Update teleport routing to match Avination
parent
4bf2e19898
commit
d5c5bbe0a1
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@ -1188,6 +1188,7 @@ namespace OpenSim.Region.Framework.Scenes
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client.Name, Scene.RegionInfo.RegionName, AbsolutePosition);
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client.Name, Scene.RegionInfo.RegionName, AbsolutePosition);
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Vector3 look = Velocity;
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Vector3 look = Velocity;
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if ((look.X == 0) && (look.Y == 0) && (look.Z == 0))
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if ((look.X == 0) && (look.Y == 0) && (look.Z == 0))
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{
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{
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look = new Vector3(0.99f, 0.042f, 0);
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look = new Vector3(0.99f, 0.042f, 0);
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@ -3816,7 +3817,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_reprioritization_called = false;
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m_reprioritization_called = false;
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}
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}
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}
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}
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private void CheckLandingPoint(ref Vector3 pos)
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private void CheckLandingPoint(ref Vector3 pos)
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{
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{
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// Never constrain lures
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// Never constrain lures
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