Reinsert comments about possible race conditions when sending bulk inventory updates on non-flag clothing editing
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				|  | @ -512,6 +512,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
|                     // This MAY be problematic, if it is, another solution | ||||
|                     // needs to be found. If inventory item flags are updated | ||||
|                     // the viewer's notion of the item needs to be refreshed. | ||||
|                     // | ||||
|                     // In other situations we cannot send out a bulk update here, since this will cause editing of clothing to start  | ||||
|                     // failing frequently.  Possibly this is a race with a separate transaction that uploads the asset. | ||||
|                     if (sendUpdate) | ||||
|                         remoteClient.SendBulkUpdateInventory(item); | ||||
|                 } | ||||
|  |  | |||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)