fix unit tests use SetRootPart now
From: Sean Dague <sdague@gmail.com>0.6.1-post-fixes
parent
03382c55cb
commit
d52946dd0d
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@ -87,7 +87,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests
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//part.UpdatePrimFlags(false, false, true);
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//part.UpdatePrimFlags(false, false, true);
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part.ObjectFlags |= (uint)PrimFlags.Phantom;
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part.ObjectFlags |= (uint)PrimFlags.Phantom;
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sceneObject.AddPart(part);
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sceneObject.SetRootPart(part);
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scene.AddNewSceneObject(sceneObject, false);
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scene.AddNewSceneObject(sceneObject, false);
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@ -224,7 +224,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests
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sop.TouchName = RandomName();
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sop.TouchName = RandomName();
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sop.ObjectFlags |= (uint)PrimFlags.Phantom;
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sop.ObjectFlags |= (uint)PrimFlags.Phantom;
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sog.AddPart(sop);
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sog.SetRootPart(sop);
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scene.AddNewSceneObject(sog, false);
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scene.AddNewSceneObject(sog, false);
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@ -243,7 +243,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests
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sop.TouchName = RandomName();
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sop.TouchName = RandomName();
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sop.ObjectFlags |= (uint)PrimFlags.Phantom;
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sop.ObjectFlags |= (uint)PrimFlags.Phantom;
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sog.AddPart(sop);
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sog.SetRootPart(sop);
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scene.AddNewSceneObject(sog, false);
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scene.AddNewSceneObject(sog, false);
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