Fix threading in remote asset connector
parent
efb9b7014e
commit
d5ea203f93
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@ -295,25 +295,30 @@ namespace OpenSim.Services.Connectors
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bool success = false;
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try
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{
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AsynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0,
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delegate(AssetBase a)
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{
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if (m_Cache != null)
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m_Cache.Cache(a);
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AssetBase a = SynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0, 30);
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if (a != null)
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{
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if (m_Cache != null)
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m_Cache.Cache(a);
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List<AssetRetrievedEx> handlers;
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lock (m_AssetHandlers)
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List<AssetRetrievedEx> handlers;
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lock (m_AssetHandlers)
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{
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handlers = m_AssetHandlers[id];
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m_AssetHandlers.Remove(id);
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}
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foreach (AssetRetrievedEx h in handlers)
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{
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Util.FireAndForget(x =>
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{
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handlers = m_AssetHandlers[id];
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m_AssetHandlers.Remove(id);
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}
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foreach (AssetRetrievedEx h in handlers)
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h.Invoke(a);
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if (handlers != null)
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handlers.Clear();
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}, 30);
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});
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}
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if (handlers != null)
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handlers.Clear();
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success = true;
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success = true;
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}
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}
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finally
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{
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@ -326,7 +331,7 @@ namespace OpenSim.Services.Connectors
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m_AssetHandlers.Remove(id);
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}
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if (handlers != null)
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handlers.Clear();
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handlers.Clear();
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}
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}
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}
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