A few fixes and stopped sim crossing being attempted in sandbox mode

0.1-prestable
MW 2007-04-17 12:03:52 +00:00
parent 3e86870f7f
commit d5406fe773
6 changed files with 224 additions and 191 deletions

View File

@ -67,7 +67,7 @@ namespace OpenSim
//private Dictionary<uint, SimClient> ClientThreads = new Dictionary<uint, SimClient>();
private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
private DateTime startuptime;
public RegionInfo regionData;
private RegionInfo regionData;
public Socket Server;
private IPEndPoint ServerIncoming;
@ -206,23 +206,29 @@ namespace OpenSim
agent_data.firstname = (string)requestData["firstname"];
agent_data.lastname = (string)requestData["lastname"];
agent_data.AgentID = new LLUUID((string)requestData["agent_id"]);
agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
if(requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) {
agent_data.child=true;
} else {
agent_data.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]),Convert.ToUInt32(requestData["startpos_y"]),Convert.ToUInt32(requestData["startpos_z"]));
agent_data.child=false;
}
if(((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) {
((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode]=agent_data;
} else {
((RemoteGridBase)gridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
}
agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1"))
{
agent_data.child = true;
}
else
{
agent_data.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]), Convert.ToUInt32(requestData["startpos_y"]), Convert.ToUInt32(requestData["startpos_z"]));
agent_data.child = false;
}
if (((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode))
{
((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode] = agent_data;
}
else
{
((RemoteGridBase)gridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
}
return new XmlRpcResponse();
});
httpServer.AddXmlRPCHandler("agent_crossing",
delegate(XmlRpcRequest request)
{
@ -230,18 +236,19 @@ namespace OpenSim
AgentCircuitData agent_data = new AgentCircuitData();
agent_data.firstname = (string)requestData["firstname"];
agent_data.lastname = (string)requestData["lastname"];
agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]),Single.Parse((string)requestData["pos_y"]),Single.Parse((string)requestData["pos_z"]));
if(((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) {
((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname;
((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname;
((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos;
}
agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]), Single.Parse((string)requestData["pos_y"]), Single.Parse((string)requestData["pos_z"]));
if (((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode))
{
((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname;
((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname;
((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos;
}
return new XmlRpcResponse();
});
httpServer.AddRestHandler("GET", "/simstatus/",
delegate(string request, string path, string param)
{
@ -313,7 +320,7 @@ namespace OpenSim
pluginAssembly = null;
return config;
}
private void OnReceivedData(IAsyncResult result)
{
ipeSender = new IPEndPoint(IPAddress.Any, 0);
@ -342,7 +349,7 @@ namespace OpenSim
{
isChildAgent = ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].child;
}
SimClient newuser = new SimClient(epSender, useCircuit, LocalWorld, _packetServer.ClientThreads, AssetCache, GridServers.GridServer, this, InventoryCache, m_sandbox, isChildAgent);
SimClient newuser = new SimClient(epSender, useCircuit, LocalWorld, _packetServer.ClientThreads, AssetCache, GridServers.GridServer, this, InventoryCache, m_sandbox, isChildAgent, this.regionData);
if ((this.GridServers.UserServer != null) && (user_accounts))
{
newuser.UserServer = this.GridServers.UserServer;

View File

@ -44,7 +44,7 @@ namespace OpenSim
//we really want to keep any server connection code out of here and out of the code code
// and put it in the server connection classes (those inheriting from IGridServer etc)
string reqtext;
reqtext = "<Root>";
reqtext = "<Root>";
reqtext += "<authkey>" + this.GridSendKey + "</authkey>";
reqtext += "<sim>";
reqtext += "<uuid>" + this.SimUUID.ToString() + "</uuid>";
@ -55,9 +55,9 @@ namespace OpenSim
reqtext += "<region_locy>" + this.RegionLocY.ToString() + "</region_locy>";
reqtext += "<estate_id>1</estate_id>";
reqtext += "</sim>";
reqtext += "</Root>";
byte[] reqdata = (new System.Text.ASCIIEncoding()).GetBytes(reqtext);
reqtext += "</Root>";
byte[] reqdata = (new System.Text.ASCIIEncoding()).GetBytes(reqtext);
WebRequest GridSaveReq = WebRequest.Create(this.GridURL + "sims/" + this.SimUUID.ToString());
GridSaveReq.Method = "POST";
@ -68,11 +68,11 @@ namespace OpenSim
stOut.Write(reqdata,0,reqdata.Length);
stOut.Close();
WebResponse gridresp = GridSaveReq.GetResponse();
WebResponse gridresp = GridSaveReq.GetResponse();
StreamReader stIn = new StreamReader(gridresp.GetResponseStream(), Encoding.ASCII);
string GridResponse = stIn.ReadToEnd();
stIn.Close();
gridresp.Close();
gridresp.Close();
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse);
}

View File

@ -29,7 +29,7 @@ using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using Nwc.XmlRpc;
using Nwc.XmlRpc;
using System.Net;
using System.Net.Sockets;
using System.IO;
@ -55,13 +55,13 @@ namespace OpenSim
public LLUUID AgentID;
public LLUUID SessionID;
public LLUUID SecureSessionID = LLUUID.Zero;
public bool m_child;
public bool m_child;
public uint CircuitCode;
public world.Avatar ClientAvatar;
private UseCircuitCodePacket cirpack;
public Thread ClientThread;
public EndPoint userEP;
public LLVector3 startpos;
public EndPoint userEP;
public LLVector3 startpos;
private BlockingQueue<QueItem> PacketQueue;
private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
@ -82,8 +82,9 @@ namespace OpenSim
private IUserServer m_userServer = null;
private OpenSimNetworkHandler m_application;
private InventoryCache m_inventoryCache;
private bool m_sandboxMode;
public bool m_sandboxMode;
private int cachedtextureserial = 0;
private RegionInfo m_regionData;
protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
@ -97,7 +98,7 @@ namespace OpenSim
}
}
public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child)
public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child, RegionInfo regionDat)
{
m_world = world;
m_clientThreads = clientThreads;
@ -106,16 +107,20 @@ namespace OpenSim
m_application = application;
m_inventoryCache = inventoryCache;
m_sandboxMode = sandboxMode;
m_child=child;
m_child = child;
m_regionData = regionDat;
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request");
cirpack = initialcirpack;
userEP = remoteEP;
if(m_gridServer.GetName() == "Remote") {
this.startpos=((RemoteGridBase)m_gridServer).agentcircuits[initialcirpack.CircuitCode.Code].startpos;
} else {
this.startpos=new LLVector3(128.0f,128.0f,60f);
}
if (m_gridServer.GetName() == "Remote")
{
this.startpos = ((RemoteGridBase)m_gridServer).agentcircuits[initialcirpack.CircuitCode.Code].startpos;
}
else
{
this.startpos = new LLVector3(128, 128, m_world.Terrain[(int)128, (int)128] + 1.0f); // new LLVector3(128.0f, 128.0f, 60f);
}
PacketQueue = new BlockingQueue<QueItem>();
this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache);
@ -137,115 +142,128 @@ namespace OpenSim
this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate);
}
public void CrossSimBorder(LLVector3 avatarpos) { // VERY VERY BASIC
LLVector3 newpos = avatarpos;
uint neighbourx=((OpenSimMain)m_application).regionData.RegionLocX;
uint neighboury=((OpenSimMain)m_application).regionData.RegionLocY;
if(avatarpos.X<0) {
neighbourx-=1;
newpos.X=254;
}
if(avatarpos.X>255) {
neighbourx+=1;
newpos.X=1;
}
if(avatarpos.Y<0) {
neighboury-=1;
newpos.Y=254;
}
if(avatarpos.Y>255) {
neighbourx+=1;
newpos.Y=1;
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
Hashtable SimParams;
ArrayList SendParams;
XmlRpcRequest GridReq;
XmlRpcResponse GridResp;
foreach(Hashtable borderingSim in ((RemoteGridBase)m_gridServer).neighbours) {
if(((string)borderingSim["region_locx"]).Equals(neighbourx.ToString()) && ((string)borderingSim["region_locy"]).Equals(neighboury.ToString())) {
SimParams = new Hashtable();
SimParams["firstname"] = this.ClientAvatar.firstname;
SimParams["lastname"] = this.ClientAvatar.lastname;
SimParams["circuit_code"] = this.CircuitCode.ToString();
SimParams["pos_x"] = newpos.X.ToString();
SimParams["pos_y"] = newpos.Y.ToString();
SimParams["pos_z"] = newpos.Z.ToString();
SendParams = new ArrayList();
SendParams.Add(SimParams);
public void CrossSimBorder(LLVector3 avatarpos)
{ // VERY VERY BASIC
LLVector3 newpos = this.m_regionData.RegionLocX;
uint neighboury = this.m_regionData.RegionLocY;
GridReq = new XmlRpcRequest("agent_crossing", SendParams);
GridResp = GridReq.Send("http://" + borderingSim["sim_ip"] + ":" + borderingSim["sim_port"], 3000);
CrossedRegionPacket NewSimPack = new CrossedRegionPacket();
NewSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
NewSimPack.AgentData.AgentID=this.AgentID;
NewSimPack.AgentData.SessionID=this.SessionID;
NewSimPack.Info = new CrossedRegionPacket.InfoBlock();
NewSimPack.Info.Position=newpos;
NewSimPack.Info.LookAt=new LLVector3(0.99f, 0.042f, 0); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
NewSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock();
NewSimPack.RegionData.RegionHandle=Helpers.UIntsToLong((uint)(Convert.ToInt32(borderingSim["region_locx"]) * 256), (uint)(Convert.ToInt32(borderingSim["region_locy"]) * 256));
System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)borderingSim["sim_ip"]);
byte[] byteIP = neighbourIP.GetAddressBytes();
NewSimPack.RegionData.SimIP = (uint)byteIP[3] << 24;
NewSimPack.RegionData.SimIP += (uint)byteIP[2] << 16;
NewSimPack.RegionData.SimIP += (uint)byteIP[1] << 8;
NewSimPack.RegionData.SimIP += (uint)byteIP[0];
NewSimPack.RegionData.SimPort = (ushort)Convert.ToInt32(borderingSim["sim_port"]);
NewSimPack.RegionData.SeedCapability = new byte[0];
lock(PacketQueue) {
ProcessOutPacket(NewSimPack);
DowngradeClient();
}
}
}
}
public void UpgradeClient() {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent");
this.m_child=false;
this.m_world.RemoveViewerAgent(this);
this.startpos=((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].startpos;
((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].child=false;
this.InitNewClient();
}
public void DowngradeClient() {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child");
this.m_child=true;
this.m_world.RemoveViewerAgent(this);
this.m_world.AddViewerAgent(this);
}
public void KillClient() {
KillObjectPacket kill = new KillObjectPacket();
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
kill.ObjectData[0].ID = this.ClientAvatar.localid;
foreach (SimClient client in m_clientThreads.Values)
{
client.OutPacket(kill);
}
if (this.m_userServer != null)
{
this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer);
}
else
{
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
}
if (avatarpos.X < 0)
{
neighbourx -= 1;
newpos.X = 254;
}
if (avatarpos.X > 255)
{
neighbourx += 1;
newpos.X = 1;
}
if (avatarpos.Y < 0)
{
neighboury -= 1;
newpos.Y = 254;
}
if (avatarpos.Y > 255)
{
neighbourx += 1;
newpos.Y = 1;
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
m_world.RemoveViewerAgent(this);
Hashtable SimParams;
ArrayList SendParams;
XmlRpcRequest GridReq;
XmlRpcResponse GridResp;
foreach (Hashtable borderingSim in ((RemoteGridBase)m_gridServer).neighbours)
{
if (((string)borderingSim["region_locx"]).Equals(neighbourx.ToString()) && ((string)borderingSim["region_locy"]).Equals(neighboury.ToString()))
{
SimParams = new Hashtable();
SimParams["firstname"] = this.ClientAvatar.firstname;
SimParams["lastname"] = this.ClientAvatar.lastname;
SimParams["circuit_code"] = this.CircuitCode.ToString();
SimParams["pos_x"] = newpos.X.ToString();
SimParams["pos_y"] = newpos.Y.ToString();
SimParams["pos_z"] = newpos.Z.ToString();
SendParams = new ArrayList();
SendParams.Add(SimParams);
GridReq = new XmlRpcRequest("agent_crossing", SendParams);
GridResp = GridReq.Send("http://" + borderingSim["sim_ip"] + ":" + borderingSim["sim_port"], 3000);
CrossedRegionPacket NewSimPack = new CrossedRegionPacket();
NewSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
NewSimPack.AgentData.AgentID = this.AgentID;
NewSimPack.AgentData.SessionID = this.SessionID;
NewSimPack.Info = new CrossedRegionPacket.InfoBlock();
NewSimPack.Info.Position = newpos;
NewSimPack.Info.LookAt = new LLVector3(0.99f, 0.042f, 0); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
NewSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock();
NewSimPack.RegionData.RegionHandle = Helpers.UIntsToLong((uint)(Convert.ToInt32(borderingSim["region_locx"]) * 256), (uint)(Convert.ToInt32(borderingSim["region_locy"]) * 256));
System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)borderingSim["sim_ip"]);
byte[] byteIP = neighbourIP.GetAddressBytes();
NewSimPack.RegionData.SimIP = (uint)byteIP[3] << 24;
NewSimPack.RegionData.SimIP += (uint)byteIP[2] << 16;
NewSimPack.RegionData.SimIP += (uint)byteIP[1] << 8;
NewSimPack.RegionData.SimIP += (uint)byteIP[0];
NewSimPack.RegionData.SimPort = (ushort)Convert.ToInt32(borderingSim["sim_port"]);
NewSimPack.RegionData.SeedCapability = new byte[0];
lock (PacketQueue)
{
ProcessOutPacket(NewSimPack);
DowngradeClient();
}
}
}
}
public void UpgradeClient()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent");
this.m_child = false;
this.m_world.RemoveViewerAgent(this);
if (!this.m_sandboxMode)
{
this.startpos = ((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].startpos;
((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].child = false;
}
this.InitNewClient();
}
public void DowngradeClient()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child");
this.m_child = true;
this.m_world.RemoveViewerAgent(this);
this.m_world.AddViewerAgent(this);
}
public void KillClient()
{
KillObjectPacket kill = new KillObjectPacket();
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
kill.ObjectData[0].ID = this.ClientAvatar.localid;
foreach (SimClient client in m_clientThreads.Values)
{
client.OutPacket(kill);
}
if (this.m_userServer != null)
{
this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer);
}
else
{
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
}
m_world.RemoveViewerAgent(this);
m_clientThreads.Remove(this.CircuitCode);
m_application.RemoveClientCircuit(this.CircuitCode);
this.ClientThread.Abort();
}
m_clientThreads.Remove(this.CircuitCode);
m_application.RemoveClientCircuit(this.CircuitCode);
this.ClientThread.Abort();
}
public static bool AddPacketHandler(PacketType packetType, PacketMethod handler)
{
bool result = false;
@ -346,9 +364,9 @@ namespace OpenSim
switch (Pack.Type)
{
case PacketType.CompleteAgentMovement:
if(this.m_child) this.UpgradeClient();
ClientAvatar.CompleteMovement(m_world);
ClientAvatar.SendInitialPosition();
if (this.m_child) this.UpgradeClient();
ClientAvatar.CompleteMovement(m_world);
ClientAvatar.SendInitialPosition();
break;
case PacketType.RegionHandshakeReply:
m_world.SendLayerData(this);
@ -595,18 +613,19 @@ namespace OpenSim
}
break;
case PacketType.AgentAnimation:
if(!m_child) {
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
{
if (AgentAni.AnimationList[i].StartAnim)
{
ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
ClientAvatar.anim_seq = 1;
ClientAvatar.SendAnimPack();
}
}
}
if (!m_child)
{
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
{
if (AgentAni.AnimationList[i].StartAnim)
{
ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
ClientAvatar.anim_seq = 1;
ClientAvatar.SendAnimPack();
}
}
}
break;
case PacketType.ObjectSelect:
ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
@ -912,7 +931,7 @@ namespace OpenSim
}
}
#region Packet handlers
protected virtual bool Logout(SimClient simClient, Packet packet)
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request");

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@ -44,7 +44,7 @@ namespace OpenSim.world
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)");
ControllingClient = TheClient;
localid = 8880000 + (this.m_world._localNumber++);
Pos = ControllingClient.startpos;
Pos = ControllingClient.startpos;
visualParams = new byte[218];
for (int i = 0; i < 218; i++)
{
@ -59,7 +59,7 @@ namespace OpenSim.world
this.Wearables[0].ItemID = LLUUID.Random();
this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
}
public PhysicsActor PhysActor
@ -307,7 +307,7 @@ namespace OpenSim.world
handshake.RegionInfo.TerrainStartHeight11 = 10;
handshake.RegionInfo.SimAccess = 13;
handshake.RegionInfo.WaterHeight = 20;
handshake.RegionInfo.RegionFlags = 72458694 -32;
handshake.RegionInfo.RegionFlags = 72458694 - 32;
handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0");
handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");

View File

@ -59,24 +59,31 @@ namespace OpenSim.world
}
}
this.positionLastFrame = pos2;
if(this._physActor.Position.X < 0) {
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
}
if(this._physActor.Position.Y < 0) {
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
}
this.positionLastFrame = pos2;
if (!this.ControllingClient.m_sandboxMode)
{
if (pos2.X < 0)
{
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z));
}
if (pos2.Y < 0)
{
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z));
}
if (pos2.X > 255)
{
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z));
}
if (pos2.Y > 255)
{
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z));
}
}
if(this._physActor.Position.X > 255) {
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
}
if(this._physActor.Position.Y > 255) {
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
}
}
public ObjectUpdatePacket CreateUpdatePacket()
@ -106,8 +113,8 @@ namespace OpenSim.world
{
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
//send a objectupdate packet with information about the clients avatar
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle = m_regionHandle;
objupdate.RegionData.TimeDilation = 64096;
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];

View File

@ -371,13 +371,13 @@ namespace OpenSim.world
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
newAvatar.SendRegionHandshake(this);
if(!agentClient.m_child) {
if(!agentClient.m_child) {
PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
lock (this.LockPhysicsEngine)
{
newAvatar.PhysActor = this.phyScene.AddAvatar(pVec);
}
}
}
lock (Entities)
{
this.Entities.Add(agentClient.AgentID, newAvatar);
@ -385,7 +385,7 @@ namespace OpenSim.world
lock (Avatars)
{
this.Avatars.Add(agentClient.AgentID, newAvatar);
}
}
}