A few fixes and stopped sim crossing being attempted in sandbox mode
parent
3e86870f7f
commit
d5406fe773
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@ -67,7 +67,7 @@ namespace OpenSim
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//private Dictionary<uint, SimClient> ClientThreads = new Dictionary<uint, SimClient>();
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//private Dictionary<uint, SimClient> ClientThreads = new Dictionary<uint, SimClient>();
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private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
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private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
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private DateTime startuptime;
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private DateTime startuptime;
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public RegionInfo regionData;
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private RegionInfo regionData;
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public Socket Server;
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public Socket Server;
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private IPEndPoint ServerIncoming;
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private IPEndPoint ServerIncoming;
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@ -206,23 +206,29 @@ namespace OpenSim
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agent_data.firstname = (string)requestData["firstname"];
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agent_data.firstname = (string)requestData["firstname"];
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agent_data.lastname = (string)requestData["lastname"];
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agent_data.lastname = (string)requestData["lastname"];
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agent_data.AgentID = new LLUUID((string)requestData["agent_id"]);
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agent_data.AgentID = new LLUUID((string)requestData["agent_id"]);
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agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
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agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
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if(requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) {
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if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1"))
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agent_data.child=true;
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{
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} else {
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agent_data.child = true;
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agent_data.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]),Convert.ToUInt32(requestData["startpos_y"]),Convert.ToUInt32(requestData["startpos_z"]));
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}
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agent_data.child=false;
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else
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}
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{
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agent_data.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]), Convert.ToUInt32(requestData["startpos_y"]), Convert.ToUInt32(requestData["startpos_z"]));
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if(((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) {
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agent_data.child = false;
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((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode]=agent_data;
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}
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} else {
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((RemoteGridBase)gridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
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if (((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode))
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}
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{
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((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode] = agent_data;
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}
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else
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{
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((RemoteGridBase)gridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
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}
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return new XmlRpcResponse();
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return new XmlRpcResponse();
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});
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});
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httpServer.AddXmlRPCHandler("agent_crossing",
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httpServer.AddXmlRPCHandler("agent_crossing",
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delegate(XmlRpcRequest request)
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delegate(XmlRpcRequest request)
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{
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{
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@ -230,18 +236,19 @@ namespace OpenSim
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AgentCircuitData agent_data = new AgentCircuitData();
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AgentCircuitData agent_data = new AgentCircuitData();
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agent_data.firstname = (string)requestData["firstname"];
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agent_data.firstname = (string)requestData["firstname"];
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agent_data.lastname = (string)requestData["lastname"];
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agent_data.lastname = (string)requestData["lastname"];
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agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
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agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
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agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]),Single.Parse((string)requestData["pos_y"]),Single.Parse((string)requestData["pos_z"]));
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agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]), Single.Parse((string)requestData["pos_y"]), Single.Parse((string)requestData["pos_z"]));
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if(((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) {
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if (((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode))
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((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname;
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{
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((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname;
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((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname;
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((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos;
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((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname;
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}
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((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos;
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}
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return new XmlRpcResponse();
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return new XmlRpcResponse();
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});
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});
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httpServer.AddRestHandler("GET", "/simstatus/",
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httpServer.AddRestHandler("GET", "/simstatus/",
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delegate(string request, string path, string param)
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delegate(string request, string path, string param)
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{
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{
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@ -313,7 +320,7 @@ namespace OpenSim
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pluginAssembly = null;
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pluginAssembly = null;
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return config;
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return config;
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}
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}
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private void OnReceivedData(IAsyncResult result)
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private void OnReceivedData(IAsyncResult result)
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{
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{
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ipeSender = new IPEndPoint(IPAddress.Any, 0);
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ipeSender = new IPEndPoint(IPAddress.Any, 0);
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@ -342,7 +349,7 @@ namespace OpenSim
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{
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{
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isChildAgent = ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].child;
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isChildAgent = ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[useCircuit.CircuitCode.Code].child;
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}
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}
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SimClient newuser = new SimClient(epSender, useCircuit, LocalWorld, _packetServer.ClientThreads, AssetCache, GridServers.GridServer, this, InventoryCache, m_sandbox, isChildAgent);
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SimClient newuser = new SimClient(epSender, useCircuit, LocalWorld, _packetServer.ClientThreads, AssetCache, GridServers.GridServer, this, InventoryCache, m_sandbox, isChildAgent, this.regionData);
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if ((this.GridServers.UserServer != null) && (user_accounts))
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if ((this.GridServers.UserServer != null) && (user_accounts))
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{
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{
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newuser.UserServer = this.GridServers.UserServer;
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newuser.UserServer = this.GridServers.UserServer;
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@ -44,7 +44,7 @@ namespace OpenSim
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//we really want to keep any server connection code out of here and out of the code code
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//we really want to keep any server connection code out of here and out of the code code
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// and put it in the server connection classes (those inheriting from IGridServer etc)
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// and put it in the server connection classes (those inheriting from IGridServer etc)
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string reqtext;
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string reqtext;
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reqtext = "<Root>";
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reqtext = "<Root>";
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reqtext += "<authkey>" + this.GridSendKey + "</authkey>";
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reqtext += "<authkey>" + this.GridSendKey + "</authkey>";
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reqtext += "<sim>";
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reqtext += "<sim>";
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reqtext += "<uuid>" + this.SimUUID.ToString() + "</uuid>";
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reqtext += "<uuid>" + this.SimUUID.ToString() + "</uuid>";
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@ -55,9 +55,9 @@ namespace OpenSim
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reqtext += "<region_locy>" + this.RegionLocY.ToString() + "</region_locy>";
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reqtext += "<region_locy>" + this.RegionLocY.ToString() + "</region_locy>";
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reqtext += "<estate_id>1</estate_id>";
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reqtext += "<estate_id>1</estate_id>";
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reqtext += "</sim>";
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reqtext += "</sim>";
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reqtext += "</Root>";
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reqtext += "</Root>";
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byte[] reqdata = (new System.Text.ASCIIEncoding()).GetBytes(reqtext);
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byte[] reqdata = (new System.Text.ASCIIEncoding()).GetBytes(reqtext);
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WebRequest GridSaveReq = WebRequest.Create(this.GridURL + "sims/" + this.SimUUID.ToString());
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WebRequest GridSaveReq = WebRequest.Create(this.GridURL + "sims/" + this.SimUUID.ToString());
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GridSaveReq.Method = "POST";
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GridSaveReq.Method = "POST";
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@ -68,11 +68,11 @@ namespace OpenSim
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stOut.Write(reqdata,0,reqdata.Length);
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stOut.Write(reqdata,0,reqdata.Length);
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stOut.Close();
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stOut.Close();
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WebResponse gridresp = GridSaveReq.GetResponse();
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WebResponse gridresp = GridSaveReq.GetResponse();
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StreamReader stIn = new StreamReader(gridresp.GetResponseStream(), Encoding.ASCII);
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StreamReader stIn = new StreamReader(gridresp.GetResponseStream(), Encoding.ASCII);
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string GridResponse = stIn.ReadToEnd();
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string GridResponse = stIn.ReadToEnd();
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stIn.Close();
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stIn.Close();
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gridresp.Close();
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gridresp.Close();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse);
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}
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}
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@ -29,7 +29,7 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife;
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using libsecondlife.Packets;
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using libsecondlife.Packets;
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using Nwc.XmlRpc;
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using Nwc.XmlRpc;
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using System.Net;
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using System.Net;
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using System.Net.Sockets;
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using System.Net.Sockets;
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using System.IO;
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using System.IO;
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@ -55,13 +55,13 @@ namespace OpenSim
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public LLUUID AgentID;
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public LLUUID AgentID;
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public LLUUID SessionID;
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public LLUUID SessionID;
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public LLUUID SecureSessionID = LLUUID.Zero;
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public LLUUID SecureSessionID = LLUUID.Zero;
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public bool m_child;
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public bool m_child;
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public uint CircuitCode;
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public uint CircuitCode;
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public world.Avatar ClientAvatar;
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public world.Avatar ClientAvatar;
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private UseCircuitCodePacket cirpack;
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private UseCircuitCodePacket cirpack;
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public Thread ClientThread;
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public Thread ClientThread;
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public EndPoint userEP;
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public EndPoint userEP;
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public LLVector3 startpos;
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public LLVector3 startpos;
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private BlockingQueue<QueItem> PacketQueue;
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private BlockingQueue<QueItem> PacketQueue;
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private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
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private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
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private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
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private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
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@ -82,8 +82,9 @@ namespace OpenSim
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private IUserServer m_userServer = null;
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private IUserServer m_userServer = null;
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private OpenSimNetworkHandler m_application;
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private OpenSimNetworkHandler m_application;
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private InventoryCache m_inventoryCache;
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private InventoryCache m_inventoryCache;
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private bool m_sandboxMode;
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public bool m_sandboxMode;
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private int cachedtextureserial = 0;
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private int cachedtextureserial = 0;
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private RegionInfo m_regionData;
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protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
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protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
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@ -97,7 +98,7 @@ namespace OpenSim
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}
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}
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}
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}
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public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child)
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public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child, RegionInfo regionDat)
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{
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{
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m_world = world;
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m_world = world;
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m_clientThreads = clientThreads;
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m_clientThreads = clientThreads;
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m_application = application;
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m_application = application;
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m_inventoryCache = inventoryCache;
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m_inventoryCache = inventoryCache;
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m_sandboxMode = sandboxMode;
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m_sandboxMode = sandboxMode;
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m_child=child;
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m_child = child;
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m_regionData = regionDat;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request");
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cirpack = initialcirpack;
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cirpack = initialcirpack;
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userEP = remoteEP;
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userEP = remoteEP;
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if(m_gridServer.GetName() == "Remote") {
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if (m_gridServer.GetName() == "Remote")
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this.startpos=((RemoteGridBase)m_gridServer).agentcircuits[initialcirpack.CircuitCode.Code].startpos;
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{
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} else {
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this.startpos = ((RemoteGridBase)m_gridServer).agentcircuits[initialcirpack.CircuitCode.Code].startpos;
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this.startpos=new LLVector3(128.0f,128.0f,60f);
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}
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}
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else
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{
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this.startpos = new LLVector3(128, 128, m_world.Terrain[(int)128, (int)128] + 1.0f); // new LLVector3(128.0f, 128.0f, 60f);
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}
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PacketQueue = new BlockingQueue<QueItem>();
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PacketQueue = new BlockingQueue<QueItem>();
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this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache);
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this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache);
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this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate);
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this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate);
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}
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}
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public void CrossSimBorder(LLVector3 avatarpos) { // VERY VERY BASIC
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public void CrossSimBorder(LLVector3 avatarpos)
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LLVector3 newpos = avatarpos;
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{ // VERY VERY BASIC
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uint neighbourx=((OpenSimMain)m_application).regionData.RegionLocX;
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LLVector3 newpos = this.m_regionData.RegionLocX;
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uint neighboury=((OpenSimMain)m_application).regionData.RegionLocY;
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uint neighboury = this.m_regionData.RegionLocY;
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if(avatarpos.X<0) {
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neighbourx-=1;
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newpos.X=254;
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}
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if(avatarpos.X>255) {
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neighbourx+=1;
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newpos.X=1;
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}
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if(avatarpos.Y<0) {
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neighboury-=1;
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newpos.Y=254;
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}
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if(avatarpos.Y>255) {
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neighbourx+=1;
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newpos.Y=1;
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}
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
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Hashtable SimParams;
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ArrayList SendParams;
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XmlRpcRequest GridReq;
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XmlRpcResponse GridResp;
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foreach(Hashtable borderingSim in ((RemoteGridBase)m_gridServer).neighbours) {
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if(((string)borderingSim["region_locx"]).Equals(neighbourx.ToString()) && ((string)borderingSim["region_locy"]).Equals(neighboury.ToString())) {
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SimParams = new Hashtable();
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SimParams["firstname"] = this.ClientAvatar.firstname;
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SimParams["lastname"] = this.ClientAvatar.lastname;
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SimParams["circuit_code"] = this.CircuitCode.ToString();
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SimParams["pos_x"] = newpos.X.ToString();
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SimParams["pos_y"] = newpos.Y.ToString();
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SimParams["pos_z"] = newpos.Z.ToString();
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SendParams = new ArrayList();
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SendParams.Add(SimParams);
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GridReq = new XmlRpcRequest("agent_crossing", SendParams);
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if (avatarpos.X < 0)
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GridResp = GridReq.Send("http://" + borderingSim["sim_ip"] + ":" + borderingSim["sim_port"], 3000);
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{
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neighbourx -= 1;
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CrossedRegionPacket NewSimPack = new CrossedRegionPacket();
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newpos.X = 254;
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NewSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
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}
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NewSimPack.AgentData.AgentID=this.AgentID;
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if (avatarpos.X > 255)
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NewSimPack.AgentData.SessionID=this.SessionID;
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{
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NewSimPack.Info = new CrossedRegionPacket.InfoBlock();
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neighbourx += 1;
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NewSimPack.Info.Position=newpos;
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newpos.X = 1;
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NewSimPack.Info.LookAt=new LLVector3(0.99f, 0.042f, 0); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
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}
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NewSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock();
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if (avatarpos.Y < 0)
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NewSimPack.RegionData.RegionHandle=Helpers.UIntsToLong((uint)(Convert.ToInt32(borderingSim["region_locx"]) * 256), (uint)(Convert.ToInt32(borderingSim["region_locy"]) * 256));
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{
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neighboury -= 1;
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System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)borderingSim["sim_ip"]);
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newpos.Y = 254;
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byte[] byteIP = neighbourIP.GetAddressBytes();
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}
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NewSimPack.RegionData.SimIP = (uint)byteIP[3] << 24;
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if (avatarpos.Y > 255)
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NewSimPack.RegionData.SimIP += (uint)byteIP[2] << 16;
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{
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NewSimPack.RegionData.SimIP += (uint)byteIP[1] << 8;
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neighbourx += 1;
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NewSimPack.RegionData.SimIP += (uint)byteIP[0];
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newpos.Y = 1;
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NewSimPack.RegionData.SimPort = (ushort)Convert.ToInt32(borderingSim["sim_port"]);
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}
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NewSimPack.RegionData.SeedCapability = new byte[0];
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
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lock(PacketQueue) {
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ProcessOutPacket(NewSimPack);
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DowngradeClient();
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}
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}
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}
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}
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public void UpgradeClient() {
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent");
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this.m_child=false;
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this.m_world.RemoveViewerAgent(this);
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this.startpos=((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].startpos;
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((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].child=false;
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this.InitNewClient();
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|
||||||
}
|
|
||||||
|
|
||||||
public void DowngradeClient() {
|
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child");
|
|
||||||
this.m_child=true;
|
|
||||||
this.m_world.RemoveViewerAgent(this);
|
|
||||||
this.m_world.AddViewerAgent(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void KillClient() {
|
|
||||||
KillObjectPacket kill = new KillObjectPacket();
|
|
||||||
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
|
|
||||||
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
|
|
||||||
kill.ObjectData[0].ID = this.ClientAvatar.localid;
|
|
||||||
foreach (SimClient client in m_clientThreads.Values)
|
|
||||||
{
|
|
||||||
client.OutPacket(kill);
|
|
||||||
}
|
|
||||||
if (this.m_userServer != null)
|
|
||||||
{
|
|
||||||
this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
|
|
||||||
}
|
|
||||||
|
|
||||||
m_world.RemoveViewerAgent(this);
|
Hashtable SimParams;
|
||||||
|
ArrayList SendParams;
|
||||||
|
XmlRpcRequest GridReq;
|
||||||
|
XmlRpcResponse GridResp;
|
||||||
|
foreach (Hashtable borderingSim in ((RemoteGridBase)m_gridServer).neighbours)
|
||||||
|
{
|
||||||
|
if (((string)borderingSim["region_locx"]).Equals(neighbourx.ToString()) && ((string)borderingSim["region_locy"]).Equals(neighboury.ToString()))
|
||||||
|
{
|
||||||
|
SimParams = new Hashtable();
|
||||||
|
SimParams["firstname"] = this.ClientAvatar.firstname;
|
||||||
|
SimParams["lastname"] = this.ClientAvatar.lastname;
|
||||||
|
SimParams["circuit_code"] = this.CircuitCode.ToString();
|
||||||
|
SimParams["pos_x"] = newpos.X.ToString();
|
||||||
|
SimParams["pos_y"] = newpos.Y.ToString();
|
||||||
|
SimParams["pos_z"] = newpos.Z.ToString();
|
||||||
|
SendParams = new ArrayList();
|
||||||
|
SendParams.Add(SimParams);
|
||||||
|
|
||||||
|
GridReq = new XmlRpcRequest("agent_crossing", SendParams);
|
||||||
|
GridResp = GridReq.Send("http://" + borderingSim["sim_ip"] + ":" + borderingSim["sim_port"], 3000);
|
||||||
|
|
||||||
|
CrossedRegionPacket NewSimPack = new CrossedRegionPacket();
|
||||||
|
NewSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
|
||||||
|
NewSimPack.AgentData.AgentID = this.AgentID;
|
||||||
|
NewSimPack.AgentData.SessionID = this.SessionID;
|
||||||
|
NewSimPack.Info = new CrossedRegionPacket.InfoBlock();
|
||||||
|
NewSimPack.Info.Position = newpos;
|
||||||
|
NewSimPack.Info.LookAt = new LLVector3(0.99f, 0.042f, 0); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
|
||||||
|
NewSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock();
|
||||||
|
NewSimPack.RegionData.RegionHandle = Helpers.UIntsToLong((uint)(Convert.ToInt32(borderingSim["region_locx"]) * 256), (uint)(Convert.ToInt32(borderingSim["region_locy"]) * 256));
|
||||||
|
|
||||||
|
System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)borderingSim["sim_ip"]);
|
||||||
|
byte[] byteIP = neighbourIP.GetAddressBytes();
|
||||||
|
NewSimPack.RegionData.SimIP = (uint)byteIP[3] << 24;
|
||||||
|
NewSimPack.RegionData.SimIP += (uint)byteIP[2] << 16;
|
||||||
|
NewSimPack.RegionData.SimIP += (uint)byteIP[1] << 8;
|
||||||
|
NewSimPack.RegionData.SimIP += (uint)byteIP[0];
|
||||||
|
NewSimPack.RegionData.SimPort = (ushort)Convert.ToInt32(borderingSim["sim_port"]);
|
||||||
|
NewSimPack.RegionData.SeedCapability = new byte[0];
|
||||||
|
lock (PacketQueue)
|
||||||
|
{
|
||||||
|
ProcessOutPacket(NewSimPack);
|
||||||
|
DowngradeClient();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpgradeClient()
|
||||||
|
{
|
||||||
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent");
|
||||||
|
this.m_child = false;
|
||||||
|
this.m_world.RemoveViewerAgent(this);
|
||||||
|
if (!this.m_sandboxMode)
|
||||||
|
{
|
||||||
|
this.startpos = ((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].startpos;
|
||||||
|
((RemoteGridBase)m_gridServer).agentcircuits[CircuitCode].child = false;
|
||||||
|
}
|
||||||
|
this.InitNewClient();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DowngradeClient()
|
||||||
|
{
|
||||||
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child");
|
||||||
|
this.m_child = true;
|
||||||
|
this.m_world.RemoveViewerAgent(this);
|
||||||
|
this.m_world.AddViewerAgent(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void KillClient()
|
||||||
|
{
|
||||||
|
KillObjectPacket kill = new KillObjectPacket();
|
||||||
|
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
|
||||||
|
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
|
||||||
|
kill.ObjectData[0].ID = this.ClientAvatar.localid;
|
||||||
|
foreach (SimClient client in m_clientThreads.Values)
|
||||||
|
{
|
||||||
|
client.OutPacket(kill);
|
||||||
|
}
|
||||||
|
if (this.m_userServer != null)
|
||||||
|
{
|
||||||
|
this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_world.RemoveViewerAgent(this);
|
||||||
|
|
||||||
|
m_clientThreads.Remove(this.CircuitCode);
|
||||||
|
m_application.RemoveClientCircuit(this.CircuitCode);
|
||||||
|
this.ClientThread.Abort();
|
||||||
|
}
|
||||||
|
|
||||||
m_clientThreads.Remove(this.CircuitCode);
|
|
||||||
m_application.RemoveClientCircuit(this.CircuitCode);
|
|
||||||
this.ClientThread.Abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool AddPacketHandler(PacketType packetType, PacketMethod handler)
|
public static bool AddPacketHandler(PacketType packetType, PacketMethod handler)
|
||||||
{
|
{
|
||||||
bool result = false;
|
bool result = false;
|
||||||
|
@ -346,9 +364,9 @@ namespace OpenSim
|
||||||
switch (Pack.Type)
|
switch (Pack.Type)
|
||||||
{
|
{
|
||||||
case PacketType.CompleteAgentMovement:
|
case PacketType.CompleteAgentMovement:
|
||||||
if(this.m_child) this.UpgradeClient();
|
if (this.m_child) this.UpgradeClient();
|
||||||
ClientAvatar.CompleteMovement(m_world);
|
ClientAvatar.CompleteMovement(m_world);
|
||||||
ClientAvatar.SendInitialPosition();
|
ClientAvatar.SendInitialPosition();
|
||||||
break;
|
break;
|
||||||
case PacketType.RegionHandshakeReply:
|
case PacketType.RegionHandshakeReply:
|
||||||
m_world.SendLayerData(this);
|
m_world.SendLayerData(this);
|
||||||
|
@ -595,18 +613,19 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PacketType.AgentAnimation:
|
case PacketType.AgentAnimation:
|
||||||
if(!m_child) {
|
if (!m_child)
|
||||||
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
|
{
|
||||||
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
|
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
|
||||||
{
|
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
|
||||||
if (AgentAni.AnimationList[i].StartAnim)
|
{
|
||||||
{
|
if (AgentAni.AnimationList[i].StartAnim)
|
||||||
ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
|
{
|
||||||
ClientAvatar.anim_seq = 1;
|
ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
|
||||||
ClientAvatar.SendAnimPack();
|
ClientAvatar.anim_seq = 1;
|
||||||
}
|
ClientAvatar.SendAnimPack();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case PacketType.ObjectSelect:
|
case PacketType.ObjectSelect:
|
||||||
ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
|
ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
|
||||||
|
@ -912,7 +931,7 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#region Packet handlers
|
#region Packet handlers
|
||||||
|
|
||||||
protected virtual bool Logout(SimClient simClient, Packet packet)
|
protected virtual bool Logout(SimClient simClient, Packet packet)
|
||||||
{
|
{
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request");
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request");
|
||||||
|
|
|
@ -44,7 +44,7 @@ namespace OpenSim.world
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)");
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)");
|
||||||
ControllingClient = TheClient;
|
ControllingClient = TheClient;
|
||||||
localid = 8880000 + (this.m_world._localNumber++);
|
localid = 8880000 + (this.m_world._localNumber++);
|
||||||
Pos = ControllingClient.startpos;
|
Pos = ControllingClient.startpos;
|
||||||
visualParams = new byte[218];
|
visualParams = new byte[218];
|
||||||
for (int i = 0; i < 218; i++)
|
for (int i = 0; i < 218; i++)
|
||||||
{
|
{
|
||||||
|
@ -59,7 +59,7 @@ namespace OpenSim.world
|
||||||
this.Wearables[0].ItemID = LLUUID.Random();
|
this.Wearables[0].ItemID = LLUUID.Random();
|
||||||
|
|
||||||
this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
|
this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public PhysicsActor PhysActor
|
public PhysicsActor PhysActor
|
||||||
|
@ -307,7 +307,7 @@ namespace OpenSim.world
|
||||||
handshake.RegionInfo.TerrainStartHeight11 = 10;
|
handshake.RegionInfo.TerrainStartHeight11 = 10;
|
||||||
handshake.RegionInfo.SimAccess = 13;
|
handshake.RegionInfo.SimAccess = 13;
|
||||||
handshake.RegionInfo.WaterHeight = 20;
|
handshake.RegionInfo.WaterHeight = 20;
|
||||||
handshake.RegionInfo.RegionFlags = 72458694 -32;
|
handshake.RegionInfo.RegionFlags = 72458694 - 32;
|
||||||
handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0");
|
handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0");
|
||||||
handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
|
handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||||
handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
|
handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
|
||||||
|
|
|
@ -59,24 +59,31 @@ namespace OpenSim.world
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
this.positionLastFrame = pos2;
|
this.positionLastFrame = pos2;
|
||||||
|
|
||||||
if(this._physActor.Position.X < 0) {
|
if (!this.ControllingClient.m_sandboxMode)
|
||||||
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
|
{
|
||||||
}
|
if (pos2.X < 0)
|
||||||
|
{
|
||||||
if(this._physActor.Position.Y < 0) {
|
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z));
|
||||||
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
|
}
|
||||||
}
|
|
||||||
|
if (pos2.Y < 0)
|
||||||
|
{
|
||||||
|
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pos2.X > 255)
|
||||||
|
{
|
||||||
|
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pos2.Y > 255)
|
||||||
|
{
|
||||||
|
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(this._physActor.Position.X > 255) {
|
|
||||||
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
|
|
||||||
}
|
|
||||||
|
|
||||||
if(this._physActor.Position.Y > 255) {
|
|
||||||
ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public ObjectUpdatePacket CreateUpdatePacket()
|
public ObjectUpdatePacket CreateUpdatePacket()
|
||||||
|
@ -106,8 +113,8 @@ namespace OpenSim.world
|
||||||
{
|
{
|
||||||
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
||||||
//send a objectupdate packet with information about the clients avatar
|
//send a objectupdate packet with information about the clients avatar
|
||||||
|
|
||||||
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
||||||
objupdate.RegionData.RegionHandle = m_regionHandle;
|
objupdate.RegionData.RegionHandle = m_regionHandle;
|
||||||
objupdate.RegionData.TimeDilation = 64096;
|
objupdate.RegionData.TimeDilation = 64096;
|
||||||
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
|
|
|
@ -371,13 +371,13 @@ namespace OpenSim.world
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
|
||||||
newAvatar.SendRegionHandshake(this);
|
newAvatar.SendRegionHandshake(this);
|
||||||
if(!agentClient.m_child) {
|
if(!agentClient.m_child) {
|
||||||
PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
|
PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
|
||||||
lock (this.LockPhysicsEngine)
|
lock (this.LockPhysicsEngine)
|
||||||
{
|
{
|
||||||
newAvatar.PhysActor = this.phyScene.AddAvatar(pVec);
|
newAvatar.PhysActor = this.phyScene.AddAvatar(pVec);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
lock (Entities)
|
lock (Entities)
|
||||||
{
|
{
|
||||||
this.Entities.Add(agentClient.AgentID, newAvatar);
|
this.Entities.Add(agentClient.AgentID, newAvatar);
|
||||||
|
@ -385,7 +385,7 @@ namespace OpenSim.world
|
||||||
lock (Avatars)
|
lock (Avatars)
|
||||||
{
|
{
|
||||||
this.Avatars.Add(agentClient.AgentID, newAvatar);
|
this.Avatars.Add(agentClient.AgentID, newAvatar);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue