formatting ISoundModule prior to documentation
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1c618843b8
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@ -34,9 +34,11 @@ namespace OpenSim.Region.Framework.Interfaces
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{
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{
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float MaxDistance { get; }
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float MaxDistance { get; }
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void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius);
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void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID,
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double gain, Vector3 position, byte flags, float radius);
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void TriggerSound(
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void TriggerSound(
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UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius);
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UUID soundId, UUID ownerID, UUID objectID, UUID parentID,
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double gain, Vector3 position, UInt64 handle, float radius);
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}
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}
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}
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}
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