diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 7361f50ac6..cd2338d7ee 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -821,7 +821,7 @@ namespace OpenSim
if (foundClientServer)
{
- m_clientServers[clientServerElement].NetworkStop();
+ m_clientServers[clientServerElement].Stop();
m_clientServers.RemoveAt(clientServerElement);
}
}
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs
index 54a441bbe6..bb7e6d0e6f 100644
--- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs
+++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs
@@ -38,11 +38,22 @@ namespace OpenSim.Region.ClientStack
IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource,
AgentCircuitManager authenticateClass);
- void NetworkStop();
bool HandlesRegion(Location x);
- void AddScene(IScene x);
+ ///
+ /// Add the given scene to be handled by this IClientNetworkServer.
+ ///
+ ///
+ void AddScene(IScene scene);
+
+ ///
+ /// Start sending and receiving data.
+ ///
void Start();
+
+ ///
+ /// Stop sending and receiving data.
+ ///
void Stop();
}
}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index e07ce4c048..33ca08c4a8 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -62,11 +62,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_udpServer = new LLUDPServer(listenIP, ref port, proxyPortOffsetParm, allow_alternate_port, configSource, circuitManager);
}
- public void NetworkStop()
- {
- m_udpServer.Stop();
- }
-
public void AddScene(IScene scene)
{
m_udpServer.AddScene(scene);