viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol
parent
586e4cf163
commit
d550b485f1
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@ -46,12 +46,20 @@ namespace OpenSim.Framework
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public enum EstateAccessCodex : uint
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{
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AccessOptions = 1,
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AllowedAccess = 1,
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AllowedGroups = 2,
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EstateBans = 4,
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EstateManagers = 8
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}
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public enum EstateAccessLimits : int
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{
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AllowedAccess = 500,
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AllowedGroups = 63,
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EstateBans = 500,
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EstateManagers = 10
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}
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[Flags]public enum TeleportFlags : uint
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{
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/// <summary>No flags set, or teleport failed</summary>
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@ -305,11 +305,17 @@ namespace OpenSim.Framework
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OnSave(this);
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}
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public int EstateUsersCount()
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{
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return l_EstateAccess.Count;
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}
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public void AddEstateUser(UUID avatarID)
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{
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if (avatarID == UUID.Zero)
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return;
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if (!l_EstateAccess.Contains(avatarID))
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if (!l_EstateAccess.Contains(avatarID) &&
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(l_EstateAccess.Count < (int)Constants.EstateAccessLimits.AllowedAccess))
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l_EstateAccess.Add(avatarID);
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}
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@ -319,11 +325,17 @@ namespace OpenSim.Framework
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l_EstateAccess.Remove(avatarID);
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}
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public int EstateGroupsCount()
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{
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return l_EstateGroups.Count;
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}
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public void AddEstateGroup(UUID avatarID)
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{
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if (avatarID == UUID.Zero)
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return;
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if (!l_EstateGroups.Contains(avatarID))
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if (!l_EstateGroups.Contains(avatarID) &&
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(l_EstateGroups.Count < (int)Constants.EstateAccessLimits.AllowedGroups))
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l_EstateGroups.Add(avatarID);
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}
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@ -333,11 +345,17 @@ namespace OpenSim.Framework
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l_EstateGroups.Remove(avatarID);
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}
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public int EstateManagersCount()
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{
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return l_EstateManagers.Count;
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}
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public void AddEstateManager(UUID avatarID)
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{
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if (avatarID == UUID.Zero)
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return;
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if (!l_EstateManagers.Contains(avatarID))
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if (!l_EstateManagers.Contains(avatarID) &&
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(l_EstateManagers.Count < (int)Constants.EstateAccessLimits.EstateManagers))
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l_EstateManagers.Add(avatarID);
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}
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@ -403,11 +421,17 @@ namespace OpenSim.Framework
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return false;
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}
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public int EstateBansCount()
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{
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return l_EstateBans.Count;
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}
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public void AddBan(EstateBan ban)
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{
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if (ban == null)
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return;
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if (!IsBanned(ban.BannedUserID, 32)) //Ignore age-based bans
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if (!IsBanned(ban.BannedUserID, 32) &&
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(l_EstateBans.Count < (int)Constants.EstateAccessLimits.EstateBans)) //Ignore age-based bans
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l_EstateBans.Add(ban);
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}
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@ -5072,8 +5072,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
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{
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int TotalnumberIDs = Data.Length;
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int numberIDs;
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int IDIndex = 0;
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do
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{
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if(TotalnumberIDs > 63)
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numberIDs = 63;
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else
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numberIDs = TotalnumberIDs;
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TotalnumberIDs -= numberIDs;
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EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
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packet.AgentData.TransactionID = UUID.Random();
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packet.AgentData.AgentID = AgentId;
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@ -5081,43 +5093,53 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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packet.MethodData.Invoice = invoice;
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packet.MethodData.Method = Utils.StringToBytes("setaccess");
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EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + Data.Length];
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EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + numberIDs];
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for (int i = 0; i < (6 + Data.Length); i++)
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for (int i = 0; i < (6 + numberIDs); i++)
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{
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returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock();
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}
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int j = 0;
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returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++;
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returnblock[j].Parameter = Utils.StringToBytes(code.ToString()); j++;
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returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
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returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
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returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
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returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
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returnblock[0].Parameter = Utils.StringToBytes(estateID.ToString());
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returnblock[1].Parameter = Utils.StringToBytes(code.ToString());
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j = 2; // Agents
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if ((code & 2) != 0)
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j = 3; // Groups
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if ((code & 8) != 0)
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j = 5; // Managers
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if((code & 1) != 0) // allowagents
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returnblock[2].Parameter = Utils.StringToBytes(numberIDs.ToString());
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else
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returnblock[2].Parameter = Utils.StringToBytes("0");
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returnblock[j].Parameter = Utils.StringToBytes(Data.Length.ToString());
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j = 6;
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if((code & 2) != 0) // groups
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returnblock[3].Parameter = Utils.StringToBytes(numberIDs.ToString());
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else
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returnblock[3].Parameter = Utils.StringToBytes("0");
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for (int i = 0; i < Data.Length; i++)
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if((code & 4) != 0) // bans
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returnblock[4].Parameter = Utils.StringToBytes(numberIDs.ToString());
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else
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returnblock[4].Parameter = Utils.StringToBytes("0");
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if((code & 8) != 0) // managers
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returnblock[5].Parameter = Utils.StringToBytes(numberIDs.ToString());
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else
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returnblock[5].Parameter = Utils.StringToBytes("0");
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int j = 6;
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for (int i = 0; i < numberIDs; i++)
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{
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returnblock[j].Parameter = Data[i].GetBytes(); j++;
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returnblock[j].Parameter = Data[IDIndex].GetBytes();
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j++;
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IDIndex++;
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}
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packet.ParamList = returnblock;
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packet.Header.Reliable = true;
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OutPacket(packet, ThrottleOutPacketType.Task);
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} while (TotalnumberIDs > 0);
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}
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public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID)
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{
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List<UUID> BannedUsers = new List<UUID>();
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for (int i = 0; i < bl.Length; i++)
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{
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if (bl[i] == null)
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@ -5125,44 +5147,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (bl[i].BannedUserID == UUID.Zero)
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continue;
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BannedUsers.Add(bl[i].BannedUserID);
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if (BannedUsers.Count >= 50 || (i == (bl.Length - 1) && BannedUsers.Count > 0))
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{
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EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
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packet.AgentData.TransactionID = UUID.Random();
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packet.AgentData.AgentID = AgentId;
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packet.AgentData.SessionID = SessionId;
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packet.MethodData.Invoice = invoice;
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packet.MethodData.Method = Utils.StringToBytes("setaccess");
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EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + BannedUsers.Count];
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int j;
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for (j = 0; j < (6 + BannedUsers.Count); j++)
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{
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returnblock[j] = new EstateOwnerMessagePacket.ParamListBlock();
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}
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j = 0;
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returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++;
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returnblock[j].Parameter = Utils.StringToBytes(((int)Constants.EstateAccessCodex.EstateBans).ToString()); j++;
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returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
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returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
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returnblock[j].Parameter = Utils.StringToBytes(BannedUsers.Count.ToString()); j++;
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returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
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foreach (UUID banned in BannedUsers)
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{
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returnblock[j].Parameter = banned.GetBytes(); j++;
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}
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packet.ParamList = returnblock;
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packet.Header.Reliable = true;
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OutPacket(packet, ThrottleOutPacketType.Task);
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BannedUsers.Clear();
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}
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}
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SendEstateList(invoice, 4, BannedUsers.ToArray(), estateID);
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}
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public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
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@ -10240,6 +10226,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
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{
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int estateAccessType = Convert.ToInt16(Utils.BytesToString(messagePacket.ParamList[1].Parameter));
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OnUpdateEstateAccessDeltaRequest(this, messagePacket.MethodData.Invoice, estateAccessType, new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter)));
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}
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@ -33,15 +33,19 @@ using System.Linq;
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using System.Reflection;
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using System.Security;
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using System.Timers;
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using System.Threading;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using RegionFlags = OpenMetaverse.RegionFlags;
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using Timer = System.Timers.Timer;
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namespace OpenSim.Region.CoreModules.World.Estate
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{
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@ -441,7 +445,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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Scene.RegionInfo.EstateSettings.EstateID);
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remote_client.SendEstateList(invoice,
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(int)Constants.EstateAccessCodex.AccessOptions,
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(int)Constants.EstateAccessCodex.AllowedAccess,
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Scene.RegionInfo.EstateSettings.EstateAccess,
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Scene.RegionInfo.EstateSettings.EstateID);
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@ -651,145 +655,281 @@ namespace OpenSim.Region.CoreModules.World.Estate
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TriggerRegionInfoChange();
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}
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private void handleEstateAccessDeltaRequest(IClientAPI remote_client, UUID invoice, int estateAccessType, UUID user)
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private object deltareqLock = new object();
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private bool runnigDeltaExec = false;
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private class EstateAccessDeltaRequest
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{
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public IClientAPI remote_client;
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public UUID invoice;
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public int estateAccessType;
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public UUID user;
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}
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private OpenSim.Framework.BlockingQueue<EstateAccessDeltaRequest> deltaRequests = new OpenSim.Framework.BlockingQueue<EstateAccessDeltaRequest>();
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private void handleEstateAccessDeltaRequest(IClientAPI _remote_client, UUID _invoice, int _estateAccessType, UUID _user)
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{
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// EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc.
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if (user == Scene.RegionInfo.EstateSettings.EstateOwner)
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if (_user == Scene.RegionInfo.EstateSettings.EstateOwner)
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return; // never process EO
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if ((estateAccessType & 4) != 0) // User add
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{
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if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true))
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{
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if ((estateAccessType & 1) != 0) // All estates
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{
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List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(Scene.RegionInfo.EstateSettings.EstateOwner);
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EstateSettings estateSettings;
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EstateAccessDeltaRequest newreq = new EstateAccessDeltaRequest();
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newreq.remote_client = _remote_client;
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newreq.invoice = _invoice;
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newreq.estateAccessType = _estateAccessType;
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newreq.user = _user;
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foreach (int estateID in estateIDs)
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deltaRequests.Enqueue(newreq);
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lock(deltareqLock)
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{
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if (estateID != Scene.RegionInfo.EstateSettings.EstateID)
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if(!runnigDeltaExec)
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{
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estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
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estateSettings.AddEstateUser(user);
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Scene.EstateDataService.StoreEstateSettings(estateSettings);
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runnigDeltaExec = true;
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WorkManager.RunInThreadPool(execDeltaRequests,null,"execDeltaRequests");
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}
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}
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}
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Scene.RegionInfo.EstateSettings.AddEstateUser(user);
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Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings);
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private void execDeltaRequests(object o)
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{
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IClientAPI remote_client;
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UUID invoice;
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int estateAccessType;
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UUID user;
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Dictionary<int,EstateSettings> changed = new Dictionary<int,EstateSettings>();
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Dictionary<IClientAPI,UUID> sendAllowedOrBanList = new Dictionary<IClientAPI,UUID>();
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Dictionary<IClientAPI,UUID> sendManagers = new Dictionary<IClientAPI,UUID>();
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Dictionary<IClientAPI,UUID> sendGroups = new Dictionary<IClientAPI,UUID>();
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List<EstateSettings> otherEstates = new List<EstateSettings>();
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bool sentAllowedFull = false;
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bool sentBansFull = false;
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bool sentGroupsFull = false;
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bool sentManagersFull = false;
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while(Scene.IsRunning)
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{
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EstateAccessDeltaRequest req = deltaRequests.Dequeue(500);
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if(!Scene.IsRunning)
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break;
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if(req == null)
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{
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if(changed.Count > 0)
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{
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foreach(EstateSettings est in changed.Values)
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Scene.EstateDataService.StoreEstateSettings(est);
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TriggerEstateInfoChange();
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remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, Scene.RegionInfo.EstateSettings.EstateAccess, Scene.RegionInfo.EstateSettings.EstateID);
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}
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EstateSettings es = Scene.RegionInfo.EstateSettings;
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foreach(KeyValuePair<IClientAPI,UUID> kvp in sendAllowedOrBanList)
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{
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IClientAPI cli = kvp.Key;
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UUID invoive = kvp.Value;
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cli.SendEstateList(invoive, (int)Constants.EstateAccessCodex.AllowedAccess, es.EstateAccess, es.EstateID);
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cli.SendBannedUserList(invoive, es.EstateBans, es.EstateID);
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}
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sendAllowedOrBanList.Clear();
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foreach(KeyValuePair<IClientAPI,UUID> kvp in sendManagers)
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{
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IClientAPI cli = kvp.Key;
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cli.SendEstateList(kvp.Value, (int)Constants.EstateAccessCodex.EstateManagers, es.EstateManagers, es.EstateID);
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}
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foreach(KeyValuePair<IClientAPI,UUID> kvp in sendGroups)
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{
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IClientAPI cli = kvp.Key;
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cli.SendEstateList(kvp.Value, (int)Constants.EstateAccessCodex.AllowedGroups, es.EstateGroups, es.EstateID);
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}
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otherEstates.Clear();
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sendAllowedOrBanList.Clear();
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sendManagers.Clear();
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sendGroups.Clear();
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changed.Clear();
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lock(deltareqLock)
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{
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if(deltaRequests.Count() != 0)
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continue;
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runnigDeltaExec = false;
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return;
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}
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}
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remote_client = req.remote_client;
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if(!remote_client.IsActive)
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continue;
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invoice = req.invoice;
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user = req.user;
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estateAccessType = req.estateAccessType;
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bool needReply = ((estateAccessType & 1024) == 0);
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bool doOtherEstates = ((estateAccessType & 3) != 0);
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EstateSettings thisSettings = Scene.RegionInfo.EstateSettings;
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int thisEstateID =(int)thisSettings.EstateID;
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UUID agentID = remote_client.AgentId;
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bool isadmin = Scene.Permissions.IsAdministrator(agentID);
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// just i case recheck rights
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if (!isadmin && !Scene.Permissions.IsEstateManager(agentID))
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{
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remote_client.SendAlertMessage("Method EstateAccess Failed, you don't have permissions");
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continue;
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}
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otherEstates.Clear();
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if(doOtherEstates)
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{
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UUID thisOwner = Scene.RegionInfo.EstateSettings.EstateOwner;
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List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(thisOwner);
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foreach (int estateID in estateIDs)
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{
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if (estateID == thisEstateID)
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continue;
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EstateSettings estateSettings;
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if(changed.ContainsKey(estateID))
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estateSettings = changed[estateID];
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else
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estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
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if(!isadmin && !estateSettings.IsEstateManagerOrOwner(agentID))
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continue;
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otherEstates.Add(estateSettings);
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}
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estateIDs.Clear();
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}
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// the commands
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// first the ones allowed for estate managers on this region
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if ((estateAccessType & 4) != 0) // User add
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{
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if(thisSettings.EstateUsersCount() >= (int)Constants.EstateAccessLimits.AllowedAccess)
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{
|
||||
if(!sentAllowedFull)
|
||||
{
|
||||
sentAllowedFull = true;
|
||||
remote_client.SendAlertMessage("Estate Allowed users list is full");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
|
||||
if (doOtherEstates)
|
||||
{
|
||||
foreach (EstateSettings estateSettings in otherEstates)
|
||||
{
|
||||
if(!isadmin && !estateSettings.IsEstateManagerOrOwner(agentID))
|
||||
continue;
|
||||
if(estateSettings.EstateUsersCount() >= (int)Constants.EstateAccessLimits.AllowedAccess)
|
||||
continue;
|
||||
estateSettings.AddEstateUser(user);
|
||||
estateSettings.RemoveBan(user);
|
||||
changed[(int)estateSettings.EstateID] = estateSettings;
|
||||
}
|
||||
}
|
||||
|
||||
thisSettings.AddEstateUser(user);
|
||||
thisSettings.RemoveBan(user);
|
||||
changed[thisEstateID] = thisSettings;;
|
||||
|
||||
if(needReply)
|
||||
sendAllowedOrBanList[remote_client] = invoice;
|
||||
}
|
||||
}
|
||||
|
||||
if ((estateAccessType & 8) != 0) // User remove
|
||||
{
|
||||
if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true))
|
||||
if (doOtherEstates) // All estates
|
||||
{
|
||||
if ((estateAccessType & 1) != 0) // All estates
|
||||
foreach (EstateSettings estateSettings in otherEstates)
|
||||
{
|
||||
List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(Scene.RegionInfo.EstateSettings.EstateOwner);
|
||||
EstateSettings estateSettings;
|
||||
|
||||
foreach (int estateID in estateIDs)
|
||||
{
|
||||
if (estateID != Scene.RegionInfo.EstateSettings.EstateID)
|
||||
{
|
||||
estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
|
||||
if(!isadmin && !estateSettings.IsEstateManagerOrOwner(agentID))
|
||||
continue;
|
||||
estateSettings.RemoveEstateUser(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(estateSettings);
|
||||
}
|
||||
changed[(int)estateSettings.EstateID] = estateSettings;
|
||||
}
|
||||
}
|
||||
|
||||
Scene.RegionInfo.EstateSettings.RemoveEstateUser(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings);
|
||||
thisSettings.RemoveEstateUser(user);
|
||||
changed[thisEstateID] = thisSettings;;
|
||||
|
||||
TriggerEstateInfoChange();
|
||||
remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, Scene.RegionInfo.EstateSettings.EstateAccess, Scene.RegionInfo.EstateSettings.EstateID);
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
|
||||
}
|
||||
if(needReply)
|
||||
sendAllowedOrBanList[remote_client] = invoice;
|
||||
}
|
||||
|
||||
if ((estateAccessType & 16) != 0) // Group add
|
||||
{
|
||||
if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true))
|
||||
if(thisSettings.EstateGroupsCount() >= (int)Constants.EstateAccessLimits.AllowedGroups)
|
||||
{
|
||||
if ((estateAccessType & 1) != 0) // All estates
|
||||
if(!sentGroupsFull)
|
||||
{
|
||||
List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(Scene.RegionInfo.EstateSettings.EstateOwner);
|
||||
EstateSettings estateSettings;
|
||||
|
||||
foreach (int estateID in estateIDs)
|
||||
{
|
||||
if (estateID != Scene.RegionInfo.EstateSettings.EstateID)
|
||||
{
|
||||
estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
|
||||
estateSettings.AddEstateGroup(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(estateSettings);
|
||||
sentGroupsFull = true;
|
||||
remote_client.SendAlertMessage("Estate Allowed groups list is full");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Scene.RegionInfo.EstateSettings.AddEstateGroup(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings);
|
||||
|
||||
TriggerEstateInfoChange();
|
||||
remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, Scene.RegionInfo.EstateSettings.EstateGroups, Scene.RegionInfo.EstateSettings.EstateID);
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
|
||||
if (doOtherEstates) // All estates
|
||||
{
|
||||
foreach (EstateSettings estateSettings in otherEstates)
|
||||
{
|
||||
if(!isadmin && !estateSettings.IsEstateManagerOrOwner(agentID))
|
||||
continue;
|
||||
if(estateSettings.EstateGroupsCount() >= (int)Constants.EstateAccessLimits.AllowedGroups)
|
||||
continue;
|
||||
estateSettings.AddEstateGroup(user);
|
||||
changed[(int)estateSettings.EstateID] = estateSettings;
|
||||
}
|
||||
}
|
||||
|
||||
thisSettings.AddEstateGroup(user);
|
||||
changed[thisEstateID] = thisSettings;
|
||||
|
||||
sendGroups[remote_client] = invoice;
|
||||
}
|
||||
}
|
||||
|
||||
if ((estateAccessType & 32) != 0) // Group remove
|
||||
{
|
||||
if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true))
|
||||
if (doOtherEstates) // All estates
|
||||
{
|
||||
if ((estateAccessType & 1) != 0) // All estates
|
||||
foreach (EstateSettings estateSettings in otherEstates)
|
||||
{
|
||||
List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(Scene.RegionInfo.EstateSettings.EstateOwner);
|
||||
EstateSettings estateSettings;
|
||||
|
||||
foreach (int estateID in estateIDs)
|
||||
{
|
||||
if (estateID != Scene.RegionInfo.EstateSettings.EstateID)
|
||||
{
|
||||
estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
|
||||
if(!isadmin && !estateSettings.IsEstateManagerOrOwner(agentID))
|
||||
continue;
|
||||
estateSettings.RemoveEstateGroup(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(estateSettings);
|
||||
}
|
||||
changed[(int)estateSettings.EstateID] = estateSettings;
|
||||
}
|
||||
}
|
||||
|
||||
Scene.RegionInfo.EstateSettings.RemoveEstateGroup(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings);
|
||||
thisSettings.RemoveEstateGroup(user);
|
||||
changed[thisEstateID] = thisSettings;
|
||||
|
||||
TriggerEstateInfoChange();
|
||||
remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, Scene.RegionInfo.EstateSettings.EstateGroups, Scene.RegionInfo.EstateSettings.EstateID);
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
|
||||
}
|
||||
sendGroups[remote_client] = invoice;
|
||||
}
|
||||
|
||||
if ((estateAccessType & 64) != 0) // Ban add
|
||||
{
|
||||
if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false))
|
||||
|
||||
if(thisSettings.EstateBansCount() >= (int)Constants.EstateAccessLimits.EstateBans)
|
||||
{
|
||||
if(!sentBansFull)
|
||||
{
|
||||
sentBansFull = true;
|
||||
remote_client.SendAlertMessage("Estate Ban list is full");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans;
|
||||
|
||||
|
@ -802,31 +942,29 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
alreadyInList = true;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
if (!alreadyInList)
|
||||
{
|
||||
if (doOtherEstates) // All estates
|
||||
{
|
||||
foreach (EstateSettings estateSettings in otherEstates)
|
||||
{
|
||||
if(!isadmin && !estateSettings.IsEstateManagerOrOwner(agentID))
|
||||
continue;
|
||||
|
||||
if ((estateAccessType & 1) != 0) // All estates
|
||||
{
|
||||
List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(Scene.RegionInfo.EstateSettings.EstateOwner);
|
||||
EstateSettings estateSettings;
|
||||
if(estateSettings.EstateBansCount() >= (int)Constants.EstateAccessLimits.EstateBans)
|
||||
continue;
|
||||
|
||||
foreach (int estateID in estateIDs)
|
||||
{
|
||||
if (estateID != Scene.RegionInfo.EstateSettings.EstateID)
|
||||
{
|
||||
EstateBan bitem = new EstateBan();
|
||||
|
||||
bitem.BannedUserID = user;
|
||||
bitem.EstateID = (uint)estateID;
|
||||
bitem.EstateID = estateSettings.EstateID;
|
||||
bitem.BannedHostAddress = "0.0.0.0";
|
||||
bitem.BannedHostIPMask = "0.0.0.0";
|
||||
|
||||
estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
|
||||
estateSettings.AddBan(bitem);
|
||||
Scene.EstateDataService.StoreEstateSettings(estateSettings);
|
||||
}
|
||||
estateSettings.RemoveEstateUser(user);
|
||||
changed[(int)estateSettings.EstateID] = estateSettings;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -837,10 +975,9 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
item.BannedHostAddress = "0.0.0.0";
|
||||
item.BannedHostIPMask = "0.0.0.0";
|
||||
|
||||
Scene.RegionInfo.EstateSettings.AddBan(item);
|
||||
Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings);
|
||||
|
||||
TriggerEstateInfoChange();
|
||||
thisSettings.AddBan(item);
|
||||
thisSettings.RemoveEstateUser(user);
|
||||
changed[thisEstateID] = thisSettings;
|
||||
|
||||
ScenePresence s = Scene.GetScenePresence(user);
|
||||
if (s != null)
|
||||
|
@ -854,24 +991,18 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("User is already on the region ban list");
|
||||
}
|
||||
//Scene.RegionInfo.regionBanlist.Add(Manager(user);
|
||||
remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID);
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
|
||||
if(needReply)
|
||||
sendAllowedOrBanList[remote_client] = invoice;
|
||||
}
|
||||
}
|
||||
|
||||
if ((estateAccessType & 128) != 0) // Ban remove
|
||||
{
|
||||
if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false))
|
||||
{
|
||||
EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans;
|
||||
|
||||
|
@ -890,104 +1021,90 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
|
||||
if (alreadyInList && listitem != null)
|
||||
{
|
||||
if ((estateAccessType & 1) != 0) // All estates
|
||||
if (doOtherEstates) // All estates
|
||||
{
|
||||
List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(Scene.RegionInfo.EstateSettings.EstateOwner);
|
||||
EstateSettings estateSettings;
|
||||
|
||||
foreach (int estateID in estateIDs)
|
||||
foreach (EstateSettings estateSettings in otherEstates)
|
||||
{
|
||||
if (estateID != Scene.RegionInfo.EstateSettings.EstateID)
|
||||
{
|
||||
estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
|
||||
if(!isadmin && !estateSettings.IsEstateManagerOrOwner(agentID))
|
||||
continue;
|
||||
estateSettings.RemoveBan(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(estateSettings);
|
||||
}
|
||||
changed[(int)estateSettings.EstateID] = estateSettings;
|
||||
}
|
||||
}
|
||||
|
||||
Scene.RegionInfo.EstateSettings.RemoveBan(listitem.BannedUserID);
|
||||
Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings);
|
||||
|
||||
TriggerEstateInfoChange();
|
||||
thisSettings.RemoveBan(listitem.BannedUserID);
|
||||
changed[thisEstateID] = thisSettings;
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("User is not on the region ban list");
|
||||
}
|
||||
|
||||
//Scene.RegionInfo.regionBanlist.Add(Manager(user);
|
||||
remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID);
|
||||
if(needReply)
|
||||
sendAllowedOrBanList[remote_client] = invoice;
|
||||
}
|
||||
else
|
||||
|
||||
// last the ones only for owners of this region
|
||||
if (!Scene.Permissions.CanIssueEstateCommand(agentID, true))
|
||||
{
|
||||
remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
|
||||
}
|
||||
remote_client.SendAlertMessage("Method EstateAccess Failed, you don't have permissions");
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((estateAccessType & 256) != 0) // Manager add
|
||||
{
|
||||
if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true))
|
||||
if(thisSettings.EstateManagersCount() >= (int)Constants.EstateAccessLimits.EstateManagers)
|
||||
{
|
||||
if ((estateAccessType & 1) != 0) // All estates
|
||||
if(!sentManagersFull)
|
||||
{
|
||||
List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(Scene.RegionInfo.EstateSettings.EstateOwner);
|
||||
EstateSettings estateSettings;
|
||||
|
||||
foreach (int estateID in estateIDs)
|
||||
{
|
||||
if (estateID != Scene.RegionInfo.EstateSettings.EstateID)
|
||||
{
|
||||
estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
|
||||
estateSettings.AddEstateManager(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(estateSettings);
|
||||
sentManagersFull = true;
|
||||
remote_client.SendAlertMessage("Estate Managers list is full");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Scene.RegionInfo.EstateSettings.AddEstateManager(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings);
|
||||
|
||||
TriggerEstateInfoChange();
|
||||
remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, Scene.RegionInfo.EstateSettings.EstateManagers, Scene.RegionInfo.EstateSettings.EstateID);
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
|
||||
if (doOtherEstates) // All estates
|
||||
{
|
||||
foreach (EstateSettings estateSettings in otherEstates)
|
||||
{
|
||||
if(!isadmin && !estateSettings.IsEstateOwner(agentID)) // redundante check?
|
||||
continue;
|
||||
if(estateSettings.EstateManagersCount() >= (int)Constants.EstateAccessLimits.EstateManagers)
|
||||
continue;
|
||||
estateSettings.AddEstateManager(user);
|
||||
changed[(int)estateSettings.EstateID] = estateSettings;
|
||||
}
|
||||
}
|
||||
|
||||
thisSettings.AddEstateManager(user);
|
||||
changed[thisEstateID] = thisSettings;
|
||||
|
||||
sendManagers[remote_client] = invoice;
|
||||
}
|
||||
}
|
||||
|
||||
if ((estateAccessType & 512) != 0) // Manager remove
|
||||
{
|
||||
if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true))
|
||||
if (doOtherEstates) // All estates
|
||||
{
|
||||
if ((estateAccessType & 1) != 0) // All estates
|
||||
foreach (EstateSettings estateSettings in otherEstates)
|
||||
{
|
||||
List<int> estateIDs = Scene.EstateDataService.GetEstatesByOwner(Scene.RegionInfo.EstateSettings.EstateOwner);
|
||||
EstateSettings estateSettings;
|
||||
if(!isadmin && !estateSettings.IsEstateOwner(agentID))
|
||||
continue;
|
||||
|
||||
foreach (int estateID in estateIDs)
|
||||
{
|
||||
if (estateID != Scene.RegionInfo.EstateSettings.EstateID)
|
||||
{
|
||||
estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID);
|
||||
estateSettings.RemoveEstateManager(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(estateSettings);
|
||||
}
|
||||
changed[(int)estateSettings.EstateID] = estateSettings;
|
||||
}
|
||||
}
|
||||
|
||||
Scene.RegionInfo.EstateSettings.RemoveEstateManager(user);
|
||||
Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings);
|
||||
thisSettings.RemoveEstateManager(user);
|
||||
changed[thisEstateID] = thisSettings;
|
||||
|
||||
TriggerEstateInfoChange();
|
||||
remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, Scene.RegionInfo.EstateSettings.EstateManagers, Scene.RegionInfo.EstateSettings.EstateID);
|
||||
}
|
||||
else
|
||||
{
|
||||
remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
|
||||
sendManagers[remote_client] = invoice;
|
||||
}
|
||||
}
|
||||
lock(deltareqLock)
|
||||
runnigDeltaExec = false;
|
||||
}
|
||||
|
||||
public void HandleOnEstateManageTelehub(IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1)
|
||||
|
|
Loading…
Reference in New Issue