceRequestManager
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
@ -156,3 +159,203 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
public class PollServiceRequestManager
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private readonly BaseHttpServer m_server;
|
||||
|
||||
private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
|
||||
private static Queue<PollServiceHttpRequest> m_retry_requests = new Queue<PollServiceHttpRequest>();
|
||||
|
||||
private uint m_WorkerThreadCount = 0;
|
||||
private Thread[] m_workerThreads;
|
||||
private Thread m_retrysThread;
|
||||
|
||||
private bool m_running = true;
|
||||
|
||||
private int m_timeout = 250;
|
||||
|
||||
public PollServiceRequestManager(BaseHttpServer pSrv, uint pWorkerThreadCount, int pTimeout)
|
||||
{
|
||||
m_server = pSrv;
|
||||
m_WorkerThreadCount = pWorkerThreadCount;
|
||||
m_workerThreads = new Thread[m_WorkerThreadCount];
|
||||
|
||||
//startup worker threads
|
||||
for (uint i = 0; i < m_WorkerThreadCount; i++)
|
||||
{
|
||||
m_workerThreads[i]
|
||||
= Watchdog.StartThread(
|
||||
poolWorkerJob,
|
||||
String.Format("PollServiceWorkerThread{0}", i),
|
||||
ThreadPriority.Normal,
|
||||
false,
|
||||
true,
|
||||
int.MaxValue);
|
||||
}
|
||||
|
||||
m_retrysThread = Watchdog.StartThread(
|
||||
this.CheckRetries,
|
||||
"PollServiceWatcherThread",
|
||||
ThreadPriority.Normal,
|
||||
false,
|
||||
true,
|
||||
1000 * 60 * 10);
|
||||
}
|
||||
|
||||
|
||||
private void ReQueueEvent(PollServiceHttpRequest req)
|
||||
{
|
||||
if (m_running)
|
||||
{
|
||||
lock (m_retry_requests)
|
||||
m_retry_requests.Enqueue(req);
|
||||
}
|
||||
}
|
||||
|
||||
public void Enqueue(PollServiceHttpRequest req)
|
||||
{
|
||||
if (m_running)
|
||||
m_requests.Enqueue(req);
|
||||
}
|
||||
|
||||
private void CheckRetries()
|
||||
{
|
||||
while (m_running)
|
||||
{
|
||||
Thread.Sleep(100); // let the world move
|
||||
Watchdog.UpdateThread();
|
||||
lock (m_retry_requests)
|
||||
{
|
||||
while (m_retry_requests.Count > 0 && m_running)
|
||||
Enqueue(m_retry_requests.Dequeue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
~PollServiceRequestManager()
|
||||
{
|
||||
m_running = false;
|
||||
m_timeout = -10000; // cause all to expire
|
||||
Thread.Sleep(1000); // let the world move
|
||||
|
||||
foreach (Thread t in m_workerThreads)
|
||||
{
|
||||
try
|
||||
{
|
||||
t.Abort();
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
foreach (PollServiceHttpRequest req in m_retry_requests)
|
||||
{
|
||||
m_server.DoHTTPGruntWork(
|
||||
req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id),
|
||||
new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext));
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
PollServiceHttpRequest wreq;
|
||||
m_retry_requests.Clear();
|
||||
|
||||
while (m_requests.Count() > 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
wreq = m_requests.Dequeue(0);
|
||||
m_server.DoHTTPGruntWork(
|
||||
wreq.PollServiceArgs.NoEvents(wreq.RequestID, wreq.PollServiceArgs.Id),
|
||||
new OSHttpResponse(new HttpResponse(wreq.HttpContext, wreq.Request), wreq.HttpContext));
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
m_requests.Clear();
|
||||
}
|
||||
|
||||
// work threads
|
||||
|
||||
private void poolWorkerJob()
|
||||
{
|
||||
PollServiceHttpRequest req;
|
||||
StreamReader str;
|
||||
|
||||
while (true)
|
||||
{
|
||||
req = m_requests.Dequeue(5000);
|
||||
|
||||
Watchdog.UpdateThread();
|
||||
if (req != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
|
||||
{
|
||||
try
|
||||
{
|
||||
str = new StreamReader(req.Request.Body);
|
||||
}
|
||||
catch (System.ArgumentException)
|
||||
{
|
||||
// Stream was not readable means a child agent
|
||||
// was closed due to logout, leaving the
|
||||
// Event Queue request orphaned.
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id, str.ReadToEnd());
|
||||
m_server.DoHTTPGruntWork(responsedata,
|
||||
new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext));
|
||||
}
|
||||
catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
|
||||
{
|
||||
// Ignore it, no need to reply
|
||||
}
|
||||
|
||||
str.Close();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((Environment.TickCount - req.RequestTime) > m_timeout)
|
||||
{
|
||||
m_server.DoHTTPGruntWork(req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id),
|
||||
new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext));
|
||||
}
|
||||
else
|
||||
{
|
||||
ReQueueEvent(req);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -25,6 +25,8 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/* Ubit work moved to PollServiceRequestManager
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -128,3 +130,4 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
}
|
||||
}
|
||||
}
|
||||
*/
|
Loading…
Reference in New Issue