Merge branch 'ubitwork'

avinationmerge
Melanie 2012-02-26 21:17:31 +01:00
commit d46235f5a3
2 changed files with 41 additions and 3 deletions

View File

@ -704,6 +704,8 @@ namespace OpenSim.Region.Physics.OdePlugin
if (m_isphysical)
m_targetSpace = _parent_scene.space;
_triMeshData = IntPtr.Zero;
m_primName = primName;
m_taintserial = null;
m_taintadd = true;
@ -773,6 +775,8 @@ namespace OpenSim.Region.Physics.OdePlugin
m_targetSpace = _parent_scene.space;
}
_triMeshData = IntPtr.Zero;
m_taintserial = null;
m_primName = primName;
m_taintadd = true;
@ -1785,6 +1789,15 @@ namespace OpenSim.Region.Physics.OdePlugin
disableBody();
}
}
// do it on caller instead
/*
if (_triMeshData != IntPtr.Zero)
{
d.GeomTriMeshDataDestroy(_triMeshData);
_triMeshData = IntPtr.Zero;
}
*/
IntPtr vertices, indices;
int vertexCount, indexCount;
int vertexStride, triStride;
@ -1801,14 +1814,17 @@ namespace OpenSim.Region.Physics.OdePlugin
}
/*
// warning this destroys the mesh for eventual future use. Only pinned float arrays stay valid
mesh.releaseSourceMeshData(); // free up the original mesh data to save memory
/*
if (m_MeshToTriMeshMap.ContainsKey(mesh))
{
_triMeshData = m_MeshToTriMeshMap[mesh];
}
else
*/
{
_triMeshData = d.GeomTriMeshDataCreate();
@ -1829,6 +1845,13 @@ namespace OpenSim.Region.Physics.OdePlugin
catch (AccessViolationException)
{
m_log.Error("[PHYSICS]: MESH LOCKED");
if (_triMeshData != IntPtr.Zero)
{
d.GeomTriMeshDataDestroy(_triMeshData);
_triMeshData = IntPtr.Zero;
}
return false;
}
@ -2302,6 +2325,12 @@ namespace OpenSim.Region.Physics.OdePlugin
{
bool gottrimesh = false;
if (_triMeshData != IntPtr.Zero)
{
d.GeomTriMeshDataDestroy(_triMeshData);
_triMeshData = IntPtr.Zero;
}
if (_mesh != null) // Special - make mesh
{
gottrimesh = setMesh(_parent_scene, _mesh);

View File

@ -2174,6 +2174,16 @@ namespace OpenSim.Region.Physics.OdePlugin
{
prim.ResetTaints();
try
{
if (prim._triMeshData != IntPtr.Zero)
{
d.GeomTriMeshDataDestroy(prim._triMeshData);
prim._triMeshData = IntPtr.Zero;
}
}
catch { };
if (prim.IsPhysical)
{
prim.disableBody();
@ -2185,7 +2195,6 @@ namespace OpenSim.Region.Physics.OdePlugin
prim.IsPhysical = false;
}
}
// we don't want to remove the main space