From d44bb7d009a12616cb2a66bb9412c82d80565bc1 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 21 Oct 2015 01:39:32 +0100 Subject: [PATCH] we do not have prims with size 2^128... --- bin/OpenSimDefaults.ini | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 27d4ad87db..b2f394733d 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -895,14 +895,13 @@ ; number of iterations of constrains solver, higher should improve results up to a point, but taking more time. No real gain in more than default world_solver_iterations = 10 - ;World Space settings. Affects memory consumption vs Collider CPU time for avatar and physical prim - world_hashspace_size_low = -4 - world_hashSpace_size_high = 128 + ;Spaces level settings. Affects memory consumption vs Collider CPU time for avatar and physical prim + ; defines spaces partition cells min and max sizes == 2^value + world_hashspace_level_low = -5 + world_hashSpace_level_high = 12 - ;Dynamic space settings Affects memory consumption vs Collider CPU time for static prim meters_in_small_space = 29.9 - small_hashspace_size_low = -4 - small_hashspace_size_high = 66 + ; ## ; ## Contact properties. (the stuff that happens when things come in contact with each other)