All these files want to be committed. All white space junk. grr.

viewer-2-initial-appearance
Diva Canto 2010-09-10 21:18:23 -07:00
parent 51a5af93d0
commit d5c7a8d28c
27 changed files with 5611 additions and 5611 deletions

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@ -1,65 +1,65 @@
BSD License
Copyright (c)2004-2008
See AUTHORS file for list of copyright holders
Dave Hudson (jendave@yahoo.com),
Matthew Holmes (matthew@wildfiregames.com)
Dan Moorehead (dan05a@gmail.com)
Rob Loach (http://www.robloach.net)
C.J. Adams-Collier (cjac@colliertech.org)
http://dnpb.sourceforge.net
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. The names of the authors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
---
Portions of src/Core/Targets/AutotoolsTarget.cs
// Copyright (C) 2006 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
BSD License
Copyright (c)2004-2008
See AUTHORS file for list of copyright holders
Dave Hudson (jendave@yahoo.com),
Matthew Holmes (matthew@wildfiregames.com)
Dan Moorehead (dan05a@gmail.com)
Rob Loach (http://www.robloach.net)
C.J. Adams-Collier (cjac@colliertech.org)
http://dnpb.sourceforge.net
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. The names of the authors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
---
Portions of src/Core/Targets/AutotoolsTarget.cs
// Copyright (C) 2006 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

View File

@ -1,200 +1,200 @@
Prebuild is an XML-driven pre-build tool allowing developers to easily generate project or make files for major IDE's and .NET development tools including: Visual Studio 2005, Visual Studio 2003, Visual Studio 2002, SharpDevelop, MonoDevelop, and NAnt.
Documentation and downloads are available at http://dnpb.sourceforge.net.
Prebuild is licensed under the BSD license.
[ XXXXXXX XX, XXX - 1.3.2 ]
+ Added Keyfile signing to NAnt target and VS2005 target
+ Updated XSD file to 1.7
+ Boo and VisualBasic Language support in VS2005 target
+ Added basic Autotools target. It creates a non-recursive Autotools system.
! Multiple files can be excluded from the Match node
! VS2005 now handles .resx files correctly.
! NAnt and Autotools now handle defines
! NAnt and Autotools now handle resources
+ Conditional XML variables can be passed through the command line.
+ Added /install and /remove command line flags to install and remove assemblies from the GAC
+ Many fixes to VS2005 target
[ July 21, 2006 - 1.3.1 ]
! VS2005 fixes from Rob Loach
! NAnt fixes from Rob Loach and David Hudson
! XML doc fixes from Rob Loach
+ Added SharpDevelop2 target (really just uses VS2005 target)
! Fixed bug with BuildEvents in Monodevelop target
+ Passing /yes will default to answering yes to any warnings
[ February 28, 2006 - 1.3 ]
+ Added MonoDevelop target.
+ Added NAnt target.
+ Lots of fixes to all targets.
* Cleaned up the code using FXCop.
* Updated schema to 1.6 to fix a typo and add a new parameter.
* jendave is now the maintainer of the project. RobLoach has been added as a developer.
* Removed references to 'dnpb'.
+ Added rudimentary support for pre- and post- build scripts
* Updated examples.
[ August 5, 2004 - 1.2 ]
+ Added Visual Studio Express (vs2005express) target contributed by Borrillis and modified for use with different languages
+ Added the allowedgroups command line option followed by a pipe-delimited list of project group filter flags (eg. Group1|Group2) allow optional filtering of all projects that dont have at least one of these flags
+ Added the filterGroups XML attribute to the project node and updated the scheme to v1.5 for this addition, it is used to specified the delimited list of filter groups to which a project belongs
* Modified the removedir command line option to allow for a pipe-delimited list of directory names
! Modified the resource loading code to search for resourced without the prepended namespace (as Visual Studio .NET does it) to allow for it to be compiled with SharpDevelop as well
+ Added the GenerateXmlDocFile boolean option to the Options XML element
* Changed the behavior of the XmlDocFile option so that if not specified it uses the assemblyName (without file extension) + .xml for the file name instead of just not generating the file since the new GenerateXmlDocFile takes care of this
[ January 3, 2004 - 1.1 ]
! Replaced regex use for more efficient manual parsing to allow use on non-windows platforms with Mono which has Regex problems
+ Added the checkOsVars attribute to the root element for enabling interpolation for Enviroment variables in the form ${var}, otherwise no checking is performed for efficiency-sake
* Make the version attribute on the root element optional as it isn't used and not needed since the schema url contains the version
[ December 30, 2004 - 1.1 ]
! Applied Leed's fix for SharpDevelop references
+ Rewrote much of the processing for better validation and without the use of a temp file
+ Added support for configurations at the project level which are named All. They now apply changes to all Solution level defined configs
* Changed all spaces into tabs
+ Added support for the None build action
* Replaced all sequence's in the XML schema for all's because the order doesn't matter since the xml file is loaded into an XmlDocument
[ December 25, 2004 - 1.0 ]
+ Added the /removedir option for cleaning directories like obj before file releases
+ Changed WriteTempXml() and the new DeleteTempXml() methods to be compiled only in DEBUG builds
* Made path optional for Match elements (defaults to current directory) and updates schema for it
! Fixed XML example in the readme.txt
+ Added example xml files to docs directory
* Updated license.txt to add Dan Moorehead and update copyright years
+ Updated prebuild.xml to take advantage of the default path attribute for match elements
+ Updated Clean to delete the obj directories
[ December 25, 2004 - 0.13 ]
+ Added dnpb.exe so that it can be used to generate the project files
+ Added dnpb.ico
* Added parameterless Write statement to Log for writing a single line
* Changed scehema to version 1.3 for support of icon attribute
* Added support for All configuration name under a Project node signifying common settings for all configurations
! Fixed the SupressWarnings by adding the corresponding field to OptionsNode
* Wrote documentation in docs/readme.txt
* Added Dan Moorehead to copyrights and extended date from 2004 to 2004-2005
* Updated prebuild.xml
* Optimized Log class
* Updated OutputUsage()
* /clean targets all by default
* No log file is used by default, /log without value specified uses default file name
+ Added support for the /pause which pauses the utility after execution to observe output
[ September 27, 2004 - 0.12.2a ]
! Fixed a nasty bug when trying to delete our temp file for pre-processing.
[ September 15, 2004 - 0.12.2 ]
+ Expanded platform identification, thanks to the NAnt guys for shedding some
light on how to properly check for UNIX platforms! Thanks guys!
* POSIX OS identifier changed to UNIX. Valid OS names are now "Win32", "UNIX",
and "Unknown".
! Fixed SharpDevelop target to properly use the 'rootNamespace' attribute of
the Project tag.
+ New command-line switch, /ppo, forces DNPB to pre-process the file and write
the pre-processed file. This allows you to test/debug your pre-processor
macros. No other processing will be done. You can specify a target file as
a paramter for the /ppo switch, or DNPB will write the file 'preprocessed.xml'
if you do not specify a file.
+ The Match tag now has a 'buildAction' attribute which functions exactly like
the attribute of the same name for the File tag.
[ August 5, 2004 - 0.12.1 ]
+ Added environment variable expansion for all values. Environment variables
should be listed in the form ${VAR}.
[ July 30, 2004 - 0.12.0 ]
+ Added preprocessing via XML processing information tags. Available tags
are: <?if <exp> ?>, <?elseif <exp> ?>, <?else ?> and <?endif ?>. The
current expression parser is very basic, but will be replaced with a more
capable parser over time. Current operators available are: =, !=, <, >,
<=, >=. Current test variables available: OS, RuntimeVersion, RuntimeMajor,
RuntimeMinor, RuntimeRevision.
[ July 27, 2004 - 0.11.4 ]
+ Added 'useRegex' attribute to the Match tag. Matches can now use regular
expressions to match filenames.
+ Added the 'assemblyName' attribute to the Project tag. Projects can now
set their output assembly name.
! Fixed several bugs in the way that Project tags inheirt their parent
Solutions configuration options. This operation should now work fully as
intended.
! Due to some wierdness, Project Guid's are now stored as part of the Project
node and created at parse time.
[ May 11, 2004 - 0.11.3 ]
! Fixed a bug where I was writing the wrong property name for a projects root
namespace.
! Removed a DEBUG statement I had left in the code in 0.11.2.
! Fixed a bug in the VS2002 writer which caused the version variables to not
be overriden correctly.
+ Added the rootNamespace property to the <Project> element, allowing you to
specify the root namespace.
* /target and /clean are now mutually exclusive command line switches, and
they both now take the all option. In the case of /target all, all build
file for all targets will be created. In the case of /clean all, the user
will be prompted to make sure they want to do it, and if so, will clean
all build files for all targets.
[ April 22, 2004 - 0.11.2 ]
! Fixed a bug with the /file command-line operator. Was using the unresolved
file path rather then the resolved one, was making the attempt to open the
dnpb file fail.
! Fixed a bug in the schema that required at least 1 solution and 1 reference
path. We can do just fine with 0 of either of these. Some files may be all
<Process> statements and not have any <Solution> tags.
! Fixed a bug that caused the project references not to be written with the
SharpDevelop target.
* Changed the schema to version 1.2, allowing for Configuration nodes to exist
under project nodes. The inheritance of values is hierarchical. Meaning, if
you define a configuration named Debug at the Soltion level, and one by the
same name at the Project level, the one at the Project level will first
inherit the options of the Solution level configuration, then set it's own
options. If you define a configuration at the Project level and it does not
exist at the Solution level, it will be created at the Solution level.
* Project references should now work correctly across the board. Note that due
to a restriction in Visual Studio, you can only reference projects in the same
solution.
[ April 21, 2004 - 0.11.1 ]
! Fixed a problem with resolving paths in various targets. Was not properly
setting the CWD.
* Schema updated to 1.1, moving the ReferencePath element from the Options
element to the Project element. This makes more logical sense, given that
reference paths are resolved relative to the project path. Any prebuild.xml
file referecning verison 1.0 will fail! Please update to the 1.1 schema.
[ April 19, 2004 - 0.11.0 ]
* Added several attributes across the code to make FxCop happy
! Fixed bugs in reference paths being written in the VS targets.
! Fixed a bug in ProjectNode which was doing two CWDStack.Push() calls instead of
a Push/Pop pair. Was wreaking havoc with <Process> tags.
! Fixed some bugs in the path tracking, both the Project and Solution nodes now
have a FullPath property, which is the full path to the file resolved at load
time. This should fix all path relativity problems.
+ Added new /clean switch, allowing the target to clean up any files it generated.
in accordance, the ITarget interface has been updated to support a new Clean()
method.
+ Completed addition of the <Process> tag, to allow the referencing of external
prebuild.xml files.
+ Added the runtime attribute to the Project element. This allows the developer
to specify which runtime a project should target (Mono or Microsoft). This is
of course ignored in certain targets like the Visual Studio targets.
+ Added the SharpDevelop target.
[ April 13, 2004 - 0.10.1a ]
+ Added the buildAction attribute to the File node. This is needed for dnpb
to even be able to bootstrap itself (dnpb-1.0.xsd must be an embedded resource)
[ April 13, 2004 - 0.10.1 ]
* First Release
[ Key ]
* = Change or information
+ = Addition
! = Bug Fix
Prebuild is an XML-driven pre-build tool allowing developers to easily generate project or make files for major IDE's and .NET development tools including: Visual Studio 2005, Visual Studio 2003, Visual Studio 2002, SharpDevelop, MonoDevelop, and NAnt.
Documentation and downloads are available at http://dnpb.sourceforge.net.
Prebuild is licensed under the BSD license.
[ XXXXXXX XX, XXX - 1.3.2 ]
+ Added Keyfile signing to NAnt target and VS2005 target
+ Updated XSD file to 1.7
+ Boo and VisualBasic Language support in VS2005 target
+ Added basic Autotools target. It creates a non-recursive Autotools system.
! Multiple files can be excluded from the Match node
! VS2005 now handles .resx files correctly.
! NAnt and Autotools now handle defines
! NAnt and Autotools now handle resources
+ Conditional XML variables can be passed through the command line.
+ Added /install and /remove command line flags to install and remove assemblies from the GAC
+ Many fixes to VS2005 target
[ July 21, 2006 - 1.3.1 ]
! VS2005 fixes from Rob Loach
! NAnt fixes from Rob Loach and David Hudson
! XML doc fixes from Rob Loach
+ Added SharpDevelop2 target (really just uses VS2005 target)
! Fixed bug with BuildEvents in Monodevelop target
+ Passing /yes will default to answering yes to any warnings
[ February 28, 2006 - 1.3 ]
+ Added MonoDevelop target.
+ Added NAnt target.
+ Lots of fixes to all targets.
* Cleaned up the code using FXCop.
* Updated schema to 1.6 to fix a typo and add a new parameter.
* jendave is now the maintainer of the project. RobLoach has been added as a developer.
* Removed references to 'dnpb'.
+ Added rudimentary support for pre- and post- build scripts
* Updated examples.
[ August 5, 2004 - 1.2 ]
+ Added Visual Studio Express (vs2005express) target contributed by Borrillis and modified for use with different languages
+ Added the allowedgroups command line option followed by a pipe-delimited list of project group filter flags (eg. Group1|Group2) allow optional filtering of all projects that dont have at least one of these flags
+ Added the filterGroups XML attribute to the project node and updated the scheme to v1.5 for this addition, it is used to specified the delimited list of filter groups to which a project belongs
* Modified the removedir command line option to allow for a pipe-delimited list of directory names
! Modified the resource loading code to search for resourced without the prepended namespace (as Visual Studio .NET does it) to allow for it to be compiled with SharpDevelop as well
+ Added the GenerateXmlDocFile boolean option to the Options XML element
* Changed the behavior of the XmlDocFile option so that if not specified it uses the assemblyName (without file extension) + .xml for the file name instead of just not generating the file since the new GenerateXmlDocFile takes care of this
[ January 3, 2004 - 1.1 ]
! Replaced regex use for more efficient manual parsing to allow use on non-windows platforms with Mono which has Regex problems
+ Added the checkOsVars attribute to the root element for enabling interpolation for Enviroment variables in the form ${var}, otherwise no checking is performed for efficiency-sake
* Make the version attribute on the root element optional as it isn't used and not needed since the schema url contains the version
[ December 30, 2004 - 1.1 ]
! Applied Leed's fix for SharpDevelop references
+ Rewrote much of the processing for better validation and without the use of a temp file
+ Added support for configurations at the project level which are named All. They now apply changes to all Solution level defined configs
* Changed all spaces into tabs
+ Added support for the None build action
* Replaced all sequence's in the XML schema for all's because the order doesn't matter since the xml file is loaded into an XmlDocument
[ December 25, 2004 - 1.0 ]
+ Added the /removedir option for cleaning directories like obj before file releases
+ Changed WriteTempXml() and the new DeleteTempXml() methods to be compiled only in DEBUG builds
* Made path optional for Match elements (defaults to current directory) and updates schema for it
! Fixed XML example in the readme.txt
+ Added example xml files to docs directory
* Updated license.txt to add Dan Moorehead and update copyright years
+ Updated prebuild.xml to take advantage of the default path attribute for match elements
+ Updated Clean to delete the obj directories
[ December 25, 2004 - 0.13 ]
+ Added dnpb.exe so that it can be used to generate the project files
+ Added dnpb.ico
* Added parameterless Write statement to Log for writing a single line
* Changed scehema to version 1.3 for support of icon attribute
* Added support for All configuration name under a Project node signifying common settings for all configurations
! Fixed the SupressWarnings by adding the corresponding field to OptionsNode
* Wrote documentation in docs/readme.txt
* Added Dan Moorehead to copyrights and extended date from 2004 to 2004-2005
* Updated prebuild.xml
* Optimized Log class
* Updated OutputUsage()
* /clean targets all by default
* No log file is used by default, /log without value specified uses default file name
+ Added support for the /pause which pauses the utility after execution to observe output
[ September 27, 2004 - 0.12.2a ]
! Fixed a nasty bug when trying to delete our temp file for pre-processing.
[ September 15, 2004 - 0.12.2 ]
+ Expanded platform identification, thanks to the NAnt guys for shedding some
light on how to properly check for UNIX platforms! Thanks guys!
* POSIX OS identifier changed to UNIX. Valid OS names are now "Win32", "UNIX",
and "Unknown".
! Fixed SharpDevelop target to properly use the 'rootNamespace' attribute of
the Project tag.
+ New command-line switch, /ppo, forces DNPB to pre-process the file and write
the pre-processed file. This allows you to test/debug your pre-processor
macros. No other processing will be done. You can specify a target file as
a paramter for the /ppo switch, or DNPB will write the file 'preprocessed.xml'
if you do not specify a file.
+ The Match tag now has a 'buildAction' attribute which functions exactly like
the attribute of the same name for the File tag.
[ August 5, 2004 - 0.12.1 ]
+ Added environment variable expansion for all values. Environment variables
should be listed in the form ${VAR}.
[ July 30, 2004 - 0.12.0 ]
+ Added preprocessing via XML processing information tags. Available tags
are: <?if <exp> ?>, <?elseif <exp> ?>, <?else ?> and <?endif ?>. The
current expression parser is very basic, but will be replaced with a more
capable parser over time. Current operators available are: =, !=, <, >,
<=, >=. Current test variables available: OS, RuntimeVersion, RuntimeMajor,
RuntimeMinor, RuntimeRevision.
[ July 27, 2004 - 0.11.4 ]
+ Added 'useRegex' attribute to the Match tag. Matches can now use regular
expressions to match filenames.
+ Added the 'assemblyName' attribute to the Project tag. Projects can now
set their output assembly name.
! Fixed several bugs in the way that Project tags inheirt their parent
Solutions configuration options. This operation should now work fully as
intended.
! Due to some wierdness, Project Guid's are now stored as part of the Project
node and created at parse time.
[ May 11, 2004 - 0.11.3 ]
! Fixed a bug where I was writing the wrong property name for a projects root
namespace.
! Removed a DEBUG statement I had left in the code in 0.11.2.
! Fixed a bug in the VS2002 writer which caused the version variables to not
be overriden correctly.
+ Added the rootNamespace property to the <Project> element, allowing you to
specify the root namespace.
* /target and /clean are now mutually exclusive command line switches, and
they both now take the all option. In the case of /target all, all build
file for all targets will be created. In the case of /clean all, the user
will be prompted to make sure they want to do it, and if so, will clean
all build files for all targets.
[ April 22, 2004 - 0.11.2 ]
! Fixed a bug with the /file command-line operator. Was using the unresolved
file path rather then the resolved one, was making the attempt to open the
dnpb file fail.
! Fixed a bug in the schema that required at least 1 solution and 1 reference
path. We can do just fine with 0 of either of these. Some files may be all
<Process> statements and not have any <Solution> tags.
! Fixed a bug that caused the project references not to be written with the
SharpDevelop target.
* Changed the schema to version 1.2, allowing for Configuration nodes to exist
under project nodes. The inheritance of values is hierarchical. Meaning, if
you define a configuration named Debug at the Soltion level, and one by the
same name at the Project level, the one at the Project level will first
inherit the options of the Solution level configuration, then set it's own
options. If you define a configuration at the Project level and it does not
exist at the Solution level, it will be created at the Solution level.
* Project references should now work correctly across the board. Note that due
to a restriction in Visual Studio, you can only reference projects in the same
solution.
[ April 21, 2004 - 0.11.1 ]
! Fixed a problem with resolving paths in various targets. Was not properly
setting the CWD.
* Schema updated to 1.1, moving the ReferencePath element from the Options
element to the Project element. This makes more logical sense, given that
reference paths are resolved relative to the project path. Any prebuild.xml
file referecning verison 1.0 will fail! Please update to the 1.1 schema.
[ April 19, 2004 - 0.11.0 ]
* Added several attributes across the code to make FxCop happy
! Fixed bugs in reference paths being written in the VS targets.
! Fixed a bug in ProjectNode which was doing two CWDStack.Push() calls instead of
a Push/Pop pair. Was wreaking havoc with <Process> tags.
! Fixed some bugs in the path tracking, both the Project and Solution nodes now
have a FullPath property, which is the full path to the file resolved at load
time. This should fix all path relativity problems.
+ Added new /clean switch, allowing the target to clean up any files it generated.
in accordance, the ITarget interface has been updated to support a new Clean()
method.
+ Completed addition of the <Process> tag, to allow the referencing of external
prebuild.xml files.
+ Added the runtime attribute to the Project element. This allows the developer
to specify which runtime a project should target (Mono or Microsoft). This is
of course ignored in certain targets like the Visual Studio targets.
+ Added the SharpDevelop target.
[ April 13, 2004 - 0.10.1a ]
+ Added the buildAction attribute to the File node. This is needed for dnpb
to even be able to bootstrap itself (dnpb-1.0.xsd must be an embedded resource)
[ April 13, 2004 - 0.10.1 ]
* First Release
[ Key ]
* = Change or information
+ = Addition
! = Bug Fix

View File

@ -1,274 +1,274 @@
Prebuild Instructions
Prebuild is an XML-driven pre-build tool allowing developers to easily generate project or make files for major IDE's and .NET development tools including: Visual Studio 2005, Visual Studio 2003, Visual Studio 2002, SharpDevelop, SharpDevelop2, MonoDevelop, and NAnt.
_______________________________________________________________________________
Overview
Prebuild can be either be run from the command line to generate the
project and make files or you can execute the included batch (*.bat)
and Unix Shell script (*.sh) files.
_______________________________________________________________________________
The currently supported developement tools and their associated batch
and shell script files.
Visual Studio .NET 2005 (VS2005.bat)
Visual Studio .NET 2003 (VS2003.bat)
Visual Studio .NET 2002 (VS2002.bat)
SharpDevelop (SharpDevelop.bat) - http://www.icsharpcode.net/OpenSource/SD/
SharpDevelop2 (SharpDevelop.bat) - http://www.icsharpcode.net/OpenSource/SD/
MonoDevelop (MonoDevelop.sh) - http://www.monodevelop.com/
NAnt (nant.sh and nant.bat) - http://nant.sourceforge.net/
Autotools (autotools.bat and autotools.sh) - http://en.wikipedia.org/wiki/GNU_build_system
Notes:
A Unix Shell script is provided for MonoDevelop, as it does not run on
Windows at this time.
Visual Studio .NET 2005 and the Visual Express IDE's can import
solutions from older versions of Visual Studio .NET.
Makefiles are not currently supported.
_______________________________________________________________________________
Command Line Syntax:
Example:
> Prebuild /target vs2003
This will generate the project files for Visual Studio.NET 2003 and
place the redirect the log to a file named PrebuildLog.txt in the
parent directory
The syntax structure is as below, where commandParameter is optional
depending on the command and you can provide several option-value
pairs.
Note: The '> ' signifies the command prompt, do not enter this literally
> Prebuild /<option> <commandParameter>
> Prebuild /target vs2003 /pause
> Prebuild /target vs2003 /log ../Log.txt /pause /ppo /file ProjectConfig.xml
> Prebuild /target sharpdev /log
> Prebuild /removedir obj|bin
> Prebuild /target vs2003 /allowedgroups Group1|Group2
> Prebuild /clean
> Prebuild /clean /yes
> Prebuild /clean vs2003
_______________________________________________________________________________
Command Line Options:
/usage - Shows the help information on how to use Prebuild and what
the different options are and what they do
/clean - The project files generated for the target type specified as
a parameter for this option will be deleted. If no value is specified
or if 'all' is specified, then project files for all the target types
will be deleted.
/target - Specified the name of the development tool for which project
or make files will be generated. Possible parameter values include:
vs2003, vs2002, sharpdev
/file - Specifies the name of the XML which defines what files are to
be referenced by the generated project files as well as configures the
options for them. If not specified, prebuild.xml in the current
directory will be used as the default.
/log - Specified the log file that should be written to for build
errors. If this option is not specified, no log file is generated,
but if just no value is specified, then the defaul filename will be
used for the log (Prebuild.log).
/ppo - Preprocesses the xml file to test for syntax errors or problems
but doesn't generate the files
/pause - Shows the console until you press a key so that you can view
the messages written while performing the specified actions.
This allows you to check if an errors occurred and - if so - what it
was.
/showtargets - Shows a list of all the targets that can be specified
as values for the /clean and /target commands.
/allowedgroups - This is followed by a pipe-delimited list of project
group filter flags (eg. Group1|Group2) allow optional filtering of all
projects that dont have at least one of these flags
/removedir - This is followed by a pipe-delimited list of directory
names that will be deleted while recursivly searching the directory of
the prebuild application and its child directories (eg. use obj|bin to
delete all output and temporary directories before file releases)
/yes - Answer yes to any warnings (e.g. when cleaning all projects).
_______________________________________________________________________________
Example Batch Files and Shell Scripts
NOTE: Common batch and shell script files are included with Prebuild source and file releases.
______________________________
MonoDevelop
#!/bin/sh
# Generates a solution (.mds) and a set of project files (.mdp)
# for MonoDevelop, a Mono port of SharpDevelop
# (http://icsharpcode.net/OpenSource/SD/Default.aspx)
./Prebuild /target monodev /pause
______________________________
Visual Studio .NET 2003
@rem Generates a solution (.sln) and a set of project files (.csproj)
@rem for Microsoft Visual Studio .NET 2002
Prebuild /target vs2003 /pause
Notes:
Text after lines that start with @rem are comments and are not evaluated
You can also place pause on the last line instead of specifing the /pause command.
_______________________________________________________________________________
Example XML Configuration File
Note:
XML Comments (<!-- Comment -->) are used to markup the prebuild.xml
file with notes
The below file may be out-of-date, however the RealmForge Prebuild
file serves as an up-to-date and extensive example.
It can be viewed using Tigris.org's WebSVN
(http://realmforge.tigris.org/source/browse/realmforge/trunk/src/prebuild.xml)
by just clicking on the "view file" link for the latest revision.
_________________________________
<?xml version="1.0" encoding="utf-8"?>
<!--The version of the XML schema specified in the version and xmlns attributes should match the one for which the version of Prebuild.exe used was compiled for. In this example it is the version 1.3 schema, you can find the XSD schema file at the url specified in the xmlns attribute. -->
<Prebuild version="1.6" xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.6.xsd">
<Solution name="RealmForge"> <!--The title and file name for the solution, combine, workspace, or project group (depending on what development tool you are using)-->
<!--Configurations found as children of Solution are used as templates for the configurations found in the project, this allows you to avoid writing the same options in each project (and maintaining each of these). You can provide defaults and then override them in the configurations defined for each project. All options are optional.-->
<Configuration name="Debug">
<Options>
<!-- simple logically expressions can be evaluated, if, else, elseif, and endif are valid statements. Note that it is not neccisary to define POSIX or WIN32 -->
<?if OS = "Win32" ?>
<CompilerDefines>DEBUG;TRACE;WIN32</CompilerDefines>
<?else ?>
<CompilerDefines>DEBUG;TRACE;POSIX</CompilerDefines>
<?endif ?>
<OptimizeCode>false</OptimizeCode>
<CheckUnderflowOverflow>false</CheckUnderflowOverflow>
<AllowUnsafe>false</AllowUnsafe>
<WarningLevel>4</WarningLevel>
<!-The filter for the number of warnings or errors shown and the tolerance level as to what is an error. This is value from 0 to 4 where 4 is the most strict (least tolerent).-->
<WarningsAsErrors>false</WarningsAsErrors>
<SuppressWarnings>1591;219;1573;1572;168</SuppressWarnings>
<!-- A semicolon ';' delimited list of the warnings that are filtered and not shown in the output window during compiling a project. Only include the number portion of the warning codes that are shown in output during compilation (eg CS1591, should be entered as 1591)-->
<OutputPath>..\bin</OutputPath>
<DebugInformation>true</DebugInformation>
<RegisterComInterop>false</RegisterComInterop>
<IncrementalBuild>true</IncrementalBuild>
<BaseAddress>285212672</BaseAddress>
<FileAlignment>4096</FileAlignment>
<NoStdLib>false</NoStdLib>
<XmlDocFile>Docs.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release"> <!-- You can define multple configurations that projects can have, but there is no way to define which one is selected by default as this is a part of the user preferences for a project, not the solution or project files -->
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<CheckUnderflowOverflow>false</CheckUnderflowOverflow>
<AllowUnsafe>false</AllowUnsafe>
<WarningLevel>4</WarningLevel>
<WarningsAsErrors>false</WarningsAsErrors>
<SuppressWarnings>1591;219;1573;1572;168</SuppressWarnings>
<OutputPath>..\bin</OutputPath>
<DebugInformation>false</DebugInformation>
<RegisterComInterop>false</RegisterComInterop>
<IncrementalBuild>true</IncrementalBuild>
<BaseAddress>285212672</BaseAddress>
<FileAlignment>4096</FileAlignment>
<NoStdLib>false</NoStdLib>
<GenerateXmlDocFile>true</GenerateXmlDocFile>
<XmlDocFile>Docs.xml</XmlDocFile>
</Options>
</Configuration>
<!-- One of the projects that is included in the Solution -->
<Project name="RealmForge.Utility" Language="VisualBasic" path="Utility" type="Library" assemblyName="RealmForge.Utility" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\lib\Utility</OutputPath>
<XmlDocFile>RealmForge.Utility.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\lib\Utility</OutputPath>
<XmlDocFile>RealmForge.Utility.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="System.Data"/>
<Reference name="System.Drawing"/>
<Reference name="System.Xml"/>
<Reference name="System.Runtime.Serialization.Formatters.Soap"/>
<Reference name="ICSharpCode.SharpZipLib"/>
<Files>
<Match path="." pattern="*.vb" recurse="true"/>
</Files>
</Project>
<!-- Another projects that is included in the Solution -->
<Project name="DemoGame" Language="C#" path="DemoGame" type="WinExe" icon="..\bin\RealmForge.ico" assemblyName="DemoGame" rootNamespace="RealmForge">
<!-- icon is used to define the location of the .ico file that is embeeded in the assembly when the project is compiled. This is relative to the project path -->
<!--type defines the type of project, valid types are Library (.dll), WinExe (.exe), and Exe (.exe). WinExe is not windows specific, it just defines that it is a GUI application and that no Console or Command window will show when it is started-->
<Configuration name="Debug">
<Options>
<OutputPath>..\bin</OutputPath>
<XmlDocFile>DemoGame.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin</OutputPath>
<XmlDocFile>DemoGame.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/> <!-- Assemblies that are located in the GAC (installed, global) can be referenced-->
<Reference name="ode"/> <!-- Assemblies that are located in the output directory to which the file is built can be referenced -->
<Reference name="RealmForge.Utility"/> <!-- When you reference the name of another project, then that project (and it's output) will be referenced instead of looking for a pre-built assembly-->
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
<Match path="." pattern="*.bmp" recurse="true" buildAction="EmbeddedResource"/>
<Match path="." pattern="[^a]*\.(png|jpg)" useRegex="true" buildAction="EmbeddedResource"/>
<!-- Uses a regex or regular expression to find all files that end with .png or .jpg but dont have the letter 'a' in their name and add them to the project as EmbeddedResource's. Because recurse enabled (default is false), only the values in the files in that are directly in the project directory (not child directories) are checked.-->
<!--EmbeddedResource, Content, and Compile are valid buildAction's-->
</Files>
</Project>
</Solution>
</Prebuild>
Prebuild Instructions
Prebuild is an XML-driven pre-build tool allowing developers to easily generate project or make files for major IDE's and .NET development tools including: Visual Studio 2005, Visual Studio 2003, Visual Studio 2002, SharpDevelop, SharpDevelop2, MonoDevelop, and NAnt.
_______________________________________________________________________________
Overview
Prebuild can be either be run from the command line to generate the
project and make files or you can execute the included batch (*.bat)
and Unix Shell script (*.sh) files.
_______________________________________________________________________________
The currently supported developement tools and their associated batch
and shell script files.
Visual Studio .NET 2005 (VS2005.bat)
Visual Studio .NET 2003 (VS2003.bat)
Visual Studio .NET 2002 (VS2002.bat)
SharpDevelop (SharpDevelop.bat) - http://www.icsharpcode.net/OpenSource/SD/
SharpDevelop2 (SharpDevelop.bat) - http://www.icsharpcode.net/OpenSource/SD/
MonoDevelop (MonoDevelop.sh) - http://www.monodevelop.com/
NAnt (nant.sh and nant.bat) - http://nant.sourceforge.net/
Autotools (autotools.bat and autotools.sh) - http://en.wikipedia.org/wiki/GNU_build_system
Notes:
A Unix Shell script is provided for MonoDevelop, as it does not run on
Windows at this time.
Visual Studio .NET 2005 and the Visual Express IDE's can import
solutions from older versions of Visual Studio .NET.
Makefiles are not currently supported.
_______________________________________________________________________________
Command Line Syntax:
Example:
> Prebuild /target vs2003
This will generate the project files for Visual Studio.NET 2003 and
place the redirect the log to a file named PrebuildLog.txt in the
parent directory
The syntax structure is as below, where commandParameter is optional
depending on the command and you can provide several option-value
pairs.
Note: The '> ' signifies the command prompt, do not enter this literally
> Prebuild /<option> <commandParameter>
> Prebuild /target vs2003 /pause
> Prebuild /target vs2003 /log ../Log.txt /pause /ppo /file ProjectConfig.xml
> Prebuild /target sharpdev /log
> Prebuild /removedir obj|bin
> Prebuild /target vs2003 /allowedgroups Group1|Group2
> Prebuild /clean
> Prebuild /clean /yes
> Prebuild /clean vs2003
_______________________________________________________________________________
Command Line Options:
/usage - Shows the help information on how to use Prebuild and what
the different options are and what they do
/clean - The project files generated for the target type specified as
a parameter for this option will be deleted. If no value is specified
or if 'all' is specified, then project files for all the target types
will be deleted.
/target - Specified the name of the development tool for which project
or make files will be generated. Possible parameter values include:
vs2003, vs2002, sharpdev
/file - Specifies the name of the XML which defines what files are to
be referenced by the generated project files as well as configures the
options for them. If not specified, prebuild.xml in the current
directory will be used as the default.
/log - Specified the log file that should be written to for build
errors. If this option is not specified, no log file is generated,
but if just no value is specified, then the defaul filename will be
used for the log (Prebuild.log).
/ppo - Preprocesses the xml file to test for syntax errors or problems
but doesn't generate the files
/pause - Shows the console until you press a key so that you can view
the messages written while performing the specified actions.
This allows you to check if an errors occurred and - if so - what it
was.
/showtargets - Shows a list of all the targets that can be specified
as values for the /clean and /target commands.
/allowedgroups - This is followed by a pipe-delimited list of project
group filter flags (eg. Group1|Group2) allow optional filtering of all
projects that dont have at least one of these flags
/removedir - This is followed by a pipe-delimited list of directory
names that will be deleted while recursivly searching the directory of
the prebuild application and its child directories (eg. use obj|bin to
delete all output and temporary directories before file releases)
/yes - Answer yes to any warnings (e.g. when cleaning all projects).
_______________________________________________________________________________
Example Batch Files and Shell Scripts
NOTE: Common batch and shell script files are included with Prebuild source and file releases.
______________________________
MonoDevelop
#!/bin/sh
# Generates a solution (.mds) and a set of project files (.mdp)
# for MonoDevelop, a Mono port of SharpDevelop
# (http://icsharpcode.net/OpenSource/SD/Default.aspx)
./Prebuild /target monodev /pause
______________________________
Visual Studio .NET 2003
@rem Generates a solution (.sln) and a set of project files (.csproj)
@rem for Microsoft Visual Studio .NET 2002
Prebuild /target vs2003 /pause
Notes:
Text after lines that start with @rem are comments and are not evaluated
You can also place pause on the last line instead of specifing the /pause command.
_______________________________________________________________________________
Example XML Configuration File
Note:
XML Comments (<!-- Comment -->) are used to markup the prebuild.xml
file with notes
The below file may be out-of-date, however the RealmForge Prebuild
file serves as an up-to-date and extensive example.
It can be viewed using Tigris.org's WebSVN
(http://realmforge.tigris.org/source/browse/realmforge/trunk/src/prebuild.xml)
by just clicking on the "view file" link for the latest revision.
_________________________________
<?xml version="1.0" encoding="utf-8"?>
<!--The version of the XML schema specified in the version and xmlns attributes should match the one for which the version of Prebuild.exe used was compiled for. In this example it is the version 1.3 schema, you can find the XSD schema file at the url specified in the xmlns attribute. -->
<Prebuild version="1.6" xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.6.xsd">
<Solution name="RealmForge"> <!--The title and file name for the solution, combine, workspace, or project group (depending on what development tool you are using)-->
<!--Configurations found as children of Solution are used as templates for the configurations found in the project, this allows you to avoid writing the same options in each project (and maintaining each of these). You can provide defaults and then override them in the configurations defined for each project. All options are optional.-->
<Configuration name="Debug">
<Options>
<!-- simple logically expressions can be evaluated, if, else, elseif, and endif are valid statements. Note that it is not neccisary to define POSIX or WIN32 -->
<?if OS = "Win32" ?>
<CompilerDefines>DEBUG;TRACE;WIN32</CompilerDefines>
<?else ?>
<CompilerDefines>DEBUG;TRACE;POSIX</CompilerDefines>
<?endif ?>
<OptimizeCode>false</OptimizeCode>
<CheckUnderflowOverflow>false</CheckUnderflowOverflow>
<AllowUnsafe>false</AllowUnsafe>
<WarningLevel>4</WarningLevel>
<!-The filter for the number of warnings or errors shown and the tolerance level as to what is an error. This is value from 0 to 4 where 4 is the most strict (least tolerent).-->
<WarningsAsErrors>false</WarningsAsErrors>
<SuppressWarnings>1591;219;1573;1572;168</SuppressWarnings>
<!-- A semicolon ';' delimited list of the warnings that are filtered and not shown in the output window during compiling a project. Only include the number portion of the warning codes that are shown in output during compilation (eg CS1591, should be entered as 1591)-->
<OutputPath>..\bin</OutputPath>
<DebugInformation>true</DebugInformation>
<RegisterComInterop>false</RegisterComInterop>
<IncrementalBuild>true</IncrementalBuild>
<BaseAddress>285212672</BaseAddress>
<FileAlignment>4096</FileAlignment>
<NoStdLib>false</NoStdLib>
<XmlDocFile>Docs.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release"> <!-- You can define multple configurations that projects can have, but there is no way to define which one is selected by default as this is a part of the user preferences for a project, not the solution or project files -->
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<CheckUnderflowOverflow>false</CheckUnderflowOverflow>
<AllowUnsafe>false</AllowUnsafe>
<WarningLevel>4</WarningLevel>
<WarningsAsErrors>false</WarningsAsErrors>
<SuppressWarnings>1591;219;1573;1572;168</SuppressWarnings>
<OutputPath>..\bin</OutputPath>
<DebugInformation>false</DebugInformation>
<RegisterComInterop>false</RegisterComInterop>
<IncrementalBuild>true</IncrementalBuild>
<BaseAddress>285212672</BaseAddress>
<FileAlignment>4096</FileAlignment>
<NoStdLib>false</NoStdLib>
<GenerateXmlDocFile>true</GenerateXmlDocFile>
<XmlDocFile>Docs.xml</XmlDocFile>
</Options>
</Configuration>
<!-- One of the projects that is included in the Solution -->
<Project name="RealmForge.Utility" Language="VisualBasic" path="Utility" type="Library" assemblyName="RealmForge.Utility" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\lib\Utility</OutputPath>
<XmlDocFile>RealmForge.Utility.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\lib\Utility</OutputPath>
<XmlDocFile>RealmForge.Utility.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="System.Data"/>
<Reference name="System.Drawing"/>
<Reference name="System.Xml"/>
<Reference name="System.Runtime.Serialization.Formatters.Soap"/>
<Reference name="ICSharpCode.SharpZipLib"/>
<Files>
<Match path="." pattern="*.vb" recurse="true"/>
</Files>
</Project>
<!-- Another projects that is included in the Solution -->
<Project name="DemoGame" Language="C#" path="DemoGame" type="WinExe" icon="..\bin\RealmForge.ico" assemblyName="DemoGame" rootNamespace="RealmForge">
<!-- icon is used to define the location of the .ico file that is embeeded in the assembly when the project is compiled. This is relative to the project path -->
<!--type defines the type of project, valid types are Library (.dll), WinExe (.exe), and Exe (.exe). WinExe is not windows specific, it just defines that it is a GUI application and that no Console or Command window will show when it is started-->
<Configuration name="Debug">
<Options>
<OutputPath>..\bin</OutputPath>
<XmlDocFile>DemoGame.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin</OutputPath>
<XmlDocFile>DemoGame.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/> <!-- Assemblies that are located in the GAC (installed, global) can be referenced-->
<Reference name="ode"/> <!-- Assemblies that are located in the output directory to which the file is built can be referenced -->
<Reference name="RealmForge.Utility"/> <!-- When you reference the name of another project, then that project (and it's output) will be referenced instead of looking for a pre-built assembly-->
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
<Match path="." pattern="*.bmp" recurse="true" buildAction="EmbeddedResource"/>
<Match path="." pattern="[^a]*\.(png|jpg)" useRegex="true" buildAction="EmbeddedResource"/>
<!-- Uses a regex or regular expression to find all files that end with .png or .jpg but dont have the letter 'a' in their name and add them to the project as EmbeddedResource's. Because recurse enabled (default is false), only the values in the files in that are directly in the project directory (not child directories) are checked.-->
<!--EmbeddedResource, Content, and Compile are valid buildAction's-->
</Files>
</Project>
</Solution>
</Prebuild>

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@ -1,4 +1,4 @@
@rem Generates a combine (.cmbx) and a set of project files (.prjx)
@rem for SharpDevelop (http://icsharpcode.net/OpenSource/SD/Default.aspx)
cd ..
Prebuild.exe /target sharpdev2 /file prebuild.xml /pause
@rem Generates a combine (.cmbx) and a set of project files (.prjx)
@rem for SharpDevelop (http://icsharpcode.net/OpenSource/SD/Default.aspx)
cd ..
Prebuild.exe /target sharpdev2 /file prebuild.xml /pause

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@ -1,4 +1,4 @@
@rem Generates a solution (.sln) and a set of project files (.csproj, .vbproj, etc.)
@rem for Microsoft Visual Studio .NET 2008
cd ..
Prebuild.exe /target vs2008 /file prebuild.xml /pause
@rem Generates a solution (.sln) and a set of project files (.csproj, .vbproj, etc.)
@rem for Microsoft Visual Studio .NET 2008
cd ..
Prebuild.exe /target vs2008 /file prebuild.xml /pause

View File

@ -1,4 +1,4 @@
@rem Generates a solution (.sln) and a set of project files (.csproj, .vbproj, etc.)
@rem for Microsoft Visual Studio .NET 2010
cd ..
Prebuild.exe /target vs2010 /file prebuild.xml /pause
@rem Generates a solution (.sln) and a set of project files (.csproj, .vbproj, etc.)
@rem for Microsoft Visual Studio .NET 2010
cd ..
Prebuild.exe /target vs2010 /file prebuild.xml /pause

View File

@ -1,4 +1,4 @@
@rem Generates Makefiles
@rem for autotools
cd ..
Prebuild.exe /target autotools /file prebuild.xml /pause
@rem Generates Makefiles
@rem for autotools
cd ..
Prebuild.exe /target autotools /file prebuild.xml /pause

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@ -1,4 +1,4 @@
@rem Generates a combine (.cmbx) and a set of project files (.prjx)
@rem for SharpDevelop (http://icsharpcode.net/OpenSource/SD/Default.aspx)
cd ..
Prebuild.exe /target sharpdev2 /file prebuild.xml /pause
@rem Generates a combine (.cmbx) and a set of project files (.prjx)
@rem for SharpDevelop (http://icsharpcode.net/OpenSource/SD/Default.aspx)
cd ..
Prebuild.exe /target sharpdev2 /file prebuild.xml /pause

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@ -1,4 +1,4 @@
@rem Generates a solution (.sln) and a set of project files (.csproj, .vbproj, etc.)
@rem for Microsoft Visual Studio .NET 2008
cd ..
Prebuild.exe /target vs2008 /file prebuild.xml /pause
@rem Generates a solution (.sln) and a set of project files (.csproj, .vbproj, etc.)
@rem for Microsoft Visual Studio .NET 2008
cd ..
Prebuild.exe /target vs2008 /file prebuild.xml /pause

View File

@ -1,4 +1,4 @@
@rem Generates a solution (.sln) and a set of project files (.csproj, .vbproj, etc.)
@rem for Microsoft Visual Studio .NET 2010
cd ..
Prebuild.exe /target vs2010 /file prebuild.xml /pause
@rem Generates a solution (.sln) and a set of project files (.csproj, .vbproj, etc.)
@rem for Microsoft Visual Studio .NET 2010
cd ..
Prebuild.exe /target vs2010 /file prebuild.xml /pause

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@ -1,4 +1,4 @@
@rem Generates Makefiles
@rem for autotools
cd ..
Prebuild.exe /target autotools /file prebuild.xml /pause
@rem Generates Makefiles
@rem for autotools
cd ..
Prebuild.exe /target autotools /file prebuild.xml /pause

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@ -1,80 +1,80 @@
#region BSD License
/*
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("CleanFiles")]
public class CleanFilesNode : DataNode
{
#region Fields
private string m_Pattern;
#endregion
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public string Pattern
{
get
{
return m_Pattern;
}
}
#endregion
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if (node == null)
{
throw new ArgumentNullException("node");
}
m_Pattern = Helper.AttributeValue(node, "pattern", String.Empty); ;
m_Pattern = m_Pattern.Trim();
}
#endregion
}
#region BSD License
/*
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("CleanFiles")]
public class CleanFilesNode : DataNode
{
#region Fields
private string m_Pattern;
#endregion
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public string Pattern
{
get
{
return m_Pattern;
}
}
#endregion
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if (node == null)
{
throw new ArgumentNullException("node");
}
m_Pattern = Helper.AttributeValue(node, "pattern", String.Empty); ;
m_Pattern = m_Pattern.Trim();
}
#endregion
}
}

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@ -1,85 +1,85 @@
#region BSD License
/*
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
namespace Prebuild.Core.Nodes
{
[DataNode("Cleanup")]
public class CleanupNode : DataNode
{
#region Fields
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
#endregion
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public List<CleanFilesNode> CleanFiles
{
get
{
return m_CleanFiles;
}
}
#endregion
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if (dataNode is CleanFilesNode)
{
m_CleanFiles.Add((CleanFilesNode)dataNode);
}
}
}
#endregion
}
#region BSD License
/*
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
namespace Prebuild.Core.Nodes
{
[DataNode("Cleanup")]
public class CleanupNode : DataNode
{
#region Fields
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
#endregion
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public List<CleanFilesNode> CleanFiles
{
get
{
return m_CleanFiles;
}
}
#endregion
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if (dataNode is CleanFilesNode)
{
m_CleanFiles.Add((CleanFilesNode)dataNode);
}
}
}
#endregion
}
}

View File

@ -1,71 +1,71 @@
#region BSD License
/*
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System.Collections.Generic;
namespace Prebuild.Core.Nodes
{
/// <summary>
/// Implements a specialized list of configuration nodes which allows for lookup via
/// configuration name and platform.
/// </summary>
public class ConfigurationNodeCollection : List<ConfigurationNode>
{
#region Properties
public ConfigurationNode this[string nameAndPlatform]
{
get
{
foreach (ConfigurationNode configurationNode in this)
{
if (configurationNode.NameAndPlatform == nameAndPlatform)
{
return configurationNode;
}
}
return null;
}
set
{
// See if the node
ConfigurationNode configurationNode = this[nameAndPlatform];
if (configurationNode != null)
{
this[IndexOf(configurationNode)] = value;
}
else
{
Add(value);
}
}
}
#endregion
}
}
#region BSD License
/*
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System.Collections.Generic;
namespace Prebuild.Core.Nodes
{
/// <summary>
/// Implements a specialized list of configuration nodes which allows for lookup via
/// configuration name and platform.
/// </summary>
public class ConfigurationNodeCollection : List<ConfigurationNode>
{
#region Properties
public ConfigurationNode this[string nameAndPlatform]
{
get
{
foreach (ConfigurationNode configurationNode in this)
{
if (configurationNode.NameAndPlatform == nameAndPlatform)
{
return configurationNode;
}
}
return null;
}
set
{
// See if the node
ConfigurationNode configurationNode = this[nameAndPlatform];
if (configurationNode != null)
{
this[IndexOf(configurationNode)] = value;
}
else
{
Add(value);
}
}
}
#endregion
}
}

View File

@ -1,93 +1,93 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("DatabaseProject")]
public class DatabaseProjectNode : DataNode
{
string name;
string path;
string fullpath;
Guid guid = Guid.NewGuid();
readonly List<AuthorNode> authors = new List<AuthorNode>();
readonly List<DatabaseReferenceNode> references = new List<DatabaseReferenceNode>();
public Guid Guid
{
get { return guid; }
}
public string Name
{
get { return name; }
}
public string Path
{
get { return path; }
}
public string FullPath
{
get { return fullpath; }
}
public IEnumerable<DatabaseReferenceNode> References
{
get { return references; }
}
public override void Parse(XmlNode node)
{
name = Helper.AttributeValue(node, "name", name);
path = Helper.AttributeValue(node, "path", name);
try
{
fullpath = Helper.ResolvePath(path);
}
catch
{
throw new WarningException("Could not resolve Solution path: {0}", path);
}
Kernel.Instance.CurrentWorkingDirectory.Push();
try
{
Helper.SetCurrentDir(fullpath);
if (node == null)
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if (dataNode == null)
continue;
if (dataNode is AuthorNode)
authors.Add((AuthorNode)dataNode);
else if (dataNode is DatabaseReferenceNode)
references.Add((DatabaseReferenceNode)dataNode);
}
}
finally
{
Kernel.Instance.CurrentWorkingDirectory.Pop();
}
base.Parse(node);
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("DatabaseProject")]
public class DatabaseProjectNode : DataNode
{
string name;
string path;
string fullpath;
Guid guid = Guid.NewGuid();
readonly List<AuthorNode> authors = new List<AuthorNode>();
readonly List<DatabaseReferenceNode> references = new List<DatabaseReferenceNode>();
public Guid Guid
{
get { return guid; }
}
public string Name
{
get { return name; }
}
public string Path
{
get { return path; }
}
public string FullPath
{
get { return fullpath; }
}
public IEnumerable<DatabaseReferenceNode> References
{
get { return references; }
}
public override void Parse(XmlNode node)
{
name = Helper.AttributeValue(node, "name", name);
path = Helper.AttributeValue(node, "path", name);
try
{
fullpath = Helper.ResolvePath(path);
}
catch
{
throw new WarningException("Could not resolve Solution path: {0}", path);
}
Kernel.Instance.CurrentWorkingDirectory.Push();
try
{
Helper.SetCurrentDir(fullpath);
if (node == null)
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if (dataNode == null)
continue;
if (dataNode is AuthorNode)
authors.Add((AuthorNode)dataNode);
else if (dataNode is DatabaseReferenceNode)
references.Add((DatabaseReferenceNode)dataNode);
}
}
finally
{
Kernel.Instance.CurrentWorkingDirectory.Pop();
}
base.Parse(node);
}
}
}

View File

@ -1,63 +1,63 @@
using System;
using Prebuild.Core.Attributes;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("DatabaseReference")]
public class DatabaseReferenceNode : DataNode
{
string name;
Guid providerId;
string connectionString;
public string Name
{
get { return name; }
}
public Guid ProviderId
{
get { return providerId; }
}
public string ConnectionString
{
get { return connectionString; }
}
public override void Parse(System.Xml.XmlNode node)
{
name = Helper.AttributeValue(node, "name", name);
string providerName = Helper.AttributeValue(node, "providerName", string.Empty);
if (providerName != null)
{
switch (providerName)
{
// digitaljeebus: pulled from HKLM\SOFTWARE\Microsoft\VisualStudio\9.0\DataProviders\*
// Not sure if these will help other operating systems, or if there's a better way.
case "Microsoft.SqlServerCe.Client.3.5":
providerId = new Guid("7C602B5B-ACCB-4acd-9DC0-CA66388C1533"); break;
case "System.Data.OleDb":
providerId = new Guid("7F041D59-D76A-44ed-9AA2-FBF6B0548B80"); break;
case "System.Data.OracleClient":
providerId = new Guid("8F5C5018-AE09-42cf-B2CC-2CCCC7CFC2BB"); break;
case "System.Data.SqlClient":
providerId = new Guid("91510608-8809-4020-8897-FBA057E22D54"); break;
case "System.Data.Odbc":
providerId = new Guid("C3D4F4CE-2C48-4381-B4D6-34FA50C51C86"); break;
default:
throw new ArgumentOutOfRangeException("providerName", providerName, "Could not provider name to an id.");
}
}
else
providerId = new Guid(Helper.AttributeValue(node, "providerId", Guid.Empty.ToString("B")));
connectionString = Helper.AttributeValue(node, "connectionString", connectionString);
base.Parse(node);
}
}
}
using System;
using Prebuild.Core.Attributes;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("DatabaseReference")]
public class DatabaseReferenceNode : DataNode
{
string name;
Guid providerId;
string connectionString;
public string Name
{
get { return name; }
}
public Guid ProviderId
{
get { return providerId; }
}
public string ConnectionString
{
get { return connectionString; }
}
public override void Parse(System.Xml.XmlNode node)
{
name = Helper.AttributeValue(node, "name", name);
string providerName = Helper.AttributeValue(node, "providerName", string.Empty);
if (providerName != null)
{
switch (providerName)
{
// digitaljeebus: pulled from HKLM\SOFTWARE\Microsoft\VisualStudio\9.0\DataProviders\*
// Not sure if these will help other operating systems, or if there's a better way.
case "Microsoft.SqlServerCe.Client.3.5":
providerId = new Guid("7C602B5B-ACCB-4acd-9DC0-CA66388C1533"); break;
case "System.Data.OleDb":
providerId = new Guid("7F041D59-D76A-44ed-9AA2-FBF6B0548B80"); break;
case "System.Data.OracleClient":
providerId = new Guid("8F5C5018-AE09-42cf-B2CC-2CCCC7CFC2BB"); break;
case "System.Data.SqlClient":
providerId = new Guid("91510608-8809-4020-8897-FBA057E22D54"); break;
case "System.Data.Odbc":
providerId = new Guid("C3D4F4CE-2C48-4381-B4D6-34FA50C51C86"); break;
default:
throw new ArgumentOutOfRangeException("providerName", providerName, "Could not provider name to an id.");
}
}
else
providerId = new Guid(Helper.AttributeValue(node, "providerId", Guid.Empty.ToString("B")));
connectionString = Helper.AttributeValue(node, "connectionString", connectionString);
base.Parse(node);
}
}
}

View File

@ -1,80 +1,80 @@
#region BSD License
/*
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("CleanFiles")]
public class CleanFilesNode : DataNode
{
#region Fields
private string m_Pattern;
#endregion
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public string Pattern
{
get
{
return m_Pattern;
}
}
#endregion
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if (node == null)
{
throw new ArgumentNullException("node");
}
m_Pattern = Helper.AttributeValue(node, "pattern", String.Empty); ;
m_Pattern = m_Pattern.Trim();
}
#endregion
}
#region BSD License
/*
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("CleanFiles")]
public class CleanFilesNode : DataNode
{
#region Fields
private string m_Pattern;
#endregion
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public string Pattern
{
get
{
return m_Pattern;
}
}
#endregion
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if (node == null)
{
throw new ArgumentNullException("node");
}
m_Pattern = Helper.AttributeValue(node, "pattern", String.Empty); ;
m_Pattern = m_Pattern.Trim();
}
#endregion
}
}

View File

@ -1,85 +1,85 @@
#region BSD License
/*
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
namespace Prebuild.Core.Nodes
{
[DataNode("Cleanup")]
public class CleanupNode : DataNode
{
#region Fields
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
#endregion
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public List<CleanFilesNode> CleanFiles
{
get
{
return m_CleanFiles;
}
}
#endregion
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if (dataNode is CleanFilesNode)
{
m_CleanFiles.Add((CleanFilesNode)dataNode);
}
}
}
#endregion
}
#region BSD License
/*
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
namespace Prebuild.Core.Nodes
{
[DataNode("Cleanup")]
public class CleanupNode : DataNode
{
#region Fields
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
#endregion
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public List<CleanFilesNode> CleanFiles
{
get
{
return m_CleanFiles;
}
}
#endregion
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if (dataNode is CleanFilesNode)
{
m_CleanFiles.Add((CleanFilesNode)dataNode);
}
}
}
#endregion
}
}

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@ -1,71 +1,71 @@
#region BSD License
/*
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System.Collections.Generic;
namespace Prebuild.Core.Nodes
{
/// <summary>
/// Implements a specialized list of configuration nodes which allows for lookup via
/// configuration name and platform.
/// </summary>
public class ConfigurationNodeCollection : List<ConfigurationNode>
{
#region Properties
public ConfigurationNode this[string nameAndPlatform]
{
get
{
foreach (ConfigurationNode configurationNode in this)
{
if (configurationNode.NameAndPlatform == nameAndPlatform)
{
return configurationNode;
}
}
return null;
}
set
{
// See if the node
ConfigurationNode configurationNode = this[nameAndPlatform];
if (configurationNode != null)
{
this[IndexOf(configurationNode)] = value;
}
else
{
Add(value);
}
}
}
#endregion
}
}
#region BSD License
/*
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion
using System.Collections.Generic;
namespace Prebuild.Core.Nodes
{
/// <summary>
/// Implements a specialized list of configuration nodes which allows for lookup via
/// configuration name and platform.
/// </summary>
public class ConfigurationNodeCollection : List<ConfigurationNode>
{
#region Properties
public ConfigurationNode this[string nameAndPlatform]
{
get
{
foreach (ConfigurationNode configurationNode in this)
{
if (configurationNode.NameAndPlatform == nameAndPlatform)
{
return configurationNode;
}
}
return null;
}
set
{
// See if the node
ConfigurationNode configurationNode = this[nameAndPlatform];
if (configurationNode != null)
{
this[IndexOf(configurationNode)] = value;
}
else
{
Add(value);
}
}
}
#endregion
}
}

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@ -1,93 +1,93 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("DatabaseProject")]
public class DatabaseProjectNode : DataNode
{
string name;
string path;
string fullpath;
Guid guid = Guid.NewGuid();
readonly List<AuthorNode> authors = new List<AuthorNode>();
readonly List<DatabaseReferenceNode> references = new List<DatabaseReferenceNode>();
public Guid Guid
{
get { return guid; }
}
public string Name
{
get { return name; }
}
public string Path
{
get { return path; }
}
public string FullPath
{
get { return fullpath; }
}
public IEnumerable<DatabaseReferenceNode> References
{
get { return references; }
}
public override void Parse(XmlNode node)
{
name = Helper.AttributeValue(node, "name", name);
path = Helper.AttributeValue(node, "path", name);
try
{
fullpath = Helper.ResolvePath(path);
}
catch
{
throw new WarningException("Could not resolve Solution path: {0}", path);
}
Kernel.Instance.CurrentWorkingDirectory.Push();
try
{
Helper.SetCurrentDir(fullpath);
if (node == null)
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if (dataNode == null)
continue;
if (dataNode is AuthorNode)
authors.Add((AuthorNode)dataNode);
else if (dataNode is DatabaseReferenceNode)
references.Add((DatabaseReferenceNode)dataNode);
}
}
finally
{
Kernel.Instance.CurrentWorkingDirectory.Pop();
}
base.Parse(node);
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("DatabaseProject")]
public class DatabaseProjectNode : DataNode
{
string name;
string path;
string fullpath;
Guid guid = Guid.NewGuid();
readonly List<AuthorNode> authors = new List<AuthorNode>();
readonly List<DatabaseReferenceNode> references = new List<DatabaseReferenceNode>();
public Guid Guid
{
get { return guid; }
}
public string Name
{
get { return name; }
}
public string Path
{
get { return path; }
}
public string FullPath
{
get { return fullpath; }
}
public IEnumerable<DatabaseReferenceNode> References
{
get { return references; }
}
public override void Parse(XmlNode node)
{
name = Helper.AttributeValue(node, "name", name);
path = Helper.AttributeValue(node, "path", name);
try
{
fullpath = Helper.ResolvePath(path);
}
catch
{
throw new WarningException("Could not resolve Solution path: {0}", path);
}
Kernel.Instance.CurrentWorkingDirectory.Push();
try
{
Helper.SetCurrentDir(fullpath);
if (node == null)
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if (dataNode == null)
continue;
if (dataNode is AuthorNode)
authors.Add((AuthorNode)dataNode);
else if (dataNode is DatabaseReferenceNode)
references.Add((DatabaseReferenceNode)dataNode);
}
}
finally
{
Kernel.Instance.CurrentWorkingDirectory.Pop();
}
base.Parse(node);
}
}
}

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@ -1,63 +1,63 @@
using System;
using Prebuild.Core.Attributes;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("DatabaseReference")]
public class DatabaseReferenceNode : DataNode
{
string name;
Guid providerId;
string connectionString;
public string Name
{
get { return name; }
}
public Guid ProviderId
{
get { return providerId; }
}
public string ConnectionString
{
get { return connectionString; }
}
public override void Parse(System.Xml.XmlNode node)
{
name = Helper.AttributeValue(node, "name", name);
string providerName = Helper.AttributeValue(node, "providerName", string.Empty);
if (providerName != null)
{
switch (providerName)
{
// digitaljeebus: pulled from HKLM\SOFTWARE\Microsoft\VisualStudio\9.0\DataProviders\*
// Not sure if these will help other operating systems, or if there's a better way.
case "Microsoft.SqlServerCe.Client.3.5":
providerId = new Guid("7C602B5B-ACCB-4acd-9DC0-CA66388C1533"); break;
case "System.Data.OleDb":
providerId = new Guid("7F041D59-D76A-44ed-9AA2-FBF6B0548B80"); break;
case "System.Data.OracleClient":
providerId = new Guid("8F5C5018-AE09-42cf-B2CC-2CCCC7CFC2BB"); break;
case "System.Data.SqlClient":
providerId = new Guid("91510608-8809-4020-8897-FBA057E22D54"); break;
case "System.Data.Odbc":
providerId = new Guid("C3D4F4CE-2C48-4381-B4D6-34FA50C51C86"); break;
default:
throw new ArgumentOutOfRangeException("providerName", providerName, "Could not provider name to an id.");
}
}
else
providerId = new Guid(Helper.AttributeValue(node, "providerId", Guid.Empty.ToString("B")));
connectionString = Helper.AttributeValue(node, "connectionString", connectionString);
base.Parse(node);
}
}
}
using System;
using Prebuild.Core.Attributes;
using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
[DataNode("DatabaseReference")]
public class DatabaseReferenceNode : DataNode
{
string name;
Guid providerId;
string connectionString;
public string Name
{
get { return name; }
}
public Guid ProviderId
{
get { return providerId; }
}
public string ConnectionString
{
get { return connectionString; }
}
public override void Parse(System.Xml.XmlNode node)
{
name = Helper.AttributeValue(node, "name", name);
string providerName = Helper.AttributeValue(node, "providerName", string.Empty);
if (providerName != null)
{
switch (providerName)
{
// digitaljeebus: pulled from HKLM\SOFTWARE\Microsoft\VisualStudio\9.0\DataProviders\*
// Not sure if these will help other operating systems, or if there's a better way.
case "Microsoft.SqlServerCe.Client.3.5":
providerId = new Guid("7C602B5B-ACCB-4acd-9DC0-CA66388C1533"); break;
case "System.Data.OleDb":
providerId = new Guid("7F041D59-D76A-44ed-9AA2-FBF6B0548B80"); break;
case "System.Data.OracleClient":
providerId = new Guid("8F5C5018-AE09-42cf-B2CC-2CCCC7CFC2BB"); break;
case "System.Data.SqlClient":
providerId = new Guid("91510608-8809-4020-8897-FBA057E22D54"); break;
case "System.Data.Odbc":
providerId = new Guid("C3D4F4CE-2C48-4381-B4D6-34FA50C51C86"); break;
default:
throw new ArgumentOutOfRangeException("providerName", providerName, "Could not provider name to an id.");
}
}
else
providerId = new Guid(Helper.AttributeValue(node, "providerId", Guid.Empty.ToString("B")));
connectionString = Helper.AttributeValue(node, "connectionString", connectionString);
base.Parse(node);
}
}
}

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@ -1,138 +1,138 @@
using System;
using System.IO;
using System.Text;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Nodes;
using Prebuild.Core.Utilities;
using System.CodeDom.Compiler;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2010")]
public class VS2010Target : VSGenericTarget
{
#region Fields
string solutionVersion = "11.00";
string productVersion = "9.0.30729";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2010";
string name = "vs2010";
VSVersion version = VSVersion.VS10;
#endregion
#region Properties
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
protected override string GetToolsVersionXml(FrameworkVersion frameworkVersion)
{
switch (frameworkVersion)
{
case FrameworkVersion.v4_0:
case FrameworkVersion.v3_5:
return "ToolsVersion=\"4.0\"";
case FrameworkVersion.v3_0:
return "ToolsVersion=\"3.0\"";
default:
return "ToolsVersion=\"2.0\"";
}
}
public override string SolutionTag
{
get { return "# Visual Studio 2010"; }
}
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2010Target()
: base()
{
}
#endregion
}
}
using System;
using System.IO;
using System.Text;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Nodes;
using Prebuild.Core.Utilities;
using System.CodeDom.Compiler;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2010")]
public class VS2010Target : VSGenericTarget
{
#region Fields
string solutionVersion = "11.00";
string productVersion = "9.0.30729";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2010";
string name = "vs2010";
VSVersion version = VSVersion.VS10;
#endregion
#region Properties
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
protected override string GetToolsVersionXml(FrameworkVersion frameworkVersion)
{
switch (frameworkVersion)
{
case FrameworkVersion.v4_0:
case FrameworkVersion.v3_5:
return "ToolsVersion=\"4.0\"";
case FrameworkVersion.v3_0:
return "ToolsVersion=\"3.0\"";
default:
return "ToolsVersion=\"2.0\"";
}
}
public override string SolutionTag
{
get { return "# Visual Studio 2010"; }
}
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2010Target()
: base()
{
}
#endregion
}
}

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@ -1,138 +1,138 @@
using System;
using System.IO;
using System.Text;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Nodes;
using Prebuild.Core.Utilities;
using System.CodeDom.Compiler;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2010")]
public class VS2010Target : VSGenericTarget
{
#region Fields
string solutionVersion = "11.00";
string productVersion = "9.0.30729";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2010";
string name = "vs2010";
VSVersion version = VSVersion.VS10;
#endregion
#region Properties
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
protected override string GetToolsVersionXml(FrameworkVersion frameworkVersion)
{
switch (frameworkVersion)
{
case FrameworkVersion.v4_0:
case FrameworkVersion.v3_5:
return "ToolsVersion=\"4.0\"";
case FrameworkVersion.v3_0:
return "ToolsVersion=\"3.0\"";
default:
return "ToolsVersion=\"2.0\"";
}
}
public override string SolutionTag
{
get { return "# Visual Studio 2010"; }
}
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2010Target()
: base()
{
}
#endregion
}
}
using System;
using System.IO;
using System.Text;
using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Nodes;
using Prebuild.Core.Utilities;
using System.CodeDom.Compiler;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2010")]
public class VS2010Target : VSGenericTarget
{
#region Fields
string solutionVersion = "11.00";
string productVersion = "9.0.30729";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2010";
string name = "vs2010";
VSVersion version = VSVersion.VS10;
#endregion
#region Properties
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
protected override string GetToolsVersionXml(FrameworkVersion frameworkVersion)
{
switch (frameworkVersion)
{
case FrameworkVersion.v4_0:
case FrameworkVersion.v3_5:
return "ToolsVersion=\"4.0\"";
case FrameworkVersion.v3_0:
return "ToolsVersion=\"3.0\"";
default:
return "ToolsVersion=\"2.0\"";
}
}
public override string SolutionTag
{
get { return "# Visual Studio 2010"; }
}
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2010Target()
: base()
{
}
#endregion
}
}

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