Update svn properties.

0.6.6-post-fixes
Jeff Ames 2009-05-25 01:59:50 +00:00
parent 9023b93e2f
commit d4957dd9be
9 changed files with 328 additions and 328 deletions

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@ -1,221 +1,221 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Net.Sockets; using System.Net.Sockets;
using System.Net; using System.Net;
using System.Net.NetworkInformation; using System.Net.NetworkInformation;
using System.Reflection; using System.Reflection;
using log4net; using log4net;
namespace OpenSim.Framework namespace OpenSim.Framework
{ {
/// <summary> /// <summary>
/// Handles NAT translation in a 'manner of speaking' /// Handles NAT translation in a 'manner of speaking'
/// Allows you to return multiple different external /// Allows you to return multiple different external
/// hostnames depending on the requestors network /// hostnames depending on the requestors network
/// ///
/// This enables standard port forwarding techniques /// This enables standard port forwarding techniques
/// to work correctly with OpenSim. /// to work correctly with OpenSim.
/// </summary> /// </summary>
public static class NetworkUtil public static class NetworkUtil
{ {
// Logger // Logger
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static bool m_disabled = true; private static bool m_disabled = true;
public static bool Enabled public static bool Enabled
{ {
set { m_disabled = value; } set { m_disabled = value; }
get { return m_disabled; } get { return m_disabled; }
} }
// IPv4Address, Subnet // IPv4Address, Subnet
static readonly Dictionary<IPAddress,IPAddress> m_subnets = new Dictionary<IPAddress, IPAddress>(); static readonly Dictionary<IPAddress,IPAddress> m_subnets = new Dictionary<IPAddress, IPAddress>();
public static IPAddress GetIPFor(IPAddress user, IPAddress simulator) public static IPAddress GetIPFor(IPAddress user, IPAddress simulator)
{ {
if(m_disabled) if(m_disabled)
return simulator; return simulator;
// Check if we're accessing localhost. // Check if we're accessing localhost.
foreach (IPAddress host in Dns.GetHostAddresses(Dns.GetHostName())) foreach (IPAddress host in Dns.GetHostAddresses(Dns.GetHostName()))
{ {
if (host.Equals(user) && host.AddressFamily == AddressFamily.InterNetwork) if (host.Equals(user) && host.AddressFamily == AddressFamily.InterNetwork)
{ {
m_log.Info("[NetworkUtil] Localhost user detected, sending them '" + host + "' instead of '" + simulator + "'"); m_log.Info("[NetworkUtil] Localhost user detected, sending them '" + host + "' instead of '" + simulator + "'");
return host; return host;
} }
} }
// Check for same LAN segment // Check for same LAN segment
foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets) foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets)
{ {
byte[] subnetBytes = subnet.Value.GetAddressBytes(); byte[] subnetBytes = subnet.Value.GetAddressBytes();
byte[] localBytes = subnet.Key.GetAddressBytes(); byte[] localBytes = subnet.Key.GetAddressBytes();
byte[] destBytes = user.GetAddressBytes(); byte[] destBytes = user.GetAddressBytes();
if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length) if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
return null; return null;
bool valid = true; bool valid = true;
for (int i = 0; i < subnetBytes.Length; i++) for (int i = 0; i < subnetBytes.Length; i++)
{ {
if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i])) if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
{ {
valid = false; valid = false;
break; break;
} }
} }
if (subnet.Key.AddressFamily != AddressFamily.InterNetwork) if (subnet.Key.AddressFamily != AddressFamily.InterNetwork)
valid = false; valid = false;
if (valid) if (valid)
{ {
m_log.Info("[NetworkUtil] Local LAN user detected, sending them '" + subnet.Key + "' instead of '" + simulator + "'"); m_log.Info("[NetworkUtil] Local LAN user detected, sending them '" + subnet.Key + "' instead of '" + simulator + "'");
return subnet.Key; return subnet.Key;
} }
} }
// Otherwise, return outside address // Otherwise, return outside address
return simulator; return simulator;
} }
private static IPAddress GetExternalIPFor(IPAddress destination, string defaultHostname) private static IPAddress GetExternalIPFor(IPAddress destination, string defaultHostname)
{ {
// Adds IPv6 Support (Not that any of the major protocols supports it...) // Adds IPv6 Support (Not that any of the major protocols supports it...)
if (destination.AddressFamily == AddressFamily.InterNetworkV6) if (destination.AddressFamily == AddressFamily.InterNetworkV6)
{ {
foreach (IPAddress host in Dns.GetHostAddresses(defaultHostname)) foreach (IPAddress host in Dns.GetHostAddresses(defaultHostname))
{ {
if (host.AddressFamily == AddressFamily.InterNetworkV6) if (host.AddressFamily == AddressFamily.InterNetworkV6)
{ {
m_log.Info("[NetworkUtil] Localhost user detected, sending them '" + host + "' instead of '" + defaultHostname + "'"); m_log.Info("[NetworkUtil] Localhost user detected, sending them '" + host + "' instead of '" + defaultHostname + "'");
return host; return host;
} }
} }
} }
if(destination.AddressFamily != AddressFamily.InterNetwork) if(destination.AddressFamily != AddressFamily.InterNetwork)
return null; return null;
// Check if we're accessing localhost. // Check if we're accessing localhost.
foreach (KeyValuePair<IPAddress, IPAddress> pair in m_subnets) foreach (KeyValuePair<IPAddress, IPAddress> pair in m_subnets)
{ {
IPAddress host = pair.Value; IPAddress host = pair.Value;
if (host.Equals(destination) && host.AddressFamily == AddressFamily.InterNetwork) if (host.Equals(destination) && host.AddressFamily == AddressFamily.InterNetwork)
{ {
m_log.Info("[NATROUTING] Localhost user detected, sending them '" + host + "' instead of '" + defaultHostname + "'"); m_log.Info("[NATROUTING] Localhost user detected, sending them '" + host + "' instead of '" + defaultHostname + "'");
return destination; return destination;
} }
} }
// Check for same LAN segment // Check for same LAN segment
foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets) foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets)
{ {
byte[] subnetBytes = subnet.Value.GetAddressBytes(); byte[] subnetBytes = subnet.Value.GetAddressBytes();
byte[] localBytes = subnet.Key.GetAddressBytes(); byte[] localBytes = subnet.Key.GetAddressBytes();
byte[] destBytes = destination.GetAddressBytes(); byte[] destBytes = destination.GetAddressBytes();
if(subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length) if(subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
return null; return null;
bool valid = true; bool valid = true;
for(int i=0;i<subnetBytes.Length;i++) for(int i=0;i<subnetBytes.Length;i++)
{ {
if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i])) if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
{ {
valid = false; valid = false;
break; break;
} }
} }
if (subnet.Key.AddressFamily != AddressFamily.InterNetwork) if (subnet.Key.AddressFamily != AddressFamily.InterNetwork)
valid = false; valid = false;
if (valid) if (valid)
{ {
m_log.Info("[NetworkUtil] Local LAN user detected, sending them '" + subnet.Key + "' instead of '" + defaultHostname + "'"); m_log.Info("[NetworkUtil] Local LAN user detected, sending them '" + subnet.Key + "' instead of '" + defaultHostname + "'");
return subnet.Key; return subnet.Key;
} }
} }
// Check to see if we can find a IPv4 address. // Check to see if we can find a IPv4 address.
foreach (IPAddress host in Dns.GetHostAddresses(defaultHostname)) foreach (IPAddress host in Dns.GetHostAddresses(defaultHostname))
{ {
if (host.AddressFamily == AddressFamily.InterNetwork) if (host.AddressFamily == AddressFamily.InterNetwork)
return host; return host;
} }
// Unable to find anything. // Unable to find anything.
throw new ArgumentException("[NetworkUtil] Unable to resolve defaultHostname to an IPv4 address for an IPv4 client"); throw new ArgumentException("[NetworkUtil] Unable to resolve defaultHostname to an IPv4 address for an IPv4 client");
} }
static NetworkUtil() static NetworkUtil()
{ {
try try
{ {
foreach (NetworkInterface ni in NetworkInterface.GetAllNetworkInterfaces()) foreach (NetworkInterface ni in NetworkInterface.GetAllNetworkInterfaces())
{ {
foreach (UnicastIPAddressInformation address in ni.GetIPProperties().UnicastAddresses) foreach (UnicastIPAddressInformation address in ni.GetIPProperties().UnicastAddresses)
{ {
if (address.Address.AddressFamily == AddressFamily.InterNetwork) if (address.Address.AddressFamily == AddressFamily.InterNetwork)
{ {
if (address.IPv4Mask != null) if (address.IPv4Mask != null)
{ {
m_subnets.Add(address.Address, address.IPv4Mask); m_subnets.Add(address.Address, address.IPv4Mask);
} }
} }
} }
} }
} }
catch (NotImplementedException) catch (NotImplementedException)
{ {
// Mono Sucks. // Mono Sucks.
} }
} }
public static IPAddress GetIPFor(IPEndPoint user, string defaultHostname) public static IPAddress GetIPFor(IPEndPoint user, string defaultHostname)
{ {
if (!m_disabled) if (!m_disabled)
{ {
// Try subnet matching // Try subnet matching
IPAddress rtn = GetExternalIPFor(user.Address, defaultHostname); IPAddress rtn = GetExternalIPFor(user.Address, defaultHostname);
if (rtn != null) if (rtn != null)
return rtn; return rtn;
} }
// Otherwise use the old algorithm // Otherwise use the old algorithm
IPAddress ia; IPAddress ia;
if (IPAddress.TryParse(defaultHostname, out ia)) if (IPAddress.TryParse(defaultHostname, out ia))
return ia; return ia;
ia = null; ia = null;
foreach (IPAddress Adr in Dns.GetHostAddresses(defaultHostname)) foreach (IPAddress Adr in Dns.GetHostAddresses(defaultHostname))
{ {
if (Adr.AddressFamily == AddressFamily.InterNetwork) if (Adr.AddressFamily == AddressFamily.InterNetwork)
{ {
ia = Adr; ia = Adr;
break; break;
} }
} }
return ia; return ia;
} }
public static string GetHostFor(IPAddress user, string defaultHostname) public static string GetHostFor(IPAddress user, string defaultHostname)
{ {
if (!m_disabled) if (!m_disabled)
{ {
IPAddress rtn = GetExternalIPFor(user, defaultHostname); IPAddress rtn = GetExternalIPFor(user, defaultHostname);
if (rtn != null) if (rtn != null)
return rtn.ToString(); return rtn.ToString();
} }
return defaultHostname; return defaultHostname;
} }
} }
} }

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using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Interfaces namespace OpenSim.Region.Framework.Interfaces
{ {
public interface ITeleportModule public interface ITeleportModule
{ {
void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position, void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position,
Vector3 lookAt, uint teleportFlags); Vector3 lookAt, uint teleportFlags);
} }
} }

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@ -1,14 +1,14 @@
<Addin id="OpenSim.SimulatorServices" version="0.2"> <Addin id="OpenSim.SimulatorServices" version="0.2">
<Runtime> <Runtime>
<Import assembly="OpenSim.SimulatorServices.dll"/> <Import assembly="OpenSim.SimulatorServices.dll"/>
</Runtime> </Runtime>
<Dependencies> <Dependencies>
<Addin id="OpenSim" version="0.5" /> <Addin id="OpenSim" version="0.5" />
</Dependencies> </Dependencies>
<Extension path = "/OpenSim/RegionModules"> <Extension path = "/OpenSim/RegionModules">
<RegionModule id="RegionAssetService" type="OpenSim.SimulatorServices.RegionAssetService" /> <RegionModule id="RegionAssetService" type="OpenSim.SimulatorServices.RegionAssetService" />
</Extension> </Extension>
</Addin> </Addin>

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@ -1,6 +1,6 @@
[Includes] [Includes]
Include-Common = "config-include/GridCommon.ini" Include-Common = "config-include/GridCommon.ini"
[Modules] [Modules]
AssetServices = "RemoteAssetServicesConnector" AssetServices = "RemoteAssetServicesConnector"

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@ -1,17 +1,17 @@
[Modules] [Modules]
AssetCaching = "CoreAssetCache" AssetCaching = "CoreAssetCache"
[AssetCache] [AssetCache]
; Number of buckets for assets ; Number of buckets for assets
CacheBuckets = 32768 CacheBuckets = 32768
[AssetService] [AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml" AssetLoaderArgs = "assets/AssetSets.xml"
; ;
; change this to your grid-wide asset server ; change this to your grid-wide asset server
; ;
AssetServerURI = "http://myassetserver.com:8003" AssetServerURI = "http://myassetserver.com:8003"

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@ -1,10 +1,10 @@
[Includes] [Includes]
Include-Common = "config-include/GridCommon.ini" Include-Common = "config-include/GridCommon.ini"
[Modules] [Modules]
AssetServices = "HGAssetBroker" AssetServices = "HGAssetBroker"
[AssetService] [AssetService]
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector" LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService" HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"

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@ -1,10 +1,10 @@
[Includes] [Includes]
Include-Common = "config-include/StandaloneCommon.ini" Include-Common = "config-include/StandaloneCommon.ini"
[Modules] [Modules]
AssetServices = "LocalAssetServicesConnector" AssetServices = "LocalAssetServicesConnector"
[AssetService] [AssetService]
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"

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@ -1,21 +1,21 @@
[Modules] [Modules]
AssetCaching = "CoreAssetCache" AssetCaching = "CoreAssetCache"
[AssetCache] [AssetCache]
; Number of buckets for assets ; Number of buckets for assets
CacheBuckets = 16384 CacheBuckets = 16384
[AssetService] [AssetService]
; ;
;### Choose the DB ;### Choose the DB
; ;
;--- For SQLite ;--- For SQLite
StorageProvider = "OpenSim.Data.SQLite.dll" StorageProvider = "OpenSim.Data.SQLite.dll"
;--- For MySql ;--- For MySql
;StorageProvider = "OpenSim.Data.MySQL.dll" ;StorageProvider = "OpenSim.Data.MySQL.dll"
;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;" ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml" AssetLoaderArgs = "assets/AssetSets.xml"

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@ -1,15 +1,15 @@
[Includes] [Includes]
Include-Common = "config-include/StandaloneCommon.ini" Include-Common = "config-include/StandaloneCommon.ini"
[Modules] [Modules]
AssetServices = "HGAssetBroker" AssetServices = "HGAssetBroker"
[AssetService] [AssetService]
; For the RegionAssetService ; For the RegionAssetService
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
; For HGAssetBroker ; For HGAssetBroker
LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService" LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService" HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"