Updated svn properties.
parent
a88f93389c
commit
d50eb9d2b3
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@ -1,79 +1,79 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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||||||
*
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*
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||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
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||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
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||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
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* documentation and/or other materials provided with the distribution.
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||||||
* * Neither the name of the OpenSim Project nor the
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* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
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*
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*
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||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using System;
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using System;
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using System.IO;
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using System.IO;
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using System.Drawing;
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using System.Drawing;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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{
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{
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public class JPEG : ITerrainLoader
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public class JPEG : ITerrainLoader
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{
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{
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#region ITerrainLoader Members
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#region ITerrainLoader Members
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public ITerrainChannel LoadFile(string filename)
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public ITerrainChannel LoadFile(string filename)
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{
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{
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throw new NotImplementedException();
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throw new NotImplementedException();
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}
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}
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private Bitmap CreateBitmapFromMap(ITerrainChannel map)
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private Bitmap CreateBitmapFromMap(ITerrainChannel map)
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{
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{
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Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
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Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
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int pallete = gradientmapLd.Height;
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int pallete = gradientmapLd.Height;
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Bitmap bmp = new Bitmap(map.Width, map.Height);
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Bitmap bmp = new Bitmap(map.Width, map.Height);
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Color[] colours = new Color[pallete];
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Color[] colours = new Color[pallete];
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for (int i = 0; i < pallete; i++)
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for (int i = 0; i < pallete; i++)
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{
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{
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colours[i] = gradientmapLd.GetPixel(0, i);
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colours[i] = gradientmapLd.GetPixel(0, i);
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}
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}
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for (int y = 0; y < map.Height; y++)
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for (int y = 0; y < map.Height; y++)
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{
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{
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for (int x = 0; x < map.Width; x++)
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for (int x = 0; x < map.Width; x++)
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{
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{
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// 512 is the largest possible height before colours clamp
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// 512 is the largest possible height before colours clamp
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int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1));
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int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1));
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bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]);
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bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]);
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}
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}
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}
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}
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return bmp;
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return bmp;
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}
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}
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public void SaveFile(string filename, ITerrainChannel map)
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public void SaveFile(string filename, ITerrainChannel map)
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{
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{
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Bitmap colours = CreateBitmapFromMap(map);
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Bitmap colours = CreateBitmapFromMap(map);
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colours.Save(filename, System.Drawing.Imaging.ImageFormat.Jpeg);
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colours.Save(filename, System.Drawing.Imaging.ImageFormat.Jpeg);
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}
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}
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#endregion
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#endregion
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}
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}
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}
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}
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@ -1,132 +1,132 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
|
*
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||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using System;
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using System;
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using System.IO;
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using System.IO;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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{
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{
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public class LLRAW : ITerrainLoader
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public class LLRAW : ITerrainLoader
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{
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{
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#region ITerrainLoader Members
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#region ITerrainLoader Members
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public ITerrainChannel LoadFile(string filename)
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public ITerrainChannel LoadFile(string filename)
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{
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{
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TerrainChannel retval = new TerrainChannel();
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TerrainChannel retval = new TerrainChannel();
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FileInfo file = new FileInfo(filename);
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.Open, FileAccess.Read);
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FileStream s = file.Open(FileMode.Open, FileAccess.Read);
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BinaryReader bs = new BinaryReader(s);
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BinaryReader bs = new BinaryReader(s);
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int x, y;
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int x, y;
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for (y = 0; y < retval.Height; y++)
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for (y = 0; y < retval.Height; y++)
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{
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{
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for (x = 0; x < retval.Width; x++)
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for (x = 0; x < retval.Width; x++)
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{
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{
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retval[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0);
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retval[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0);
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bs.ReadBytes(11); // Advance the stream to next bytes.
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bs.ReadBytes(11); // Advance the stream to next bytes.
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}
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}
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}
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}
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bs.Close();
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bs.Close();
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s.Close();
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s.Close();
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return retval;
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return retval;
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}
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}
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public void SaveFile(string filename, ITerrainChannel map)
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public void SaveFile(string filename, ITerrainChannel map)
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{
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{
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FileInfo file = new FileInfo(filename);
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write);
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FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write);
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BinaryWriter binStream = new BinaryWriter(s);
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BinaryWriter binStream = new BinaryWriter(s);
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// Generate a smegging big lookup table to speed the operation up (it needs it)
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// Generate a smegging big lookup table to speed the operation up (it needs it)
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double[] lookupHeightTable = new double[65536];
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double[] lookupHeightTable = new double[65536];
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int i, j, x, y;
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int i, j, x, y;
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for (i = 0; i < 256; i++)
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for (i = 0; i < 256; i++)
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{
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{
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for (j = 0; j < 256; j++)
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for (j = 0; j < 256; j++)
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{
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{
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lookupHeightTable[i + (j * 256)] = ((double)i * ((double)j / 127.0));
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lookupHeightTable[i + (j * 256)] = ((double)i * ((double)j / 127.0));
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}
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}
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}
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}
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// Output the calculated raw
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// Output the calculated raw
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for (y = 0; y < map.Height; y++)
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for (y = 0; y < map.Height; y++)
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{
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{
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for (x = 0; x < map.Width; x++)
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for (x = 0; x < map.Width; x++)
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{
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{
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double t = map[x, y];
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double t = map[x, y];
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double min = double.MaxValue;
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double min = double.MaxValue;
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int index = 0;
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int index = 0;
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for (i = 0; i < 65536; i++)
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for (i = 0; i < 65536; i++)
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{
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{
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if (Math.Abs(t - lookupHeightTable[i]) < min)
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if (Math.Abs(t - lookupHeightTable[i]) < min)
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{
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{
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min = Math.Abs(t - lookupHeightTable[i]);
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min = Math.Abs(t - lookupHeightTable[i]);
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index = i;
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index = i;
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}
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}
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}
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}
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byte red = (byte)(index & 0xFF);
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byte red = (byte)(index & 0xFF);
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byte green = (byte)((index >> 8) & 0xFF);
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byte green = (byte)((index >> 8) & 0xFF);
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byte blue = 20;
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byte blue = 20;
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byte alpha1 = 0; // Land Parcels
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byte alpha1 = 0; // Land Parcels
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byte alpha2 = 0; // For Sale Land
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byte alpha2 = 0; // For Sale Land
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byte alpha3 = 0; // Public Edit Object
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byte alpha3 = 0; // Public Edit Object
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byte alpha4 = 0; // Public Edit Land
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byte alpha4 = 0; // Public Edit Land
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byte alpha5 = 255; // Safe Land
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byte alpha5 = 255; // Safe Land
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byte alpha6 = 255; // Flying Allowed
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byte alpha6 = 255; // Flying Allowed
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byte alpha7 = 255; // Create Landmark
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byte alpha7 = 255; // Create Landmark
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byte alpha8 = 255; // Outside Scripts
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byte alpha8 = 255; // Outside Scripts
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byte alpha9 = red;
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byte alpha9 = red;
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byte alpha10 = green;
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byte alpha10 = green;
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binStream.Write(red);
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binStream.Write(red);
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binStream.Write(green);
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binStream.Write(green);
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binStream.Write(blue);
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binStream.Write(blue);
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binStream.Write(alpha1);
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binStream.Write(alpha1);
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binStream.Write(alpha2);
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binStream.Write(alpha2);
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binStream.Write(alpha3);
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binStream.Write(alpha3);
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binStream.Write(alpha4);
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binStream.Write(alpha4);
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binStream.Write(alpha5);
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binStream.Write(alpha5);
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binStream.Write(alpha6);
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binStream.Write(alpha6);
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binStream.Write(alpha7);
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binStream.Write(alpha7);
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binStream.Write(alpha8);
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binStream.Write(alpha8);
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binStream.Write(alpha9);
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binStream.Write(alpha9);
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binStream.Write(alpha10);
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binStream.Write(alpha10);
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}
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}
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}
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}
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binStream.Close();
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binStream.Close();
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s.Close();
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s.Close();
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}
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}
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|
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#endregion
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#endregion
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}
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}
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}
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}
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@ -1,73 +1,73 @@
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/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
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using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenSim.Region.Environment.Modules.Terrain;
|
using OpenSim.Region.Environment.Modules.Terrain;
|
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using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
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namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
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{
|
{
|
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public class FlattenArea : ITerrainFloodEffect
|
public class FlattenArea : ITerrainFloodEffect
|
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{
|
{
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||||||
#region ITerrainFloodEffect Members
|
#region ITerrainFloodEffect Members
|
||||||
|
|
||||||
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
||||||
{
|
{
|
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double sum = 0.0;
|
double sum = 0.0;
|
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double steps = 0.0;
|
double steps = 0.0;
|
||||||
double avg = 0.0;
|
double avg = 0.0;
|
||||||
|
|
||||||
int x, y;
|
int x, y;
|
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for (x = 0; x < map.Width; x++)
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for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
if (fillArea[x, y] == true)
|
if (fillArea[x, y] == true)
|
||||||
{
|
{
|
||||||
sum += map[x, y];
|
sum += map[x, y];
|
||||||
steps += 1.0;
|
steps += 1.0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
avg = sum / steps;
|
avg = sum / steps;
|
||||||
|
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
if (fillArea[x, y] == true)
|
if (fillArea[x, y] == true)
|
||||||
map[x, y] = avg;
|
map[x, y] = avg;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,53 +1,53 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
||||||
{
|
{
|
||||||
public class LowerArea : ITerrainFloodEffect
|
public class LowerArea : ITerrainFloodEffect
|
||||||
{
|
{
|
||||||
#region ITerrainFloodEffect Members
|
#region ITerrainFloodEffect Members
|
||||||
|
|
||||||
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
if (fillArea[x, y] == true)
|
if (fillArea[x, y] == true)
|
||||||
{
|
{
|
||||||
map[x, y] -= strength;
|
map[x, y] -= strength;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,57 +1,57 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
||||||
{
|
{
|
||||||
public class NoiseArea : ITerrainFloodEffect
|
public class NoiseArea : ITerrainFloodEffect
|
||||||
{
|
{
|
||||||
#region ITerrainFloodEffect Members
|
#region ITerrainFloodEffect Members
|
||||||
|
|
||||||
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
if (fillArea[x, y] == true)
|
if (fillArea[x, y] == true)
|
||||||
{
|
{
|
||||||
lock (OpenSim.Framework.Util.RandomClass)
|
lock (OpenSim.Framework.Util.RandomClass)
|
||||||
{
|
{
|
||||||
double noise = OpenSim.Framework.Util.RandomClass.NextDouble();
|
double noise = OpenSim.Framework.Util.RandomClass.NextDouble();
|
||||||
map[x, y] += (noise - 0.5) * strength;
|
map[x, y] += (noise - 0.5) * strength;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,107 +1,107 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
||||||
{
|
{
|
||||||
public class SmoothArea : ITerrainFloodEffect
|
public class SmoothArea : ITerrainFloodEffect
|
||||||
{
|
{
|
||||||
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
||||||
{
|
{
|
||||||
int w = map.Width;
|
int w = map.Width;
|
||||||
int h = map.Height;
|
int h = map.Height;
|
||||||
|
|
||||||
if (x > w - 2.0)
|
if (x > w - 2.0)
|
||||||
x = w - 2.0;
|
x = w - 2.0;
|
||||||
if (y > h - 2.0)
|
if (y > h - 2.0)
|
||||||
y = h - 2.0;
|
y = h - 2.0;
|
||||||
if (x < 0.0)
|
if (x < 0.0)
|
||||||
x = 0.0;
|
x = 0.0;
|
||||||
if (y < 0.0)
|
if (y < 0.0)
|
||||||
y = 0.0;
|
y = 0.0;
|
||||||
|
|
||||||
int stepSize = 1;
|
int stepSize = 1;
|
||||||
double h00 = map[(int)x, (int)y];
|
double h00 = map[(int)x, (int)y];
|
||||||
double h10 = map[(int)x + stepSize, (int)y];
|
double h10 = map[(int)x + stepSize, (int)y];
|
||||||
double h01 = map[(int)x, (int)y + stepSize];
|
double h01 = map[(int)x, (int)y + stepSize];
|
||||||
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
||||||
double h1 = h00;
|
double h1 = h00;
|
||||||
double h2 = h10;
|
double h2 = h10;
|
||||||
double h3 = h01;
|
double h3 = h01;
|
||||||
double h4 = h11;
|
double h4 = h11;
|
||||||
double a00 = h1;
|
double a00 = h1;
|
||||||
double a10 = h2 - h1;
|
double a10 = h2 - h1;
|
||||||
double a01 = h3 - h1;
|
double a01 = h3 - h1;
|
||||||
double a11 = h1 - h2 - h3 + h4;
|
double a11 = h1 - h2 - h3 + h4;
|
||||||
double partialx = x - (int)x;
|
double partialx = x - (int)x;
|
||||||
double partialz = y - (int)y;
|
double partialz = y - (int)y;
|
||||||
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
||||||
return hi;
|
return hi;
|
||||||
}
|
}
|
||||||
|
|
||||||
#region ITerrainFloodEffect Members
|
#region ITerrainFloodEffect Members
|
||||||
|
|
||||||
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
||||||
{
|
{
|
||||||
double area = strength;
|
double area = strength;
|
||||||
double step = strength / 4.0;
|
double step = strength / 4.0;
|
||||||
|
|
||||||
double[,] manipulate = new double[map.Width, map.Height];
|
double[,] manipulate = new double[map.Width, map.Height];
|
||||||
int x, y;
|
int x, y;
|
||||||
double n, l;
|
double n, l;
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
double average = 0.0;
|
double average = 0.0;
|
||||||
int avgsteps = 0;
|
int avgsteps = 0;
|
||||||
|
|
||||||
for (n = 0.0 - area; n < area; n += step)
|
for (n = 0.0 - area; n < area; n += step)
|
||||||
{
|
{
|
||||||
for (l = 0.0 - area; l < area; l += step)
|
for (l = 0.0 - area; l < area; l += step)
|
||||||
{
|
{
|
||||||
avgsteps++;
|
avgsteps++;
|
||||||
average += GetBilinearInterpolate(x + n, y + l, map);
|
average += GetBilinearInterpolate(x + n, y + l, map);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
manipulate[x, y] = average / avgsteps;
|
manipulate[x, y] = average / avgsteps;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
map[x, y] = manipulate[x, y];
|
map[x, y] = manipulate[x, y];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,125 +1,125 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
{
|
{
|
||||||
public class FlattenSphere : ITerrainPaintableEffect
|
public class FlattenSphere : ITerrainPaintableEffect
|
||||||
{
|
{
|
||||||
private double SphericalFactor(double x, double y, double rx, double ry, double size)
|
private double SphericalFactor(double x, double y, double rx, double ry, double size)
|
||||||
{
|
{
|
||||||
double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
|
double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
|
||||||
return z;
|
return z;
|
||||||
}
|
}
|
||||||
|
|
||||||
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
||||||
{
|
{
|
||||||
int w = map.Width;
|
int w = map.Width;
|
||||||
int h = map.Height;
|
int h = map.Height;
|
||||||
|
|
||||||
if (x > w - 2.0)
|
if (x > w - 2.0)
|
||||||
x = w - 2.0;
|
x = w - 2.0;
|
||||||
if (y > h - 2.0)
|
if (y > h - 2.0)
|
||||||
y = h - 2.0;
|
y = h - 2.0;
|
||||||
if (x < 0.0)
|
if (x < 0.0)
|
||||||
x = 0.0;
|
x = 0.0;
|
||||||
if (y < 0.0)
|
if (y < 0.0)
|
||||||
y = 0.0;
|
y = 0.0;
|
||||||
|
|
||||||
int stepSize = 1;
|
int stepSize = 1;
|
||||||
double h00 = map[(int)x, (int)y];
|
double h00 = map[(int)x, (int)y];
|
||||||
double h10 = map[(int)x + stepSize, (int)y];
|
double h10 = map[(int)x + stepSize, (int)y];
|
||||||
double h01 = map[(int)x, (int)y + stepSize];
|
double h01 = map[(int)x, (int)y + stepSize];
|
||||||
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
||||||
double h1 = h00;
|
double h1 = h00;
|
||||||
double h2 = h10;
|
double h2 = h10;
|
||||||
double h3 = h01;
|
double h3 = h01;
|
||||||
double h4 = h11;
|
double h4 = h11;
|
||||||
double a00 = h1;
|
double a00 = h1;
|
||||||
double a10 = h2 - h1;
|
double a10 = h2 - h1;
|
||||||
double a01 = h3 - h1;
|
double a01 = h3 - h1;
|
||||||
double a11 = h1 - h2 - h3 + h4;
|
double a11 = h1 - h2 - h3 + h4;
|
||||||
double partialx = x - (int)x;
|
double partialx = x - (int)x;
|
||||||
double partialz = y - (int)y;
|
double partialz = y - (int)y;
|
||||||
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
||||||
return hi;
|
return hi;
|
||||||
}
|
}
|
||||||
|
|
||||||
#region ITerrainPaintableEffect Members
|
#region ITerrainPaintableEffect Members
|
||||||
|
|
||||||
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
double[,] tweak = new double[map.Width, map.Height];
|
double[,] tweak = new double[map.Width, map.Height];
|
||||||
|
|
||||||
double n, l;
|
double n, l;
|
||||||
double area = strength;
|
double area = strength;
|
||||||
double step = strength / 4.0;
|
double step = strength / 4.0;
|
||||||
|
|
||||||
double sum = 0.0;
|
double sum = 0.0;
|
||||||
double step2 = 0.0;
|
double step2 = 0.0;
|
||||||
double avg = 0.0;
|
double avg = 0.0;
|
||||||
|
|
||||||
// compute delta map
|
// compute delta map
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
double z = SphericalFactor(x, y, rx, ry, strength);
|
double z = SphericalFactor(x, y, rx, ry, strength);
|
||||||
|
|
||||||
if (z > 0) // add in non-zero amount
|
if (z > 0) // add in non-zero amount
|
||||||
{
|
{
|
||||||
sum += map[x, y] * z;
|
sum += map[x, y] * z;
|
||||||
step2 += z;
|
step2 += z;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
avg = sum / step2;
|
avg = sum / step2;
|
||||||
|
|
||||||
// blend in map
|
// blend in map
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
double z = SphericalFactor(x, y, rx, ry, strength);
|
double z = SphericalFactor(x, y, rx, ry, strength);
|
||||||
|
|
||||||
if (z > 0) // add in non-zero amount
|
if (z > 0) // add in non-zero amount
|
||||||
{
|
{
|
||||||
if (z > 1.0)
|
if (z > 1.0)
|
||||||
z = 1.0;
|
z = 1.0;
|
||||||
|
|
||||||
map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z);
|
map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,65 +1,65 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
{
|
{
|
||||||
public class LowerSphere : ITerrainPaintableEffect
|
public class LowerSphere : ITerrainPaintableEffect
|
||||||
{
|
{
|
||||||
#region ITerrainPaintableEffect Members
|
#region ITerrainPaintableEffect Members
|
||||||
|
|
||||||
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
// Skip everything unlikely to be affected
|
// Skip everything unlikely to be affected
|
||||||
if (Math.Abs(x - rx) > strength * 1.1)
|
if (Math.Abs(x - rx) > strength * 1.1)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
// Skip everything unlikely to be affected
|
// Skip everything unlikely to be affected
|
||||||
if (Math.Abs(y - ry) > strength * 1.1)
|
if (Math.Abs(y - ry) > strength * 1.1)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// Calculate a sphere and add it to the heighmap
|
// Calculate a sphere and add it to the heighmap
|
||||||
double z = strength;
|
double z = strength;
|
||||||
z *= z;
|
z *= z;
|
||||||
z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
|
z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
|
||||||
|
|
||||||
if (z > 0.0)
|
if (z > 0.0)
|
||||||
map[x, y] -= z;
|
map[x, y] -= z;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,73 +1,73 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
{
|
{
|
||||||
public class NoiseSphere : ITerrainPaintableEffect
|
public class NoiseSphere : ITerrainPaintableEffect
|
||||||
{
|
{
|
||||||
#region ITerrainPaintableEffect Members
|
#region ITerrainPaintableEffect Members
|
||||||
|
|
||||||
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
// Skip everything unlikely to be affected
|
// Skip everything unlikely to be affected
|
||||||
if (Math.Abs(x - rx) > strength * 1.1)
|
if (Math.Abs(x - rx) > strength * 1.1)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
// Skip everything unlikely to be affected
|
// Skip everything unlikely to be affected
|
||||||
if (Math.Abs(y - ry) > strength * 1.1)
|
if (Math.Abs(y - ry) > strength * 1.1)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// Calculate a sphere and add it to the heighmap
|
// Calculate a sphere and add it to the heighmap
|
||||||
double z = strength;
|
double z = strength;
|
||||||
z *= z;
|
z *= z;
|
||||||
z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
|
z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
|
||||||
|
|
||||||
double noise;
|
double noise;
|
||||||
|
|
||||||
lock (Util.RandomClass)
|
lock (Util.RandomClass)
|
||||||
{
|
{
|
||||||
noise = Util.RandomClass.NextDouble();
|
noise = Util.RandomClass.NextDouble();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (z > 0.0)
|
if (z > 0.0)
|
||||||
map[x, y] += (noise - 0.5) * z;
|
map[x, y] += (noise - 0.5) * z;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,130 +1,130 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
{
|
{
|
||||||
public class SmoothSphere : ITerrainPaintableEffect
|
public class SmoothSphere : ITerrainPaintableEffect
|
||||||
{
|
{
|
||||||
private double SphericalFactor(double x, double y, double rx, double ry, double size)
|
private double SphericalFactor(double x, double y, double rx, double ry, double size)
|
||||||
{
|
{
|
||||||
double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
|
double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
|
||||||
return z;
|
return z;
|
||||||
}
|
}
|
||||||
|
|
||||||
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
||||||
{
|
{
|
||||||
int w = map.Width;
|
int w = map.Width;
|
||||||
int h = map.Height;
|
int h = map.Height;
|
||||||
|
|
||||||
if (x > w - 2.0)
|
if (x > w - 2.0)
|
||||||
x = w - 2.0;
|
x = w - 2.0;
|
||||||
if (y > h - 2.0)
|
if (y > h - 2.0)
|
||||||
y = h - 2.0;
|
y = h - 2.0;
|
||||||
if (x < 0.0)
|
if (x < 0.0)
|
||||||
x = 0.0;
|
x = 0.0;
|
||||||
if (y < 0.0)
|
if (y < 0.0)
|
||||||
y = 0.0;
|
y = 0.0;
|
||||||
|
|
||||||
int stepSize = 1;
|
int stepSize = 1;
|
||||||
double h00 = map[(int)x, (int)y];
|
double h00 = map[(int)x, (int)y];
|
||||||
double h10 = map[(int)x + stepSize, (int)y];
|
double h10 = map[(int)x + stepSize, (int)y];
|
||||||
double h01 = map[(int)x, (int)y + stepSize];
|
double h01 = map[(int)x, (int)y + stepSize];
|
||||||
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
||||||
double h1 = h00;
|
double h1 = h00;
|
||||||
double h2 = h10;
|
double h2 = h10;
|
||||||
double h3 = h01;
|
double h3 = h01;
|
||||||
double h4 = h11;
|
double h4 = h11;
|
||||||
double a00 = h1;
|
double a00 = h1;
|
||||||
double a10 = h2 - h1;
|
double a10 = h2 - h1;
|
||||||
double a01 = h3 - h1;
|
double a01 = h3 - h1;
|
||||||
double a11 = h1 - h2 - h3 + h4;
|
double a11 = h1 - h2 - h3 + h4;
|
||||||
double partialx = x - (int)x;
|
double partialx = x - (int)x;
|
||||||
double partialz = y - (int)y;
|
double partialz = y - (int)y;
|
||||||
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
||||||
return hi;
|
return hi;
|
||||||
}
|
}
|
||||||
|
|
||||||
#region ITerrainPaintableEffect Members
|
#region ITerrainPaintableEffect Members
|
||||||
|
|
||||||
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
double[,] tweak = new double[map.Width, map.Height];
|
double[,] tweak = new double[map.Width, map.Height];
|
||||||
|
|
||||||
double n, l;
|
double n, l;
|
||||||
double area = strength;
|
double area = strength;
|
||||||
double step = strength / 4.0;
|
double step = strength / 4.0;
|
||||||
|
|
||||||
// compute delta map
|
// compute delta map
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
double z = SphericalFactor(x, y, rx, ry, strength);
|
double z = SphericalFactor(x, y, rx, ry, strength);
|
||||||
|
|
||||||
if (z > 0) // add in non-zero amount
|
if (z > 0) // add in non-zero amount
|
||||||
{
|
{
|
||||||
double average = 0.0;
|
double average = 0.0;
|
||||||
int avgsteps = 0;
|
int avgsteps = 0;
|
||||||
|
|
||||||
for (n = 0.0 - area; n < area; n += step)
|
for (n = 0.0 - area; n < area; n += step)
|
||||||
{
|
{
|
||||||
for (l = 0.0 - area; l < area; l += step)
|
for (l = 0.0 - area; l < area; l += step)
|
||||||
{
|
{
|
||||||
avgsteps++;
|
avgsteps++;
|
||||||
average += GetBilinearInterpolate(x + n, y + l, map);
|
average += GetBilinearInterpolate(x + n, y + l, map);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
tweak[x, y] = average / avgsteps;
|
tweak[x, y] = average / avgsteps;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// blend in map
|
// blend in map
|
||||||
for (x = 0; x < map.Width; x++)
|
for (x = 0; x < map.Width; x++)
|
||||||
{
|
{
|
||||||
for (y = 0; y < map.Height; y++)
|
for (y = 0; y < map.Height; y++)
|
||||||
{
|
{
|
||||||
double z = SphericalFactor(x, y, rx, ry, strength);
|
double z = SphericalFactor(x, y, rx, ry, strength);
|
||||||
|
|
||||||
if (z > 0) // add in non-zero amount
|
if (z > 0) // add in non-zero amount
|
||||||
{
|
{
|
||||||
double da = z;
|
double da = z;
|
||||||
double a = (map[x, y] - tweak[x, y]) * da;
|
double a = (map[x, y] - tweak[x, y]) * da;
|
||||||
double newz = map[x, y] - a;
|
double newz = map[x, y] - a;
|
||||||
|
|
||||||
if (newz > 0.0)
|
if (newz > 0.0)
|
||||||
map[x, y] = newz;
|
map[x, y] = newz;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue