From d6a35d6d2f921fc00d897879d8b8fb5677dd38f8 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 18 Feb 2018 14:04:02 +0000 Subject: [PATCH] COmment out relocation of tmp cs source file during compilation. This seems to cause issues on same win servers, and is only usefull on deep scripts debug (Xengine compiler) --- OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 649485f4d5..89211a5cba 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs @@ -549,8 +549,9 @@ namespace SecondLife parameters.TreatWarningsAsErrors = false; parameters.GenerateInMemory = false; - parameters.TempFiles = new TempFileCollection(Path.Combine(ScriptEnginesPath, - m_scriptEngine.World.RegionInfo.RegionID.ToString()), CompileWithDebugInformation); +// this seems to cause issues on some windows servers +// parameters.TempFiles = new TempFileCollection(Path.Combine(ScriptEnginesPath, +// m_scriptEngine.World.RegionInfo.RegionID.ToString()), CompileWithDebugInformation); CompilerResults results;