add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile About text. requires OsNpcCreate rights
parent
240ab951b5
commit
d4e285b1a1
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@ -863,7 +863,7 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
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if (p != null && p.isNPC)
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if (p != null && p.isNPC)
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{
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{
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remoteClient.SendAgentAlertMessage(
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remoteClient.SendAgentAlertMessage(
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"Notes for NPCs not avaiable", false);
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"Notes for NPCs not available", false);
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return;
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return;
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}
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}
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@ -1009,7 +1009,7 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
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if (p != null && p.isNPC)
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if (p != null && p.isNPC)
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{
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{
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remoteClient.SendAvatarProperties(avatarID, "im a happy NPC", "5/25/1977" ,
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remoteClient.SendAvatarProperties(avatarID, ((INPC)(p.ControllingClient)).profileAbout, "5/25/1977",
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Utils.StringToBytes("NPC"), "NPCs have no life", 0,
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Utils.StringToBytes("NPC"), "NPCs have no life", 0,
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UUID.Zero, UUID.Zero, "", UUID.Zero);
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UUID.Zero, UUID.Zero, "", UUID.Zero);
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remoteClient.SendAvatarInterestsReply(avatarID, 0, "",
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remoteClient.SendAvatarInterestsReply(avatarID, 0, "",
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@ -58,6 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces
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bool SenseAsAgent { get; }
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bool SenseAsAgent { get; }
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UUID ActiveGroupId { get; set; }
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UUID ActiveGroupId { get; set; }
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UUID Owner { get; }
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UUID Owner { get; }
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string profileAbout { get; set; }
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}
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}
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public interface INPCModule
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public interface INPCModule
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@ -69,7 +69,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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private readonly Scene m_scene;
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private readonly Scene m_scene;
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private readonly UUID m_ownerID;
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private readonly UUID m_ownerID;
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private UUID m_hostGroupID;
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private UUID m_hostGroupID;
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private string m_profileAbout = "";
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public List<uint> SelectedObjects {get; private set;}
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public List<uint> SelectedObjects {get; private set;}
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public NPCAvatar(
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public NPCAvatar(
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@ -98,6 +98,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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m_hostGroupID = UUID.Zero;
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m_hostGroupID = UUID.Zero;
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}
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}
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public string profileAbout
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{
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get { return m_profileAbout; }
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set
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{
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if(value.Length > 255)
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m_profileAbout = value.Substring(0,255);
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else
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m_profileAbout = value;
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}
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}
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public IScene Scene
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public IScene Scene
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{
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{
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get { return m_scene; }
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get { return m_scene; }
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@ -2999,6 +2999,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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}
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}
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public void osNpcSetProfileAbout(LSL_Key npc, string about)
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{
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CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
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m_host.AddScriptLPS(1);
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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if (module != null)
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{
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UUID npcId = new UUID(npc.m_string);
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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ScenePresence sp = World.GetScenePresence(npcId);
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if (sp != null)
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((INPC)(sp.ControllingClient)).profileAbout = about;
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}
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}
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public void osNpcSay(LSL_Key npc, string message)
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public void osNpcSay(LSL_Key npc, string message)
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{
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{
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osNpcSay(npc, 0, message);
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osNpcSay(npc, 0, message);
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@ -343,6 +343,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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rotation osNpcGetRot(key npc);
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rotation osNpcGetRot(key npc);
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void osNpcSetRot(LSL_Key npc, rotation rot);
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void osNpcSetRot(LSL_Key npc, rotation rot);
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void osNpcStopMoveToTarget(LSL_Key npc);
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void osNpcStopMoveToTarget(LSL_Key npc);
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void osNpcSetProfileAbout(LSL_Key npc, string about);
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void osNpcSay(key npc, string message);
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void osNpcSay(key npc, string message);
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void osNpcSay(key npc, int channel, string message);
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void osNpcSay(key npc, int channel, string message);
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void osNpcShout(key npc, int channel, string message);
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void osNpcShout(key npc, int channel, string message);
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@ -637,6 +637,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osNpcStopMoveToTarget(npc);
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m_OSSL_Functions.osNpcStopMoveToTarget(npc);
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}
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}
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public void osNpcSetProfileAbout(LSL_Key npc, string about)
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{
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m_OSSL_Functions.osNpcSetProfileAbout(npc, about);
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}
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public void osNpcSay(key npc, string message)
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public void osNpcSay(key npc, string message)
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{
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{
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m_OSSL_Functions.osNpcSay(npc, message);
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m_OSSL_Functions.osNpcSay(npc, message);
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