And another merge issue
parent
11750a272e
commit
d43f739cef
|
@ -3485,6 +3485,7 @@ if (m_shape != null) {
|
|||
else
|
||||
{ // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like
|
||||
// (mumbles, well, at least if you have infinte CPU powers :-))
|
||||
PhysicsActor pa = this.PhysActor;
|
||||
if (pa != null)
|
||||
{
|
||||
PhysActor.SetVolumeDetect(0);
|
||||
|
|
Loading…
Reference in New Issue