Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

iar_mods
Justin Clark-Casey (justincc) 2012-01-10 18:42:37 +00:00
commit d67e9916b8
1 changed files with 2 additions and 2 deletions

View File

@ -496,13 +496,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
string agentFriendService = string.Empty; string agentFriendService = string.Empty;
string friendFriendService = string.Empty; string friendFriendService = string.Empty;
if (agentIsLocal) if (agentClient != null)
{ {
agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode); agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit); agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
agentFriendService = agentClientCircuit.ServiceURLs["FriendsServerURI"].ToString(); agentFriendService = agentClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
} }
if (friendIsLocal) if (friendClient != null)
{ {
friendClientCircuit = ((Scene)(friendClient.Scene)).AuthenticateHandler.GetAgentCircuitData(friendClient.CircuitCode); friendClientCircuit = ((Scene)(friendClient.Scene)).AuthenticateHandler.GetAgentCircuitData(friendClient.CircuitCode);
friendUUI = Util.ProduceUserUniversalIdentifier(friendClientCircuit); friendUUI = Util.ProduceUserUniversalIdentifier(friendClientCircuit);