make the setting economymodule visible on Economy section of OpenSimDefaults.ini and OpenSim.ini.example. This setting must be changed to allow other modules and disable our simple one. (ours does also look for it at Startup section for legacy reasons)

0.9.0.1-postfixes
UbitUmarov 2018-03-05 20:37:58 +00:00
parent 47fd3afecd
commit d543421675
2 changed files with 31 additions and 19 deletions

View File

@ -864,6 +864,10 @@
;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
[Economy]
; the economy module in use
; To use other modules you need to override this setting
; economymodule = BetaGridLikeMoneyModule
;# {SellEnabled} {} {Enable selling for 0?} {true false} true
; The default economy module only implements just enough to allow free actions (transfer of objects, etc).
; There is no intention to implement anything further in core OpenSimulator.

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@ -1709,40 +1709,48 @@
; data service
;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
[Economy]
; the economy module in use
; default is the provided BetaGridLikeMoneyModule
; - This module is for demonstration only -
; The default economy module only implements just enough to allow free actions (transfer of objects, etc).
; There is no intention to implement anything further in core OpenSimulator.
; This functionality has to be provided by third party modules.
; To use other modules you need to override this setting on OpenSim.ini Economy (or startup) section
; economymodule = BetaGridLikeMoneyModule
; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only -
; The default economy module only implements just enough to allow free actions (transfer of objects, etc).
; There is no intention to implement anything further in core OpenSimulator.
; This functionality has to be provided by third party modules.
;; Enables selling things for $0. Default is true.
SellEnabled = true
; SellEnabled = true
;; Money Unit fee to upload textures, animations etc. Default is 0.
PriceUpload = 0
;PriceUpload = 0
;; Money Unit fee to create groups. Default is 0.
PriceGroupCreate = 0
;PriceGroupCreate = 0
; We don't really know what the rest of these values do. These get sent to the client
; These taken from Agni at a Public Telehub. Change at your own risk.
ObjectCount = 0
PriceEnergyUnit = 100
PriceObjectClaim = 10
PricePublicObjectDecay = 4
PricePublicObjectDelete = 4
PriceParcelClaim = 1
PriceParcelClaimFactor = 1
PriceRentLight = 5
TeleportMinPrice = 2
TeleportPriceExponent = 2
EnergyEfficiency = 1
PriceObjectRent = 1
PriceObjectScaleFactor = 10
PriceParcelRent = 1
;ObjectCount = 0
;PriceEnergyUnit = 0
;PriceObjectClaim = 0
;PricePublicObjectDecay = 0
;PricePublicObjectDelete = 0
;PriceParcelClaim = 0
;PriceParcelClaimFactor = 1
;PriceRentLight = 0
;TeleportMinPrice = 0
;TeleportPriceExponent = 2
;EnergyEfficiency = 1
;PriceObjectRent = 0
;PriceObjectScaleFactor = 10
;PriceParcelRent = 0
[XEngine]
; Enable this engine in this OpenSim instance