Revert "Make keyframes use the sim's frame timer"

This reverts commit e85a6237bf.
avinationmerge
Melanie 2013-02-12 22:20:16 +01:00
parent 14c064c65d
commit d5b401a478
1 changed files with 15 additions and 8 deletions

View File

@ -27,11 +27,12 @@ namespace OpenSim.Region.Framework.Scenes
private static Dictionary<Scene, KeyframeTimer>m_timers =
new Dictionary<Scene, KeyframeTimer>();
private Timer m_timer;
private Dictionary<KeyframeMotion, object> m_motions = new Dictionary<KeyframeMotion, object>();
private object m_lockObject = new object();
private object m_timerLock = new object();
private const double m_tickDuration = 50.0;
private Scene m_scene;
private int m_prevTick;
public double TickDuration
{
@ -40,18 +41,20 @@ namespace OpenSim.Region.Framework.Scenes
public KeyframeTimer(Scene scene)
{
m_prevTick = Util.EnvironmentTickCount();
m_timer = new Timer();
m_timer.Interval = TickDuration;
m_timer.AutoReset = true;
m_timer.Elapsed += OnTimer;
m_scene = scene;
m_scene.EventManager.OnFrame += OnTimer;
m_timer.Start();
}
private void OnTimer()
private void OnTimer(object sender, ElapsedEventArgs ea)
{
int thisTick = Util.EnvironmentTickCount();
int tickdiff = Util.EnvironmentTickCountSubtract(thisTick, m_prevTick);
m_prevTick = thisTick;
if (!Monitor.TryEnter(m_timerLock))
return;
try
{
@ -66,7 +69,7 @@ namespace OpenSim.Region.Framework.Scenes
{
try
{
m.OnTimer(tickdiff);
m.OnTimer(TickDuration);
}
catch (Exception inner)
{
@ -78,6 +81,10 @@ namespace OpenSim.Region.Framework.Scenes
{
// Keep running no matter what
}
finally
{
Monitor.Exit(m_timerLock);
}
}
public static void Add(KeyframeMotion motion)