diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 7361f50ac6..cd2338d7ee 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs @@ -821,7 +821,7 @@ namespace OpenSim if (foundClientServer) { - m_clientServers[clientServerElement].NetworkStop(); + m_clientServers[clientServerElement].Stop(); m_clientServers.RemoveAt(clientServerElement); } } diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs index 54a441bbe6..bb7e6d0e6f 100644 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs @@ -38,11 +38,22 @@ namespace OpenSim.Region.ClientStack IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager authenticateClass); - void NetworkStop(); bool HandlesRegion(Location x); - void AddScene(IScene x); + /// + /// Add the given scene to be handled by this IClientNetworkServer. + /// + /// + void AddScene(IScene scene); + + /// + /// Start sending and receiving data. + /// void Start(); + + /// + /// Stop sending and receiving data. + /// void Stop(); } } diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index e07ce4c048..33ca08c4a8 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs @@ -62,11 +62,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_udpServer = new LLUDPServer(listenIP, ref port, proxyPortOffsetParm, allow_alternate_port, configSource, circuitManager); } - public void NetworkStop() - { - m_udpServer.Stop(); - } - public void AddScene(IScene scene) { m_udpServer.AddScene(scene);