Merge branch 'justincc-master'
commit
d466446df3
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@ -1,5 +1,4 @@
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<<<>>>>The following people have contributed to OpenSim (Thank you
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for your effort!)
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The following people have contributed to OpenSim (Thank you for your effort!)
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= Current OpenSim Developers (in very rough order of appearance) =
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These folks represent the current core team for OpenSim, and are the
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@ -61,8 +60,9 @@ where we are today.
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These folks have contributed code patches or content to OpenSimulator to help make it
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what it is today.
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* aduffy70
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* A_Biondi
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* aduffy70
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* Ai Austin
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* alex_carnell
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* Alan Webb (IBM)
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* Aleric
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@ -173,23 +173,18 @@ what it is today.
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* Zha Ewry
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* ziah
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= LSL Devs =
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* Alondria
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* CharlieO
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* Tedd
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* Melanie Thielker
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= Testers =
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* Ai Austin
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* CharlieO (LSL)
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* Ckrinke
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* openlifegrid.com
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This software uses components from the following developers:
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* Sleepycat Software (Berkeley DB)
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* Aurora-Sim (http://aurora-sim.org)
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@ -434,6 +434,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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return wl;
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}
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/// <summary>
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/// Set the current Windlight scene
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/// </summary>
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@ -446,13 +447,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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LSShoutError("LightShare functions are not enabled.");
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return 0;
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}
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if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
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if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID))
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{
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LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
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return 0;
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ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
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if (sp == null || sp.GodLevel < 200)
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{
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LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
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return 0;
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}
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}
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int success = 0;
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m_host.AddScriptLPS(1);
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if (LightShareModule.EnableWindlight)
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{
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RegionLightShareData wl = getWindlightProfileFromRules(rules);
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@ -465,8 +474,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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LSShoutError("Windlight module is disabled");
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return 0;
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}
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return success;
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}
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public void lsClearWindlightScene()
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{
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if (!m_LSFunctionsEnabled)
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@ -474,17 +485,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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LSShoutError("LightShare functions are not enabled.");
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return;
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}
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if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
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if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID))
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{
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LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
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return;
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ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
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if (sp == null || sp.GodLevel < 200)
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{
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LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
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return;
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}
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}
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m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.valid = false;
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if (m_host.ParentGroup.Scene.SimulationDataService != null)
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m_host.ParentGroup.Scene.SimulationDataService.RemoveRegionWindlightSettings(m_host.ParentGroup.Scene.RegionInfo.RegionID);
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m_host.ParentGroup.Scene.EventManager.TriggerOnSaveNewWindlightProfile();
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}
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/// <summary>
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/// Set the current Windlight scene to a target avatar
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/// </summary>
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@ -497,13 +516,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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LSShoutError("LightShare functions are not enabled.");
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return 0;
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}
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if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
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if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID))
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{
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LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
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return 0;
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ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
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if (sp == null || sp.GodLevel < 200)
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{
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LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
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return 0;
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}
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}
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int success = 0;
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m_host.AddScriptLPS(1);
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if (LightShareModule.EnableWindlight)
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{
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RegionLightShareData wl = getWindlightProfileFromRules(rules);
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@ -515,8 +542,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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LSShoutError("Windlight module is disabled");
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return 0;
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}
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return success;
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}
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}
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}
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