From d68d631dc0fe66af2bc82af26cffdc8497cbe474 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 28 Sep 2008 21:20:25 +0000 Subject: [PATCH] A little bit further with LLSetVehicleVectorParam. --- .../ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 4da3360e6c..edc732e21c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -5178,7 +5178,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llSetVehicleVectorParam(int param, LSL_Vector vec) { m_host.AddScriptLPS(1); - NotImplemented("llSetVehicleVectorParam"); + if (m_host.ParentGroup != null) + { + if (m_host.ParentGroup.RootPart != null) + { + m_host.ParentGroup.RootPart.SetVehicleVectorParam(param, + new PhysicsVector((float)vec.x, (float)vec.y, (float)vec.z) ); + } + } } public void llSetVehicleRotationParam(int param, LSL_Rotation rot)