make the hack more extensive. Forbid sog/sop updates if Intransit but
release it sooneravinationmerge
parent
6674548af0
commit
d5bb80798d
|
@ -3515,10 +3515,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
SendAppearanceToAgent(this);
|
||||
|
||||
// if (cachedappearance)
|
||||
// {
|
||||
m_inTransit = false;
|
||||
|
||||
SendAppearanceToAllOtherAgents();
|
||||
// }
|
||||
|
||||
if(Animator!= null)
|
||||
Animator.SendAnimPack();
|
||||
}
|
||||
|
@ -4668,7 +4668,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public void SendAttachmentScheduleUpdate(SceneObjectGroup sog)
|
||||
{
|
||||
if (IsChildAgent)
|
||||
if (IsChildAgent || IsInTransit)
|
||||
return;
|
||||
|
||||
SceneObjectPart[] origparts = sog.Parts;
|
||||
|
@ -4746,7 +4746,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public void SendAttachmentUpdate(SceneObjectGroup sog, UpdateRequired UpdateFlag)
|
||||
{
|
||||
if (IsChildAgent)
|
||||
if (IsChildAgent || IsInTransit)
|
||||
return;
|
||||
|
||||
PrimUpdateFlags flag;
|
||||
|
@ -4796,7 +4796,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public void SendAttachmentScheduleUpdate(SceneObjectPart part)
|
||||
{
|
||||
if (IsChildAgent)
|
||||
if (IsChildAgent || IsInTransit)
|
||||
return;
|
||||
|
||||
|
||||
|
@ -4836,7 +4836,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public void SendAttachmentUpdate(SceneObjectPart part, UpdateRequired UpdateFlag)
|
||||
{
|
||||
if (IsChildAgent)
|
||||
if (IsChildAgent || IsInTransit)
|
||||
return;
|
||||
|
||||
PrimUpdateFlags flag;
|
||||
|
@ -5850,7 +5850,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
List<ScenePresence> allpresences = m_scene.GetScenePresences();
|
||||
foreach (ScenePresence p in allpresences)
|
||||
SendKillTo(p);
|
||||
{
|
||||
if (p == this)
|
||||
continue;
|
||||
SendKillTo(p);
|
||||
p.SendKillTo(this);
|
||||
}
|
||||
if (Scene.AttachmentsModule != null)
|
||||
Scene.AttachmentsModule.DeleteAttachmentsFromScene(this, true);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue