Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
d656ec8f33
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@ -365,7 +365,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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if (mainParams.Count < 4)
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if (mainParams.Count < 4)
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{
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{
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m_console.OutputFormat("Usage: show part id [--full] <UUID-or-localID>");
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//m_console.OutputFormat("Usage: show part id [--full] <UUID-or-localID>");
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m_console.OutputFormat("Usage: show part id <UUID-or-localID>");
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return;
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return;
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}
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}
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@ -405,6 +406,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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if (mainParams.Count < 5)
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if (mainParams.Count < 5)
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{
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{
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//m_console.OutputFormat("Usage: show part pos <start-coord> to <end-coord>");
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m_console.OutputFormat("Usage: show part pos [--full] <start-coord> to <end-coord>");
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m_console.OutputFormat("Usage: show part pos [--full] <start-coord> to <end-coord>");
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return;
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return;
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}
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}
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@ -445,7 +447,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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if (mainParams.Count < 4)
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if (mainParams.Count < 4)
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{
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{
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m_console.OutputFormat("Usage: show part name [--full] [--regex] <name>");
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m_console.OutputFormat("Usage: show part name [--regex] <name>");
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//m_console.OutputFormat("Usage: show part name [--full] [--regex] <name>");
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return;
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return;
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}
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}
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@ -577,6 +580,58 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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cdl.AddRow("Link number", sop.LinkNum);
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cdl.AddRow("Link number", sop.LinkNum);
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cdl.AddRow("Flags", sop.Flags);
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cdl.AddRow("Flags", sop.Flags);
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if (showFull)
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{
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PrimitiveBaseShape s = sop.Shape;
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cdl.AddRow("FlexiDrag", s.FlexiDrag);
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cdl.AddRow("FlexiEntry", s.FlexiEntry);
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cdl.AddRow("FlexiForce", string.Format("<{0},{1},{2}>", s.FlexiForceX, s.FlexiForceY, s.FlexiForceZ));
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cdl.AddRow("FlexiGravity", s.FlexiGravity);
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cdl.AddRow("FlexiSoftness", s.FlexiSoftness);
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cdl.AddRow("HollowShape", s.HollowShape);
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cdl.AddRow(
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"LightColor",
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string.Format("<{0},{1},{2},{3}>", s.LightColorR, s.LightColorB, s.LightColorG, s.LightColorA));
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cdl.AddRow("FlexiDrag", s.LightCutoff);
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cdl.AddRow("FlexiDrag", s.LightEntry);
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cdl.AddRow("FlexiDrag", s.LightFalloff);
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cdl.AddRow("FlexiDrag", s.LightIntensity);
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cdl.AddRow("FlexiDrag", s.LightRadius);
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cdl.AddRow("Media", string.Format("{0} entries", s.Media != null ? s.Media.Count.ToString() : "n/a"));
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cdl.AddRow("PathBegin", s.PathBegin);
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cdl.AddRow("PathEnd", s.PathEnd);
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cdl.AddRow("PathCurve", s.PathCurve);
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cdl.AddRow("PathRadiusOffset", s.PathRadiusOffset);
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cdl.AddRow("PathRevolutions", s.PathRevolutions);
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cdl.AddRow("PathScale", string.Format("<{0},{1}>", s.PathScaleX, s.PathScaleY));
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cdl.AddRow("PathSkew", string.Format("<{0},{1}>", s.PathShearX, s.PathShearY));
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cdl.AddRow("FlexiDrag", s.PathSkew);
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cdl.AddRow("PathTaper", string.Format("<{0},{1}>", s.PathTaperX, s.PathTaperY));
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cdl.AddRow("PathTwist", s.PathTwist);
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cdl.AddRow("PathTwistBegin", s.PathTwistBegin);
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cdl.AddRow("PCode", s.PCode);
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cdl.AddRow("ProfileBegin", s.ProfileBegin);
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cdl.AddRow("ProfileEnd", s.ProfileEnd);
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cdl.AddRow("ProfileHollow", s.ProfileHollow);
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cdl.AddRow("ProfileShape", s.ProfileShape);
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cdl.AddRow("ProjectionAmbiance", s.ProjectionAmbiance);
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cdl.AddRow("ProjectionEntry", s.ProjectionEntry);
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cdl.AddRow("ProjectionFocus", s.ProjectionFocus);
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cdl.AddRow("ProjectionFOV", s.ProjectionFOV);
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cdl.AddRow("ProjectionTextureUUID", s.ProjectionTextureUUID);
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cdl.AddRow("Scale", s.Scale);
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cdl.AddRow(
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"SculptData",
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string.Format("{0} bytes", s.SculptData != null ? s.SculptData.Length.ToString() : "n/a"));
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cdl.AddRow("SculptEntry", s.SculptEntry);
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cdl.AddRow("SculptTexture", s.SculptTexture);
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cdl.AddRow("SculptType", s.SculptType);
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cdl.AddRow("State", s.State);
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// TODO, unpack and display texture entries
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//cdl.AddRow("Textures", string.Format("{0} entries", s.Textures.
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}
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object itemsOutput;
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object itemsOutput;
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if (showFull)
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if (showFull)
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{
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{
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@ -588,7 +643,6 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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itemsOutput = sop.Inventory.Count;
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itemsOutput = sop.Inventory.Count;
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}
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}
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cdl.AddRow("Items", itemsOutput);
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cdl.AddRow("Items", itemsOutput);
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return sb.Append(cdl.ToString());
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return sb.Append(cdl.ToString());
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@ -321,7 +321,10 @@ namespace OpenSim.Region.Physics.Meshing
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if (primShape.SculptData.Length <= 0)
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if (primShape.SculptData.Length <= 0)
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{
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{
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m_log.ErrorFormat("[MESH]: asset data for {0} is zero length", primName);
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// XXX: At the moment we can not log here since ODEPrim, for instance, ends up triggering this
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// method twice - once before it has loaded sculpt data from the asset service and once afterwards.
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// The first time will always call with unloaded SculptData if this needs to be uploaded.
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// m_log.ErrorFormat("[MESH]: asset data for {0} is zero length", primName);
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return false;
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return false;
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}
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}
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@ -3361,6 +3361,11 @@ Console.WriteLine(" JointCreateFixed");
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_pbs.SculptData = new byte[asset.Data.Length];
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_pbs.SculptData = new byte[asset.Data.Length];
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asset.Data.CopyTo(_pbs.SculptData, 0);
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asset.Data.CopyTo(_pbs.SculptData, 0);
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// m_assetFailed = false;
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// m_assetFailed = false;
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// m_log.DebugFormat(
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// "[ODE PRIM]: Received mesh/sculpt data asset {0} with {1} bytes for {2} at {3} in {4}",
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// _pbs.SculptTexture, _pbs.SculptData.Length, Name, _position, _parent_scene.Name);
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m_taintshape = true;
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m_taintshape = true;
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_parent_scene.AddPhysicsActorTaint(this);
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_parent_scene.AddPhysicsActorTaint(this);
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}
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}
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