Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

integration
Diva Canto 2012-11-27 21:11:19 -08:00
commit d656ec8f33
3 changed files with 66 additions and 4 deletions

View File

@ -365,7 +365,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
if (mainParams.Count < 4)
{
m_console.OutputFormat("Usage: show part id [--full] <UUID-or-localID>");
//m_console.OutputFormat("Usage: show part id [--full] <UUID-or-localID>");
m_console.OutputFormat("Usage: show part id <UUID-or-localID>");
return;
}
@ -405,6 +406,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
if (mainParams.Count < 5)
{
//m_console.OutputFormat("Usage: show part pos <start-coord> to <end-coord>");
m_console.OutputFormat("Usage: show part pos [--full] <start-coord> to <end-coord>");
return;
}
@ -445,7 +447,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
if (mainParams.Count < 4)
{
m_console.OutputFormat("Usage: show part name [--full] [--regex] <name>");
m_console.OutputFormat("Usage: show part name [--regex] <name>");
//m_console.OutputFormat("Usage: show part name [--full] [--regex] <name>");
return;
}
@ -577,6 +580,58 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
cdl.AddRow("Link number", sop.LinkNum);
cdl.AddRow("Flags", sop.Flags);
if (showFull)
{
PrimitiveBaseShape s = sop.Shape;
cdl.AddRow("FlexiDrag", s.FlexiDrag);
cdl.AddRow("FlexiEntry", s.FlexiEntry);
cdl.AddRow("FlexiForce", string.Format("<{0},{1},{2}>", s.FlexiForceX, s.FlexiForceY, s.FlexiForceZ));
cdl.AddRow("FlexiGravity", s.FlexiGravity);
cdl.AddRow("FlexiSoftness", s.FlexiSoftness);
cdl.AddRow("HollowShape", s.HollowShape);
cdl.AddRow(
"LightColor",
string.Format("<{0},{1},{2},{3}>", s.LightColorR, s.LightColorB, s.LightColorG, s.LightColorA));
cdl.AddRow("FlexiDrag", s.LightCutoff);
cdl.AddRow("FlexiDrag", s.LightEntry);
cdl.AddRow("FlexiDrag", s.LightFalloff);
cdl.AddRow("FlexiDrag", s.LightIntensity);
cdl.AddRow("FlexiDrag", s.LightRadius);
cdl.AddRow("Media", string.Format("{0} entries", s.Media != null ? s.Media.Count.ToString() : "n/a"));
cdl.AddRow("PathBegin", s.PathBegin);
cdl.AddRow("PathEnd", s.PathEnd);
cdl.AddRow("PathCurve", s.PathCurve);
cdl.AddRow("PathRadiusOffset", s.PathRadiusOffset);
cdl.AddRow("PathRevolutions", s.PathRevolutions);
cdl.AddRow("PathScale", string.Format("<{0},{1}>", s.PathScaleX, s.PathScaleY));
cdl.AddRow("PathSkew", string.Format("<{0},{1}>", s.PathShearX, s.PathShearY));
cdl.AddRow("FlexiDrag", s.PathSkew);
cdl.AddRow("PathTaper", string.Format("<{0},{1}>", s.PathTaperX, s.PathTaperY));
cdl.AddRow("PathTwist", s.PathTwist);
cdl.AddRow("PathTwistBegin", s.PathTwistBegin);
cdl.AddRow("PCode", s.PCode);
cdl.AddRow("ProfileBegin", s.ProfileBegin);
cdl.AddRow("ProfileEnd", s.ProfileEnd);
cdl.AddRow("ProfileHollow", s.ProfileHollow);
cdl.AddRow("ProfileShape", s.ProfileShape);
cdl.AddRow("ProjectionAmbiance", s.ProjectionAmbiance);
cdl.AddRow("ProjectionEntry", s.ProjectionEntry);
cdl.AddRow("ProjectionFocus", s.ProjectionFocus);
cdl.AddRow("ProjectionFOV", s.ProjectionFOV);
cdl.AddRow("ProjectionTextureUUID", s.ProjectionTextureUUID);
cdl.AddRow("Scale", s.Scale);
cdl.AddRow(
"SculptData",
string.Format("{0} bytes", s.SculptData != null ? s.SculptData.Length.ToString() : "n/a"));
cdl.AddRow("SculptEntry", s.SculptEntry);
cdl.AddRow("SculptTexture", s.SculptTexture);
cdl.AddRow("SculptType", s.SculptType);
cdl.AddRow("State", s.State);
// TODO, unpack and display texture entries
//cdl.AddRow("Textures", string.Format("{0} entries", s.Textures.
}
object itemsOutput;
if (showFull)
{
@ -588,7 +643,6 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
itemsOutput = sop.Inventory.Count;
}
cdl.AddRow("Items", itemsOutput);
return sb.Append(cdl.ToString());

View File

@ -321,7 +321,10 @@ namespace OpenSim.Region.Physics.Meshing
if (primShape.SculptData.Length <= 0)
{
m_log.ErrorFormat("[MESH]: asset data for {0} is zero length", primName);
// XXX: At the moment we can not log here since ODEPrim, for instance, ends up triggering this
// method twice - once before it has loaded sculpt data from the asset service and once afterwards.
// The first time will always call with unloaded SculptData if this needs to be uploaded.
// m_log.ErrorFormat("[MESH]: asset data for {0} is zero length", primName);
return false;
}

View File

@ -3361,6 +3361,11 @@ Console.WriteLine(" JointCreateFixed");
_pbs.SculptData = new byte[asset.Data.Length];
asset.Data.CopyTo(_pbs.SculptData, 0);
// m_assetFailed = false;
// m_log.DebugFormat(
// "[ODE PRIM]: Received mesh/sculpt data asset {0} with {1} bytes for {2} at {3} in {4}",
// _pbs.SculptTexture, _pbs.SculptData.Length, Name, _position, _parent_scene.Name);
m_taintshape = true;
_parent_scene.AddPhysicsActorTaint(this);
}