Documentation of teleport-related events
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@ -715,9 +715,28 @@ namespace OpenSim.Region.Framework.Scenes
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public event PrimsLoaded OnPrimsLoaded;
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public delegate void TeleportStart(IClientAPI client, GridRegion destination, GridRegion finalDestination, uint teleportFlags, bool gridLogout);
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/// <summary>
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/// Triggered when a teleport starts
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/// </summary>
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/// <remarks>
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/// Triggered by <see cref="TriggerTeleportStart"/>
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/// in <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.CreateAgent"/>
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/// and <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule.CreateAgent"/>
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/// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>
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/// </remarks>
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public event TeleportStart OnTeleportStart;
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public delegate void TeleportFail(IClientAPI client, bool gridLogout);
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/// <summary>
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/// Trigered when a teleport fails.
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/// </summary>
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/// <remarks>
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/// Triggered by <see cref="TriggerTeleportFail"/>
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/// in <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.Fail"/>
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/// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>
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/// </remarks>
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public event TeleportFail OnTeleportFail;
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public class MoneyTransferArgs : EventArgs
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