* Refactor: Make some inner scene dictionaries internal rather than public

0.6.0-stable
Justin Clarke Casey 2008-05-24 21:36:27 +00:00
parent cd79be569c
commit d53db1d69b
1 changed files with 2 additions and 2 deletions

View File

@ -56,8 +56,8 @@ namespace OpenSim.Region.Environment.Scenes
internal Dictionary<LLUUID, ScenePresence> ScenePresences;
// SceneObjects is not currently populated or used.
//public Dictionary<LLUUID, SceneObjectGroup> SceneObjects;
public Dictionary<LLUUID, EntityBase> Entities;
public Dictionary<LLUUID, ScenePresence> RestorePresences;
internal Dictionary<LLUUID, EntityBase> Entities;
internal Dictionary<LLUUID, ScenePresence> RestorePresences;
public BasicQuadTreeNode QuadTree;