document, 80-character width terminal formatting converting comments to documentation for IDE & doxygen goodness
Signed-off-by: Diva Canto <diva@metaverseink.com>integration
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@ -744,10 +744,23 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
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#endregion
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// Theres probably a more clever and efficient way to
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// do this, maybe with regex.
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// PM2008: Ha, one could even be smart and define a specialized Enumerator.
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public List<ListenerInfo> GetListeners(UUID itemID, int channel, string name, UUID id, string msg)
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/// <summary>
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/// Get listeners matching the input parameters.
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/// </summary>
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/// <remarks>
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/// Theres probably a more clever and efficient way to do this, maybe
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/// with regex.
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/// PM2008: Ha, one could even be smart and define a specialized
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/// Enumerator.
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/// </remarks>
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/// <param name="itemID"></param>
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/// <param name="channel"></param>
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/// <param name="name"></param>
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/// <param name="id"></param>
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/// <param name="msg"></param>
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/// <returns></returns>
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public List<ListenerInfo> GetListeners(UUID itemID, int channel,
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string name, UUID id, string msg)
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{
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List<ListenerInfo> collection = new List<ListenerInfo>();
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@ -845,17 +858,54 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
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public class ListenerInfo : IWorldCommListenerInfo
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{
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private bool m_active; // Listener is active or not
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private int m_handle; // Assigned handle of this listener
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private uint m_localID; // Local ID from script engine
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private UUID m_itemID; // ID of the host script engine
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private UUID m_hostID; // ID of the host/scene part
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private int m_channel; // Channel
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private UUID m_id; // ID to filter messages from
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private string m_name; // Object name to filter messages from
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private string m_message; // The message
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/// <summary>
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/// Listener is active or not
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/// </summary>
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private bool m_active;
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public ListenerInfo(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, UUID id, string message)
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/// <summary>
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/// Assigned handle of this listener
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/// </summary>
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private int m_handle;
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/// <summary>
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/// Local ID from script engine
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/// </summary>
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private uint m_localID;
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/// <summary>
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/// ID of the host script engine
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/// </summary>
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private UUID m_itemID;
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/// <summary>
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/// ID of the host/scene part
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/// </summary>
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private UUID m_hostID;
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/// <summary>
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/// Channel
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/// </summary>
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private int m_channel;
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/// <summary>
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/// ID to filter messages from
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/// </summary>
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private UUID m_id;
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/// <summary>
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/// Object name to filter messages from
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/// </summary>
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private string m_name;
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/// <summary>
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/// The message
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/// </summary>
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private string m_message;
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public ListenerInfo(int handle, uint localID, UUID ItemID,
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UUID hostID, int channel, string name, UUID id,
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string message)
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{
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Initialise(handle, localID, ItemID, hostID, channel, name, id,
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message, 0);
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