Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
d67e9916b8
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@ -496,13 +496,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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string agentFriendService = string.Empty;
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string agentFriendService = string.Empty;
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string friendFriendService = string.Empty;
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string friendFriendService = string.Empty;
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if (agentIsLocal)
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if (agentClient != null)
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{
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{
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agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
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agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
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agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
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agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
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agentFriendService = agentClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
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agentFriendService = agentClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
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}
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}
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if (friendIsLocal)
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if (friendClient != null)
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{
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{
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friendClientCircuit = ((Scene)(friendClient.Scene)).AuthenticateHandler.GetAgentCircuitData(friendClient.CircuitCode);
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friendClientCircuit = ((Scene)(friendClient.Scene)).AuthenticateHandler.GetAgentCircuitData(friendClient.CircuitCode);
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friendUUI = Util.ProduceUserUniversalIdentifier(friendClientCircuit);
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friendUUI = Util.ProduceUserUniversalIdentifier(friendClientCircuit);
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